I'm pretty sure they're categorizing Nintendo as a hardware/platform vendor, even though they make some games too. Sony and Microsoft both bring in more money than Blizzard also.
Hitman, or gamer? Hitman might be pretty accurate, I guess.
Re:Well, they might stop companies...
on
Death By DMCA
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· Score: 1
Well, you can't build your own if not even the components are available for sale. And sneakernet p2p will stop working as soon as dvd's are individually bound to players (like region coding for much finer regions).
All modern cpus have bugs. It is common practice to work around them in the compiler rather than retape the chip, an expensive and time consuming process.
No, my point is that it should never have been 'illegal' in the first place. And there was no public outcry, ever, demanding that it be so in the first place. It was always small groups of people with money lording it over the rest of us, infringing our rights, paying people with guns to force us to do things their way.
Indeed, that's why I referred to their unfolding choice as 'poor'. The same unfolding option is straightforward for 4d as well, and there are others that make for an even better visual presentation of the puzzle (at least in terms of effectively being able to solve it).
It really shouldn't take a lot of horsepower to render a ~600 faces of a 3d model using flat shading. I wouldn't be surprised if your pentium II could handle 10 or 100 times as many.
It's a true 4 dimensional puzzle in the sense that this is what you could build as a rubik's cube equivalent if we lived in a 4d universe rather than a 3d universe.
The green cubes that appear and disappear as you make moves are from the 'hidden' face of the hypercube, which has 8 faces. Their projection is using a base unfolding, to understand what they've done consider the parallel from unfolding a 3d cube into 2d. Imagine you are staring precisely face on at a cube:
XXX
XXX
XXX
Now unfold all the sides connected to the X's so you can see them straight on:
If you started playing a game of rubik's cube on this, you'd soon see another letter show up whenever you made a move, let's call it G for green. Where do the G's come from? From the sixth face of the cube that wasn't visible due to the choice of unfolding. The face exactly opposite of the X's... the 'rear' of the cube if you will.
Same thing in the 4d case. There are 8 faces, only 7 of which are visible due to their poor choice of unfolding technique.
Yeah, I'm sorry for the technical innacuracy. I thought about it a little, but decided that the post was funnier overall without the side trip into technical disclaimers.
You can get such broadcasts and printings in various other countries, and it doesn't cause any readily apparent problems, why should it be a particular issue here?
It's not close to the best system we have, it's just the one we're stuck with. And I don't recall the public outcry over 'illegal' copying that led to the DMCA, somehow it seems like a lot of laws just come out special interests with money over the will of the people... I'm not sure how that happens exactly, but it seems to be some sort of flaw with the existing system.
I'm sorry if right being different from reality is upsetting to you, but sometimes that's just the way things are.
But don't steal their stuff either. Just like you would with an object you cannot copy, like a car.
You don't want to make that comparison, because it's not far off in the future where we'll be able to copy cars using assemblers. People are already creating amazing stuff using 3d laser sculpting machines.
And when the time comes, I think most people will feel just about equally fine with copying a friend's car as they do about copying a friend's music.
No, they use statistics combined with the viewership numbers they get from a combination of the nielsen ratings and the more exact numbers that the cable companies provide based on what channel you're tuned into.
They know that a certain percentage of people who watch the show without channel flipping will see the advertisement, they know (with cable) how many flip away from their ads, etc.
When shows are distributed on p2p, the ads are typically stripped, so they can safely assume that statistically, the number of people watching the ads in that model is zero.
The problem is, you're wrong with your bottom line:
The bottom line is this: copyright infringement DOES cause serious problems. It causes money not to go to shows/movies/etc. It causes creative ventures to be cancelled. It causes people to lose jobs (not just the stars who have money -- people like the crew that have little).
It's actually the copyright in the first place that causes the problems. It creates an unnecessary cartel of employment and jobs that hurts the rest of society. Art used to be about performance before the copyright cartel, and most of the works of art that people consider great were created under that system, not under the copyright system. Many of us believe, with well developed reasons, that the world would be better off without any copyright.
Yes, some jobs will be impacted. Jobs that needn't have existed in the first place, and that are essentially leeches upon the rest of us, like most lawyers.
Other jobs will be created, and in the balance, all of us will be better off.
All of the theatres near me, unfortunately, have uncomfy, sticky seats, staticy and overloud sound (with the volume pushing the speakers into distortion), big but flawed screens, and noise in the picture due to film decay unless you see a film opening week, and air conditioning that rivals my home. I've tried all the theaters within a 20 mile radius.
Well, you pay your fees and taxes now, because you have a TV service presumably (forgive my ignorance of Australian law). In the US at least, we don't have to pay for TV unless we subscribe to cable of satellite service. And if we all chose to download our shows, there would be no need to pay for that service.
But more realistically, the distributions of shows by download don't contain the advertisements, and that is where the real funding for the shows come from. If no one watches the ads, there is no money to make shows.
Which of course makes Tivo just as evil as file downloading.
I believe step 2 was 'release WOW instead, making millions per month'.
I don't think it's any big secret that there will be a starcraft 2 in the not too distant future.
I'm pretty sure they're categorizing Nintendo as a hardware/platform vendor, even though they make some games too.
Sony and Microsoft both bring in more money than Blizzard also.
Here is some data for you:s /c c.html#performance
http://www.coyotegulch.com/reviews/linux_compiler
http://www.mcsr.olemiss.edu/parallelogram/01_03/i
Because you're running more efficient software?
You have to compare apples to apples. Benchmark the same piece of software compiled in gcc vs the intel or microsoft compiler.
Linux is way better than windows. GCC is not as good a compiler (for code performance) as the Intel compiler.
and on the same computer gcc generated code that was 2-4x faster!
Wow, that must have been some oddball platform, gcc gets beat in code performance by almost everything.
Hitman, or gamer? Hitman might be pretty accurate, I guess.
Well, you can't build your own if not even the components are available for sale. And sneakernet p2p will stop working as soon as dvd's are individually bound to players (like region coding for much finer regions).
Completely right, my brain meant microcode and compiler came out the fingers. Typing too fast I think.
All modern cpus have bugs. It is common practice to work around them in the compiler rather than retape the chip, an expensive and time consuming process.
e _papers_and_tech_docs/25759.pdf
Here's a link listing some of the errata known for Athlon processors (counting up to at least 154):
http://www.amd.com/us-en/assets/content_type/whit
No, my point is that it should never have been 'illegal' in the first place. And there was no public outcry, ever, demanding that it be so in the first place. It was always small groups of people with money lording it over the rest of us, infringing our rights, paying people with guns to force us to do things their way.
Indeed, that's why I referred to their unfolding choice as 'poor'. The same unfolding option is straightforward for 4d as well, and there are others that make for an even better visual presentation of the puzzle (at least in terms of effectively being able to solve it).
Here you go:
http://ptth.net/slashdot/2d_rubik's_cube.JPG
It really shouldn't take a lot of horsepower to render a ~600 faces of a 3d model using flat shading. I wouldn't be surprised if your pentium II could handle 10 or 100 times as many.
It's a true 4 dimensional puzzle in the sense that this is what you could build as a rubik's cube equivalent if we lived in a 4d universe rather than a 3d universe.
... the 'rear' of the cube if you will.
The green cubes that appear and disappear as you make moves are from the 'hidden' face of the hypercube, which has 8 faces. Their projection is using a base unfolding, to understand what they've done consider the parallel from unfolding a 3d cube into 2d. Imagine you are staring precisely face on at a cube:
XXX
XXX
XXX
Now unfold all the sides connected to the X's so you can see them straight on:
OOO
OOO
OOO
AAAXXXBBB
AAAXXXBBB
AAAXXXBBB
MMM
MMM
MMM
If you started playing a game of rubik's cube on this, you'd soon see another letter show up whenever you made a move, let's call it G for green. Where do the G's come from? From the sixth face of the cube that wasn't visible due to the choice of unfolding. The face exactly opposite of the X's
Same thing in the 4d case. There are 8 faces, only 7 of which are visible due to their poor choice of unfolding technique.
Here's wolfram's hypercube page for more info:
http://mathworld.wolfram.com/Hypercube.html
Yeah, I'm sorry for the technical innacuracy. I thought about it a little, but decided that the post was funnier overall without the side trip into technical disclaimers.
You can get such broadcasts and printings in various other countries, and it doesn't cause any readily apparent problems, why should it be a particular issue here?
It's not close to the best system we have, it's just the one we're stuck with. And I don't recall the public outcry over 'illegal' copying that led to the DMCA, somehow it seems like a lot of laws just come out special interests with money over the will of the people ... I'm not sure how that happens exactly, but it seems to be some sort of flaw with the existing system.
I'm sorry if right being different from reality is upsetting to you, but sometimes that's just the way things are.
But don't steal their stuff either. Just like you would with an object you cannot copy, like a car.
You don't want to make that comparison, because it's not far off in the future where we'll be able to copy cars using assemblers. People are already creating amazing stuff using 3d laser sculpting machines.
And when the time comes, I think most people will feel just about equally fine with copying a friend's car as they do about copying a friend's music.
As I said, small cartels. WIPO, 'elected' governments, etc.
No, they use statistics combined with the viewership numbers they get from a combination of the nielsen ratings and the more exact numbers that the cable companies provide based on what channel you're tuned into.
They know that a certain percentage of people who watch the show without channel flipping will see the advertisement, they know (with cable) how many flip away from their ads, etc.
When shows are distributed on p2p, the ads are typically stripped, so they can safely assume that statistically, the number of people watching the ads in that model is zero.
stupid "please don't pirate this movie" ads (uh, obviously I didn't prirate this movie since I'm here)
I'm pretty sure those ads are designed to encourage you to form a mob and beat up the guy with the camcorder sitting next to you.
The problem is, you're wrong with your bottom line:
The bottom line is this: copyright infringement DOES cause serious problems. It causes money not to go to shows/movies/etc. It causes creative ventures to be cancelled. It causes people to lose jobs (not just the stars who have money -- people like the crew that have little).
It's actually the copyright in the first place that causes the problems. It creates an unnecessary cartel of employment and jobs that hurts the rest of society. Art used to be about performance before the copyright cartel, and most of the works of art that people consider great were created under that system, not under the copyright system. Many of us believe, with well developed reasons, that the world would be better off without any copyright.
Yes, some jobs will be impacted. Jobs that needn't have existed in the first place, and that are essentially leeches upon the rest of us, like most lawyers.
Other jobs will be created, and in the balance, all of us will be better off.
All of the theatres near me, unfortunately, have uncomfy, sticky seats, staticy and overloud sound (with the volume pushing the speakers into distortion), big but flawed screens, and noise in the picture due to film decay unless you see a film opening week, and air conditioning that rivals my home. I've tried all the theaters within a 20 mile radius.
Given that he was prancing around in it, I'd have to guess the attention would not be unwanted.
Well, you pay your fees and taxes now, because you have a TV service presumably (forgive my ignorance of Australian law). In the US at least, we don't have to pay for TV unless we subscribe to cable of satellite service. And if we all chose to download our shows, there would be no need to pay for that service.
But more realistically, the distributions of shows by download don't contain the advertisements, and that is where the real funding for the shows come from. If no one watches the ads, there is no money to make shows.
Which of course makes Tivo just as evil as file downloading.