A prize of unlimited bragging rights. Finally, something _worthy_!
Of course, first prize also includes:
Peer recognition: Finally, the contest judges agree to state at least once during the presentation of the awards that the winning team's programming language is "the programming tool of choice for discriminating hackers."
Which I daresay will cause a fight to break out, much like this brawl.
It wasn't that long ago that AT&T, who had near total control of the phone lines, was forced to allow access to competitors. Methinks that if AOL/Time Warner doesn't watch their step, they might be in a similar situation a few years down the road.
Not while Dubya's in the White House, but, still...
Wonder where CGI scripting fits in there. My, that page is slow to play with.
Hrm. Never even heard of Ocaml. Have to look that one up. If you give Lines of Code a '1' multiplier in addition to CPU Speed, it comes out on top in both native and non-native implementations. Java also ranks suprisingly high. Eiffel ranks pretty low. Oh well. Can't have everything.
Too many implementations of Scheme, though. How many do you need? =P
Why do I feel this is licenses is as bad as Microsoft's licenses? I don't, I think it's worse. With any commercial license, you do not ever expect to see or have rights over the source code to the software. In the case of Pine, users are lulled into thinking they have rights to do what they want with the software, but really they don't. And if UW makes the license more proprietary or simply stops updating it, there's nothing they can do about it.
So it's Pine's / Pico's fault that people don't understand / misuse the license? Please. I'd take this license over Microsoft's anyday, and to try to say that it's _worse_ because of _misconceptions_ destroys much of the credibility and reasonableness in the article.
Another duplicate post? I mean this was only posted last...oh, wait. It's not.
Well, damn. Now I've got nothing to whine about, and I might actually have to read the article and post something meaningful.
I wouldn't expect to see anyone replace this service anytime soon. The big boys don't want the competition, and I doubt any of them are smart enough to capitalize on the existing network, rather than try to build one from the ground up.
While I understand that, it still sounds like a problem with the ISP, not with ORBS. If Earthlink (to use an example) is going to spam block open relays, they'll use ORBS, or ORBZ, or ORDB, or what have you, and if there's no such list being maintained, they may just start their own internally.
What I'm much more worried about is the fact that ORBS got shut down over a legal injunction, but the Wired story unfortunately doesn't go into that.
For Gilmore, spam blocking should occur at the recipient level, not at the level of self-appointed upstream censors.
Now, I could be wrong here, but wasn't ORBS something that you used if you wanted to, and didn't use if you didn't want to? Doesn't that mean it qualified as 'at the recipient level'? I mean, it's not like ORBS forces you to block traffic from these sites, but it's a good resource to use if you _want_ to.
This is cool - almost as cool as FTP search engines. I'm really surprised it's taken this long for another search engine to replicate scour, given the drive to differentiate yourself from all the other search engines out there.
I hope that this IPO doesn't affect Google's on-site masseuses. That'd be a shame.
Personally, I would still hold off on an IPO for a few months. While they could (potentially) start a trend if they did it now, they wouldn't get much at this stage in the game.
Marathon was released during the Christmas season of '94 (according to here).
This places it about a year and a half ahead of Quake (since this story is about Quake's five year anniversary, of course, that places the release of Quake in June of '96). Marathon 2 was released a few months earlier than Quake, if memory serves correctly.
Doom wasn't a true 3d game. It simulated 3d, sure, but it wasn't. The Z axis in Doom was non-existant, but appeared that way due to some clever hacks.
For instance, in Doom, it's impossible for one object to be on top of another object. For that matter, it's impossible for anything to be off the floor. Even those things that look like they're flying (the Cacodaemons, the Lost Souls, etc) aren't; their sprites are just offset. Try to walk underneath one -- you can't. You'll run into an invisible wall.
This doesn't even get into the architectural issue: because Doom didn't have a true Z axis, it obviously couldn't have spaces on top of other spaces...no bridges you can walk under and over, for instance. No spiral staircases.
Then you've got to be talking about Marathon. Sure, it was only for the Macintosh for the longest time, but not only did it manage to include some amazing 3d engine work (for the time), it had a plot.
Shocking, I know. But that's why li'l ol' Marathon still beats out Quake [II[I]] in my book. Now that it's open sourced, it even has OpenGL support. All it's missing now is some good ol' TCP/IP networking...
Re:Why bother 70% of it is porn, the rest is adver
on
Net Cemetery
·
· Score: 1
Slashdotters should not make the mistake of equating the Internet with respected conventional media (print, radio, tv etc) where you can pretty much trust what they are saying without having to question whether there is a hidden agenda.
Hahaha...oh, that's a good one.
(wipes tear from eye)
Ow, my sides. Pretty much trust conventional media...heehee...I got to remember that one...
Well, this is fine and good for the companies whose relatives decided to give them a decent burial...but what about companies that were so in debt they were cremated by their creditors?
They say they update it _completely_ every 28 days. From previous work on other, less-cool search engines, I took this to mean that their spiders crawl the entire web every 28 days, refreshing the cached pages.
Well, I don't _know_, but why would you need a binary tree? I can only assume from reading the article, but I think they do do something along the lines of doing LIKE statements on a recently fetched page. The key difference, though, is that they do the LIKE statement (or whaddeva), and then cache the results. So when you do a search for "linux", it already knows which of its pages contains the word linux; instead of having to do a wasteful LIKE again, it can simply do 'SELECT * FROM MatchPages WHERE MatchTerm = 'linux'. If you have two or more search terms, it finds the intersection of the results, etc.
Then why bother with a PS?
PS To PC USB Adapter
PS Emulator or countless other places
TV Out Adapter
For the longest time at home, my prompt was:
It is very dark. If you continue, you are likely to be eaten by a grue.
>
That's wonderful. Does this mean that Microsoft has finally decided what .Net actually is?
Or did Ximian decide for them?
For the winning program to have been written in Brainfuck.
A prize of unlimited bragging rights. Finally, something _worthy_!
Of course, first prize also includes:
Peer recognition: Finally, the contest judges agree to state at least once during the presentation of the awards that the winning team's programming language is "the programming tool of choice for discriminating hackers."
Which I daresay will cause a fight to break out, much like this brawl.
It wasn't that long ago that AT&T, who had near total control of the phone lines, was forced to allow access to competitors. Methinks that if AOL/Time Warner doesn't watch their step, they might be in a similar situation a few years down the road.
Not while Dubya's in the White House, but, still...
Wonder where CGI scripting fits in there. My, that page is slow to play with.
Hrm. Never even heard of Ocaml. Have to look that one up. If you give Lines of Code a '1' multiplier in addition to CPU Speed, it comes out on top in both native and non-native implementations. Java also ranks suprisingly high. Eiffel ranks pretty low. Oh well. Can't have everything.
Too many implementations of Scheme, though. How many do you need? =P
Why do I feel this is licenses is as bad as Microsoft's licenses? I don't, I think it's worse. With any commercial license, you do not ever expect to see or have rights over the source code to the software. In the case of Pine, users are lulled into thinking they have rights to do what they want with the software, but really they don't. And if UW makes the license more proprietary or simply stops updating it, there's nothing they can do about it.
So it's Pine's / Pico's fault that people don't understand / misuse the license? Please. I'd take this license over Microsoft's anyday, and to try to say that it's _worse_ because of _misconceptions_ destroys much of the credibility and reasonableness in the article.
Another duplicate post? I mean this was only posted last...oh, wait. It's not.
Well, damn. Now I've got nothing to whine about, and I might actually have to read the article and post something meaningful.
I wouldn't expect to see anyone replace this service anytime soon. The big boys don't want the competition, and I doubt any of them are smart enough to capitalize on the existing network, rather than try to build one from the ground up.
void* OldStory = GetOldStory();
}Post(OldStory);
While I understand that, it still sounds like a problem with the ISP, not with ORBS. If Earthlink (to use an example) is going to spam block open relays, they'll use ORBS, or ORBZ, or ORDB, or what have you, and if there's no such list being maintained, they may just start their own internally.
What I'm much more worried about is the fact that ORBS got shut down over a legal injunction, but the Wired story unfortunately doesn't go into that.
For Gilmore, spam blocking should occur at the recipient level, not at the level of self-appointed upstream censors.
Now, I could be wrong here, but wasn't ORBS something that you used if you wanted to, and didn't use if you didn't want to? Doesn't that mean it qualified as 'at the recipient level'? I mean, it's not like ORBS forces you to block traffic from these sites, but it's a good resource to use if you _want_ to.
The most popular password was, according to studies, 'mozart'.
Of course, anyone who has 'swordfish' as their password deserves to have their account cracked.
They get archived by DejaNews.
And then _it_ dies.
What a great name, because when I think Linux apps, I think of fortresses used frivolously by a noble ruling class to imprison those who annoyed them.
Of course, you can play Rush's Bastille Day while configuring it, so it's not all bad.
PORN!
No, wait. Too obvious.
This is cool - almost as cool as FTP search engines. I'm really surprised it's taken this long for another search engine to replicate scour, given the drive to differentiate yourself from all the other search engines out there.
I hope that this IPO doesn't affect Google's on-site masseuses. That'd be a shame.
Personally, I would still hold off on an IPO for a few months. While they could (potentially) start a trend if they did it now, they wouldn't get much at this stage in the game.
Marathon was released during the Christmas season of '94 (according to here).
This places it about a year and a half ahead of Quake (since this story is about Quake's five year anniversary, of course, that places the release of Quake in June of '96). Marathon 2 was released a few months earlier than Quake, if memory serves correctly.
Doom wasn't a true 3d game. It simulated 3d, sure, but it wasn't. The Z axis in Doom was non-existant, but appeared that way due to some clever hacks.
For instance, in Doom, it's impossible for one object to be on top of another object. For that matter, it's impossible for anything to be off the floor. Even those things that look like they're flying (the Cacodaemons, the Lost Souls, etc) aren't; their sprites are just offset. Try to walk underneath one -- you can't. You'll run into an invisible wall.
This doesn't even get into the architectural issue: because Doom didn't have a true Z axis, it obviously couldn't have spaces on top of other spaces...no bridges you can walk under and over, for instance. No spiral staircases.
Then you've got to be talking about Marathon. Sure, it was only for the Macintosh for the longest time, but not only did it manage to include some amazing 3d engine work (for the time), it had a plot.
Shocking, I know. But that's why li'l ol' Marathon still beats out Quake [II[I]] in my book. Now that it's open sourced, it even has OpenGL support. All it's missing now is some good ol' TCP/IP networking...
Slashdotters should not make the mistake of equating the Internet with respected conventional media (print, radio, tv etc) where you can pretty much trust what they are saying without having to question whether there is a hidden agenda.
Hahaha...oh, that's a good one.
(wipes tear from eye)
Ow, my sides. Pretty much trust conventional media...heehee...I got to remember that one...
Well, this is fine and good for the companies whose relatives decided to give them a decent burial...but what about companies that were so in debt they were cremated by their creditors?
Early field tests with the Holy Grail Action figures show that they don't stand up well under "real world" conditions.
The first test, for example, had a cow lobbed onto the figures. Needless to say, there were no survivors.
They say they update it _completely_ every 28 days. From previous work on other, less-cool search engines, I took this to mean that their spiders crawl the entire web every 28 days, refreshing the cached pages.
Well, I don't _know_, but why would you need a binary tree? I can only assume from reading the article, but I think they do do something along the lines of doing LIKE statements on a recently fetched page. The key difference, though, is that they do the LIKE statement (or whaddeva), and then cache the results. So when you do a search for "linux", it already knows which of its pages contains the word linux; instead of having to do a wasteful LIKE again, it can simply do 'SELECT * FROM MatchPages WHERE MatchTerm = 'linux'. If you have two or more search terms, it finds the intersection of the results, etc.
But that's me.