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User: dinivin

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Comments · 683

  1. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1


    Have you actually looked at the dictionary definition of "emulate," even as it relates to computer science? Obviously not.

    Dinivin

  2. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1


    Language and meaning is always changing. Apprently the everyday usage of the word (as it relates to computer science) has already changed beyond what you apparently think it means.

    Dinivin

  3. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1


    So? Where does it say that emulation == a decrease in speed?

    Dinivin

  4. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1

    The way you use the word, it quickly loses its meaning. (Linux is an emulator, XFree86 is an emulator, Samba is an emulator, telnet is an emulator, etc.)

    If they meet the definition, then why not call them that?

    Dinivin

  5. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1


    You're the one denying that the Wine emulates the Windows API.

    Dinivin

  6. Re:Native COULD be faster... on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1


    Drop me an e-mail: dinivin@hotmail.com

    I've diagnosed a lot of problems for other people.

    Dinivin

  7. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1

    But the basic truth is that WINE is an emulator, and no amount of denial (on the part of anyone, including it's developers) is going to change that fact :-) It imitates certain functionality of Windows (namely, it's API) and thus qualifies as an emulator.

    Dinivin

  8. Re:Native COULD be faster... on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1

    But if you don't have 3D drivers installed properly it's going to affect both native and emulated games, so your efforts, though understandably frustrating, don't apply to this argument really.

    Having said that, have you got 3D up and running on your system?

    Dinivin

  9. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1

    Wine really *doesn't* emulate Windows at all. It emulates the API,

    And:

    These won't work properly, because Wine Is Not an Emulator.

    Which is it? First you say it is an emulator, then you say it isn't.

    WINE imitates the funcationality of the Windows API. According to the definition give, that makes it an emulator.

    Dinivin

  10. Re:let the market decide on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 1

    Look up "emulate" in the dictionary and then try to tell me with a straight face that Wine doesn't qualify.

    (of, if you'd rather: http://slashdot.org/comments.pl?sid=01/05/08/17924 9&cid=93)

    I can call myself not-gay, but that doesn't mean I'm not gay.

    Dinivin

  11. Re:Native is MUCH Faster on Ports vs. WineX, What's Best For Linux Gamers? · · Score: 3
    Wine Is Not an Emulator! It doesn't emulate Windows at all, it just reimplements the Windows libraries and runs it *natively*

    emulate
    1.To strive to equal or excel, especially through imitation: an older pupil whose accomplishments and style I emulated.
    2.To compete with successfully; approach or attain equality with. See Synonyms at rival.
    3.Computer Science. To imitate the function of (another system), as by modifications to hardware or software that allow the imitating system to accept the same data, execute the same programs, and achieve the same results as the imitated system.



    Sure sounds like an emulator to me.

    Dinivin

  12. Re:Lighten the hell up Jon on Review: The Mummy Returns · · Score: 1

    Does anyone else agree with me, excepting Jon?

    Apparently Not.

    Dinivin

  13. Re:Dr. Strangelove Reference on Review: The Mummy Returns · · Score: 1

    It sounds like this movie has more in common with Starship Troopers though

    It has nothing in common with Starship Troopers. This is actually a good movie.

    Dinivin

  14. Re:This Just In: on Review: The Mummy Returns · · Score: 1

    These movies were all bad,

    Well, aside from Starship Troopers, you're wrong. But that's OK.

    Dinivin

  15. By the way... on Linus Responds To Mundie · · Score: 1

    The original poster never said RMS was a total loon, just that he sounds like one.

    Dinivin

  16. Re:I thought it would be Stallman to respond first on Linus Responds To Mundie · · Score: 1


    Why is it out of line? It's true. In fact, it's true about both RMS and ESR (though for different reasons). RMS is way too militant in his beliefs, and though he has every right to be, that's not the kind of person most people want to speak on their behalf (IMHO).

    Dinivin

  17. Re:sorry to say this on Coder on the Cross · · Score: 1


    This doesn't change the fact that the manager told him to "drop everything". If the manager didn't want him to drop everything, he should have told him to.

    Dinivin

  18. Re:Booting on XFS 1.0 is Released · · Score: 1


    You know wrong... Reiser most certainly supports root file systems. Even /boot filesystems.

    Dinivin

  19. Re:And this is unusual how? on MS Wants To Know Whose PC Is Windows-Free · · Score: 1

    See, fishsticks ain't software.

    Which is precisely why your analogy falls flat. You are comparing Apples to Oranges.

    Dinivin

  20. Re:Neverwinter Nights will prove it. on Direct3D on Linux? · · Score: 1


    Then I'm a bigger expert since my first installation was 8 years ago at the age of 13. And I say the linux crowd aren't role-players in general, dumbass.

    Dinivin

  21. Bullshit on Direct3D on Linux? · · Score: 5

    Tim Sweeney of Epic Megagames (Unreal, UT), has said as much..."OpenGL...blahblahblah...is obsolete"

    What an incredible misquote. Tim turned around and hired Daniel Vogel, the guy who wrote an amazin OpenGL renderer for UT under Linux. Epic has not abandoned OpenGL specifically because of it's cross platform availability.

    Besides, if you've ever run UT using this OpenGL renderer, and compare it to the D3D one, you'll never want to play the game in D3D again.

    Dinivin

  22. Re:Proofreader, proofread thyself. on xMach Announces Core Team · · Score: 1

    You're entire rant was about proofreading... Something you still haven't mastered, apparently.

    Dinivin

  23. Re:Mike defined total file size himself on How I Completed The $5000 Compression Challenge · · Score: 1


    But reducing memory footprint obviously wasn't the whole point of the challenge. The point of the challenge was to make a fool of whoever accepted it. In the end, it's Mike who looks like the fool.

    Dinivin

  24. Re:A Hypothetical Question on How I Completed The $5000 Compression Challenge · · Score: 1


    And you know this how?

    Dinivin

  25. Re:Mike defined total file size himself on How I Completed The $5000 Compression Challenge · · Score: 1

    and so including their size is consistent with the agreed upon rules, IMO.

    Why? Mike didn't say that the total files had to take up less room on disk, just that their total file size had to be less. Total the file sizes and what do you find? It's less than the file size of the original file. Patric fulfilled the requirement. Period.

    Dinivin