I figured if I mentioned that in the article it would sound like I was trying to just promote the product when I'm really just trying to get pointed in the right direction.
I didn't mention in the article, but we also have some games (6 million+ users) that we would be selling along with it to give a new company a jumpstart.
We were saying we can't make money from trying to have normal people build games on it. To make good games on it you have to have an organized group of people (like we have done)
Actually, we've made quite a bit of money off of several successful games we built on the framework, we just realized that getting everyday people off the internet to build successful game isn't going to work.
I wouldn't be supprised if google tried to do the whole iTunes thing with flash and ajax in the browser. It's already being done with sites like http://www.audiri.com/ They keep track of your playlist, and you can reorder it and stuff just like iTunes, but all from the web.
I figured if I mentioned that in the article it would sound like I was trying to just promote the product when I'm really just trying to get pointed in the right direction.
^ MBA
Thanks, thats helpful. I guess my only thought is that an MBS isn't going to have any more contacts than my team does.
I didn't mention in the article, but we also have some games (6 million+ users) that we would be selling along with it to give a new company a jumpstart.
We were saying we can't make money from trying to have normal people build games on it. To make good games on it you have to have an organized group of people (like we have done)
We've had severial successful games on the framework, so it is proven:
http://apps.facebook.com/thesummoning/
http://apps.facebook.com/hammerfall/
http://apps.facebook.com/bandbattle/
Total our games have about 6 million users.
The games just use twitter for the viral mechanic.
Actually, we've made quite a bit of money off of several successful games we built on the framework, we just realized that getting everyday people off the internet to build successful game isn't going to work.
Its out in public now at http://www.appainter.com/
I wouldn't be supprised if google tried to do the whole iTunes thing with flash and ajax in the browser. It's already being done with sites like http://www.audiri.com/ They keep track of your playlist, and you can reorder it and stuff just like iTunes, but all from the web.