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User: seangw

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Comments · 106

  1. Re:It's not all that bad on Freaky Flash 6 Fishy Features · · Score: 1

    When an advertiser keeps information about you on your computer, what harm does that do?

    I would prefer having advertisements geared towards me, I don't want to have an advertisement for lipstick, I won't buy it. However if my history shows I like to click on ads about server hardware, show me more of it.

    I still don't understand why people dislike cookies so much.

    When was the last time you were forced to do something you didn't want because of a cookie?

    Now, spyware, there's another story . . . (the ones that pop up those irritating browser windows)

  2. It's not all that bad on Freaky Flash 6 Fishy Features · · Score: 3, Insightful

    If by default your options are turned off, then is there really any large amount of harm?

    Storing information on your computer is an old practice (cookies), and contrary to popular belief, isn't all that bad.

    How many of you stay logged in on slashdot when come back to the site? That wouldn't be possible without "maintaining state" between visits.

    Personally I commend Macromedia for giving developers access to such important features (stored variables) and trying to get others into the mainstream (integrating video and mic).

    If you think this is an underhanded deed, then why don't you check your cookie files, you'll see quite a few, 90% are there solely to help you (10% could be tracking information, which in the end, just gives the user more relevant information).

  3. We gotta do this again? on Cyclic Universe a Possibility · · Score: 1

    If the universe oscillates with a period of however many billion years, does this mean we get to relive life again exactly as we are now?

    Well, if I'm ever posting this comment again, we'll all know that even subatomic particles follow through with predictable motion, and chaos is just an explanation of what we can't explain.

  4. Miscommunication on It's Not About Lines of Code · · Score: 2, Interesting

    Why would someone want to know "How many lines of code per day do you write?", or "How many good lines of code do you write?". The problem here isn't in the programmer being unable to be clocked, but not hiring proper management. If I am programming something, I don't want to report to someone who doesn't know what I'm doing, I want to be able to explain to him reasons for things, and him be able to understand it.

    The issue arrises when an individual has to report to someone who just wants a number, and doesn't trust an individual. If upper management were to hire a manager that has proven performance, he should be trusted to say that "Coding is going along well, we have completed [fill_in_blank], and are well on our way to [fill_in_blank].".

    Programmers can then show what they have done, and prove why it was done the way it was, and the closest management can understand. That management should also be educated or trained in communication between code, and his management (aka, his job).

    We shouldn't have to say how many "pixels we painted", or "lines of code", or "notes played today".

  5. Re:I've just graduated. on No Shortage Of Programmers? · · Score: 1
    I agree with one of the previous posts, people with degrees aren't "skilled" necessarily. Last summer I had conducted interviews for a few programming positions and had interviewed a couple of individuals with a Phd, some with masters, some with bachelors, and even some with no certification whatsoever in the computer field. In total, I believe the most adept at the job were the ones without the fancy degree.

    In college (I'm still a senior in college) I see students who do very well at the CS courses, however when put into a real environment, freeze. Working in anything IS/IT requires more than is taught in school, and frequently people enter the field assuming just becuase they receive a degree, then they are fully qualified.

    That's my rant...

  6. Remeber this from before? on Kick Your Input Device · · Score: 1

    Sega genesis had the "Activator" device which allowed you to translate punches/kicks/movements into game movements. That didn't kick off too great either (although was pretty fun to play certain games).