Agreed. At our current level of understanding of the brain, pumping up the rate of one or two of its underlying chemical reactions is manipulation on an extremely course scale. May as well pound on a precision timepiece with a hammer. It's no surprise this "research" is being conducted by scientists who are whoring themselves to the military.
So it has to be stopped, and this HR asshole can whine all he wants about EA "discovering" that it is understaffing its projects and overworking its employees (after developing how many games, now? Come on. What a crock of shit). Anyone who didn't know whose side HR is on should read this guy's memo carefully. Etc.
So well put. If I had 100 mod points I'd give you all of them. I don't know how these doublespeaking HR types look themselves in the mirror, ever.
The main cost of spam is not the extra bandwidth it consumes. It's the human time lost in sorting the real mail from the crap every goddamn day. If by fighting it we (temporarily) double or triple the bandwidth wasted, I say, who cares?
I agree 100% about the distinction between something that's yours, that you love, vs. it just being a job. I've worked joyous 80+ hour weeks on some projects. Even if the crunch wasn't on. I'd just get obsessed.
As for the free market, you seem to be arguing on general principle that there is no such thing as an abusive employer unless you are physically chained to your desk. That's a rather facile argument. It costs people time and suffering, one at a time, to find out they should leave their shitty job. People at EA are just trying to warn others BEFORE they waste a few years of their lives. If you're such a free marketer, you must be big on free speech too.
They all seem to be based on scenarios where the people you're trying to shoot can shoot back.
That'd be sweet! I hope in one of the higher levels, Kennedy jumps out of the car, grabs a Secret Service revolver, runs up the stairs, and kicks your ass.
My biggest peeve about Java is its religious insistence that "objects are always passed by reference, primitives are always passed by value". What crap.
Yes, I know that for objects the reference itself is also being passed by value, but who cares about the reference itself? The result is: I can return values in object parameters but not primitive parameters. This means there are all kinds of useful methods I can't write without (1) creating extra "return" classes, or (2) using ugly wrapper classes. And please don't tell me that "I'm not doing OO right". I'm just trying to write direct, elegant programs.
Another great D feature: the ability to use assignment syntax to call GET/SET methods. So if your class has a property that you later decide requires GET/SET methods, the only thing that changes is the class definition.
Support for true multidimentional arrays is another big plus for D.
This guy has addressed almost all my major complaints about C++, in a way that Java does not. I would love to program in D.
One thing I couldn't find was an explanation of how he does away with assignment/copy constructors. Anyone see it?
Agreed. At our current level of understanding of the brain, pumping up the rate of one or two of its underlying chemical reactions is manipulation on an extremely course scale. May as well pound on a precision timepiece with a hammer. It's no surprise this "research" is being conducted by scientists who are whoring themselves to the military.
So it has to be stopped, and this HR asshole can whine all he wants about EA "discovering" that it is understaffing its projects and overworking its employees (after developing how many games, now? Come on. What a crock of shit). Anyone who didn't know whose side HR is on should read this guy's memo carefully. Etc.
So well put. If I had 100 mod points I'd give you all of them. I don't know how these doublespeaking HR types look themselves in the mirror, ever.
The main cost of spam is not the extra bandwidth it consumes. It's the human time lost in sorting the real mail from the crap every goddamn day. If by fighting it we (temporarily) double or triple the bandwidth wasted, I say, who cares?
I stopped reading right here:
multiple synergistic processor cores capable of massive...
Exactly how are the cores "synergistic"? What the hell does that mean?
Typical marketspeak. No, we haven't just stuck a bunch of cores together. They're synergistic!
I personally hope this whole EA shitstorm results in a whole lot of potential employees veering right away from EA
Yes, my point exactly. Well put.
Thats the way the world works, outside a few enlightened socialist paradises such as North Korea, where you might prefer to live.
Oh, too bad, you're a fucktard after all. Who said anything about legislating anything?
I bet you're from a Red State.
I agree 100% about the distinction between something that's yours, that you love, vs. it just being a job. I've worked joyous 80+ hour weeks on some projects. Even if the crunch wasn't on. I'd just get obsessed.
As for the free market, you seem to be arguing on general principle that there is no such thing as an abusive employer unless you are physically chained to your desk. That's a rather facile argument. It costs people time and suffering, one at a time, to find out they should leave their shitty job. People at EA are just trying to warn others BEFORE they waste a few years of their lives. If you're such a free marketer, you must be big on free speech too.
They all seem to be based on scenarios where the people you're trying to shoot can shoot back.
That'd be sweet! I hope in one of the higher levels, Kennedy jumps out of the car, grabs a Secret Service revolver, runs up the stairs, and kicks your ass.
Sadly the most common sales technique worldwide.
It's not that simple. Why not? Two words: Correlated subqueries.
My biggest peeve about Java is its religious insistence that "objects are always passed by reference, primitives are always passed by value". What crap. Yes, I know that for objects the reference itself is also being passed by value, but who cares about the reference itself? The result is: I can return values in object parameters but not primitive parameters. This means there are all kinds of useful methods I can't write without (1) creating extra "return" classes, or (2) using ugly wrapper classes. And please don't tell me that "I'm not doing OO right". I'm just trying to write direct, elegant programs. Another great D feature: the ability to use assignment syntax to call GET/SET methods. So if your class has a property that you later decide requires GET/SET methods, the only thing that changes is the class definition. Support for true multidimentional arrays is another big plus for D. This guy has addressed almost all my major complaints about C++, in a way that Java does not. I would love to program in D. One thing I couldn't find was an explanation of how he does away with assignment/copy constructors. Anyone see it?