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User: AutumnLeaf

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Comments · 188

  1. Spaceward Ho! on Tough Love - Can A Game Be Too Hard? · · Score: 1

    With the AI on diabolical.

  2. Welcome back from the coma. on Are Game Magazines Turning Into Men's Magazines? · · Score: 1


    My subject is directed at the submitter of the story. My jaw hit the floor. I'm probably going to be modded down for being redundant or not intellectual enough, but after reading the Level 5 responses I found my viewpoint not being articulated strongly enough for my liking.

    So back to the subject. Welcome back from the coma dude. Sex sells. Sex sells to horomonally driven, sexually repressed teen agers really well.

    Unfortunately, the blatant objectivication of women, not to mention the trade-on on titillation for game-play in many video games now, has so thoroughly pissed me off I can barely stand to flip through a soft pr0n, I mean, gaming magazine any more. Hell, I can hardly stand to play the games for that matter. I was at the airport just this past week in a book store, and I picked one up to flip through to kill time. Talk about content free. Biggest remarks about preview games? "Looks good." Just like all the eye candy. It all looks good.

    And, the vast majority of it sucks.

    Sucks a lot.

    Just like the gaming magazines.

    Just like the industry as a whole for the most part.

  3. Wake up.... on Women Over 40 Biggest Online Gamers · · Score: 5, Insightful

    and smell the coffee. There is a huge game community on the internet that has nothing to do with frags, and it's bigger than the frag-oriented community. Friendlier too. And literate. Th3y can sp311, and form complete sentences.

  4. Re:Collecting - Consumerism at its finest. on Buying Boxed Games - Important To The Gaming Experience? · · Score: 1

    Which means.... you're the one who stole my Fight Club Soap! You AC! ;)

  5. Collecting - Consumerism at its finest. on Buying Boxed Games - Important To The Gaming Experience? · · Score: 1
    "...a place where you can look over your collection [of game boxes] with pride

    I would write that as "...a place where you can look over the stuff that owns you, as opposed to the stuff you own..."

    Call me too new-age or negative. I've purchased a lot of games in my time. How many boxes of boxes could I stand to have? I finally junked them all, and the jewelboxes, and haven't looked back.

    Sure, it's a matter of personal taste. Or maybe it's a matter of the degree to which you are consumed by consumerism.

  6. Re:How do I sort my data? Loosely. on How Do You Organize Your Data? · · Score: 1

    mboxgrep - now that sounds cool. Thanks for the tip!

  7. How do I sort my data? Loosely. on How Do You Organize Your Data? · · Score: 3, Insightful

    The more I try to strongly 'type' my data, the longer it takes to deal with it. Big general buckets work the best for me.

    I don't always succeed at that, but I do try. Sometimes I don't produce the same neural network or mneumonic-map that I did two years ago for the same datum, and then it gets lost. So the more general, the better.

  8. Re:What about the rest of the computer? on High End Silent Cooling For Graphics Cards · · Score: 1

    I just recently replaced the heat-sink on my wife's computer with a much larger heat-sink that uses a 120MM fan to move air over the heat-sink at low RPMs. After doing this, I spent two minutes trying to figure out where the fan noise was coming from. Turns out it was the graphics card, with a little tiny fan right on the GPU that makes an amazing amount of noise given its size. It is the loudest fan in her computer now. By far.

  9. Re:New genre of games: Mainstream games on Golden Tee Golf - Major Injury Hazard · · Score: 1

    I think your point about the market for Golden Tee is a good one. At the same time, I disagree that its gameplay value should be dismissed (which you sort of imply but don't say explicitly).

    Joe-Sixpack can indeed enjoy a game of golf on golden tee. However, the game is in fact designed to appeal to those who are gamers. What opened my eyes to the gameplay in Golden Tee was playing it with people who really knew the courses. I learned there were some sneaky paths to the green that could shave a stroke or two off the score, but those paths aren't always there. A lot depends on the wind, and when you factor in the direction and magnitude of the wind, versus spin on the ball, you end up doing a fair bit of fine-tuning on the final stroke. Backspin takes a little off the shot, so got to hit stronger, but hitting into an uphill grade on a gree is like a natural stop shot so you don't want back-spin there... There are a ton of permutations depending on what you're trying to do with the ball, and the trackball is just imprecise enough to make precise shots demanding of one's concentration.

    Yeah, Golden Tee is approachable to Joe Sixpack. So were many games on the Nintendo and Super Nintendo. I know a lot of families where the person earning the coin to bring a system like the Nintendo home was Joe Sixpack, and they enjoyed playing those systems.

    I still think Golden Tee is one of the best golf games out there (in part because of the user-interface). Not putting it shoulder-to-shoulder with other (serious) golf games or even other (serious) sports games would seem unreasonable to me.

  10. Don't have to kill it on Golden Tee Golf - Major Injury Hazard · · Score: 2, Insightful

    Many of the shots in golden tee do not require a 'smasher hit' every time. Rather, a good 'double-thumb' flip of the ball wil often be just what you need. Even off the tee-box, I'm often not smashin the ball.

    Some Golden Tee cabinets have screw heads in the vicinity of the ball, and if they get loose catching your skin on them and cutting oneself is a risk. The bigger risks are from comming in too low or two high on the smasher hit. Too low - you catch the edge of the cabinet with your hand. Too high and you hit the ball with a down force. The ball has no give, and it results in bruising in the hand - it's quite uncomfortable.

    As for golden tee's gameplay, it is the best golf game I've played. I have to say I liked the 2003 courses much more than the 2004 courses though.

  11. Regarding GPL on Seminar On Details Of The GPL And Related Licenses · · Score: 3, Insightful

    bkuhn taught a class at OSCON regarding the GPL license, and walked through the licenses section by section, explaining the purpose of each section, and how they worked together to help keep software free. I attended the class and found it to be very worthwhile. I had some misconceptions about the GPL that were set straight. After the class, I found myself wishing the slashdot readership could attend the same class for their own benefit, and to help clean up the signal-to-noise ratio on slashdot.org about licensing.

    Regarding the comment earlier about how "sensationalistic article submissions" seems to be the way to make it through the editors, I completely agree. So many story submissions are one-paragraph editorials versus simple presentation of the facts/details that it's getting downright annoying. It certainly doesn't feel like the /. of old.

  12. Kiss Quest on Kiss You Through The PS2 Chu-Lips · · Score: 1

    Looks like someone played the kiss-quest on ragnarok and decided to make a game out of it?

  13. Re:I can't believe it... on Quantum Cryptography: 100km Barrier Broken · · Score: 1

    It's theoretically impossible to eavesdrop without being detected. As others have mentioned here, in practice when a 'photon' is sent, actually more then one are sent because they use very very faint flashes of light from a lazer.

    It is theoretically possible that an attacker could someone split off a few of those photons, letting the rest proceed to their destination, in which case the attacker may not part of the key that Alice and Bob agree upon. Other ways to attack the protocol have been established as well.

    For example, what if the attacker over-runs Bob's position and gains access to the quantum channel, and then successfully authenticates himself to Alice as Bob. Now Alice is securely exchanging keys with the attacker.

  14. Re:put in a repeater on Quantum Cryptography: 100km Barrier Broken · · Score: 1

    The part of the quantum crypto key-exchange that is often overlooked is that everything happens potentially in a public way. Once photons are sent over the quantum channel, the sender and receipient have a PUBLIC conversation about what happened. More specifically, the recipient tells the sender which basis was used to measure a cubit. The sender tells the receiver which photons were measured with the correct basis. Note that neither side has said wether the value ultimately was a one or a zero.

    Furthermore, parity checks can be made to confirm and fix errors, and by dropping the last bit of the range checked each time, they can preserve the secracy of the key.

    It's possible that if the repeater was part of the basis-measurement comparison (a man in the middle) that you could have a repeater. But then you also have a man-in-the-middle. Bad.

    Hope this helps.

  15. How about : Gamer Originality: Any left on Game Originality: Any Left? · · Score: 2, Insightful

    Seriously, I will probably get hit as a troll on this, but I noticed what I'm about to say hasn't appeared in anything mod'd 4 and up.

    If you're not happy with lack of game originality, you have yourselves (as a consumer group) to blame, because you told the powers-that-be that's what you want. That the shite you buy is what you'll put money down for.

    So many people here commented on console economics, and the convergence of games and movies, and blah blah blah crap we've heard a billion times that any pseudo-intellectual who buys a computer-game oriented magazine once/year (or reads slashdot) can figure out.

    How Ironic it is to see pontificating posts holding forth some of these very games as examples of originality. The HERD (That's the majority of you slashdotters out there, with respect to gaming) bemoans the lack of originality. The HERD thinks that discussing it on slashdot is a testament to their ability to be intellectual. Most of THE HERD put money down in advance to reserve their copy of a new release of a MAJOR game title this year. The HERD blindly responds to each "new release" and marketing campaign, plunking down their money where told to. The HERD moo's contentedly when given flashy new grapics or gimmicks. The HERD mindlessly plows through these games, and when done looks up from their screen long enough to say "Next?" The HERD is hooked to the soma of the big budget games, and sees originality only as a variation on a theme.

    There is PLENTY of originality out there in computer games. It seems like every other week I walk into my wife's office and see her playing some new little flash game that dazzles me with it's simple yet addictive game play. I don't know who out there is writing these things, but I've been blown away by the quality and orignality of many of the titles my wife and her friends seem to stumble across. Word games, hand-eye coordination games, all sorts of little games. Fun little adventures. Simple little games. But, many of them have been VERY original in their theme, and very well done.

    Btw, the games-of-old are often still around. That's right - MUDS, with their mix of combat and puzzle solving (via quests) are still out there. Almost no two muds are alike, and many offer a lot of fun adventure-style puzzle-solving gameplay, as well as hack-and-slash dynamics. Oh yeah... you can talk and interact with other people too.

    Not up for MUDS for whatever reason? How about a MUSH, or a MOO, where god forbid, you make the game happen. You create (hopefully) ORIGINAL characters, breathe life into them, and build stories collaboratively. Again, this is quasi-troll material, but I bet most of the slashdot readership couldn't do this for one reason or another (I won't get into what they might be here).

    What's more, they are often very low-cost, if not flat-out FREE!

    Not once did I see someone mention these sorts of games as examples of originality that still abound. Well, HERD, ARE YOU LOOKING? Or are you waiting for a multi-billion dollar marketing campaign to spoon-feed originality to you! How does a multi-billion dollar consumer group presume to have origanality?!!

  16. Re:Human Error on Why Do Computers Still Crash? · · Score: 1

    Just to follow up, I agree that the source of the code that is crashing (humans) is the biggest problem. High complexity of the systems, with 'correct' behavior being ill-defined or based on semantics...

    Etc....

    I'm surprised to see this thread get so much traffic. I'm even more surprised to see the question get posted on slashdot. Well, maybe not as surprised as I would have been a few years ago though.

  17. Re:Huh? on Buffy Series Finale Tonight · · Score: 1

    So I'm responding to my own comment because it was a bit more forceful than intended. Maybe it was years of repressed anti-buffy feelings. But in fairness, I have to say my taste in television probably couldn't withstand critical scrutiny. So...

    Anyway.

  18. Re:Huh? on Buffy Series Finale Tonight · · Score: 1

    Amen. I've enough close friends into this shite, wife included, that I have been unable to avoid the Buffy-world. I want to ignore it, yet I know about Spike's lameness in the latest season, how they are ignoring lots of the consequences of magic set forth in the previous season, etc...

    The best thing about tonight's Buffy? It's the last one!

  19. Re:Huh? on Buffy Series Finale Tonight · · Score: 1

    Lexx had a lot going for it, including the characters. Especially the satire. I think Lexx's problem was that nobody got it.

  20. Re:Microsoft not the only one on How Would You Move Mount Fuji? · · Score: 1

    Trolls usually post AC'ly.

    Cheers!

  21. Re:Microsoft not the only one on How Would You Move Mount Fuji? · · Score: 1

    Dang... that is the funniest signature I've seen in a long time. :)

  22. Re:Microsoft not the only one on How Would You Move Mount Fuji? · · Score: 1

    And does the track record of Republican presidential candidates in years the NFC wins the Super Bowl mean anything?

    Nope.

    A correlation is not proof of a cause-effect relationship.

    Unless you're really into conspiracy theories.

  23. Re:Microsoft not the only one on How Would You Move Mount Fuji? · · Score: 1

    I did read it. And I disagree with that statement as well. The reviewer of the article was an ex-microsoft employee who worked for the author. You think he might be biased in his perception.

    My interview here at my currently employer was a full day in length, and involved eight people. They were all easy save one person, who a current employee who got me a line on the opening warned me about as being really tough. That individual looked at my resume, and started walking through it line by line, hammering on me to see if I really knew what I'd said I know. ABout a third of the way down he decided to get really picky about OS Theory and started hammering me with questions about that, and then we ran out of time. We walked back to customer support center (because I was initially interviewing for a job in that department, but was hired into an engineering position instead). Upon arriving in the CSC to turn me back over to the hiring manager, my interviewer learned the hiring manager was indisposed for another twenty minutes. Thrilled to have an extra twenty minutes, my interviewer sat me down in the middle of a room full of people and started interviewing me right there! And, he was asking me the logic questions Microsoft is being praised for having thought of using in an interview.

    You think on-the-spot logic questions are hard? Try "performing" for strangers and potential co-workers at the same time!

  24. Re:How Would I Move Mount Fuji? on How Would You Move Mount Fuji? · · Score: 0, Insightful

    But the spoon is not really there. :)

  25. Microsoft not the only one on How Would You Move Mount Fuji? · · Score: 0, Insightful

    Lots of companies do this. I think Microsoft, again, gets too much credit here.