Buy.com had this clause in their terms of service agreement:
"Your receipt of an electronic or other form of order confirmation does not signify our acceptance of your order, nor does it constitute confirmation of our offer to sell. BUY.COM reserves the right at any time after receipt of your order to accept or decline your order for any reason."
I assume this effectively protects them from being sued for not filling out people's orders. Now they even have a clause for typographical errors!
Florida is a nice place, but it gets hit every freaking year by hurricanes. If you can't afford to have all of your shit destroyed every year, DON'T FREAKING LIVE THERE!
You obviously don't live in Florida, nor do you pay attention to the news. Out of the 20 years that I've been living in Central Florida, only one or two hurricanes have actually made landfall. Other than that, it's just been a lot of wind and rain. Maybe a tornado or two over the years. But hurricanes do NOT hit us every year.
At least we can predict where they're going to fall, and make our way out of here safely. Places like California are much worse-- when was the last time you had a week's advance notice of an earthquake? What about Tornado Alley?
They could cut off your access. You'd eventually be traced back to your provider, who would be deluged with spam reports and hate mail. They don't want to have to deal with that, so they kick you off of their service.
Really, it's not worth the trouble of spamming. Who really reads them, anyways? I sure don't.
I don't see why not. News messages are propagated by an ISP's news servers, and end up on other news servers. The spammer is still misusing the ISP's hardware, albeit the recipient list is probably smaller. The Usenet "community" is pretty good about finding spam messages in the higher groups-- cancel bots handle a good portion, and rogue cancellers catch some others. Most of the times I find that a spam message has already been canceled by the time I get to click on it. This only works if your news server supports cancels, though. A side note: If you do find spam and don't want to decode all the headers yourself, take the message (headers included) and paste it into SpamCop. They generate the emails to the appropriate abuse addresses, and even send them out to you if you register (it's free; I use a decoy hotmail account to do my spam reporting). Only you can help prevent spam.
It's stated quite clearly in the User Agreement that Origin is not liable for any loss of data on their systems. Any attempts to sue because of a loss of a character or items would be laughed out of court.
Remember, you're paying to play on their systems. You don't own a single byte of data-- it's all theirs . . . Which brings up an interesting thought: the individuals on eBay, although in reality are selling their UO characters and property, are actually selling their time invested in the game itself, since they never owned any of the products they produced within the game. Or perhaps Origin is just ignoring the fact that people are actually selling their property? Hmm...
... is because it's more than a game to a lot of people. You're interacting with others in a virtual community. It's not just some load-em-up-and-kill-everything game like Halflife-- people create goals and set out to achieve them.
With over 100,000 subscribers, Ultima Online is HUGE. You can do a plethora of things in the game: cook food, socialize with others, create armor, kill monsters, kill players, and even hold a wedding. It's progressed to the point where people no longer look at it as a toy, but an extension to their virutal persona.
The land has grown to the point of overcrowding. It's virtually impossible to find a place to put even the smallest house-- forget about placing a castle! People who buy these structures (and characters, and gold, and other things) via eBay are doing so because it's just so hard (impossible, even) to do so normally. There's nothing wrong with buying these things-- it's a hobby to the players, and if you've ever gotten really involved with a hobby (e.g. model railroads, Magic the Gathering, remote controlled cars, beanie babies), you'll understand how expensive it can be, even though it may seem absolutely worthless to anyone else. Since these items are valued so high in the game, it's only natural to extend their worth into the real world. These purchases satisfy the need to feel more powerful and wealthy than your average newbie.
To anyone that claims "it's just a game. get a life.": Who are you to judge these players? What is so wrong with interacting with others in the virtual world of Ultima Online? Get off your high horses and realize that not everyone is the same as you-- many, many people take pleasure from interacting and adventuring with others in an online community. Although they may spend large amounts of time within the UO universe, that doesn't mean they've totally neglected the Real World. The blanket statement "it's just a game" doesn't apply here-- it's more than just a game, it's a virtual community.
You work at Circuit City, don't you?
on
Anti-DIVX article
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· Score: 1
I wander for less than a few minutes. Not to mention that I like to wander at 11 PM somtimes.
Ever see a Circuit City open at 11 PM?
Face it-- _nobody_ likes DIVX, except for the few of you who feel the need to play the devil's advocate. You probably don't even like DIVX yourself, and argue just for the sake of arguing. =P
I have absolutely NO interest in Daikatana anymore. None whatsoever.
Their petty bickering in the offices will delay this thing until something better comes out, which will force them to revise their code to compete, delaying it even more.
The trend these days also seems to be that the more hyped a thing is, the uglier it will turn out to be.
But who knows how this will turn out? I lost interest awhile ago.:P
You've obviously never been to a trade show.
Florida is a nice place, but it gets hit every freaking year by hurricanes. If you can't afford to have all of your shit destroyed every year, DON'T FREAKING LIVE THERE!
You obviously don't live in Florida, nor do you pay attention to the news. Out of the 20 years that I've been living in Central Florida, only one or two hurricanes have actually made landfall. Other than that, it's just been a lot of wind and rain. Maybe a tornado or two over the years. But hurricanes do NOT hit us every year.
At least we can predict where they're going to fall, and make our way out of here safely. Places like California are much worse-- when was the last time you had a week's advance notice of an earthquake? What about Tornado Alley?
They could cut off your access. You'd eventually be traced back to your provider, who would be deluged with spam reports and hate mail. They don't want to have to deal with that, so they kick you off of their service.
Really, it's not worth the trouble of spamming. Who really reads them, anyways? I sure don't.
I don't see why not. News messages are propagated by an ISP's news servers, and end up on other news servers. The spammer is still misusing the ISP's hardware, albeit the recipient list is probably smaller. The Usenet "community" is pretty good about finding spam messages in the higher groups-- cancel bots handle a good portion, and rogue cancellers catch some others. Most of the times I find that a spam message has already been canceled by the time I get to click on it. This only works if your news server supports cancels, though. A side note: If you do find spam and don't want to decode all the headers yourself, take the message (headers included) and paste it into SpamCop. They generate the emails to the appropriate abuse addresses, and even send them out to you if you register (it's free; I use a decoy hotmail account to do my spam reporting). Only you can help prevent spam.
Remember, you're paying to play on their systems. You don't own a single byte of data-- it's all theirs . . . Which brings up an interesting thought: the individuals on eBay, although in reality are selling their UO characters and property, are actually selling their time invested in the game itself, since they never owned any of the products they produced within the game. Or perhaps Origin is just ignoring the fact that people are actually selling their property? Hmm...
... is because it's more than a game to a lot of people. You're interacting with others in a virtual community. It's not just some load-em-up-and-kill-everything game like Halflife-- people create goals and set out to achieve them.
With over 100,000 subscribers, Ultima Online is HUGE. You can do a plethora of things in the game: cook food, socialize with others, create armor, kill monsters, kill players, and even hold a wedding. It's progressed to the point where people no longer look at it as a toy, but an extension to their virutal persona.
The land has grown to the point of overcrowding. It's virtually impossible to find a place to put even the smallest house-- forget about placing a castle! People who buy these structures (and characters, and gold, and other things) via eBay are doing so because it's just so hard (impossible, even) to do so normally. There's nothing wrong with buying these things-- it's a hobby to the players, and if you've ever gotten really involved with a hobby (e.g. model railroads, Magic the Gathering, remote controlled cars, beanie babies), you'll understand how expensive it can be, even though it may seem absolutely worthless to anyone else. Since these items are valued so high in the game, it's only natural to extend their worth into the real world. These purchases satisfy the need to feel more powerful and wealthy than your average newbie.
To anyone that claims "it's just a game. get a life.": Who are you to judge these players? What is so wrong with interacting with others in the virtual world of Ultima Online? Get off your high horses and realize that not everyone is the same as you-- many, many people take pleasure from interacting and adventuring with others in an online community. Although they may spend large amounts of time within the UO universe, that doesn't mean they've totally neglected the Real World. The blanket statement "it's just a game" doesn't apply here-- it's more than just a game, it's a virtual community.
I wander for less than a few minutes. Not to mention that I like to wander at 11 PM somtimes.
Ever see a Circuit City open at 11 PM?
Face it-- _nobody_ likes DIVX, except for the few of you who feel the need to play the devil's advocate. You probably don't even like DIVX yourself, and argue just for the sake of arguing. =P
I spotted that "vender" should be "vendor".
According to my copy of Webster's Collegiate Dictionary, "vender" is an alternative spelling to "vendor".
Though I agree it looks very out of place-- that happens with most words when you substitude e --> o.
I have absolutely NO interest in Daikatana anymore. None whatsoever.
Their petty bickering in the offices will delay this thing until something better comes out, which will force them to revise their code to compete, delaying it even more.
The trend these days also seems to be that the more hyped a thing is, the uglier it will turn out to be.
But who knows how this will turn out? I lost interest awhile ago. :P