There are several games already do similar things. Something everyone with a Wii can check out: look at the baseball bat in Wii Baseball before you hit the ball. The position perfectly corresponds with your Wii Remote. There's a similar game in Wario Ware where you control a sword - you can only tilt it to the left and right, and you can strike, but that works pretty well.
Well, where I live, you can't enter into just any contract you want. Not to mention that when you buy a CD, you probably don't enter into any contract at all, other than the implied contract with the entity that sells you the piece of plastic. It is not legal for the music rights holders to take your fair use rights away. These are natural rights, at least in our system. You couldn't sign them away if you wanted to. In fact, in our system, the person who created the original work can't sell all of his rights away to the publisher. He is basically forced to retain some rights to the works. I guess some of these differences are what led to the problems Apple is having in Europe now...
Actually, I think you are a bit wrong. If I write a book, I own the copyright on the book. The government enforces that right of mine, but in return, it also gives the consumer of my work a few rights - fair use rights. It's a trade-off. Owning the copyright does not mean that I can dictate how the people who buy my work consume it. It just means that they can't make copies of the work and sell it as their own, and they can't give away copies of the work in great numbers. The copyright holder simply can't force the buyers of his work to stand on their heads while listening to a song.
The only way you AREN'T be OK with it is if you want to illegally distribute music to your friends.
Except where I live, the concept of "illegally distributing music to my friends" does not exist. It's perfectly legal for me to give perfect copies of my music to family and close friends. And DRM makes this impossible.
A perfect DRM would disallow all illegal actions, and allow all legal actions. This is equal to not having DRM at all, because (assuming the system exists) normal customers would never notice its existence, and pirates would not care about its existence because they would simply get the music through some other channel.
Not clicking on article -> less hits ->/. knows you don't want the article. Clicking on article and commenting -> more hits ->/. knows it can show you ads if it publishes these kinds of articles.
I'm not sure what you're trying to tell me. Yeah, they filed for this a long time ago, but they never used it. Only now that they think they can get something from Apple are they starting to use it. As I wrote:
They didn't use iPhone because they thought it was a good name for their product. They used it because they thought that they could get some money or other benefits out of Apple.
What's your point? What exactly are you telling me is not correct with what I wrote?
Look, if they see a new electronics gadgets with an i in front of it, 90% of all people immediately think "Apple," if only because of the iPod. Cisco must have expected this to happen. They didn't use iPhone because they thought it was a good name for their product. They used it because they thought that they could get some money or other benefits out of Apple.
The guy who owns the wii and has been playing with it for weeks was taken down soundly by me in boxing
That's probably because he's a moron:-)
Seriously though, Wii Boxing clearly isn't SF3. But it's everything but shallow. I actually wrote about some non-obvious strategies and features here. Get used to these and you'll beat anyone who doesn't know about them.
The PS signs simply don't make sense. The letters make sense. They're from right to left, BA is bottom, YX top. And as I said, the Cube buttons also have distinctive forms, which makes it dead simple to figure out which one the game is talking about.
They do not seem to be, as I said. Despite having been playing it since the Wii came out, somebody who had never played it before, but does bowl in real life, was competitive right from the start, when "normal" people don't stand a chance against me.
Even wii boxing, the vetrans can be taken by the noob
Totally wrong. I'm guessing you really haven't played it more than two hours. The only person I know who can compete with me in Wii Boxing is my brother. Everyone else goes down in the first round, without doing more than a few dots of damage to me. Everyone can pick Boxing up and start, but the game is much deeper than just flailing around like an insane monkey.
I'm thinking part of the issue is that you're confusing complexity with depth, and part of it is that you haven't really played the games you're talking about.
Easy to pick up does not imply lack of depth. Games like Tetris or Mario Kart (and even Wii Sports, to a certain degree) are very easy to pick up and to learn. They have simple rules, but these rules result in deep gameplay.
If you've only played Wii Sports for two hours, you haven't even scratched the surface. Did you know that you can slice the ball in Wii Tennis? Or that you can make uppercuts in Wii Boxing? Thinking that you've seen Wii Boxing after two hours is like thinking that you're a pro bowler after two hours. After all, you're just throwing a damn ball at a few wooden figures, where's the depth? And actually, I'm mentioning that because I've played a lot of Wii Bowling, but I don't play real bowling. I always win in Wii Bowling, but a week ago, I played against a pal who goes bowling in real life. He had never played Wii Bowling, but he actually almost beat me the first time he played it. There's your depth.
Thanks for that explanation, and I'm sorry because my former post was indeed rude. Yes, my pal was driving with a manual, and I did not realize that the G6 does not have a real manual.
I would have preferred Twilight Princess to have the Wind Waker graphics, too. The graphics are a total fan service. People wanted them, and they got them. The game itself, however, is better than Wind Waker. Give it a try.
Let me guess: You're six years old? Did daddy leave his computer running or something? Fun fact: "Mature" games are actually targeted at teens. Another fun fact: Children prefer the 360 and the PS3 over the Wii.
Yes, some of the controls of the launch games feel tacked-on - Zelda could have done more with it, for example. However, even in this state, they are simply better than comparable traditional control schemes. Twilight Princess on the Wii quite simply controls much better than Wind Waker.
Furthermore, claiming that the dual shock provides better control for FPS than the Wii remote is, quite simply, utterly absurd.
I guess it all depends on how you say something. Isn't human nature fascinating? Glad you found out about its existence, even if you're a bit late to the game.
What exactly are people doing with their Wii? People can't possibly still be playing WiiSports.
I play the training mode and a few rounds of Wii Boxing almost every evening. I'm also only about 25 hours into Zelda - I try to make enough time to play a few hours every few days. In europe, we just got Excite Truck, which I absolutely love - it's Mario Kart with trucks, twice the speed and huge jumps. It's an incredibly pity that there's no four-player mode.
I also tend to read the news on my Wii from time to time, and I bought about a dozen VC games (Comix Zone is a blast, A Link to the Past is an absolute must for those who never played it, there's Mario Kart 64...). And then, there are the GC games. If you own a Wii but have not owned a GC, there are a ton of games you've missed: Zelda: Wind Waker, Four Swords (again, you need friends and a bunch of GBAs for that), Metroid Prime, Resident Evil 4, F-Zero GX, Mario Kart: Double Dash, the Bongo games...
What really keeps the Wii going, though, is the party games. People often come over for a few rounds of Wii Tennis, Warioware, Wii Play (some people just love the panzer game), super Monkey Ball or Rayman. If you have no friends or don't game with them, the Wii is probably not for you right now. If you do, there's no better console.
Oh, and if you don't game with your friends, force them to play with the Wii! Some of my (mostly female) friends who claimed they would never touch a console actually call me to ask whether they can come over for a few rounds of Wii Tennis. It's quite astonishing.
It's a pity that there aren't more A-List Wii titles available right now, but it's not as if there was nothing available to do on the Wii.
360: over a year of great games. Wii: pretty much the launch lineup and a few newer games which missed launch. Nintendo actually only sent out the online dev kits a few weeks ago. Anyway, in Europe, we just got Excite Truck, which I love. So I'm happy for now:-)
Yeah. I'm still pissed about the NES, too. That god damned D-Pad is never going to fit anything other than Mario Bros. What the hell was I thinking? It just doesn't work very well in reality, and the real innovative games will never hit the shelves.
The Gamecube controller, though better, has those wacky buttons equally sized ones are better
No, they're not. These buttons are pure genius: You don't need to remember their names. If a game tells you to press "X", it's always shown using the shape, size and color of the button itself, which instantly makes it obvious which button is meant. I'm still not always sure which button is "x" and which is"triangle" on the PS[1|2|P]. Nintendo got this right.
The N64 controller was pure genius. When it came out, Nintendo probably wasn't sure whether the analog stick would work out. So they created a controller that could both be used like a traditional controller, or like a controller with an analog stick, or like a controller with two directional elements, thus creating a controller that was backwards- and forwards-compatible. This controller works with sidescrollers and beat-em-ups as well as it does with 3D jump-n-runs or FPSs.
And apart from the Xbox S, the GC controller was easily the best controller of the last gen. The only two problems with the GC controller are the d-pad (which is way too small) and the z Button (which I think was only put in there for N64 compatibility).
Where I live (Switzerland), everyone learns how to drive with a stick. You can't drive with a stick, you don't drive at all. Personally, I don't have an issue with automatic transmission, but calling manual gear shifting "a hassle" is a bit much. After a few days, you don't even think about it anymore.
Agree about public transport, though. You get from point A to point B while actually being able to do something productive, other than swearing at those retarded sunday drivers who constantly get in your way:-)
Oh my, where did you learn to drive? Are you seriously suggesting that using the brakes is better than using the engine brake? I actually have a friend who thought that, too. Then he made a trip to the Swiss alps. Overheated this brakes when driving down, and promptly drove straight through a bend. Fortunately, he himself didn't suffer any damages:-)
There are several games already do similar things. Something everyone with a Wii can check out: look at the baseball bat in Wii Baseball before you hit the ball. The position perfectly corresponds with your Wii Remote. There's a similar game in Wario Ware where you control a sword - you can only tilt it to the left and right, and you can strike, but that works pretty well.
Well, where I live, you can't enter into just any contract you want. Not to mention that when you buy a CD, you probably don't enter into any contract at all, other than the implied contract with the entity that sells you the piece of plastic. It is not legal for the music rights holders to take your fair use rights away. These are natural rights, at least in our system. You couldn't sign them away if you wanted to. In fact, in our system, the person who created the original work can't sell all of his rights away to the publisher. He is basically forced to retain some rights to the works. I guess some of these differences are what led to the problems Apple is having in Europe now...
Actually, I think you are a bit wrong. If I write a book, I own the copyright on the book. The government enforces that right of mine, but in return, it also gives the consumer of my work a few rights - fair use rights. It's a trade-off. Owning the copyright does not mean that I can dictate how the people who buy my work consume it. It just means that they can't make copies of the work and sell it as their own, and they can't give away copies of the work in great numbers. The copyright holder simply can't force the buyers of his work to stand on their heads while listening to a song.
Except where I live, the concept of "illegally distributing music to my friends" does not exist. It's perfectly legal for me to give perfect copies of my music to family and close friends. And DRM makes this impossible.
A perfect DRM would disallow all illegal actions, and allow all legal actions. This is equal to not having DRM at all, because (assuming the system exists) normal customers would never notice its existence, and pirates would not care about its existence because they would simply get the music through some other channel.
Not clicking on article -> less hits -> /. knows you don't want the article. /. knows it can show you ads if it publishes these kinds of articles.
Clicking on article and commenting -> more hits ->
I'm not sure what you're trying to tell me. Yeah, they filed for this a long time ago, but they never used it. Only now that they think they can get something from Apple are they starting to use it. As I wrote:
What's your point? What exactly are you telling me is not correct with what I wrote?
Not with me. I want to make mix tapes for friends. I want to put music into my videos. I want to buy music and then gift it to a pal.
Look, if they see a new electronics gadgets with an i in front of it, 90% of all people immediately think "Apple," if only because of the iPod. Cisco must have expected this to happen. They didn't use iPhone because they thought it was a good name for their product. They used it because they thought that they could get some money or other benefits out of Apple.
That's probably because he's a moron :-)
Seriously though, Wii Boxing clearly isn't SF3. But it's everything but shallow. I actually wrote about some non-obvious strategies and features here. Get used to these and you'll beat anyone who doesn't know about them.
The PS signs simply don't make sense. The letters make sense. They're from right to left, BA is bottom, YX top. And as I said, the Cube buttons also have distinctive forms, which makes it dead simple to figure out which one the game is talking about.
They do not seem to be, as I said. Despite having been playing it since the Wii came out, somebody who had never played it before, but does bowl in real life, was competitive right from the start, when "normal" people don't stand a chance against me.
Totally wrong. I'm guessing you really haven't played it more than two hours. The only person I know who can compete with me in Wii Boxing is my brother. Everyone else goes down in the first round, without doing more than a few dots of damage to me. Everyone can pick Boxing up and start, but the game is much deeper than just flailing around like an insane monkey.
I'm thinking part of the issue is that you're confusing complexity with depth, and part of it is that you haven't really played the games you're talking about.
Easy to pick up does not imply lack of depth. Games like Tetris or Mario Kart (and even Wii Sports, to a certain degree) are very easy to pick up and to learn. They have simple rules, but these rules result in deep gameplay.
If you've only played Wii Sports for two hours, you haven't even scratched the surface. Did you know that you can slice the ball in Wii Tennis? Or that you can make uppercuts in Wii Boxing? Thinking that you've seen Wii Boxing after two hours is like thinking that you're a pro bowler after two hours. After all, you're just throwing a damn ball at a few wooden figures, where's the depth? And actually, I'm mentioning that because I've played a lot of Wii Bowling, but I don't play real bowling. I always win in Wii Bowling, but a week ago, I played against a pal who goes bowling in real life. He had never played Wii Bowling, but he actually almost beat me the first time he played it. There's your depth.
Thanks for that explanation, and I'm sorry because my former post was indeed rude. Yes, my pal was driving with a manual, and I did not realize that the G6 does not have a real manual.
I would have preferred Twilight Princess to have the Wind Waker graphics, too. The graphics are a total fan service. People wanted them, and they got them. The game itself, however, is better than Wind Waker. Give it a try.
Let me guess: You're six years old? Did daddy leave his computer running or something? Fun fact: "Mature" games are actually targeted at teens. Another fun fact: Children prefer the 360 and the PS3 over the Wii.
Yes, some of the controls of the launch games feel tacked-on - Zelda could have done more with it, for example. However, even in this state, they are simply better than comparable traditional control schemes. Twilight Princess on the Wii quite simply controls much better than Wind Waker.
Furthermore, claiming that the dual shock provides better control for FPS than the Wii remote is, quite simply, utterly absurd.
I guess it all depends on how you say something. Isn't human nature fascinating? Glad you found out about its existence, even if you're a bit late to the game.
I play the training mode and a few rounds of Wii Boxing almost every evening. I'm also only about 25 hours into Zelda - I try to make enough time to play a few hours every few days. In europe, we just got Excite Truck, which I absolutely love - it's Mario Kart with trucks, twice the speed and huge jumps. It's an incredibly pity that there's no four-player mode.
I also tend to read the news on my Wii from time to time, and I bought about a dozen VC games (Comix Zone is a blast, A Link to the Past is an absolute must for those who never played it, there's Mario Kart 64...). And then, there are the GC games. If you own a Wii but have not owned a GC, there are a ton of games you've missed: Zelda: Wind Waker, Four Swords (again, you need friends and a bunch of GBAs for that), Metroid Prime, Resident Evil 4, F-Zero GX, Mario Kart: Double Dash, the Bongo games...
What really keeps the Wii going, though, is the party games. People often come over for a few rounds of Wii Tennis, Warioware, Wii Play (some people just love the panzer game), super Monkey Ball or Rayman. If you have no friends or don't game with them, the Wii is probably not for you right now. If you do, there's no better console.
Oh, and if you don't game with your friends, force them to play with the Wii! Some of my (mostly female) friends who claimed they would never touch a console actually call me to ask whether they can come over for a few rounds of Wii Tennis. It's quite astonishing.
It's a pity that there aren't more A-List Wii titles available right now, but it's not as if there was nothing available to do on the Wii.
360: over a year of great games. Wii: pretty much the launch lineup and a few newer games which missed launch. Nintendo actually only sent out the online dev kits a few weeks ago. Anyway, in Europe, we just got Excite Truck, which I love. So I'm happy for now :-)
Yeah. I'm still pissed about the NES, too. That god damned D-Pad is never going to fit anything other than Mario Bros. What the hell was I thinking? It just doesn't work very well in reality, and the real innovative games will never hit the shelves.
No, they're not. These buttons are pure genius: You don't need to remember their names. If a game tells you to press "X", it's always shown using the shape, size and color of the button itself, which instantly makes it obvious which button is meant. I'm still not always sure which button is "x" and which is"triangle" on the PS[1|2|P]. Nintendo got this right.
The N64 controller was pure genius. When it came out, Nintendo probably wasn't sure whether the analog stick would work out. So they created a controller that could both be used like a traditional controller, or like a controller with an analog stick, or like a controller with two directional elements, thus creating a controller that was backwards- and forwards-compatible. This controller works with sidescrollers and beat-em-ups as well as it does with 3D jump-n-runs or FPSs.
And apart from the Xbox S, the GC controller was easily the best controller of the last gen. The only two problems with the GC controller are the d-pad (which is way too small) and the z Button (which I think was only put in there for N64 compatibility).
And I hope you don't design any kind of UI as part of your job. Although I think you might be the idiot who designed my P990i's interface.
Where I live (Switzerland), everyone learns how to drive with a stick. You can't drive with a stick, you don't drive at all. Personally, I don't have an issue with automatic transmission, but calling manual gear shifting "a hassle" is a bit much. After a few days, you don't even think about it anymore.
:-)
Agree about public transport, though. You get from point A to point B while actually being able to do something productive, other than swearing at those retarded sunday drivers who constantly get in your way
Oh my, where did you learn to drive? Are you seriously suggesting that using the brakes is better than using the engine brake? I actually have a friend who thought that, too. Then he made a trip to the Swiss alps. Overheated this brakes when driving down, and promptly drove straight through a bend. Fortunately, he himself didn't suffer any damages :-)