we all know people who haved fucked up - its usually because they are losers anyway, drugs just losers who take drugs.
The majority of european 16-30 yr olds take recreational drugs regularly but Europe isn't collapsing.
Recreational drug use is only dangerous if its not recreational any more but the same applies to so many things in life - sex, gambling, shopping, telephone chat, all cause a fuck load more trouble than drugs.
I use marijuana and alcohol, both in moderation. I also use caffeine and have occasionally done LSD and amphetamines (every few months) as well as esctasy, most of my friends do as much or more than I do and they could hacker better code than any of the sanctimonious bullshitters saying that hacking and highs don't mix.
Some of you yanks obviously buy the War On Drugs bullshit.
I gathered it looked for more than just profanities but there isn't really any good way of spotting a rant that is indesinguishable from a normal rambling mail.
more important to ensure you don't accidentally or drunkenly send an email to your boss telling him exactly why his idea is crap using words like mediore, pedestrian, clueless, certification, worthless, timewasting, etc. These are all words used in everyday mails and frequently even to project and other managers without problems but landed me in big trouble when sent to European IT director of a large logistics company.
but it can probably only detect calling somebody a c**t rather than mailing a manager with a pedantic but clean language rant about why you shouldn't send several meg word attachments to an entire global organisation.
what would be really useful would be a warning mail from the mail server (where with any luck you can't reach it easily before you have calmed down) that waited ten minutes for a confirmation before sending a mail to your missus' parents or your bosses boss.
There may be some issues about GPL being broken and this *IS* important. You can't leap on corporates for breaking the GPL if some OSS developers have done it - regardless of intention or accident.
__If__ there are KDE applications distributed as part of KDE or even just claiming to be part of KDE or passing themselves off as being part of KDE then this is an issue.
I think alot of people who disagree with or dislike RMS are deliberately mis-understanding his go-gnome team cheer.
Richard realises that with GPL'd QT and a Free KDE that GNOME has a rival on its own terms and will have to work harder than before as it has lost the moral high ground.
Further to that its also obvious that GNOME is an FSF project and the official GNU team so he *should* be shouting go GNOME.
There are so many weak minds on slashdot who are always ready to accept a sell out or water down software and other freedoms for an easier life.
There also those who think that adversarial discussion has no place in OSS - they are wrong sometime real competition with no holds barred stretches both the arguments and the technology and minds of the community - it theoretically works for democracy so why shouldn't it work for an open community - it is far more likely to be successful than committees and yes-men who get know where or always comprimise.
No C++ is more powerful that C, simply because power is of no use if it cannot be utilised. There are a lot more powerful features and methodologies available in C++ than C and they require less work than recreating them using kludges in C *cough*GTK*cough*[1]
"Sometimes I do write C++ instead of C. C++ I think is basically too big a language, although there's a reason for almost everything that's in it. When I write a C program of any size, I probably will wind-up using 75, 80, 90% of the language features. In other words, most of the language is useful in almost any kind of program. By contrast, if I write in C++ I probably don't use even 10% of the language, and in fact the other 90% I don't think I understand."
One of the problems with development in *nix is the huge legacy of C, while this provides a much more gradual learning slope than C++ it also limits the power of the programmer as applications become more complex. Unfortunately most of the Major open source projects are C based and C++ APIs and documentation are a poor cousin, with less developers and therefore maturity.
I will be glad when C++ APIs and documentation and available libraries and source reach the current levels for C. Of course I will still use C and Perl as they are often the best tool for the job - in fact I use them almost exclusively. C++ and Java though are definately essential for some jobs if you want the job done elegantly and or quickly and without horrible kludges.
[1] GTK uses OO-like C which although quite nice to program with can sometimes be a pain the **** (not as godawful as win32 tho *shudder*), of course most *nix code is in C so its easier use it.
we (a global logistics company) used compaq "made for win NT" boxes for our mail serving using cc:mail on netware and tried migrating to 'doze with no success.
NT requires far higher spec to do the same job less reliably.
the gameplay really worked nicely and the AI was farely cool as well. The isometric 3d interface was also cool once you got into it.
It would be very cool if you could mix that model in with Hidden&Dangerous - Hidden&Dangerous set in cyberpunk universe with agents instead of soldiers and a choice of first person and camera views - the ones in H&D worked well but adding a further zoom out would be cool.
sneak'em ups are bringing game play back into the mix.
Despite some mismanagement by those involved in Thief I & II, Thief III will be released after all.
On the subject of Vanishing game genres and where its going:
I think we need to go back to our gaming roots and remember that keeping a game really simple helps - many flight sims become less engrossing because they are over complex and the user interface is not sufficient to really model flying a plane.
Consoles also seem to be setting the pace as ever with new sport sims (skating, snowboarding) but first person shoot-em ups are easier to develop and so cheaper to push out.
The major factor in the popularity of first person shoot'em ups is the tournament concept that drives playing for longer as it becomes a competition between gamers rather than between the limited AI that programmers develop in advance.
I have to point out that the nautilus FM/explorer interface looks as if it could translate well to webtops, consoles and even PDA's fairly well.
That can't be said for win explorer. I might even try adding some components if they aren't already present such as open file with program y (in new window)(in desktop x), etc as that would be very useful - intergrated command line with D&D/C&P would also rock a lot.
Don't talk shit,
we all know people who haved fucked up - its usually because they are losers anyway, drugs just losers who take drugs.
The majority of european 16-30 yr olds take recreational drugs regularly but Europe isn't collapsing.
Recreational drug use is only dangerous if its not recreational any more but the same applies to so many things in life - sex, gambling, shopping, telephone chat, all cause a fuck load more trouble than drugs.
I use marijuana and alcohol, both in moderation. I also use caffeine and have occasionally done LSD and amphetamines (every few months) as well as esctasy, most of my friends do as much or more than I do and they could hacker better code than any of the sanctimonious bullshitters saying that hacking and highs don't mix.
Some of you yanks obviously buy the War On Drugs bullshit.
A.
I gathered it looked for more than just profanities but there isn't really any good way of spotting a rant that is indesinguishable from a normal rambling mail.
more important to ensure you don't accidentally or drunkenly send an email to your boss telling him exactly why his idea is crap using words like mediore, pedestrian, clueless, certification, worthless, timewasting, etc. These are all words used in everyday mails and frequently even to project and other managers without problems but landed me in big trouble when sent to European IT director of a large logistics company.
A.
yeah it is actually a good idea..
but it can probably only detect calling somebody a c**t rather than mailing a manager with a pedantic but clean language rant about why you shouldn't send several meg word attachments to an entire global organisation.
what would be really useful would be a warning mail from the mail server (where with any luck you can't reach it easily before you have calmed down) that waited ten minutes for a confirmation before sending a mail to your missus' parents or your bosses boss.
RMS makes an important point,
There may be some issues about GPL being broken and this *IS* important. You can't leap on corporates for breaking the GPL if some OSS developers have done it - regardless of intention or accident.
__If__ there are KDE applications distributed as part of KDE or even just claiming to be part of KDE or passing themselves off as being part of KDE then this is an issue.
I think alot of people who disagree with or dislike RMS are deliberately mis-understanding his go-gnome team cheer.
Richard realises that with GPL'd QT and a Free KDE that GNOME has a rival on its own terms and will have to work harder than before as it has lost the moral high ground.
Further to that its also obvious that GNOME is an FSF project and the official GNU team so he *should* be shouting go GNOME.
There are so many weak minds on slashdot who are always ready to accept a sell out or water down software and other freedoms for an easier life.
There also those who think that adversarial discussion has no place in OSS - they are wrong sometime real competition with no holds barred stretches both the arguments and the technology and minds of the community - it theoretically works for democracy so why shouldn't it work for an open community - it is far more likely to be successful than committees and yes-men who get know where or always comprimise.
"Sometimes I do write C++ instead of C. C++ I think is basically too big a language, although there's a reason for almost everything that's in it. When I write a C program of any size, I probably will wind-up using 75, 80, 90% of the language features. In other words, most of the language is useful in almost any kind of program. By contrast, if I write in C++ I probably don't use even 10% of the language, and in fact the other 90% I don't think I understand."
One of the problems with development in *nix is the huge legacy of C, while this provides a much more gradual learning slope than C++ it also limits the power of the programmer as applications become more complex. Unfortunately most of the Major open source projects are C based and C++ APIs and documentation are a poor cousin, with less developers and therefore maturity.
I will be glad when C++ APIs and documentation and available libraries and source reach the current levels for C. Of course I will still use C and Perl as they are often the best tool for the job - in fact I use them almost exclusively. C++ and Java though are definately essential for some jobs if you want the job done elegantly and or quickly and without horrible kludges.
[1] GTK uses OO-like C which although quite nice to program with can sometimes be a pain the **** (not as godawful as win32 tho *shudder*), of course most *nix code is in C so its easier use it.
yeah but is it still responsive,
does it cope well under load?
we (a global logistics company) used compaq "made for win NT" boxes for our mail serving using cc:mail on netware and tried migrating to 'doze with no success.
NT requires far higher spec to do the same job less reliably.
A.
Syndicate was truly ace,
the gameplay really worked nicely and the AI was farely cool as well. The isometric 3d interface was also cool once you got into it.
It would be very cool if you could mix that model in with Hidden&Dangerous - Hidden&Dangerous set in cyberpunk universe with agents instead of soldiers and a choice of first person and camera views - the ones in H&D worked well but adding a further zoom out would be cool.
oh yeah!
yeah
sneak'em ups are bringing game play back into the mix.
Despite some mismanagement by those involved in Thief I & II, Thief III will be released after all.
On the subject of Vanishing game genres and where its going:
I think we need to go back to our gaming roots and remember that keeping a game really simple helps - many flight sims become less engrossing because they are over complex and the user interface is not sufficient to really model flying a plane.
Consoles also seem to be setting the pace as ever with new sport sims (skating, snowboarding) but first person shoot-em ups are easier to develop and so cheaper to push out.
The major factor in the popularity of first person shoot'em ups is the tournament concept that drives playing for longer as it becomes a competition between gamers rather than between the limited AI that programmers develop in advance.
Aaron.
I have to point out that the nautilus FM/explorer interface looks as if it could translate well to webtops, consoles and even PDA's fairly well.
That can't be said for win explorer. I might even try adding some components if they aren't already present such as open file with program y (in new window)(in desktop x), etc as that would be very useful - intergrated command line with D&D/C&P would also rock a lot.
Aaron.