i found the best thing was the purely guerilla organization that sprung up. Construction-workers or stock-traders both on the same level, helping direct traffic since most of the police were dealing with more important matters. Watching the hordes of business people having to walk instead of take the subway, enjoying the hot afternoon sun.
I'm not sure but it seems to be not to be to compete against Linux but to compete against piracy. Strange they think that crippling it will make piracy disappear or less prevalent. I'm not sure about you, but I'd rather pay slightly more for a slightly full version of a pirated copy of something than less for a less-than-functional one.
I also wonder how long it will be before this slightly crippled version is on the streets for even less than MS asks for it.
You shouldn't be asking what editor's are easy, intuitive, etc. In fact, you shouldn't be asking about the editor program at all. What you should be asking is "What games do I want to make?" and proceed from there.
If you like FPS games, try a few of the editors like UED. Find the style of FPS you feel is the best suited to how you think games should work. If you like RPGs get some experience with the NWN editor or Siege editor in Dungeon Siege.
Get a feel for how things work in a LOT of editors and you'll probably decide which ones you feel most comfortable with.
After awhile, perhaps you'll land that job, but then, you'll have to ditch all the skills you taught yourself since a great number of companies still rely on proprietary in-house tools for designing levels.
In the end it's not what you know about the programs, but what you know about what makes a good level, map, game, that will get you in the door. That and a pure passion to make games that are fun and people want to play. If you don't have the passion, the industry will surely disappoint you. It's full of politics like any other industry, bad names like any other, faceless PR, and because it's the most successful entertainment business now, a lot of broken dreams and bottom-line hunting goes on. Keep passionate, you'll succeed.
i've been doing the javascript work for years now. without a debugger it's been the most frustrating thing possible. also, since much of the work I do also involves back-end scripting in PHP, it becomes difficult tracking down the line of offending javascript since the line numbers in my editor don't match up with what's rendered in the browser (yes, i know, i could view script, but this just slows the process down)
the best way i found is to use the alert() javascript function for variable inspection.
on the other hand, it's probably best to avoid javascript as much as possible, even for form validation. it's not worth the headache from a programmatic point of view.
I recently read your business editorial in the December 29 issue of the New York Post. I am glad to see that you are open to letters and responses concerning your rather harsh defamation of Take Two Interactive. Many in your position prefer to hide in semi-anonymity when writing such provocative words, but you rather than do so have included your e-mail address. I do admire your ability to present an argument irrespective of what I hold as my own position.
I am an average man living a rather average life in Toronto, Canada. I was born here, raised here and love living with the freedoms I have. Freedoms my grandfather fought for in the Second World War. I am a professional computer programmer and part-time philosophy major at The University of Toronto. I enjoy writing and reading among my hobbies. I am a very evident pacifist. I deplore guns. I despise violence. I am so against it that I can hardly stand to watch the news.
You may wonder why on Earth I was even reading your editorial at all. Well, the fact is, I am also an avid gamer. As you may have soon realized, as no doubt you have received many similar letters from other video game fans from around the USA and the World at large. A link to your article has been making the rounds through the gaming news world. After all, we are a passionate bunch, with strong views about our favourite hobby and many of us will defend our Right to purchase, play, and discuss video games of all sorts. It seems fair, if you ask me, since we do live in The Free World.
Now discounting the SEC's charges of fraud, of which I cannot really make any sort of argument against, I would like to take a serious posture against what you have said. I take issue with your skewed portrayal of video games, video gamers and the state of Take Two's production values. I am very tired of defending the video game world to obviously ignorant individuals. Not to take it personally against you, after all, you do seem highly educated, but rather misinformed. We must stop riding the Scare Tactics Train to the Media Circus surrounding many recent real-world violent acts through out the World and domestically and start taking a hard look at the real reason that they happen. Video games are not it.
I will grant the accusation that Take Two's Grand Theft Auto series of games depicts violent acts. If I attempted to deny such a fact would be just outrageous and quite impossible to do. Also the fact that much of the line-up of games that they produce for the Playstation 1 and 2, Gameboy, and PC contain some violent content would be equally difficult to ignore as fact. What I do want to say is that this is no different from the equally easily accessible media in the Western world such as movies and television and in books and newspapers.
Each year, from the hallowed studios of Hollywood, billions of dollars are spent on thousands of movies depicting gore, violent acts, sex, drug use, and all manner of objectionable activity that is portrayed in less detail in any of the recent Grand Theft Auto video games. To name only a few such as The Godfather would be an exercise in futility as examples of such films. Yet the same such movie is lauded as one of the all-time greatest movies.
In fact, just checking the heralded internet resource, imdb.com ( http://imdb.com/top_250_films ) names it the greatest by almost 700,000 more votes than its runner-up. In fact, a quick browse of the same list makes it evident that they find violent films to be quite highly regarded. It includes recent action flicks such as The Matrix, adventure films as The Lord of the Rings and older suspense movies such as Psycho and "Ultra-violent" dramas such as A Clockwork Orange. It would be quite arguable that these same movies are not as high quality as we grant them, and they all feature extremely graphic violence and other objectionable acts.
Yes, these movies are all rated R (Restricted) in the USA. The film industry is self-regulating in it's r
I'm glad to see we're hitting the bottom of the barrel today on news. I built a PC controlled RC car in highschool. gee, to think I could be famous for posting photos and a webpage about it RIGHT NOW.
Unfortunately RFID systems have no standards yet. There is no ISO for the protocols these talk at all! There are, in fact, many competing systems from many manufacturers!
So, as such, even if the publisher (or manufacturer, if you're talking more than books) puts an RFID tag into the item, who's to say the bookseller, library, etc. will even be able to use the tag? There is no way to guarantee that the tag system that the publisher uses is the same system the store uses at all.Until there is some sort of standard, regulated way of using the RFID tags, you'll never see these being put in every item on the shelf. We all know how long standards take to be put in place for commercial applications.
That said, there are already papers at ISO on RFID... right here.
hell, here in toronto, canada the gamecube was sold out everywhere, unlike the x-box. but, thankfully today there were more delivered everywhere in the city.
bad shipping schedule? maybe it did better here than other places? who knows, all i know is that where i work was sold out of the NGC's for days while we had dozens of x-boxen cooling on out shelves.
who *ever* said governments would force homogenization of culture?
I can see your concern, coming from the USA. It is the 'melting-pot' of cultures. not one seems to be allowed to stand on it's own.
No such truth is the case up here in Canada. Yes, many people must learn what the culture of this country is, but you know what it *really* is? It's learning to accept other peoples cultures as thier own. It's learning compasion and understanding.
You do not give up your culture living in Canada. I think that Globalization should take some lessons from how we live here, and make sure it's done right.
I completely side with you on this. The "Real World" media machine is nothing but a bunch of snivling money grabbers that only want to sensationalize our view of the world.If it's not spectacular, it doesn't happen. I guess that's why the world seems like such dismal place. The world viewed through the eyes of the media is a violent, turbulent place. Do we really live in the hellhole that the pop culture portrays?
There's definitely a big difference between the corrections and 'retractions' that you see on something like Slashdot as compared to a Real Newspaper.
How often does a correction become front page news in the old newspaper world? They're left to the back pages! The "corrections" column in tiny print where no one can really see (or care about) it.
At least with forums like we have here, the corrected stories are right up front for us to all see.
News has long been about the sensationalization of facts, no doubt that it will continue. Newspapers, television, or online, it will happen. At least online its corrected quickly and visibly.
Maybe it was AOL trying to stop the profileration of the client, since they tried to shut it down earlier this year. After all, it goes against the whole AOL/Time Warner record company kinda deal.
i found the best thing was the purely guerilla organization that sprung up. Construction-workers or stock-traders both on the same level, helping direct traffic since most of the police were dealing with more important matters. Watching the hordes of business people having to walk instead of take the subway, enjoying the hot afternoon sun.
I'm not sure but it seems to be not to be to compete against Linux but to compete against piracy. Strange they think that crippling it will make piracy disappear or less prevalent. I'm not sure about you, but I'd rather pay slightly more for a slightly full version of a pirated copy of something than less for a less-than-functional one.
I also wonder how long it will be before this slightly crippled version is on the streets for even less than MS asks for it.
You shouldn't be asking what editor's are easy, intuitive, etc. In fact, you shouldn't be asking about the editor program at all. What you should be asking is "What games do I want to make?" and proceed from there.
If you like FPS games, try a few of the editors like UED. Find the style of FPS you feel is the best suited to how you think games should work. If you like RPGs get some experience with the NWN editor or Siege editor in Dungeon Siege.
Get a feel for how things work in a LOT of editors and you'll probably decide which ones you feel most comfortable with.
After awhile, perhaps you'll land that job, but then, you'll have to ditch all the skills you taught yourself since a great number of companies still rely on proprietary in-house tools for designing levels.
In the end it's not what you know about the programs, but what you know about what makes a good level, map, game, that will get you in the door. That and a pure passion to make games that are fun and people want to play. If you don't have the passion, the industry will surely disappoint you. It's full of politics like any other industry, bad names like any other, faceless PR, and because it's the most successful entertainment business now, a lot of broken dreams and bottom-line hunting goes on. Keep passionate, you'll succeed.
i've been doing the javascript work for years now. without a debugger it's been the most frustrating thing possible. also, since much of the work I do also involves back-end scripting in PHP, it becomes difficult tracking down the line of offending javascript since the line numbers in my editor don't match up with what's rendered in the browser (yes, i know, i could view script, but this just slows the process down)
the best way i found is to use the alert() javascript function for variable inspection.
on the other hand, it's probably best to avoid javascript as much as possible, even for form validation. it's not worth the headache from a programmatic point of view.
hey, it sounds kinda nuts the way you put it, but there's been the idea of a "space elevator" that seems to work on similar ideas such as yours.
here's a nice general article on the subject.
Dear Mr. Byron,
I recently read your business editorial in the December 29 issue of the New York Post. I am glad to see that you are open to letters and responses concerning your rather harsh defamation of Take Two Interactive. Many in your position prefer to hide in semi-anonymity when writing such provocative words, but you rather than do so have included your e-mail address. I do admire your ability to present an argument irrespective of what I hold as my own position.
I am an average man living a rather average life in Toronto, Canada. I was born here, raised here and love living with the freedoms I have. Freedoms my grandfather fought for in the Second World War. I am a professional computer programmer and part-time philosophy major at The University of Toronto. I enjoy writing and reading among my hobbies. I am a very evident pacifist. I deplore guns. I despise violence. I am so against it that I can hardly stand to watch the news.
You may wonder why on Earth I was even reading your editorial at all. Well, the fact is, I am also an avid gamer. As you may have soon realized, as no doubt you have received many similar letters from other video game fans from around the USA and the World at large. A link to your article has been making the rounds through the gaming news world. After all, we are a passionate bunch, with strong views about our favourite hobby and many of us will defend our Right to purchase, play, and discuss video games of all sorts. It seems fair, if you ask me, since we do live in The Free World.
Now discounting the SEC's charges of fraud, of which I cannot really make any sort of argument against, I would like to take a serious posture against what you have said. I take issue with your skewed portrayal of video games, video gamers and the state of Take Two's production values. I am very tired of defending the video game world to obviously ignorant individuals. Not to take it personally against you, after all, you do seem highly educated, but rather misinformed. We must stop riding the Scare Tactics Train to the Media Circus surrounding many recent real-world violent acts through out the World and domestically and start taking a hard look at the real reason that they happen. Video games are not it.
I will grant the accusation that Take Two's Grand Theft Auto series of games depicts violent acts. If I attempted to deny such a fact would be just outrageous and quite impossible to do. Also the fact that much of the line-up of games that they produce for the Playstation 1 and 2, Gameboy, and PC contain some violent content would be equally difficult to ignore as fact. What I do want to say is that this is no different from the equally easily accessible media in the Western world such as movies and television and in books and newspapers.
Each year, from the hallowed studios of Hollywood, billions of dollars are spent on thousands of movies depicting gore, violent acts, sex, drug use, and all manner of objectionable activity that is portrayed in less detail in any of the recent Grand Theft Auto video games. To name only a few such as The Godfather would be an exercise in futility as examples of such films. Yet the same such movie is lauded as one of the all-time greatest movies.
In fact, just checking the heralded internet resource, imdb.com ( http://imdb.com/top_250_films ) names it the greatest by almost 700,000 more votes than its runner-up. In fact, a quick browse of the same list makes it evident that they find violent films to be quite highly regarded. It includes recent action flicks such as The Matrix, adventure films as The Lord of the Rings and older suspense movies such as Psycho and "Ultra-violent" dramas such as A Clockwork Orange. It would be quite arguable that these same movies are not as high quality as we grant them, and they all feature extremely graphic violence and other objectionable acts.
Yes, these movies are all rated R (Restricted) in the USA. The film industry is self-regulating in it's r
Tomacco anyone?
I'm glad to see we're hitting the bottom of the barrel today on news. I built a PC controlled RC car in highschool. gee, to think I could be famous for posting photos and a webpage about it RIGHT NOW.
Unfortunately RFID systems have no standards yet. There is no ISO for the protocols these talk at all! There are, in fact, many competing systems from many manufacturers!
So, as such, even if the publisher (or manufacturer, if you're talking more than books) puts an RFID tag into the item, who's to say the bookseller, library, etc. will even be able to use the tag? There is no way to guarantee that the tag system that the publisher uses is the same system the store uses at all.Until there is some sort of standard, regulated way of using the RFID tags, you'll never see these being put in every item on the shelf. We all know how long standards take to be put in place for commercial applications.
That said, there are already papers at ISO on RFID... right here.
Ah, another great idea in science-fiction coming to life in front of my eyes.
I love when this happens, and it seems to happen more and more often.
hell, here in toronto, canada the gamecube was sold out everywhere, unlike the x-box. but, thankfully today there were more delivered everywhere in the city.
bad shipping schedule? maybe it did better here than other places? who knows, all i know is that where i work was sold out of the NGC's for days while we had dozens of x-boxen cooling on out shelves.
who *ever* said governments would force homogenization of culture?
I can see your concern, coming from the USA. It is the 'melting-pot' of cultures. not one seems to be allowed to stand on it's own.
No such truth is the case up here in Canada. Yes, many people must learn what the culture of this country is, but you know what it *really* is? It's learning to accept other peoples cultures as thier own. It's learning compasion and understanding.
You do not give up your culture living in Canada. I think that Globalization should take some lessons from how we live here, and make sure it's done right.
I completely side with you on this. The "Real World" media machine is nothing but a bunch of snivling money grabbers that only want to sensationalize our view of the world.If it's not spectacular, it doesn't happen. I guess that's why the world seems like such dismal place. The world viewed through the eyes of the media is a violent, turbulent place. Do we really live in the hellhole that the pop culture portrays?
There's definitely a big difference between the corrections and 'retractions' that you see on something like Slashdot as compared to a Real Newspaper.
How often does a correction become front page news in the old newspaper world? They're left to the back pages! The "corrections" column in tiny print where no one can really see (or care about) it.
At least with forums like we have here, the corrected stories are right up front for us to all see.
News has long been about the sensationalization of facts, no doubt that it will continue. Newspapers, television, or online, it will happen. At least online its corrected quickly and visibly.
Maybe it was AOL trying to stop the profileration of the client, since they tried to shut it down earlier this year. After all, it goes against the whole AOL/Time Warner record company kinda deal.
Marketing ... pure and simple. And if conspiracy theorists contribute, the right amount of money in the right hands at the right time.