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User: StormWolf

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  1. A few ideas on How To Behave At a Software Company? · · Score: 1

    Here are a few things to work toward:

    - Show up. Being reliable is the #1 trait any company looks for in an employee.
    - Have some hygiene. Shower, brush your teeth, comb your hair, etc. (this sounds like common sense, but "I've seen things you people wouldn't believe.")
    - Look at what your co-workers are wearing and wear the same type of clothing. If they're in long-sleeve button-up shirts and khakis, don't come to work in a Metallica t-shirt and ripped jeans.
    - Always be willing to learn new things. Just because you graduate college doesn't mean that you stop learning. I have an M.S. and 13 years of experience. I learn new things just about everyday.
    - I know the /. stereotype is to be lacking somewhat in social skills, but try to adapt to the corporate culture of your company. This means going to the social events (picnics, dinners, events, whatever) and (gasp!) talking to the people on your team (not just about the job, but about hobbies, activities, etc).
    - If you get stuck at something, ask for help. Don't flounder around for weeks without letting your supervisor know you're having difficulties. They are depending on you to get your work done on time so they can schedule releases. Letting them know you are having a problem lets them plan for slipping schedules, reassigning the workload or whatever it takes to get the release out.
    - Since this is a software position, ask your coworkers if they have a coding standards doc you can follow.
    - Read up on any domain-specific literature that applies to the work your company is doing.

  2. Looking in the wrong place? on Is the Line-in Jack On the Verge of Extinction? · · Score: 1

    There are a ton of USB, Firewire and PCI audio interfaces on the market that do what you ask. You just have to move a little bit beyond consumer electronics stores such as BestBuy:

  3. Re:It's a shame, but I'm ok with it on How Artificial Intelligence Is Changing Music · · Score: 1

    Why should a "true artist" not need compensation? Everyone needs to be able to make a living. If one chooses to excel at the art of music, it takes years of dedication to the craft to get very good at it. Even Bach, Beethoven and Mozart were compensated by wealthy benefactors for their creations.

  4. Re:Why buy a prop... on Stargate Props Going Up For Auction · · Score: 1

    Go two blocks, step through, and you're on a warm sunny beach... what could be better?

    (looks outside at the fresh new snow) You have a point.

  5. Re:Worthless junk on Stargate Props Going Up For Auction · · Score: 5, Funny

    What about IP rights? Whats the point of buying stargate tat if I cant upload my fanfiction using the props onto YouTube?

    Somehow, I doubt they're auctioning off Amanda Tapping. Keep your vile fantasies to yourself, you slobbering fanboy! ;)

  6. Why buy a prop... on Stargate Props Going Up For Auction · · Score: 5, Funny

    ...when I already have a stargate 2 blocks away?

  7. Re:How to do this? on Carl Sagan Sings · · Score: 1

    Auto-Tune allows the user to adjust pitch independent of tempo, so you shouldn't have to do anything keep the audio and video in sync.

  8. my experience with SCO on SCO's Michels Blasts 'Punk Kids' Linux · · Score: 1

    I know for a fact that OpenServer still requires a license for the TCP/IP stack. I installed 2 upgrades last year for a client and we needed to get the license for the networking stuff.

    That, and it took about 2 1/2 hours to install on a Pentium II 450 with a 40x CDROM! What's up with that?