Quote from the article: "there are so many people that are attempting to do it, and they could be doing it even as we speak in their garages." so, the people are, like, "Hey, stop talking and get out of our garage! We're trying to do it!"
Pushing beyond human capability to be better, faster, and cheaper has resulted in most of the faulty products out there right now. This isn't just code, but hardware, automotive, construction, etc. Pick any two: quality, speed, low cost. You can't have all three. Of course you should try to innovate, but you should have realistic expectations as to what you can accomplish. So, "Duh" to you too.
Ok, I know this is petty, but I've got a problem with this statement: "Wouldn't it be nice if customers, management, and programmers could work together to produce good software on schedule and under budget? " This implies that you should constantly bring in projects under-budget. You know what happens when you do that? The budget for your next project gets cut. If you manage to come in under budget again, then it gets cut further. Also, management starts thinking that all of your estimates are off, and starts factoring this into their budget decesions. Just let things cost what they cost, for dog's sake! (This is all from actual work experience.) Ok, the anal-retentive rant is over... resume previous discussion.
Companies use any excuse to pump money into "better communication." Anyone who works in a big corporation knows this. The average company will cut bonuses and give everyone piddly raises in order to research and buy "tools" like this that will let the upper management think they really care about employees. After a few weeks, this will go the way of all the other communication tools they bought, and managers will begin looking for the next "greatest thing." Meanwhile, nothing will ever change in manager/employee relationships.
From what I remember, Nintendo lost a lot of good developers (square,etc.) because they had to have complete control over the content they produced, where as Sega were a lot more free in that regard. This is why Nintendo has so few games compared to Sega (counting the Genesis), and why Sega's games are so much more innovative. I see Sega's role in the future to be the company which comes out every few years to spank the competition and shake things up. It would be a lot less interesting without Sega to kick around.
"Employment at will" (which basically means employment without a contract) works both ways, if I remember. You can quit for any reason you want, and you can be fired for any reason management wants (Except the obvious: Racial/religious discrimination, etc.) I am not a lawyer, but I do tech support for a human resources group, and that's what the folks here tell me. So yes, they can fire him, but they are idiots to do so (Two open positions instead of one). I think they are just trying to pressure him into accepting.
so, the people are, like, "Hey, stop talking and get out of our garage! We're trying to do it!"
hee hee!
You want corn? I give you corn.
You want corn? I give you corn.
"Wouldn't it be nice if customers, management, and programmers could work together to produce good software on schedule and under budget? "
This implies that you should constantly bring in projects under-budget. You know what happens when you do that? The budget for your next project gets cut. If you manage to come in under budget again, then it gets cut further. Also, management starts thinking that all of your estimates are off, and starts factoring this into their budget decesions. Just let things cost what they cost, for dog's sake! (This is all from actual work experience.) Ok, the anal-retentive rant is over... resume previous discussion.
You want corn? I give you corn.
Companies use any excuse to pump money into "better communication." Anyone who works in a big corporation knows this. The average company will cut bonuses and give everyone piddly raises in order to research and buy "tools" like this that will let the upper management think they really care about employees.
After a few weeks, this will go the way of all the other communication tools they bought, and managers will begin looking for the next "greatest thing." Meanwhile, nothing will ever change in manager/employee relationships.
From what I remember, Nintendo lost a lot of good developers (square,etc.) because they had to have complete control over the content they produced, where as Sega were a lot more free in that regard. This is why Nintendo has so few games compared to Sega (counting the Genesis), and why Sega's games are so much more innovative. I see Sega's role in the future to be the company which comes out every few years to spank the competition and shake things up. It would be a lot less interesting without Sega to kick around.
"Employment at will" (which basically means employment without a contract) works both ways, if I remember. You can quit for any reason you want, and you can be fired for any reason management wants (Except the obvious: Racial/religious discrimination, etc.)
I am not a lawyer, but I do tech support for a human resources group, and that's what the folks here tell me. So yes, they can fire him, but they are idiots to do so (Two open positions instead of one). I think they are just trying to pressure him into accepting.
Umm, dumbass moderator, this ain't off-topic, it was from an N64 commercial. Saddam was playing Starcraft. And losing.