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User: Hamlet+D'Arcy

Hamlet+D'Arcy's activity in the archive.

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  1. The Teaching Company on Sources of Intelligent Audio for Commute? · · Score: 3, Informative

    The Teaching Company [http://www.teach12.com] offers a wide variety of college lectures on CD. They are expensive but worth every penny... I just got through listening to a 48 CD lecture and was left wanting more.

  2. uh... how many windows are open? on Where Have All The Cycles Gone? · · Score: 3, Informative

    Right now I have 12 windows open.

    So a lot of my cycles are going to managing my ability to work in several programs at once. My old iBook at home allows me to have all of two windows open at once... and with noticable performance drops.

  3. Re:Switch to the metric month! on The Mythical Man-Month Revisited · · Score: 1

    Techically, it's not a binary clock... it's a BCD clock. And yes I have one sitting on my desk.

  4. Switch to the metric month! on The Mythical Man-Month Revisited · · Score: 5, Funny

    My company used to have a lot of problems with the mythical man month... that is until we switched to metric month.
    We've found that we get a lot more accomplished by switching to the 10 day work week and 10 hour work days.

    Now, if only Swatch would come out with a metric time piece.

  5. Re:let me guess... on Microsoft's iPod-Killer: Portable Media Center? · · Score: 2, Informative

    I have an iPaq, an older HP Jornada, a Toshiba 770 and various Clam shell devices (I'm in the business).

    No CE device ever gets more than 6 hours of battery life, with the exception of the ruggadized monochrone devices from Casio and Symbol. I'm sure there are some exceptions, but the battery life can't touch the Palm for consumer models.

  6. let me guess... on Microsoft's iPod-Killer: Portable Media Center? · · Score: 5, Insightful

    40 Gigs, video, audio...

    and 1 hour of battery life.

    I've actaully reverted to my old Palm because CE's battery life is so poor.

  7. Re:Good Weapons and Leveling System on RPG Codex - Articles On Video Game Design · · Score: 1
    I'd love to see a CRPG that is based on dialog and plot that would immerse a player in the game... however, after twenty some years of playing CRPGs I have yet to see this. Perhaps I'm just not getting into the spirit of my role-playing, but every time I sit down with the newest CRPG that is promising a complete role playing experience I end up chasing quests and trying to level up (and enjoying myself while doing so).


    No One Lives Forever accomplished this with professional voice actors, witty dialog, and unrepetitive gameplay. I was never tempted to click through a dialog with that game, while I was with Fallout and NWN and all the other's I've played.

  8. Good Weapons and Leveling System on RPG Codex - Articles On Video Game Design · · Score: 2, Insightful
    WHat make's an RPG for me is a large variety of cool weapons and a good leveling and advancement system.


    A variety of weapons doesn't mean 12 different types of swords (a la Neverwinter), but different weapons with different ranges and specialities (more like Fallout).


    As for leveling... after I hit level 20 in Neverwinter I quit playing. It wasn't the story that drove me to play, but the possibility of becoming more powerful and getting new spells.


    Anyway, both NWN and Fallout were great games in their own respects.