I think everyone is better off when ISPs stay out of the business of controlling customers based upon the type of traffic they're sending or even worse what type of equipment they have. Consider the following two scenarios:
SnoopyISP has a 'we can shut you down based upon the traffic you send' policy. After doing so, they could be set upon to offer this service to RIAA, MPAA, etc, etc. After all, they can't say they can't/won't do it.
SnoopyISP says, "sorry, we don't let anyone who isn't running XP with our approved set of firewall apps running on it.", "But sir, I run linux, no worms here!", "Linux? Isn't that the hacker os? Sorry, we need to be sure that spam zombies don't attack. Therefore you must run UltraFireSoft Anti Hack Pro which we provide for free." "Do they have a Linux version? BSD? OSX? etc?" "Sorry, no, only windows XP. Oh and you need to have their auto-update feature turned on at all times--just to be safe."
I'll take a net where I can pay for network connectivity and get that, and I can pay for email filtering, and get that. I most certainy and emphatically DO NOT want to create inroads (beyond such that may already exist) into ISPs doing traffic or configuration based filtering/management of customers.
Competition:
Two or more participants (individuals or teams) strive to produce some mutable attribute which can be used for comparisons (determining who won). Your best X in Y. I.e. you cannot (generally) make a 'competition' out of how tall you are, but you can make a 'competition' out of who runs the fastest because you can choose to improve or change your performance in the latter.
Game:
A competition which involves BOTH interference and strategy. Strategy being your intended action and those of your opponents (the key here is an intentional plan to ensure victory) along with changes that are made to your strategy during the game, if the rules game permit. Interference being your ability to DIRECTLY PREVENT your opponent from winning. The 4x400 relay is NOT a game, it is a competition. Chess is a game because your can choose (strategy) play that affects your opponents ability to win. You do not need to be able to ensure your own victory, but that is always a nice bonus.
Sport:
Any game in which you can, within the normal rules of the game physically injure your opponent. Of course the ability to hurt your opponent doesn't have to be a normal way of playing the sport and instead be mostly coincidental (e.g. Football), but it could be if one wanted to (e.g. Kickboxing). Ability to hurt oneself is optional, but encouraged. Some may say that one can have a situation which is not a game (i.e. no strategy & interference), but unless you can a) plan to hurt someone, and b) hurt them, you can't have a sport.
Rock Climbing none (unless you're playing 'who can climb up the fastest, in which case it's just like a sprint)
Math Game or Competition (depending upon the rules, however if there is no strategy, then you have either Competition or just parallel play)
Ballroom Dancing Competition
Gymnastics Competition
As a rule of thumb, if the competitors don't have to be in the same place as each other (or their proxy) then you cannot have a Sport. If the players do not need to even be aware of each other (in reality or virtually), then you most certainly do not have a Game.
E.g. you could have a bowling tournament with each player in their own private facility without any real difference. And don't give me any crap about 'psyching out' the competitor. Therefore it is a competition (who can knock the most pins down).
Blobs are generally stored outside of the row with a reference to the blob in the record. I suspect that InterBase does the same thing. My guess is that 64KB is the 'page size' of the database and it cannot split a row across two pages (common limitation) and thus is limited to 64KB 'rows'. THe catch is what is stored *in* the row and what is stored as a reference to external data.
Never underestimate the value of a "neat, quiet little box". That's all the apple cube is after all. Frankly having a 1 kilo device that fits on the corner of a desk is far superior to an old AT case with a 486, modem and network card jammed into it.
Bad news... you, me *and* our world come and go. Everything will be recycled eventually. What you're really worried about is the 'us' and frankly I doubt 'us' will be around long enough for the universe to take notice.
Uptime of windows measured in days? I hardly think so. I keep a nice little advertisement run in the July 10, 2000 InteractiveWeek that has the following quote:
With Microsoft Windows 2000 Professional, we don't have to reboot. It's reliable and, with 100,000 users, it's going to make our jobs a lot easier."
--Keith Foster, PC LAN Engineer, Wells Fargo Services CO.
I put it up because we tried to use W2KPro here and it is just as unstable as anything else M$ has released. I've heard arguments along the lines of "you're using it wrong" but this machine is a developer's desktop computer and it crashes with clockwork regularity. I would accept that fact more if the person was writing software that ran on the machine, but other than the web browser and a copy of TextPad the computer is nothing more than a very expensive terminal with SMB mounts to the file server.
I think everyone is better off when ISPs stay out of the business of controlling customers based upon the type of traffic they're sending or even worse what type of equipment they have. Consider the following two scenarios:
SnoopyISP has a 'we can shut you down based upon the traffic you send' policy. After doing so, they could be set upon to offer this service to RIAA, MPAA, etc, etc. After all, they can't say they can't/won't do it.
SnoopyISP says, "sorry, we don't let anyone who isn't running XP with our approved set of firewall apps running on it.", "But sir, I run linux, no worms here!", "Linux? Isn't that the hacker os? Sorry, we need to be sure that spam zombies don't attack. Therefore you must run UltraFireSoft Anti Hack Pro which we provide for free." "Do they have a Linux version? BSD? OSX? etc?" "Sorry, no, only windows XP. Oh and you need to have their auto-update feature turned on at all times--just to be safe."
I'll take a net where I can pay for network connectivity and get that, and I can pay for email filtering, and get that. I most certainy and emphatically DO NOT want to create inroads (beyond such that may already exist) into ISPs doing traffic or configuration based filtering/management of customers.
Competition:
Two or more participants (individuals or teams) strive to produce some mutable attribute which can be used for comparisons (determining who won). Your best X in Y. I.e. you cannot (generally) make a 'competition' out of how tall you are, but you can make a 'competition' out of who runs the fastest because you can choose to improve or change your performance in the latter.
Game:
A competition which involves BOTH interference and strategy. Strategy being your intended action and those of your opponents (the key here is an intentional plan to ensure victory) along with changes that are made to your strategy during the game, if the rules game permit. Interference being your ability to DIRECTLY PREVENT your opponent from winning. The 4x400 relay is NOT a game, it is a competition. Chess is a game because your can choose (strategy) play that affects your opponents ability to win. You do not need to be able to ensure your own victory, but that is always a nice bonus.
Sport:
Any game in which you can, within the normal rules of the game physically injure your opponent. Of course the ability to hurt your opponent doesn't have to be a normal way of playing the sport and instead be mostly coincidental (e.g. Football), but it could be if one wanted to (e.g. Kickboxing). Ability to hurt oneself is optional, but encouraged. Some may say that one can have a situation which is not a game (i.e. no strategy & interference), but unless you can a) plan to hurt someone, and b) hurt them, you can't have a sport.
Given those rules, let's look at some examples.
As a rule of thumb, if the competitors don't have to be in the same place as each other (or their proxy) then you cannot have a Sport. If the players do not need to even be aware of each other (in reality or virtually), then you most certainly do not have a Game.
E.g. you could have a bowling tournament with each player in their own private facility without any real difference. And don't give me any crap about 'psyching out' the competitor. Therefore it is a competition (who can knock the most pins down).
Blobs are generally stored outside of the row with a reference to the blob in the record. I suspect that InterBase does the same thing. My guess is that 64KB is the 'page size' of the database and it cannot split a row across two pages (common limitation) and thus is limited to 64KB 'rows'. THe catch is what is stored *in* the row and what is stored as a reference to external data.
Never underestimate the value of a "neat, quiet little box". That's all the apple cube is after all. Frankly having a 1 kilo device that fits on the corner of a desk is far superior to an old AT case with a 486, modem and network card jammed into it.
Bad news... you, me *and* our world come and go. Everything will be recycled eventually. What you're really worried about is the 'us' and frankly I doubt 'us' will be around long enough for the universe to take notice.
Mother nature is my recycling bin.