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User: Steve+The+Avenger

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  1. Penguins on the Nintendo Game Box on In-depth X-Box Hardware Review · · Score: 0, Offtopic

    Why is this important?

    I just discovered that there is a full Linux chipset architecture operating at half speed in the Nintendo Game Machine.

    Linux is a stable, free, open-source software solution for the enterprise and amateur users alike.

    Linux on Nintendo Game Rectangle? What next? Windows on your toaster oven? Hahahahahahaha!

    -Yeshla Mvlivoaraik
    Senior Chipset Architect, Intel Corp.

  2. Free software? on Congress Plans DMCA Sequel: The SSSCA · · Score: 1

    If passed, how will this bill affect free software? Does the government plan on prosecuting people who write programs and have the audacity to give them away for free? (since this would be "Interactive technology") or am I confused?

  3. Hey it's back (maybe) on Cartoon Network Dropping Gundam and Bebop? · · Score: 1

    Check out the listings here:

    http://alt.cartoonnetwork.com/Schedule/0,3671,CT N| 2||Central,00.html?time_zones=Central&date_pick=2

    It looks like they might be showing it again. Maybe all the whining paid off! :)

  4. Re:Artificial Gravity? on Expert: Mars Astronauts Would Lose Teeth · · Score: 1

    There might be a couple problems with rotating the craft on its axis for gravity. Think about those carnival rides that stick you to the walls by spinning. Presumably, if a spacecraft used this technique you would be standing where (in the ride) you are lying on your back. Since the "force" pushing you towards the floor is much less, close to the center, your head would be gravity-less while your feet would be super heavy. (The problem would be small in a very large craft, but in a tiny spaceship it might become very hard to move around anywhere.)

    Another problem is that it is harder to rotate something that is spinning. (That's why it's easy to balance on a moving bike, but not on a still one). Changing the ship's direction would take a lot more fuel if it was always spinning on its axis.