Slashdot Mirror


User: ChaosDiscord

ChaosDiscord's activity in the archive.

Stories
0
Comments
1,434
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1,434

  1. WotC's buyout of TSR. on Series on Wizard Of the Coast · · Score: 5

    I wouldn't have described purchasing TSR as "cherry picking." TSR was clearly on its way out and without Wizards of the Coast (WotC) would have gone under. WotC had previously failed to turn a profit on role-playing games, and TSR's sad state was more evidence that role-playing games were a bad idea. It took alot of faith to buy TSR.

    I was working for Evermore Entertainment in 1997. Evermore was developing for TSR the concisely named Advanced Dungeons & Dragons Core Rules CD-ROM 2.0. I met a number of TSR and WotC employees over the course of my employment. I got to hear, first and second hand, about the problems inside the company. I visited TSR's headquarters in Lake Geneva during the WotC purchase. I even met, as part of a larger group, with Peter Adkison.

    I can vouch that Peter was still a huge gaming geek in 1997. It was clear that he wanted TSR because he loved it too much to let it die. Whenever Evermore met with him, he reinforced that he wanted our software to support as many quirk home-brew rules as possible, after all, it needed to work with his game. I got to hear about his plans for the Game Centers, a gamer's home away from home. It would have computers built into the tables to store and refernce notes; projector screens to show maps and monster pictures. While he hoped to make a profit, it was clear that he just wanted to share great things with all of the gamers of the world. (I also discovered that he is the most aggressive driver I have ever riden with, and that he likes lots of ketchup on his burgers.) He would be completely welcome at my gaming table, and I suspect most gamers would be happy to game with him.

    Just before the purchase, TSR looked doomed. The previous owners had run the company into the ground. I later learned that the previous owners had detested gamers and the entire hobby. They had simply bought in for the money. They viewed gamers as cattle to be milked and treated as poorly as possible. Garbage like Spellfire (A tarted up version of the card game War with badly recycled art) was released with the belief if you make it, gamers will buy it. Games were kept bland and safe. Older gamers felt abandoned by the company and stopped purchasing products. No real effort to draw new blood was made, so new gamers ended up playing hipper, newer, edgier games like Vampire: the Masquerade. There was no new blood. Sales were dropping every quarter. Debts were piling up, thier printer refused further work until existing debt was paid. After the buyout, employees openly cursed the previous owners.

    TSR's continued existance was an embarrassment. I would never had guessed that it could be saved, that its bad name could be salvaged. It was brave of WotC to purchase it under these conditions. Beyond the initial buyout of the company, WotC had to pay off TSR's creditors. Significant time, effort, and money were spent revitalizing the TSR product lines. The rescue of Dungeons & Dragons was amazing. D&D went from a has been contender that gamers looked down their noses at to relatively new and hip. Suddenly friends who haven't played D&D in years were back and enjoying the heck out of it. It was alot of effort to recover the D&D name, and I believe Peter Adkison's love of the game was responsible.

  2. Re:What's with IE, Netscape and others? on Update to the Mozilla Roadmap · · Score: 2

    Given that Netscape 6.0 and beyond are tweaked and rebranded versions of Mozilla, by covering Mozilla development, Slashdot is covering the cutting edge of Netscape. Myself, I'm disappointed with Netscape 6.0, but based on the current Mozilla builds, I expect Netscape 6.1 to rock.

    Netscape was the first "mainstream" browser older Slashdotter will have used. Mozilla/Netscape is cross-platform, highly standards compliant, and free software to boot. The release of the Netscape 4.x code was a highlight in the early popularization of the Open Source movement. Taken together, it's not suprising Mozilla makes the Slashdot front page as often as it does.

  3. Re:So um... on Microsoft: The Biggest Web Bugger · · Score: 3

    Perhaps because they have an effective wall between the editorial staff and the advertising staff, thus ensuring that editorial policy (as much as Slashdot has such a thing) is not tainted by advertisers?

  4. Re:Info v Privacy on Microsoft: The Biggest Web Bugger · · Score: 2
    If someone responsible can find out who is visiting a site that posts illegal information, then they can get better data on how to fight that particular crime.

    From there it's not too long until someone realizes that someone "responsible" can find out who is visiting a site that posts unpopular informaiton so they can get better data on how to fight that thought crime. It's just a another step until unpopular becomes "unamerican," and suddenly your curious browsing of, say, the World Socialism pages lead to you answering the question, "Are you now, or have you ever been a communist?" You need real privacy to listen to free speech. Without privacy, free speech is worthless.

  5. You are _not_ anonymous on Microsoft: The Biggest Web Bugger · · Score: 3

    Advertisers are very interested in connecting those anonymous statistics to real people. DoubleClick actually did so, but stopped after a public backlash. But they will try again, it's just a matter of time. In the meantime, whenever you enter contact information for a web site, that site may decide to sell that information to someone like DoubleClick. Advertisers really want this information, and they'll keep trying until they get it.

  6. Re:Your tax-cut comment illustrates your idiocy on NASA Shuts Down X-33, X-34 Programs · · Score: 2

    "The top 1% in this country pay 23% of the federal tax bill." Which is neat trick considering that the top 1% of the country control 38% of the wealth. (Other sources cite similar or larger numbers, it's admittedly a hard number to measure.) So, when are the rich going to pay their fair share?

  7. Re:Why bother? on The Plusses And Perils of Overclocking · · Score: 3
    That's what I don't get. I always chuckle when I see a Geo Metro driving down the road that has been souped up with those stupid wider wheels, detailing, hydralics, custom interior, etc. For the money they spent to do that, they could have actually bought a car instead of fixing up a go-cart.

    However, they know know their car, inside and out. They can tell you exactly what each bit is for, how it worked when they got the car, how it works now, and why it's better. They know the limitations of their car intimately. They've gained real world experience in hacking on cars and enjoyed themselves to boot. What's so silly about that? It's the process that's important, not the results. What is cool is that it was done. The same holds true for computer overclockers.

  8. Re:Microsoft are good for consumers and society on Second Thoughts: Microsoft on Trial · · Score: 2
    1. Before MS came along, computers were unaffordable. Now we all reap the benefits of a computer in every home.

    It was very generous of Microsoft to keep prices down on all of those computers they sell. Oh, wait, Microsoft doesn't sell computers. In fact, the price of computers is low enough that the price of Windows is is a big chunk of the total cost of a new (low-end) machine. If you want to thank someone for affordable computers, thank Compaq for producing the first clone of the IBM PC.

    3. Believe it or not, Microsoft actually do produce good software. Certainly Windows 3.1 wasn't very stable, but in 1992 what competition was there? Certainly not Linux. And even given that, if you ask me if I want my secretary on the current state of the art Linux, or on Windows 3.1 and Word 2, I'll bet you a dollar to a hundred that she'll be more effective on Windows 3.1

    What competition? How about OS/2, or DESQView? Many people were enjoying protected memory and pre-emptive multi-tasking before Microsoft chose to share it with us.

    What is your evidence for Microsoft benefitting the economy? That they're big and everyone uses them? Standard Oil and AT&T were both big and everyone used them. The economy in both cases improved when they were broken up.

    4. Microsoft have benefitted the US economy. It really has. Compared with the UK, for instance, the strength of the US IT industry is vast - and much of this strength is due to Microsoft.

    I trust you've tested your theory by comparing the economy with Microsoft to the economy of an alternate universe without Microsoft? We can't know for certain that Microsoft helped the economy. Maybe the economy would be stronger if there were many more companies all fighting against each other on more even terms.

    5. Nearly all opposition to MS comes from jealous competitors. Netscape have been beaten fair-and-square by MS, for instance - just compare Netscape 6 with MSIE, for instance.

    Just compare Netscape 2 with IE 2. Microsoft didn't really have such a clear lead then. To give themselves the lead, Microsoft used their monopoly to take distribution channels away from Netscape. I don't see anything "fair-and-square" about threatening to kill Office for Mac unless Apple make IE the default Mac browser.

  9. Re:Demonstrating harm is tough. Or is it? on Second Thoughts: Microsoft on Trial · · Score: 2
    Oh come on! You can't show that Microsoft "harms consumers" because some idiot wrote a worm and other idiots helped spread it by executing a script file attachment to an email. It's not like the thing just auto-spread. There was a lot of stupidity involved. You could as easily send a Perl script to any UNIX out there ask the users to save the attachment and then execute it. Same result. Granted Outlook didn't have enough warnings about executing scripts but to say tht it shows that *Microsoft* has harmed consumers is just plain stupid. I mean really, wake up!

    Microsoft deserves part of the blame for ILOVEYOU and Melissa. Their dominance has created a dangerous monoculture for the virus to propogate in. A most heterogenous network of computers would make it drastically harder for a virus or worm to propogate. Microsoft's consumer level operating systems effectively have no security, meaning that once a single user is infected, everyone on the machine is infected. This assumption of little to no security created an culture of programmers that assume that users have write access everywhere. As a result, lots of programs require Administrator access under NT. As a result, lots of users run under Administrator access under NT. So NT's security features are largely ignored.

    However, this doesn't really count as harm for anti-trust purposes, making bad decisions in software design isn't against the law, just frustrating.

  10. Re:Okay, lets analyse this on VeriSign Usurps .com · · Score: 2
    True, if someone could come up with a method for making ICANN democratically and internationally representative and elected, this would have beena good idea. But at the present stage of our global development, this has just not been possible.

    Yeah. Maybe they could hold elections. Like they did. Of course, then the current, unelected members chose to not yield their positions. Any actions by those board members are suspect.

  11. Re:Demonstrating harm is tough. Or is it? on Second Thoughts: Microsoft on Trial · · Score: 4
    Because they don't even know that other options exist, for the most part. Why? Because MS is a monopoly.
    And thats Microsofts fault?

    After all, Microsoft didn't use threats of increased prices and delayed shipments of Windows stop OEMs from making new systems start with Netscape as the default browser instead. Oh, wait, they did. Microsoft didn't use their monopoly position to demand that ISPs remove references to competing browsers from their literature and web sites and limit the percentage of users using Netscape or risk losing access to the Windows Referral Server. Oh, wait, they did too. Well, Microsoft certainly wouldn't use their monopoly position to force the exclusion of Netscape browsers from web sites on the IE Channel Bar. Oops, I guess they did that too. Well, Microsoft couldn't have threatened to kill Microsoft Office if Apple didn't make IE the preferred brower on Macs. Oh, they did that too?

    Gosh, I can't see any possible reason why customers lacking knowledge of options is Microsoft's fault. It's not like they orchestrated a campaign to deny information to consumers.

    Check the Findings of Fact. Especially the section Excluding Navigator from Important Distribution Channels.

  12. Consumers Hurt? Reread the findings of fact. on Second Thoughts: Microsoft on Trial · · Score: 4

    If you don't remember how consumers were hurt, reread the findings of fact, especially section VII, "The Effect on Consumers of Microsoft's Efforts to Protect the Applications Barrier to Entry. It's a remarkably readable document and the reasoning is easy to understand. In short, Microsoft took choices away from consumers and OEMs who wanted the choice.

  13. Re:"Karma Bores Me" on CowboyNeal Speaks · · Score: 2

    Gee, and to think I've been posting comments and submitting stories ideas all this time because I wanted to share with the community. I knew I was doing something wrong.

  14. Re:It's not patents per se, it's their use on Patent On 'Private' URLs · · Score: 1

    DeCSS isn't relevent to the discussion. The current court cases trying to restrict the distribution of DeCSS aren't based on patent or trade secret protection. DeCSS distribution is restricted under the DMCA's anti-circumvention act.

  15. Re:It's not patents per se, it's their use on Patent On 'Private' URLs · · Score: 4

    Because otherwise the knowledge would be locked away as a trade secret and nobody else would be able to benefit from it, even indirectly. And there wouldn't be any clause causing it to expire either. So yes, a patent does increase freedom. That's the whole point of them.

    Encryption techniques or compression algorithms could easily be kept secret without patents.

    The point of patents is to encourage the release of knowledge, not freedom. For 17 years, that knowledge protected by patents is not free, I am not free to do with it as I will. If I independently rediscover the technique, I'm still out of luck.

    However, if the knowledge is protected by trade secret, I'm free to rediscover the knowledge or reverse engineer it and use it as I want. If you've sold me a product that does encryption or or compression and is protected by trade secret, I'm free to disassemble the code and figure out how it works. Large companies with incentive to gain the technique can do research to rediscover it or hire a team of hackers to reverse engineer it. I may have less knowledge of this techniques, but I have the freedom to gain that knowledge, and once gained, to use it however I want.

    So, I'm still not clear on how "by definition patents increase freedom...."

    Thanks to the careful crafting of the GPL, it's next to impossible to write a Linux application that doesn't have to be GPLed.

    Ummm, no. It's quite easy to write Linux applications that aren't GPLed. You simply don't use any GPLed code. I'm paid to develop and maintain a closed source application on Linux. No problems with the GPL at all. Never had to seriously think about it. The GPL doesn't seem to have been a problem for Netscape (pre-Mozilla), Sun (StarOffice before it was released), Corel (PhotoPaint, Draw, Wordperfect), Opera, and others.

  16. What is a sweatshop? on Nike: Just Don't Do It · · Score: 4

    A sweatshop is factory that uses a dominant position (only work available in the area, or "owns" the local government, or employs illegal aliens) to enforce illegal work conditions.

    A good summary of the problem can be found in the article "Human Rights Abuses in the Apparel Industry". Search the document for Nike. Nike is responsible for using illegal tactics to withhold pay, to enforced overtime over the legal maximum, and to pay below minimum wage pay. Nike knows about and allows physical and sexual abuse. Nike is breaking the law in these countries.

    But apparently because these things happen far away, because the governments is question have problems enforcing their laws, because these workers are desperate for the work, this is acceptable. After all, it "helps keep Nike running shoes affordable for all of us." Apparently the end justifies the means. All hail Nike for abusing human rights in name of cheap sneakers.

  17. Re:Nothing wrong with permanent copyright. on Appeals Court Rejects Copyright Extension Challenge · · Score: 2

    The notion of property is fundamental to any society. Property is in itself an intellectual idea, and as such does not just have remit over physical objects, but can be just as well applied to the world of ideas.

    The division between physical copyright laws and intellectual copyright laws, is then a false dichotomy.

    Bzzzt, sorry. Thanks for playing. The difference between physical property laws and intellections property laws is quite obvious. (I'll assume you meant property above, since there isn't such thing as a "physical copyright" law.)

    Physical property laws exist to protect something that is naturally scarce. If you take the computer desk I built, I no longer have my desk. However, you're completely free to make your own computer desk, and to even make your desk exactly the same as mine. Maybe I worked hard to make it a really well designed computer desk, but you're free to take advantage of all my hard design work and make exact copies. If technology is developed that lets you easily make exact copies of my desk, I'm still out of luck. This is perfectly reasonable, since your creation of a desk hasn't taken my desk from me.

    Now let's say I create something protected by intellectual property law. I think I'll write a novel. To an extent, physical property law still applies. If you steal my manuscript (and I didn't make a backup), I no longer have it. If we're treat physical and intellectual property similarly, why can't you make copies of my novel? After all, I'd still have my original. Copyright law creates an artificial restriction that limits what you can do.

    We can own a physical object forever, I do not see why we cannot own an idea, like a disney film or character, forever too.

    Why not? Because ideas tend to propogate. The common phrase for this is "Information wants to be free." Information and ideas aren't alive, they don't really want anything, it's simply a quotable simplification of the fact that information tends toward freedom. Your seeing my desk doesn't give you a desk. However, your seeing my desk does give you the idea of my desk. Once you've seen my desk or novel, nothing I do can keep you from taking that idea away from you. Trying to restrict the spread of an idea runs against the natural tendencies of ideas (or more specifically, the natural tendencies of the humans holding those ideas). Granting "ownership" of an idea is granting ownership of ideas held in other people's heads. It's granting control over what other people can do. I, for one, don't want to live in a world where most of the stuff in my head in "owned" by someone else.

    Copyright was created in the United States dispite all of these problems "to promote the progress of science and useful arts...." It was decided it was worth fighting the inevitable "for limited times" to this end. It was not an attempt to create an eternal privledge.

    I think that those who would limit intellectual copyright laws are trying to deny our freedoms....

    I think those who would extend copyright laws are trying to deny our freedoms. Copyright law gives other people control over what I can and cannot copy.

  18. Trademarks in Open Source aren't a problem on Trademarks For Open Source Projects? · · Score: 2
    If the term 'Enlightenment' were trademarked, other Linux people wouldn't be able to use the term 'Enlightenment', although they would be able to distribute the window manager.

    Trademark exists to protect consumers from confusion. If I'm distributing a genuine copy of Enlightenment, there isn't anything confusing me about calling it Enlightenment. I can certainly use the term "Microsoft Windows" to describe the system I'm using right now, and if I sell my computer, I can say "Comes with a licensed copy of Microsoft Windows" (assuming it actually does). You can use a trademark all you want to describe the product or service the trademark applies to. If I buy a new copy of Windows and don't open it, I can print up advertisements that I'm selling a copy of Microsoft Windows. As long as there is no possibility for confusion between the product or service the trademark applies to and something unrelated, everything is fine.

    This situation has actually come up. SourceGear has trademarks on AbiWord and related Abi prefixed products. SourceGear makes the trademarks available under certain terms. If I want to fork AbiWord and not agree to those terms, I have to give it a new name. If I didn't change the name, there might be confusion between my AbiWord and SourceGear's AbiWord. I can describe it as "Based on AbiWord," so long as I'm careful to not imply that my product is AbiWord (that is a grey area, however).

  19. Don't hide 404 messages! on W3C On How To Fix Browsers · · Score: 4

    It's dangerous to second guess the web designer. The 404 page may contain useful information for the user. Sure, most pages unhelpfully state "404 File Not Found" and little more, but it's possible for a page to be much more helpful. A site could have their 404 page automatically do a search to find the requested resource. Here is a good example at Wizards of the Coast. A site could present a list of resources the site does, since one of them is likely to be helpful. Perhaps the page is gone because the client's account was terminated. I'd like to receive a message like "This user violated our Acceptable Use Policy and has had their account terminated. The page you are looking for is gone for good."

  20. Re:This is nonsense on W3C On How To Fix Browsers · · Score: 2

    Did you read the document? Chill out. The document starts with "This document is a Note made available by the W3C for discussion only. Publication of this Note by W3C indicates no endorsement by W3C or the W3C Team, or any W3C Members." Put more simply, "Here's some things we thought were good ideas that we would like to share with you. Do with it what you will."

  21. Re:Bring back verbose loading! on W3C On How To Fix Browsers · · Score: 3
    Actually, most users are confused by verbose details. If you present the information, they assume it must be important and that they should understand it. "It says it's 'negotiating connection.' Is that good or bad?" If you tell the user to ignore the messages, you're reinforcing the perception that computers are very complex and the user isn't really smart enough to use them. Hiding the unnecessary complexity makes the experience more comfortable for the user.

    That said, having an option "[ ] Show me details when downloading a page" would be great for those of us who can use the information.

  22. Re:Just shut up on Can Companies Control What You Say After You Leave? · · Score: 2

    Ah, the American way! Free speech. If you can afford the lawyers.

  23. Cheating is solvable. on Full GPL Game Company - Nevrax · · Score: 2
    "If these people had direct access to source code and could custom-compile their own clients then it would become virtually impossible to prevent wide-spread cheating and exploits.".

    More accurately, it will become impossible to prevent client side cheating. However, it was always impossible to prevent client side cheating, the best you could do is make it very hard to do. All it takes is one skilled hacker to develop the cheat and release it to the world. Ultimately, if it's possible to cheat and the sort of people who like to cheat like your game, they will cheat.

    Every game developer should strive to reducing cheating. To reduce cheating based on hacking the client, you simply move information off the client and onto the server. However, this makes writing the game harder. In some cases, it's not really possible to move everying important off of the client. In these cases you simply have to rely on security through obscurity to make it hard to cheat, and shuffle things around between releases so any given cheat doesn't stay valid for too long.

    Developing such a product completely open source means you can't rely on this. But this doesn't mean you can't develop a fun game. There are at least four solutions that will work for many different types of games.

    1. Build a culture around the game that dislikes cheating, perhaps by making cheating relatively useless. Plenty of MUSHes have no strict rules, and player who wants can give himself piles of money and huge attributes. The more serious players will simply ignore anyone who twinks himself this way and enjoy themselves.
    2. Build a game where important information simply isn't available to the clients. Obviously this is hard, but in many cases it's possible. RPGs lend themselves to this state. The server only trusts it's own numbers, so you can't give yourself infinite power. Rapid targetting isn't very important, so computer aided targetting isn't very useful (in fact, it could be explicitly added to the client as a feature). At the generally slow pace of an RPG, knowing what's immediately behind a wall using transparency or model mangling isn't that useful.
    3. Build a game where modifying the client is part of the game. Obviously the appeal of this will be limited to fairly geeky people.
    4. Use a blessed binaries approach like Netrek. The source is all open, but to play on "secure" servers, you need to use a binary provided by trusted developers.
  24. Re:patents and copyright are pro-free market on (Well Written) Essay Against Copyright · · Score: 3

    You didn't read the article, did you?

    "Property is the basis of the free market....". Bzzzzt, Sorry. Please try again. Scarcity is the basis of the free market. There are some things in life (computers, cars, man hours), that are scarce. From scarcity comes property. There are only so many cars available. Who should I give them to? How about whomever will pay me the most? I want a computer. To get one, I'll need to convince someone else to give me their computer, so they'll no longer have one. I suppose I'll need to pay them for their computer. Part of this is that there is competition. I can purchase a computer, a car, or man hours from any number of sources. If I don't like your price, I'll look elsewhere. This is a free market.

    Intellectual "property" is completely different. I can make a copy of Enya's new album, I have not taken away someone else's copy. Music, software, books, and the like are fundamentally abundent. I can easily make copies of any of them and increase the world's supply. Copyright, in part, takes an abundent product and makes it legally scarce.

    A free market behaves very differently than modern copyright driven industries. Since you're apparently a bit light on economic theory, let be give you a summary. A product has a marginal price (the price to make "just one more"). The marginal price for a mass produced CD is less than a dollar. If you have a free market with competition, the price to consumers approaches the marginal price. If I'm charging, say $15 for a CD, a competitor will start producing it for $14. I'll undercut him $13, and we'll keep doing this until the price is just barely above the cost to actually make the CD.

    But this doesn't happen. Why? Because of copyright. Copyright doesn't just make music scarce, it grants me a monopoly. There is no free market to keep costs down, if you want a CD of me singing, you have to purchase it from me, directly or indirectly (through a middle man or purchasing used). Either way, if you want it, you'll pay what I demand, or you won't get it. This is not how a free market behaves. This is a monopoly, the enemy of the free market.

  25. Re:Gnutella and Mojo Nation on Gnutella: Alive, Well, And Changing Fast · · Score: 2
    What problem does Gnutella have that Mojo Nation solves? I have a problem, I want to download free music and share my music with others. Gnutella and Napster may not be perfect, but they solve the problem.

    Mojo Nation dwells on solving the free rider problem. Unfortunately, the real world doesn't have that problem. When I'm not using my computer and my bandwidth, both of which I've already paid for, why not share them. They don't really cost me anything more. O'Reilly's OpenP2P site has the article " In Praise of Freeloaders." It clearly explains why Mojo Nation is solving a problem that doesn't really exist.