You seem to misunderstand -- the parachute isn't meant for normal landings, it's a last-ditch effort to save your life in the event your personal helicopter has a catastrophic failure...[ a study ]... found a 13-fold decrease in the odds of a fatality when the Cirrus Airframe Parachute System (CAPS, developed with Popov’s company, BRS Aerospace) was deployed in an accident, versus when it was not.
"last time I checked, the paper has not been cited by anybody." Whoops! Smells like unreproducible research.
Look how long the lines are on that huge parachute, nearly 100 feet. Expecting to get line stretch (beginning of deceleration) in less than 500 feet is pure fantasy. So, below 500 feet you're dead. Which will be the normal operating altitude of a flying car.
Obvious to who? You do know that a parachute big enough to land an entire vehicle and payload safely is large, and requires much more vertical altitude to open than your garden variety base jumping rig. And do you think a parachute is reliable like a doorbell? No, they flap and swirl and have vortexes, occasional line tangles... a parachute is not like a doorbell. You can't reliably predict how much vertical altitude it needs to open. Good luck trusting your life to a parachute at 300 feet and falling fast.
Also, where is your parachute going to land? Are you driving your flying care over buildings, wires, water, trees, busy roads? Is it windy? Dark? Parachute, yah right, that's the ticket to surviving your flying car power outage.
It helps that the vast majority of Linux users have little need for software that carries a price tag, with the notable exception of games. You can imagine, that might lead to a lower piracy rate.
It is my opinion that, further, the vast majority of Linux users do not engage in piracy. They general hew to a higher moral standard than the general population in my opinion and they generally enjoy higher income in my opinion. If you disagree with my opinions then it is incumbent upon you to provide evidence, or better, just stateyour opinion and quit being an annoying wanker.
Did I say that, or did you put words in my mouth? Oh yes, you put words on my mouth. I somehow got the idea that you were a reasonable person with a bit of intellectual honest, unlike many of the other partisan creepy crawlies slithering around Slashdot, but pardon me, I was wrong.
Go find your own evidence, it is abundant. Please quit being a disingenuous pest. If you need an example of users paying for free software then look at Blender foundation, or any number of other examples.
I feel kind of weird trying to impart knowledge to you, I should probably not bother. But why do you imagine there ever was a "safe to remove" mechanism, if not to avoid removing in mid-update? Try not to blow a fuse now.
What you quote smells of Apple spin more than anything. I hope you're willing to admit, Apple is certainly not above spinning, in particular the kind that masquerades as third party anecdotes.
Had no idea what you referring to. It helps to write out what you mean. First thing, Android users typically don't even know or care that it's Linux, It's kind of a stretch to call them Linux users. Second and more important thing, you quoted stats (hard to call them stats really, more like anecdote, but playing along with you here) from 2012 and 2013. Got anything better? Otherwise, meh, no discernible point in evidence.
Of course I meant free as in freedom. However, we pay for our AAA games like everyone else. Well, unlike that huge subculture of Windows users who only play stolen, cracked games.
The free (as in free beer and free freedom) part of AAA gaming on Linux is the infrastructure: Mesa, freedesktop, GPU drivers (fuck you Nvidia) Vulkan, etc. This freedom is infectious, as with AMD donating Vulkan to the OpenGL ecosystem, and Valve forcibly course-correcting Apple with MoltenVK, so that engine developers can just ignore Apple's Metal stupidity, reduce their target rendering platforms by one, and as a fringe benefit, get Linux-compatible rendering for free.
There is a crossover where it costs less to add Linux support than the incremental income from the additional market segment, resulting in a steadily increasing incidence of day zero Linux support. This in turn motivates more gamers to make their long-contemplated move to Linux, which increases the size of the market and so on, a virtuous spiral. There is also an established ecosystem of legacy ports, e.g., Feral and GoG. And finally, there is just a lot of Linux love out there. There are an increasing number of game shops that do Linux support as much for the love of it as the additional income.
in fact artists don't care what OS is running on the render farm.
In Hollywood they do. You're aware that Autodesk ships a native build of May for Linux, right? And this is the standard for Hollywood animation workstations, because it responds faster and gets more work done with the same hardware, compared to Maya on Windows. Got relatives in the business, I know this for a fact, and besides it is widely reported. Hollywood runs on Linux. Linux won that battle by pure technical superiority.
Bitwig looks awesome, I'm getting it. I like their no-dongle approach. Found out about it thanks to this thread. To the Microsoft trolls: much obliged!
It's a safe bet the AC I responded to had balls at one time. Hey, isn't it amusing when an internet creature such as yourself awards themselves victory in a thread? Legend in their own mind.
What TIOBE measures: how puzzling a language is to how many Stackoverflow members. So C++ can win, even if it used by fewer Stackoverflow members, because it is more puzzling.
Of course, in order to have any users at all, a language must make itself useful, which C++ does by a variety of metrics, but most notably efficiency. If you care about getting the most bang for your buck out of your expensive, power hungry data center, then you hire more expensive developers and do the job in C++. If you care about lowest possible latency in a financial trading platform, again you do the job in C++. Go ahead, try it in Python. You can do it, it has been done, but you will get eaten alive in the trading jungle.
You seem to misunderstand -- the parachute isn't meant for normal landings, it's a last-ditch effort to save your life in the event your personal helicopter has a catastrophic failure ...[ a study ]... found a 13-fold decrease in the odds of a fatality when the Cirrus Airframe Parachute System (CAPS, developed with Popov’s company, BRS Aerospace) was deployed in an accident, versus when it was not.
"last time I checked, the paper has not been cited by anybody." Whoops! Smells like unreproducible research.
Look how long the lines are on that huge parachute, nearly 100 feet. Expecting to get line stretch (beginning of deceleration) in less than 500 feet is pure fantasy. So, below 500 feet you're dead. Which will be the normal operating altitude of a flying car.
Aside from the obvious solution of parachutes...
Obvious to who? You do know that a parachute big enough to land an entire vehicle and payload safely is large, and requires much more vertical altitude to open than your garden variety base jumping rig. And do you think a parachute is reliable like a doorbell? No, they flap and swirl and have vortexes, occasional line tangles... a parachute is not like a doorbell. You can't reliably predict how much vertical altitude it needs to open. Good luck trusting your life to a parachute at 300 feet and falling fast.
Also, where is your parachute going to land? Are you driving your flying care over buildings, wires, water, trees, busy roads? Is it windy? Dark? Parachute, yah right, that's the ticket to surviving your flying car power outage.
Splat calculator says you have 5 seconds to live.
Mitch Mcconnell could die, bringing new levity to the term "DOA".
Might not matter much to a commando or drug lord, but for an insurance salesman... these things will have a 100% fatality rate per power failure.
OK, I get it. You haven't got a shred of evidence to support any argument, only bluster.
You are the one making an argument. Go find your own evidence if that is what you want to do, otherwise fuck yourself.
Debian Sid, actually, it's an acquired taste. But, erm, buggy and unreliable definitely does not describe Debian Stable, surely you jest.
It helps that the vast majority of Linux users have little need for software that carries a price tag, with the notable exception of games. You can imagine, that might lead to a lower piracy rate.
It is my opinion that, further, the vast majority of Linux users do not engage in piracy. They general hew to a higher moral standard than the general population in my opinion and they generally enjoy higher income in my opinion. If you disagree with my opinions then it is incumbent upon you to provide evidence, or better, just stateyour opinion and quit being an annoying wanker.
Did I say that, or did you put words in my mouth? Oh yes, you put words on my mouth. I somehow got the idea that you were a reasonable person with a bit of intellectual honest, unlike many of the other partisan creepy crawlies slithering around Slashdot, but pardon me, I was wrong.
Go find your own evidence, it is abundant. Please quit being a disingenuous pest. If you need an example of users paying for free software then look at Blender foundation, or any number of other examples.
Ubuntu is fine, it's just that Debian is the real thing, preferred by the cognescenti.
I feel kind of weird trying to impart knowledge to you, I should probably not bother. But why do you imagine there ever was a "safe to remove" mechanism, if not to avoid removing in mid-update? Try not to blow a fuse now.
Piracy on iOS: 60% of Monument Valley installs on iPhone and iPad not paid for
Do I need to go on?
What you quote smells of Apple spin more than anything. I hope you're willing to admit, Apple is certainly not above spinning, in particular the kind that masquerades as third party anecdotes.
their game Wind Up Knight was a paid app on iOS, the piracy rate was at one point as high as 80%
Had no idea what you referring to. It helps to write out what you mean. First thing, Android users typically don't even know or care that it's Linux, It's kind of a stretch to call them Linux users. Second and more important thing, you quoted stats (hard to call them stats really, more like anecdote, but playing along with you here) from 2012 and 2013. Got anything better? Otherwise, meh, no discernible point in evidence.
Of course I meant free as in freedom. However, we pay for our AAA games like everyone else. Well, unlike that huge subculture of Windows users who only play stolen, cracked games.
The free (as in free beer and free freedom) part of AAA gaming on Linux is the infrastructure: Mesa, freedesktop, GPU drivers (fuck you Nvidia) Vulkan, etc. This freedom is infectious, as with AMD donating Vulkan to the OpenGL ecosystem, and Valve forcibly course-correcting Apple with MoltenVK, so that engine developers can just ignore Apple's Metal stupidity, reduce their target rendering platforms by one, and as a fringe benefit, get Linux-compatible rendering for free.
There is a crossover where it costs less to add Linux support than the incremental income from the additional market segment, resulting in a steadily increasing incidence of day zero Linux support. This in turn motivates more gamers to make their long-contemplated move to Linux, which increases the size of the market and so on, a virtuous spiral. There is also an established ecosystem of legacy ports, e.g., Feral and GoG. And finally, there is just a lot of Linux love out there. There are an increasing number of game shops that do Linux support as much for the love of it as the additional income.
in fact artists don't care what OS is running on the render farm.
In Hollywood they do. You're aware that Autodesk ships a native build of May for Linux, right? And this is the standard for Hollywood animation workstations, because it responds faster and gets more work done with the same hardware, compared to Maya on Windows. Got relatives in the business, I know this for a fact, and besides it is widely reported. Hollywood runs on Linux. Linux won that battle by pure technical superiority.
Missed your meds today? I suppose you think you made a point, but it's not discernible.
Plus the Linux developer community is actively hostile to commercial software developers.
What a joke. You don't see Linux users pirating stuff, that's vanishingly rare. Stealing their software is very much a Windows bellycrawler thing.
Bitwig looks awesome, I'm getting it. I like their no-dongle approach. Found out about it thanks to this thread. To the Microsoft trolls: much obliged!
Ow! Something bit my ankle, I think it was you.
Because they can.
It's a safe bet the AC I responded to had balls at one time. Hey, isn't it amusing when an internet creature such as yourself awards themselves victory in a thread? Legend in their own mind.
What TIOBE measures: how puzzling a language is to how many Stackoverflow members. So C++ can win, even if it used by fewer Stackoverflow members, because it is more puzzling.
Of course, in order to have any users at all, a language must make itself useful, which C++ does by a variety of metrics, but most notably efficiency. If you care about getting the most bang for your buck out of your expensive, power hungry data center, then you hire more expensive developers and do the job in C++. If you care about lowest possible latency in a financial trading platform, again you do the job in C++. Go ahead, try it in Python. You can do it, it has been done, but you will get eaten alive in the trading jungle.
#4: slower. Python wins by a mile.