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User: QuantumG

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  1. Re:This idea isn't really all there... on Paying For Content In The Future · · Score: 2

    it's pretty simple. You get charged an extra cent per megabyte (assuming your ISP currently charges you per megabyte, otherwise just take the number of megabytes that they expect you to download, after all that's the concept behind uncapped accounts) regardless of what content you are downloading. The ISP then counts up which artist's work is being downloaded and how many times and works out the percentages. All those extra cents go to the collection agency along with the percentages and they write out the cheques.

  2. Re:This is pretty much like the Minitel model on Paying For Content In The Future · · Score: 2

    I don't think you read the article.. it's a collection system, distributing money collected from *everyone* based on the popularity of the artist. It's like a tax.

  3. Re:Technical solutions to human problems on Paying For Content In The Future · · Score: 2

    I dont think there's any real control involved here. Except possibly for the control that the ISP has over its customers, but that is nothing new.

  4. Re:Let the content be free. on Paying For Content In The Future · · Score: 2

    I've already got one of those wonderful things that lets me get access to most the books ever written.. it's called a library and only once have I gone out and bought a book that I found at the library because it was written the very month that I stepped into a reference library (you can't lend) and I wanted to read it at home. ie. I couldn't wait until it showed up at the town library.

  5. Re:Like Radio Stations Pay Artists for Playing Son on Paying For Content In The Future · · Score: 2

    If you only bill the web site you ignore file sharing which is where the problem is!

  6. Re:Why do we subsidize these people? on Paying For Content In The Future · · Score: 2

    I didn't see anyone talking about paying today's middle men. I saw an article about paying tommorrow's middle men.. the ISP's and the collection agency. If you want to get a philosophical point from the article it should be that middle are needed for artists to get paid.

  7. Re:rantings... on Paying For Content In The Future · · Score: 2

    know anyone with unsigned manuscripts? let's find out.

  8. What a great idea! on Paying For Content In The Future · · Score: 3

    All they have to do is hack this tag metering thing into Carnivore!

    /sarcasm

  9. if the idea is ever implemented on Paying For Content In The Future · · Score: 2

    you can look forward to members of the described collection agency knocking on your door asking you for either your tag counts and cash or access to your network to prove that no-one is accessing copyright materials (by scanning for said tags).

  10. Re:Nah, content on the web is doomed on Paying For Content In The Future · · Score: 2

    give people are reason to pay you! When was the last time you did work for hire? Had someone commission you to paint something? or heard an author ask his readership what they would like his next book to be about? Where's the incentive to give you money? It's like saying "hey.. I've built this house, it's a popular kind of house but it's probably not exactly what you wanted but I'll tell you want, instead of selling it outright to you I'll just charge you and everyone who wants to live in it rent" oh wait.. that actually works :)

  11. hack around this? on Paying For Content In The Future · · Score: 3

    how would that work exactly? Do you understand the system or not? The ISP charges you per megabyte at a fixed rate, regardless of what you download (a lot of ISP's do this now, although some have unlimited plans etc). They use the tags to gain and idea of popularity of content. That is, they want to be able to say 12% of the money that we have collected should go to artist X and 6% should go to artist Y. Then they give all their measurements and the money that they have collected to some collection agency and they send out the cheques.

    Here's about the only way I can think of "hacking" this system for any sort of sane reason. I go and apply for a "tag" and then sign a lot of bullshit content and hand it out to people. They think they are getting some song by their favourite band and I get money for the download. The hacker would be caught in a week. Someone would complain, they'd check the logs, the tag would be recalled and they would follow the money to the hacker.

    What else? You could scramble the tags before you gave it to your mates. This would just result in the percentages not being right. So some artist would get 15% instead of 16% of the pie. If the content that you are passing around is obviously good, so why would you want to deprive the artist of money? You're paying the money anyway, don't you want it to go to the people that you like?

    There's nothing to hack here. I don't think you read the article.

  12. Re:Hmmm.. on Paying For Content In The Future · · Score: 2

    you get charged per byte now unless you're on an some unlimited plan (like me, but capped bandwidth, oh well).

  13. Re:An even better idea... on Paying For Content In The Future · · Score: 2

    any other ways to exploit your customer base? Why don't people come up with some original ideas?

  14. In summary... on Paying For Content In The Future · · Score: 2

    the article takes the long way to say ISP's should charge more than they do now and give the difference to an agency which distributes the cash to artists based on popularity.. like they currently do with music.

  15. Re:You can only cheat the system for so long on Paying For Content In The Future · · Score: 2

    They can't do it to everyone. If you attack your customers eventually they will catch on and go somewhere else.

  16. Re:rantings... on Paying For Content In The Future · · Score: 2

    yes.. he made a fortune and then dicked around his readers. The guy is a bozo. "Oh.. here's the first chapter, it's not that great but if I get paid a lot I'll put more effort into the next chapter. But hell, I might not even finish it, so you'll have to take your chances." Lame..

  17. Re:Stupid on Paying For Content In The Future · · Score: 2

    why not? Let's say that the system is based on some crypto signature. Every tcp/ip stream is monitored for a signature packet that identifys the creator of the content (checking the signature would be hard, but if transparent proxying is feasible then this should be). Once the metering service has verfied the signature on the stream it looks at the certificate that it is signed with, get the number of the artist/producer and increases a counter. The stream is deleted and the next stream is processed. So why can't anyone get a certificate from, say, verisign or some other authority and sign any work they want. People downloading that work will increase his counter and his counter compared to everyone else's counter determines what percentage of all the money that is collected he gets. As for your cross subsidy argument, well every time you eat in a restraunt that has live music you are paying money for a song you probably didn't even listen to. For example, if the restraunt you patroned happened to be playing only classical music then it's likely that the money that the restraunt collected from you to pay the music industry collection agency's royalties was probably given to Billy Joel because his songs are way more popular than classical. It's not like you see on your bill "live music charge $4.00" but it's there.

  18. Why do things have to change? on Paying For Content In The Future · · Score: 2

    Isn't it equally possible that all the media/software companies will just bomb and die as everyone happily takes their product and makes infinite copies? Could we not even call upon the old standby Occum's Razor and say that this is the simplest thing that could happen and probably will? If so, I hardly think it is the end of the world. So people wont make money off media and software or at least not as much as they do now.

  19. Re:Without pointers you are not Turing complete on Buffer Overflow In All Shockwave Players · · Score: 2

    technically integer pointers into arrays are called "indexes" or at least in every book I've read. By pointers I specifically mean a variable that contains the address of a memory location. Although even that definition isn't great because that included "array variables".. oh well.

  20. Re:hmmmm... on Buffer Overflow In All Shockwave Players · · Score: 1

    grr.. thank you.. once again someone answers my question and gets score -1.

  21. Re:Framebuffer - OT on Linus Talks About 2.4 · · Score: 2

    it's a shame that the minimum download to actually see this marvel is one gig! Surely there is a "base" that they can distribute without including every RPM ever written.

  22. Re:Framebuffer - OT on Linus Talks About 2.4 · · Score: 2

    really? Cool. I havn't looked at it.

  23. Re:Have they failed? on 4C May Back Down On Hard-Disk Copy Protection · · Score: 2

    yer.. cause those 15 minutes on google searching for " nocd crack" is just so time consuming that no-one would ever copy your game. Wake up and smell the coffee.

  24. Re:No More Geeks on 4C May Back Down On Hard-Disk Copy Protection · · Score: 2

    believe it or not, most m$ geeks are nothing like us. They learnt to code in college and did so they could get a job and earn lots of money and they don't care about you or your personal freedom. If Hitler asked a VB programmer to program the gas chambers they probably would do so happily and think "well at least this is better than working on free software". There's different people out there to you and I.

  25. Re:The response is simple... on 4C May Back Down On Hard-Disk Copy Protection · · Score: 2

    why not just blow up the corporate headquarters and phone responsibility into a local newspaper.. sheesh.