not the one Maine or Apple expected..
If when I was in the 8th grade (the internet barely existed) what would have been the first thing I would do? PORN!
Whats going to happen when it starts popping up on these kids computers? You can smell the lawsuits now...
Re:SimsVille - from someone who was there
on
Simsville Canceled
·
· Score: 1
please note that I am not an official spokesperson for Maxis or Electronic Arts. Anything I say is my own opinion and should be taken as that.
because the art is all still very much usable for other projects, and the source and engine were a significant investment that may still have uses here.
SimsVille - from someone who was there
on
Simsville Canceled
·
· Score: 1
I spent a good part of the last year working on SimsVille. It was a game with an awesome idea, that had a hard time limiting its scope and focus. There was so much we wanted to do with it and could not. This lack of focus kept knocking us off our deadlines. The game never had a hook, something that pulls you in and make you want to play. Thats why it was killed. There is no conspiracy, no connection to other products, nothing. It simply wasn't compelling enough to the people who pay the bills to get these games made. It looked great, better than any Maxis title to date. Its cancellation will most likely have no direct effect on The Sims Online, positive or negative.
I'm sad to see it go, it was a fun ride.
not the one Maine or Apple expected.. If when I was in the 8th grade (the internet barely existed) what would have been the first thing I would do? PORN! Whats going to happen when it starts popping up on these kids computers? You can smell the lawsuits now...
please note that I am not an official spokesperson for Maxis or Electronic Arts. Anything I say is my own opinion and should be taken as that.
because the art is all still very much usable for other projects, and the source and engine were a significant investment that may still have uses here.
I spent a good part of the last year working on SimsVille. It was a game with an awesome idea, that had a hard time limiting its scope and focus. There was so much we wanted to do with it and could not. This lack of focus kept knocking us off our deadlines. The game never had a hook, something that pulls you in and make you want to play. Thats why it was killed. There is no conspiracy, no connection to other products, nothing. It simply wasn't compelling enough to the people who pay the bills to get these games made. It looked great, better than any Maxis title to date. Its cancellation will most likely have no direct effect on The Sims Online, positive or negative. I'm sad to see it go, it was a fun ride.