The Final Fantasy games have always been wonderful.
They remind me of why I play games in the first place - to escape reality, a fact lost of many games designers today who try their best to emulate the real world... Shenmue anybody?
But one thing has always bothered me since the days of FFVII and that is that FMV in games is a bad thing.
Granted Square have always made the BEST use of FMV in their games but after playing Skies of Arcadia on Dreamcast and seeing just how good cut scenes using the in game engine could look, I can only view the use of FMV as a sloppy, time wasting excercise.
From my point of view, as a full time Java developer, this is more of a blessing than a curse.
When developing applets for clients I will no longer need to explain to them that IE has a JVM that is 5 years old and that they need to download a new one - I simple have say, visit Sun and get the latest JVM.
This is what I have to do when developing an application and people seem fairly happy with that.
I just really hope that this move doesn't convince good Java developers to switch to C#... there really is no need unless you want to stick with MS.NET strategy.
I think O'Reilly has the right idea though - have OEMs include the latest JRE on any machines they distribute - that way customers will have a reasonable up to date runtime which they can use as they see fit.
The news media thats who... space exploration is still a fascinating topic and the people who risk everything to further mankinds knowledge of the great beyond are still very much heroes...
But until they send a dude to Mars I dont think the news media will be interested, therefore only space nuts will get to know about what is going on.
I have had plenty of experience with Crucial over the years. Most the the stuff I have bought from them has been fine.
But like any company they have occasional problems.
I had a 512 stick for 2 weeks when it failed. I sent it back and received a new one within a couple of days.
Also had a 512 compact flash from them go belly up during a vacation in Okinawa, losing over 150 fantastic photographs.
I will certainly buy memory from them again.
I will not be buying flash from them - I have since found more expensive and more reliable suppliers.
The Final Fantasy games have always been wonderful.
They remind me of why I play games in the first place - to escape reality, a fact lost of many games designers today who try their best to emulate the real world... Shenmue anybody?
But one thing has always bothered me since the days of FFVII and that is that FMV in games is a bad thing.
Granted Square have always made the BEST use of FMV in their games but after playing Skies of Arcadia on Dreamcast and seeing just how good cut scenes using the in game engine could look, I can only view the use of FMV as a sloppy, time wasting excercise.
What do you think?
Pete
From my point of view, as a full time Java developer, this is more of a blessing than a curse.
.NET strategy.
When developing applets for clients I will no longer need to explain to them that IE has a JVM that is 5 years old and that they need to download a new one - I simple have say, visit Sun and get the latest JVM.
This is what I have to do when developing an application and people seem fairly happy with that.
I just really hope that this move doesn't convince good Java developers to switch to C#... there really is no need unless you want to stick with MS
I think O'Reilly has the right idea though - have OEMs include the latest JRE on any machines they distribute - that way customers will have a reasonable up to date runtime which they can use as they see fit.
Pete
Who do we blame for this?
The news media thats who... space exploration is still a fascinating topic and the people who risk everything to further mankinds knowledge of the great beyond are still very much heroes...
But until they send a dude to Mars I dont think the news media will be interested, therefore only space nuts will get to know about what is going on.