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User: LKM

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  1. Both launches suck, but differently on Gates Pegs Nintendo, Not Sony, as Toughest Competition · · Score: 1

    The 360 launch sucked because MS couldn't manufacture enough consoles.

    The PS3 launch sucks because people aren't picking the few manufactured consoles up.

    Both lauches suck, but one has definitely a different kind of suck then the other.

  2. Re:*shrug* on Gates Pegs Nintendo, Not Sony, as Toughest Competition · · Score: 1

    Two points:

    1. A lot of the people who buy Wiis wouldn't buy any of the other consoles even if they didn't buy Wiis.
    2. A lot of the people who buy a 360 or a PS3 are the kinds of people who can easily afford and justify a second console.
  3. It's Far Cry that sucks, not the Wii. on Gates Pegs Nintendo, Not Sony, as Toughest Competition · · Score: 1
    I thought the same until I saw Far Cry. I've played Far Cry on the PC and I've seen it on the PS2, but the Wii looked very different than they did. It wasn't good. It wasn't even close. I am NOT saying that makes the Wii inferior. I am saying that if graphical excellence is important to you, you're going to have a hard time feeling happy with a Wii.

    Far Cry is one of the worst Wii titles available. You can't pick the crappies title and then extrapolate from that. I mean, most Gamecube games looked a lot better than Far Cry for the Wii.

    Yes, the Wii can't compare with the PS3 or the 360 graphics-wise. But Far Cry is not typical of how Wii games look.

  4. YES, I REMEMBER!!! on John Carmack Discusses 360's Edge, Considers DS · · Score: 1
    Is the PS2 tough to develop for, heck yes...PS3...even harder...remember when this was a good thing?

    Yeah, yeah, I truly do remember! When was that again... Oh, yeah, it was, uhm... never!

    Why in the world would it be a good thing that the PS3 is hard to program?

  5. Re:And one of the year's biggest tech launches? on How Apple Kept the iPhone Secret · · Score: 1
    If I were an Apple shareholder, I'd be getting out right now.

    Which is why you're posting rants on Slashdot instead of showering in money :-)

    How does the iPhone undermine the iPod? iPods are still available. Apple thinks they'll sell 10 million iPhones in 2008. I think so, too.

  6. Eat Up Martha on How Apple Kept the iPhone Secret · · Score: 1
    For all their faults, the Newtons were very durable and functional as long as you didn't expect the handwriting recognition to do you much good.

    I bought both an original Newton and a Newton 2000 (upgraded to a 2100). I bought them used, after Apple stopped producing them, because they interested me. While the original Newton's handwriting is hit-or-miss (seems to work for some people, but not for me), the Newton 2000's handwriting is very, very good. It's easily on par with any modern handwriting recognition solution.

    My guess is that the Simpsons episode hurt the Newton more than the actual quality of the handwriting recognition ever did :-)

  7. Apple doesn't expect iPhone to be another iPod on How Apple Kept the iPhone Secret · · Score: 1

    The iPod owns around 70% of the MP3 player market. Apple expects to get 1% of the phone market during 2008. Not even this year. Next year. They know they have real competition here.

  8. SSH for iPhone is easy to implement on How Apple Kept the iPhone Secret · · Score: 1

    SSH should be simple to do even without applications. All you need is a web site which provides an ssh client. This would be very easy to write, if it doesn't already exist.

  9. Re:How to fix your problem :-) on Mac OS X Versus Windows Vista · · Score: 1
    It should pick the right one. Heck, why would a user ever want the wrong location?

    Possibly because he has several locations for the same place. I'm not sure what you would gain from switching the location automatically, since you can have several networks in one location. In fact, while I use my Mac in three different places, I only use one location.

    people like you

    So, what kind of person are you suggesting I am?

    iChat fails, among other things, and in a bad way (it needs to be restarted to connect properly).

    I don't use iChat, so I wouldn't know if it didn't work.

    You don't have to think about WPA-PSK, SSID, TKIP and all those acronyms. You select the network, Mac OS X does the rest.
    Well, maybe that explains why everything works for you: you only have figured out how to connect to open networks :-)

    That comment actually makes me think that you haven't used AirPort all that much.

    Sorry, but in my experience, the OS X developers don't walk on water: there are numerous interface blunders in OS X as well.

    Well, I would hope that the developers aren't the ones designing the interface, but obviously, not even the interface designers are walking on water. I've never implied anything like this. Of course Mac OS X is far from perfect. It's just that in my opinion and experience, wireless networks is one part where Mac OS X's interface is far ahead of anything on the Windows side. This isn't some huch. It's something I experienced several times - for example when installing a wifi card in my girlfriend's Sony laptop, or when helping people at work getting their Dells to work with our wireless network.

    Even the P990, the Nintendo DS, the Wii and the PSP are more complicated to set up than a Mac.

  10. Re:PS3 is a toy. iPhone is a tool. on iPhone, Apple TV Headline MacWorld Keynote · · Score: 1

    I never said it would be paid by my employer (although I guess in many cases, it will be). The simple fact is that I use my phone two dozen times a day to enter an appointment, look up an address, quickly check something online or check up on my mail. Having a good experience will increase my productivity and decrease my anger at those fßåej cell phones. That's worth 600 bucks to me, and it'll pretty quickly make up that money in gained productivity and lower stress level.

    Having a PS3 at home so I can crash in the evenings and play Resistance is, on the other hand, not worth that kind of money to me. Especially when I can have way more fun with the cheaper Wii, and even get a bit in shape while doing so.

  11. Re:Redmond, start your photocopiers on iPhone, Apple TV Headline MacWorld Keynote · · Score: 1

    From the description, the VW Golf already matches the Ferrari Enzo.

  12. Compare to *original* iPod, not current iPods on iPhone, Apple TV Headline MacWorld Keynote · · Score: 2, Insightful

    This is a start. The first iPod was restricted (only available for Macs) too, and pricey. Apple may be starting out slowly, but this will absolutely be the next iPod.

  13. Re:Great phone, shitty provider on iPhone, Apple TV Headline MacWorld Keynote · · Score: 1
    Will they sell it separately?

    I hope so. I want to import one to Europe :-)

  14. PS3 is a toy. iPhone is a tool. on iPhone, Apple TV Headline MacWorld Keynote · · Score: 3, Interesting

    The PS3 is a toy. This is a useful tool. It's easy to justify spending 600 bucks on something that will help you save time and money. It's not easy to justify spending 600 bucks on a toy you play with during the evenings.

  15. Gestures! on iPhone, Apple TV Headline MacWorld Keynote · · Score: 1

    Oh my, check out the movies on Apple's site, for example here or here. This thing is totally controlled by gestures (check out zooming in and out of pictures!) and by moving the phone. This is unbelievable. It's totally awesome. I want one. Now. Die, P990i, die!

  16. Re:How to fix your problem :-) on Mac OS X Versus Windows Vista · · Score: 1
    But it doesn't automatically select the right location to go with the network.

    Well, that's an interesting comment. You think Mac OS X should change your location setting based on what AirPort network it finds?

    And, furthermore, it doesn't always connect automatically even if the network is visible and even if it is on the preferred list.

    It does for me.

    Another problem is that OS X starts up network-dependent services without waiting for wireless to connect. The result? When I boot up my iMac, I get half a dozen dialog boxes telling me about how I can't do something because I don't have a network, even though the wireless network is (of course) always present.

    I've never seen that. There are some third-party applications which don't wait for the connection to be established and give errors, but I've never seen an app from Apple (or, actually, any recent app) do that.

    I find OS X, Linux, and Windows suck equally badly when it comes to wireless networks using the default tools.

    It's possible that this depends on the wifi card you're using, but in my experience, selecting wireless networks and configuring them sucks on Windows. I think the apps used for this are specific to the card, so it may not be as bad with some cards as it is with others, but the simple fact is that AirPort does most of the work for you. You don't have to think about WPA-PSK, SSID, TKIP and all those acronyms. You select the network, Mac OS X does the rest.

    This is simply not the case on Windows.

  17. Midway Collections on PSP is broken on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    The PSP version is pretty much broken. Rampart on the PSP is unplayable since the cursor moves so fast. Don't buy it.

  18. Re:Almost never heard of.... on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    I bought Dungeon Explorer (it's already out in Europe). It's basically Gauntlet. It's kinda fun if you're playing with other people - mainly for its badness. It's definitely not a good game by current standards. Buy it if you often play with two or three pals. Don't if you don't.

  19. Re:True, but... The VC is a long term proposition. on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    They can't release all games on all of these consoles. Nintendo doesn't hold the rights to most of these games. There's probably quite a bit of licensing and behind-the-scenes discussions/negotations involved.

  20. Re:Argh!! on New PS3, Wii, 360 Downloadables Announced · · Score: 2, Informative

    Some of the models have more polygons on the DS version. On the other hand, the DS does not seem to do texture interpolation, which leads to moire patterns. Also, the N64 version had better analog steering. On the other hand, you get the minigames on the DS version, as well as a somewhat different story...

    I wouldn't say one is definitely better than the other. Get both :-)

  21. Re:Unfair comparison on Mac OS X Versus Windows Vista · · Score: 1
    you can enable/disable (...) password authentication for changing each secure system preference (i.e. prompt password once to unlock all preferences instead of each individual).

    That's true! I never noticed that setting.

  22. Re:It only takes a couple good games. on 1 Million PlayStation 3s Shipped · · Score: 1

    It took the Xbox a year to get a game like GoW. Zelda is a launch title and easily beats GoW, in my opinion. Yes, the shooters on the Wii are pretty bad right now, but the potential is definitely there (combine the best parts of CoD and Red Steel and you have something pretty compelling). Yes, most of the games don't have too much depth, but they're launch titles.

    And I'm still playing Wii Sports every day :-)

  23. Re:It only takes a couple good games. on 1 Million PlayStation 3s Shipped · · Score: 1

    Games don't need to have an unique concept to be unique on the Wii. Wii Tennis has the blandest concept ever (it's fricken tennis! With stick figures!), but it still an unique experience. The Wii isn't unique because the games are different, it's unique because you play them differently.

  24. Re:1 million shipped on 1 Million PlayStation 3s Shipped · · Score: 1
    The reality isn't that it's getting ignored, it's that supply has finally met customer's demand

    Wow. Sony ships one million consoles, and the customers' demand is already met? And we're not even talking about one million sold consoles. We're talking shipped.

    Only shipping a million consoles and still meeting customers' demand is not a good thing. Shipping around three to four million consoles and still not meeting customers' demand, on the other hand, is a very positive sign for the popularity of the Wii.

  25. Re:1 million shipped on 1 Million PlayStation 3s Shipped · · Score: 1
    I think the way it's supposed to work is that you fit the theory to the facts, not the other way around.

    I actually remember that time. After the PS came out, they had demo stations in all bigger shops, showing a (for the time) amazing 3D fighting game (Tekken? Can't remember which one). I've never seen a Jaguar or a 3DO or one of these weird Amiga consoles in real life. The games magazines told people not to buy the Jag because Atari had only produced failures since the 2600. Nobody could afford a 3DO. No store sold Amigas anymore - and I'm living in Europe.

    The only competition the PS had was the SNES and the Megadrive/Genesis.