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User: pa-guy

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Comments · 105

  1. Re:Ha. Canada. on National Broadband Access · · Score: 1
    Ya ya, too bad that private companies want to roll out their own stuff but the goverment is shafting them over the prices.

    Wrong

    I was told by many people from the old cable regieme that I would never see broadband in my area simply because it was not profitable. Now we have it in most of the county (in a time-span of about 6 weeks.).

  2. Re:Ha. Canada. on National Broadband Access · · Score: 1
    Just $1.85 billion to $4.5 billion Canadian? That's barely enough to let me go to Tim Horton's in the morning. And if I want to sample some fine Canadian beer, forget about it. That's over $7 billion for a single bottle.

    What they are saying is that the Cost may be as high as C$4.5b. The story here is that they are unsure what the breakdown (cost) to the municipal level will work out to. I live in a smaller community north of Edmonton, AB. Until I get a better option than airlink ($100.00/installation fee, $60.00/month, 1/mbit/s) I will stick with dialup.

    Now, having said that the (notso) recent takover of videon cable by shaw cable will make a diff. I'm not sure if any of the recent expansion into my area has anything to do with the goverment's decision or not.

    But I have to think that perhaps giving us broadband in the country has something to do with establishing a consumer base. People are lazy. If they have something that (somewhat) works they won't switch.

  3. Re:I blame the Japanese script kiddies for this on Japanese I-Mode Phones Under Attack · · Score: 1

    Yup. The Japanese government just approved a new textbook for use in high schools that basically rewrites history so that Japan was not an aggressor during the second world war.

  4. Re:doesn't really translate ... on Insanely Audiophile · · Score: 1

    Incorrect. Eating is frequently a very social activity, thereby promoting normal world interaction.

  5. Re:You forget cost/profit analysis on Voice Over IP for Linux Games? · · Score: 1

    At least a dedicated porting company like Loki doesn't have to worry about graphic artists, level designers, story writers, or game design as a whole. Niether would a parallel dev team.