The article's author seems to have a very narrow view of gaming - specifically, PC gaming only. Adventure games are all the rage now in console gaming. Zelda, Metal Gear Solid, etc. FPS games never were a genre on consoles, kinda like fighting games never were a genre on PCs.
If the author had done better research, he would've mentioned fighting games dying out as a result of the same lack of innovation as RTS's have.
As an aside, I think the console games have a lot more innovation in them than the PC games, which is odd, considering that creating PC games has a lower cost of entry for indie studios and untried concepts. I was really tickled about the attention given Thief, when I had been playing Tenchu, the 'ninja sim', for a few months already on the PSX.
And I still have yet to see a PC equivalent of the Deception series.
The article's author seems to have a very narrow view of gaming - specifically, PC gaming only. Adventure games are all the rage now in console gaming. Zelda, Metal Gear Solid, etc. FPS games never were a genre on consoles, kinda like fighting games never were a genre on PCs. If the author had done better research, he would've mentioned fighting games dying out as a result of the same lack of innovation as RTS's have. As an aside, I think the console games have a lot more innovation in them than the PC games, which is odd, considering that creating PC games has a lower cost of entry for indie studios and untried concepts. I was really tickled about the attention given Thief, when I had been playing Tenchu, the 'ninja sim', for a few months already on the PSX. And I still have yet to see a PC equivalent of the Deception series.