Zalman ZM300A-APF or Seasonic SS-300. I also think that Enermax makes some "silent" PSUs, but they're not in the league of Zalman and Seasonic. Both are only 300W, though, if that's a problem, you probably have to go with Enermax or Antec quiet versions.
Refer to http://www.silentpcreview.com/ for all your silent PC needs.
The Dreamcast doesn't come with an OS either, it's included on the game-CD (GD, whatever). Some games are written for WinCE and thus include it. Others are written for SegaOS (or whatever it's called) and thus include that instead. But there's no OS in the hardware. And thank (insert deity) that not more games take "advantage" of WinCE as the few I've seen that do use it look and work like sh*t.
Sega Rally 2 and err.. Jimmy White's Cueball 2, or something like that. I've got those, and they're the slowest, buggiest and ugliest games I've ever seen for the DC.
Re:So you can't save it.. [OT]
on
CPRM Lecture
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· Score: 1
ASF versions of VirtualDub are available for download from Doom9's DVD/DivX site, at www.doom9.net.
HTH. HAND.
Well, do if you like lots of nature more than lots of money. I live in the northern half of Sweden, working as a programmer for a medium-sized (for Sweden) company. I rake in the enormous amount of 210.000 SEK/yr (~$26k). Granted, others in similar positions here make more, but then I still lack a formal education, which tend to drop you down a bit, unless you go for smaller shops.
If you stay south, you're more likely looking at somewhere around $35k, with a lot of extra pollution and other nice things that come in the bargain when you move into "big" cities. (I mean, Stockholm is HUGE, around 1 million people!;-)
So, the salary isn't high, and most of it get mysteriously lost in taxes (~30%), but I quite like the place anyway. Though, of course, you have to be able to handle snowy winters and rainy summers, but once you get used to it, and get yourself a snow-mobile, winters are dang fun!
In living expenses, you're looking at $500/month for a three-room apartment (note; not three-bedroom, three rooms, plus kitchen and bathroom). Me and my fiance spend around $200-$300 on food every month, though we tend to eat a lot of (expensive) meat. I haven't lived down south, but I get the impression that the rent is slightly higher (or even a lot higher, if you want a central place). Gas is around a dollar per litre (I can never remember how much a gallon is...)
As far as connectivity goes, I can only speak for the city I live in (Umeå), in which most of the larger areas are getting either radio-LAN or cable modems. I have a cable modem for $30/mo. But DO bring your computer, if you buy one here, you'll get a heartattack from having to pay near twice as much as in US!!
In all, as always, it comes down to what your priorities are. If you can live with less money, but like nature, northern Sweden is lovely, especially in the winter. If you want lots of money, you're probably better off going somewhere else. Doing some quick calculations, I get $1250 each month after taxes, spend $280 (half the rent) and $100 on food, $50 on the car (I don't drive much), $40 on public transport. That leaves me with something like $750 to live on, which is plenty enough for me, since I don't need many frills.
I'm not even attempting to imply anything about NT, just that it takes an article like this for Linux users to admit that, yes, there are some things that need to be worked on...
Lots of people admit that when (valid) bugs and shortcomings are pointed out. Although/. seems to have a fair amount of zealots, the ones that do the work mostly accept complaints and fix them instead of yelling about how it's not fair. Of course, not everything _is_ fair, and that's when the shit really hits the fan. Nothing is more efficient if you want to enrage people who care a lot than incorrectly telling them that the thing they care about sucks.
I always read rambles about how Linux is uncrashable compared to NT, etc..., but then reading this one and seeing everyone voice up and say "Well, MY system doesn't work that way" or "When X crashes I'm completely frozen from my system, except i can still telnet into it"
I don't know about others, but _my_ desktop system is never up long enough for Linux's "instability" problems to hit me. If I run the computer at most two days in a row, but usually turn it off when done, a crash per month is not going to be a problem to me. If it crashes once per day, like some other OSes, it _is_ a problem.
Where stability _really_ matters (I'm not saying it doesn't matter on a desktop, just not as much) is in a server. Guess what? X doesn't crash a server, because it (usually) doesn't even _run_ on one. There is no point in having a huge graphics application on a server, unless you spell your name with an 'M' in the beginning and 'icrosoft' in the end.
I think a system is only as capable as the person whose responsible to run it... Too often, that tidbit is left out of discussions around here.
Hehe. Amen to that. Although it does get pointed out in threads like the one about PCWeek's cracking contest.:)
The main thing that makes Linux advocates look bad is, if you ask me, the fact that the ones that can argue coherently, are open to discussion and are generally nice people, are already busy _working_ on improving Linux. The noisy ones are the ones that don't work on improving it, leaving them with lots of free time to yell at others for not thinking the same way they do.
The playstation was never known for it's reliability - many of the CD units broke down quite quickly. Having a new unit prolongs the life of your playstation games considerably.
Actually, that was mainly the old models of the PSX, SCPH-100x, or whatever it was they were called. I've fiddled with one myself, that would skip FMVs and not even recognise the discs.
The problem was that Sony, in an attempt to get the price down, made most, if not all, of the casing for the laser-lens, sled and rails in plastic. Naturally, after a couple of hundreds of thousands of travels up and down those rails, the sled was all of a sudden a bit lower than originally, and becase the weight-ratio was a bit more on the rear, it started tilting, making the lens unable to focus on the disc.
This was fixed, if not in the 500x series, then at least in the 750x ones, where they started using metal in the spots that were prone to failure. They also moved the actual laser unit to the other side of the machine, to get it farther from the power supply, cutting down on overheating as well.
In conclusion, just an FYI, but the newer PSXes have "no" problems with the laser.
Also on that note, I wonder if the Playstation 2 would be bug-for-bug compatible or "correct"? Oh well, I'll just have to wait on that one.
All information I have heard have said that it will be 'exactly' compatible. Seing as the backwards compability is achieved by adding the same stuff that's in the old PSX, I'd imagine it would be exactly like the old system.
There was some talk about using the new processors to real-time improve the old games, but Sony has denied that, at least in public. Who knows, if Bleem! is a hit, maybe they will change their minds, just to compete.:)
Anyone with the smallest clue? Don't be a moron? Pathetic?
Thank you for your constructive critique, that was possible to find among the ad hominems. You'll forgive me if I don't continue this discussion. Although I don't mind being flamed, I have no interest in participating in such discussions. You believe what you want, I believe what I want. I obviously don't have a doctorate in economics, like others. *snort*
In the case of a PSX emulator, I would think the greatest danger in it, as far as piracy is concerned, is that it is much safer to 'enable' piracy on it.
On a real PSX, you need to solder a little chip on the hardware, and on the newer models, it is not exactly something anyone can do, those are thin lines to mess with. Not to mention that if you break it, or if it breaks later, you would look rather silly handing it in for reparations...
On an emulator, all that's really necessary is for some wiseguy to crack it, removing whatever mechanisms are placed there to require original games. The difference is, although you might 'break' the program, there will be no embarassing questions when you want it 'repaired'.
Perhaps it will be difficult to crack this emulator to enable playing of copied CDs, but it will happen. For the same reason as people crack PC games/programmes, for the same reason someone created the mod-chip, for the same reason some people cheat and steal given the chance.
I can only hope that this will not get a reaction from Sony/vendors of upping the prices to 'make up for lossess due to piracy'. I buy all my games and the only reason I would get a Mod-chip is to play imports (I hate not being able to play Parasite Eve!!). PSX games are expensive enough as it is, I wouldn't want another 20% tacked onto it, just because some immoral people decide that they want to play pirated PSX games on their PCs.
Zalman ZM300A-APF or Seasonic SS-300. I also think that Enermax makes some "silent" PSUs, but they're not in the league of Zalman and Seasonic. Both are only 300W, though, if that's a problem, you probably have to go with Enermax or Antec quiet versions.
Refer to http://www.silentpcreview.com/ for all your silent PC needs.
There's a 2.2 module here. It works like a charm for me.
The Dreamcast doesn't come with an OS either, it's included on the game-CD (GD, whatever). Some games are written for WinCE and thus include it. Others are written for SegaOS (or whatever it's called) and thus include that instead. But there's no OS in the hardware. And thank (insert deity) that not more games take "advantage" of WinCE as the few I've seen that do use it look and work like sh*t.
Sega Rally 2 and err.. Jimmy White's Cueball 2, or something like that. I've got those, and they're the slowest, buggiest and ugliest games I've ever seen for the DC.
ASF versions of VirtualDub are available for download from Doom9's DVD/DivX site, at www.doom9.net.
HTH. HAND.
Well, do if you like lots of nature more than lots of money. I live in the northern half of Sweden, working as a programmer for a medium-sized (for Sweden) company. I rake in the enormous amount of 210.000 SEK/yr (~$26k). Granted, others in similar positions here make more, but then I still lack a formal education, which tend to drop you down a bit, unless you go for smaller shops.
If you stay south, you're more likely looking at somewhere around $35k, with a lot of extra pollution and other nice things that come in the bargain when you move into "big" cities. (I mean, Stockholm is HUGE, around 1 million people! ;-)
So, the salary isn't high, and most of it get mysteriously lost in taxes (~30%), but I quite like the place anyway. Though, of course, you have to be able to handle snowy winters and rainy summers, but once you get used to it, and get yourself a snow-mobile, winters are dang fun!
In living expenses, you're looking at $500/month for a three-room apartment (note; not three-bedroom, three rooms, plus kitchen and bathroom). Me and my fiance spend around $200-$300 on food every month, though we tend to eat a lot of (expensive) meat. I haven't lived down south, but I get the impression that the rent is slightly higher (or even a lot higher, if you want a central place). Gas is around a dollar per litre (I can never remember how much a gallon is...)
As far as connectivity goes, I can only speak for the city I live in (Umeå), in which most of the larger areas are getting either radio-LAN or cable modems. I have a cable modem for $30/mo. But DO bring your computer, if you buy one here, you'll get a heartattack from having to pay near twice as much as in US!!
In all, as always, it comes down to what your priorities are. If you can live with less money, but like nature, northern Sweden is lovely, especially in the winter. If you want lots of money, you're probably better off going somewhere else. Doing some quick calculations, I get $1250 each month after taxes, spend $280 (half the rent) and $100 on food, $50 on the car (I don't drive much), $40 on public transport. That leaves me with something like $750 to live on, which is plenty enough for me, since I don't need many frills.
Lots of people admit that when (valid) bugs and shortcomings are pointed out. Although /. seems to have a fair amount of zealots, the ones that do the work mostly accept complaints and fix them instead of yelling about how it's not fair. Of course, not everything _is_ fair, and that's when the shit really hits the fan. Nothing is more efficient if you want to enrage people who care a lot than incorrectly telling them that the thing they care about sucks.
I always read rambles about how Linux is uncrashable compared to NT, etc..., but then reading this one and seeing everyone voice up and say "Well, MY system doesn't work that way" or "When X crashes I'm completely frozen from my system, except i can still telnet into it"
I don't know about others, but _my_ desktop system is never up long enough for Linux's "instability" problems to hit me. If I run the computer at most two days in a row, but usually turn it off when done, a crash per month is not going to be a problem to me. If it crashes once per day, like some other OSes, it _is_ a problem.
Where stability _really_ matters (I'm not saying it doesn't matter on a desktop, just not as much) is in a server. Guess what? X doesn't crash a server, because it (usually) doesn't even _run_ on one. There is no point in having a huge graphics application on a server, unless you spell your name with an 'M' in the beginning and 'icrosoft' in the end.
I think a system is only as capable as the person whose responsible to run it... Too often, that tidbit is left out of discussions around here.
Hehe. Amen to that. Although it does get pointed out in threads like the one about PCWeek's cracking contest. :)
The main thing that makes Linux advocates look bad is, if you ask me, the fact that the ones that can argue coherently, are open to discussion and are generally nice people, are already busy _working_ on improving Linux. The noisy ones are the ones that don't work on improving it, leaving them with lots of free time to yell at others for not thinking the same way they do.
Actually, that was mainly the old models of the PSX, SCPH-100x, or whatever it was they were called. I've fiddled with one myself, that would skip FMVs and not even recognise the discs.
The problem was that Sony, in an attempt to get the price down, made most, if not all, of the casing for the laser-lens, sled and rails in plastic. Naturally, after a couple of hundreds of thousands of travels up and down those rails, the sled was all of a sudden a bit lower than originally, and becase the weight-ratio was a bit more on the rear, it started tilting, making the lens unable to focus on the disc.
This was fixed, if not in the 500x series, then at least in the 750x ones, where they started using metal in the spots that were prone to failure. They also moved the actual laser unit to the other side of the machine, to get it farther from the power supply, cutting down on overheating as well.
In conclusion, just an FYI, but the newer PSXes have "no" problems with the laser.
All information I have heard have said that it will be 'exactly' compatible. Seing as the backwards compability is achieved by adding the same stuff that's in the old PSX, I'd imagine it would be exactly like the old system.
There was some talk about using the new processors to real-time improve the old games, but Sony has denied that, at least in public. Who knows, if Bleem! is a hit, maybe they will change their minds, just to compete. :)
Anyone with the smallest clue? Don't be a moron? Pathetic?
Thank you for your constructive critique, that was possible to find among the ad hominems. You'll forgive me if I don't continue this discussion. Although I don't mind being flamed, I have no interest in participating in such discussions. You believe what you want, I believe what I want. I obviously don't have a doctorate in economics, like others. *snort*
In the case of a PSX emulator, I would think the greatest danger in it, as far as piracy is concerned, is that it is much safer to 'enable' piracy on it.
On a real PSX, you need to solder a little chip on the hardware, and on the newer models, it is not exactly something anyone can do, those are thin lines to mess with. Not to mention that if you break it, or if it breaks later, you would look rather silly handing it in for reparations...
On an emulator, all that's really necessary is for some wiseguy to crack it, removing whatever mechanisms are placed there to require original games. The difference is, although you might 'break' the program, there will be no embarassing questions when you want it 'repaired'.
Perhaps it will be difficult to crack this emulator to enable playing of copied CDs, but it will happen. For the same reason as people crack PC games/programmes, for the same reason someone created the mod-chip, for the same reason some people cheat and steal given the chance.
I can only hope that this will not get a reaction from Sony/vendors of upping the prices to 'make up for lossess due to piracy'. I buy all my games and the only reason I would get a Mod-chip is to play imports (I hate not being able to play Parasite Eve!!). PSX games are expensive enough as it is, I wouldn't want another 20% tacked onto it, just because some immoral people decide that they want to play pirated PSX games on their PCs.