I did something like this a while ago on Windows, although you could probably get it to work in linux. Just connect your circuit between pin 1 and pin 3 on the joystick port, then just sample the value every second or two. If you were using QBasic (which is actually suited pretty well for this), the code would be this:
1 x = stick(1)
print x
sleep 1
goto 1
If you want to sample two circuits, just divide pin 1 into two wires and connect the other wire through your other device into pin 6. To use this, sample stick(0) instead of stick(1).
Right, but they could still just copy the encrypted message (on a disk/whatever) from one non-online computer to another, online computer for sending.
How about if they just put one computer on the internet and another one on a LAN, without TCP/IP, that's capable of filesharing with the first one. This could be done easily, and as far as I know, would shield them from the FBI worm.
This is just a result of the spasmatic reaction flying across the country (world?) about high-tech terrorism.
What if the offenders use a good old fashioned code- the kind where the sender and receiver are intimately involved in coding/decoding. They do this anyway. This sofware can't do a thing about that. The FBI is stupid if they think these terrorists won't just make up their own non-computer code and use that. Or, what if they just use another computer (not on the net) to generate the encoded messages and move it from one to the other?
I agree with what you say, but what is it that doesn't allow you to do that in a relational database? There may be instances where a hierarchical database fits (as in the example you give), but how is this a great advantage over a relational database? Yes it may be quicker in some instances, but a properly designed relational based system could force you to connect only to the database that contains the necessary data. With your method, you'd have to connect to the whole database first, then target a subset. Of course, under some circumstances hierarchical may have the advantage.
Probably a project like you say could be done fairly easily with something like PHP. I'm not sure about this, but you might even be able to use pre-supplied wrappers so you don't have to bother making sure your LDAP and SQL query mean the same thing. You could just use the same query for both, with wrappers around each. Maybe I'll try that sometime.
Hierarchical databases won't take over because they're relational counterparts are already so well developed. A relational database can do everything a hierarchical one can, with few exceptions. Even if there is a slight gain to using a hierarchical system, there are much fewer solutions, and consequently the one's that do exist aren't as well developed, so implenting one is more difficult.
Human effort to imitate, supplement, alter, or counteract the work of nature.
The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium.
The study of these activities.
The product of these activities; human works of beauty considered as a group.
High quality of conception or execution, as found in works of beauty; aesthetic value.
According to this, videogames are art:
The conscious production or arrangement of sounds, colors, forms, movements, or other elements
In fact, videogames could be considered more art than what is traditionally considered art (i.e. painting, etc.) because they attempt to reproduce multiple aspects of nature, not just one. They have all the art of a painting (the graphics), music (music/sound effects), a novel (the plotline), plus the interaction that makes them unique. They are idealized reality.
High quality of conception or execution, as found in works of beauty
Games are some of the best written programs out there. This is by necessity; a two second delay in Photoshop as it renders a picture is acceptable, but completely unacceptable in Quake III.
Not only are games art, they're more art than other forms.
Muhammed lived in the 7th century, A.D., not the 9th as you seem to think.
A "Jihad" is defined in the Koran as the struggle within one's self to do the right thing, not an excuse for holding wars as the taliban seem to think.
Bin' Laden killed 6,000 people. Obviously, he doesn't follow/respect his faith, so there's no reason to believe he gives a damn about the holy days. Why should we?
The best way to design these things would be to set up a virtual world inside a computer with all the important laws of this world. It could probably be done in such a way as to incorporate everything important, without taking up a tremendous amount of memory for details. Then, put some basic creatures in their, and allow different aspects of them to be changed with each generation randomly. Put some things that will act like people (we really aren't that complicated, it could be done) and see if these things take over the world. If they don't, build some of the best ones. Perhaps voluntiers could be collected from around the web and have these things running during the night in their computers. Each morning the winners would be uploaded to a server for a big battle. The next night, variations of the winners would go all over to people's computers and do another cycle.
1 x = stick(1)
print x
sleep 1
goto 1
If you want to sample two circuits, just divide pin 1 into two wires and connect the other wire through your other device into pin 6. To use this, sample stick(0) instead of stick(1).
Maybe this will help. Good luck.
How about if they just put one computer on the internet and another one on a LAN, without TCP/IP, that's capable of filesharing with the first one. This could be done easily, and as far as I know, would shield them from the FBI worm.
What if the offenders use a good old fashioned code- the kind where the sender and receiver are intimately involved in coding/decoding. They do this anyway. This sofware can't do a thing about that. The FBI is stupid if they think these terrorists won't just make up their own non-computer code and use that. Or, what if they just use another computer (not on the net) to generate the encoded messages and move it from one to the other?
I agree with what you say, but what is it that doesn't allow you to do that in a relational database? There may be instances where a hierarchical database fits (as in the example you give), but how is this a great advantage over a relational database? Yes it may be quicker in some instances, but a properly designed relational based system could force you to connect only to the database that contains the necessary data. With your method, you'd have to connect to the whole database first, then target a subset. Of course, under some circumstances hierarchical may have the advantage. Probably a project like you say could be done fairly easily with something like PHP. I'm not sure about this, but you might even be able to use pre-supplied wrappers so you don't have to bother making sure your LDAP and SQL query mean the same thing. You could just use the same query for both, with wrappers around each. Maybe I'll try that sometime.
Hierarchical databases won't take over because they're relational counterparts are already so well developed. A relational database can do everything a hierarchical one can, with few exceptions. Even if there is a slight gain to using a hierarchical system, there are much fewer solutions, and consequently the one's that do exist aren't as well developed, so implenting one is more difficult.
A "Jihad" is defined in the Koran as the struggle within one's self to do the right thing, not an excuse for holding wars as the taliban seem to think.
Bin' Laden killed 6,000 people. Obviously, he doesn't follow/respect his faith, so there's no reason to believe he gives a damn about the holy days. Why should we?
The best way to design these things would be to set up a virtual world inside a computer with all the important laws of this world. It could probably be done in such a way as to incorporate everything important, without taking up a tremendous amount of memory for details. Then, put some basic creatures in their, and allow different aspects of them to be changed with each generation randomly. Put some things that will act like people (we really aren't that complicated, it could be done) and see if these things take over the world. If they don't, build some of the best ones. Perhaps voluntiers could be collected from around the web and have these things running during the night in their computers. Each morning the winners would be uploaded to a server for a big battle. The next night, variations of the winners would go all over to people's computers and do another cycle.