The idea behind making it hard to reproduce federal reserve notes is to keep counterfeiters from robbing us by expanding the money supply, but the Fed does exactly that on a scale that no independent counterfeiter could even imagine.
As for Sheriff Joe, if people break the law (enter the country illegally) shouldn't the law enforcement officials arrest them and detain them?
Absolutely. Now, when is Sheriff Joe going to arrest that deputy who got caught red-handed on video stealing papers from a defense lawyer's folder at a trial?
It's based on the observed behavior of the brain-dead product in question. Do you want to tell me I don't know what I'm looking at when a process with nothing to do is sinking 100% CPU?
I wouldn't call it sabotage, just incompetence. Apple's been telling them to fix it for quite a few years, but it seems that they can't be bothered to learn the rudiments of how to write threaded code.
my macbook fan goes nuts now every time I watch flash video.
That's because the Flash interpreter spins in its main event loop, instead of just waking up when it has something to do. I find it inexcusable to see a flash process sinking 100% of a CPU core even when a video is paused.
Apple could release modern versions of the venerable MacPaint and MacDraw apps, that easily cover what 90+% of Photoshop and Illustrator users need, and include them in the iLife bundle. Hell, they could even release them as developer sample code. Quartz 2D and Core Image provide more powerful image-editing capabilities than Photoshop.
Adobe is a large company with a significant, and complicated, relationship with Apple. They have frequent high level contacts and meetings. Adobe has known for quite some time about Apple's desire not to have Flash on the iPhone. There is no doubt in my mind that if they asked Apple to bless this they were rebuffed, and if they didn't ask the only reason they didn't was because they knew Apple would say no. In either event, they announced the product to their customers and sold them on an idea they were not in a position to deliver, hoping Apple would be unwilling to piss off developers by not fulfilling Adobe's promises. They tried to force Apple's hand by putting Apple in a position where in order stop the Flash they would have to do it publicly in front of Adobe's users. That was a bad call on Adobe's part.
Adobe's in this position because Flash is the #1 cause of application crashes on the Mac. If they hadn't been foot-dragging for the last decade or so, flash would be something Apple actually wanted.
Adobe is a large company with a significant, and complicated, relationship with Apple. They have frequent high level contacts and meetings. Adobe has known for quite some time about Apple's desire not to have Flash on the iPhone. There is no doubt in my mind that if they asked Apple to bless this they were rebuffed, and if they didn't ask the only reason they didn't was because they knew Apple would say no. In either event, they announced the product to their customers and sold them on an idea they were not in a position to deliver, hoping Apple would be unwilling to piss off developers by not fulfilling Adobe's promises. They tried to force Apple's hand by putting Apple in a position where in order stop the Flash they would have to do it publicly in front of Adobe's users. That was a bad call on Adobe's part.
'We've been there before, and intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform.'"
Take a look at any app on the Mac that uses Qt to generate the UI. Apple has seen plenty of instances of shallow ports of Windows or X11 apps to the Mac, and they're flat-out painful.
If you can't be bothered to learn the native development tools to write iPhone and iPad apps, then don't let the door hit you on the way out. Somehow, the iPhone market will just have to get by with the tens of thousands of developers who aren't trying to live in a little C# bubble.
- entreprises are not gonna like this, though maybe he doesn't care
The rule in question only applies to apps distributed through the iTunes store. It has no effect on in-house apps that a company wants to deploy through their own servers.
I'm not kidding about this. Rubinstein retired in March, 2006. Palm got him to join their R&D group the following year, and he didn't become their CEO until 2009.
The idea behind making it hard to reproduce federal reserve notes is to keep counterfeiters from robbing us by expanding the money supply, but the Fed does exactly that on a scale that no independent counterfeiter could even imagine.
-jcr
Why not look at an OpenRD Base or OpenRd Client? Or a Sheevaplug or GuruPlug Server?
Because time is money, and I really don't want to spend hours on end mucking around with rc files.
I'd like to see Apple ship an ARM-based Mac Mini server. That would come in handy for a couple of home-automation projects I'd like to do.
-jcr
As for Sheriff Joe, if people break the law (enter the country illegally) shouldn't the law enforcement officials arrest them and detain them?
Absolutely. Now, when is Sheriff Joe going to arrest that deputy who got caught red-handed on video stealing papers from a defense lawyer's folder at a trial?
-jcr
>Do you really want private companies going to the Moon and commercializing it?
Damn right I do. Until and unless going to the moon becomes profitable, it's going to be something that dozens of people at the most will ever do.
-jcr
We beat the Russians to the moon. It's time to give up the cold war-era quest for bragging rights, and let commercial organizations take it from here.
-jcr
How do you explain away Gates
I don't. I was talking about Steve Jobs.
-jcr
"The Net interprets censorship as damage and routes around it." ... even in a country under the control of the Red Dynasty.
-jcr
He's all about the money these days.
That claim is ridiculous. He's had more money than he knew what to do with since he was 25.
-jcr
Pixelmator would be a fine starting point, and there are several others, as well as products that would make a good basis for a new MacDraw.
-jcr
Oh wait, so all those years that Adobe pretty much kept Apple alive....
Do you mean the years that the users kept Apple alive, while Adobe was leaning on them to move to windows?
-jcr
Your assumption, based on no knowledge at all
It's based on the observed behavior of the brain-dead product in question. Do you want to tell me I don't know what I'm looking at when a process with nothing to do is sinking 100% CPU?
I wouldn't call it sabotage, just incompetence. Apple's been telling them to fix it for quite a few years, but it seems that they can't be bothered to learn the rudiments of how to write threaded code.
-jcr
my macbook fan goes nuts now every time I watch flash video.
That's because the Flash interpreter spins in its main event loop, instead of just waking up when it has something to do. I find it inexcusable to see a flash process sinking 100% of a CPU core even when a video is paused.
-jcr
Apple could release modern versions of the venerable MacPaint and MacDraw apps, that easily cover what 90+% of Photoshop and Illustrator users need, and include them in the iLife bundle. Hell, they could even release them as developer sample code. Quartz 2D and Core Image provide more powerful image-editing capabilities than Photoshop.
-jcr
Louis Gerbarg has written up a very good explanation of the issues involved.
Quote:
Adobe is a large company with a significant, and complicated, relationship with Apple. They have frequent high level contacts and meetings. Adobe has known for quite some time about Apple's desire not to have Flash on the iPhone. There is no doubt in my mind that if they asked Apple to bless this they were rebuffed, and if they didn't ask the only reason they didn't was because they knew Apple would say no. In either event, they announced the product to their customers and sold them on an idea they were not in a position to deliver, hoping Apple would be unwilling to piss off developers by not fulfilling Adobe's promises. They tried to force Apple's hand by putting Apple in a position where in order stop the Flash they would have to do it publicly in front of Adobe's users. That was a bad call on Adobe's part.
Read the whole thing.
-jcr
Adobe's in this position because Flash is the #1 cause of application crashes on the Mac. If they hadn't been foot-dragging for the last decade or so, flash would be something Apple actually wanted.
-jcr
Louis Gerbarg has written up a very good explanation of the issues involved.
Quote:
Adobe is a large company with a significant, and complicated, relationship with Apple. They have frequent high level contacts and meetings. Adobe has known for quite some time about Apple's desire not to have Flash on the iPhone. There is no doubt in my mind that if they asked Apple to bless this they were rebuffed, and if they didn't ask the only reason they didn't was because they knew Apple would say no. In either event, they announced the product to their customers and sold them on an idea they were not in a position to deliver, hoping Apple would be unwilling to piss off developers by not fulfilling Adobe's promises. They tried to force Apple's hand by putting Apple in a position where in order stop the Flash they would have to do it publicly in front of Adobe's users. That was a bad call on Adobe's part.
Read the whole thing.
-jcr
Will the iPhone market survive the lack of games?
What lack of games?
There are tens of thousands of games on the iPhone already, and more coming all the time.
-jcr
Jealous much?
What did he do, ignore your application to work for him at Sun?
-jcr
'We've been there before, and intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform.'"
Take a look at any app on the Mac that uses Qt to generate the UI. Apple has seen plenty of instances of shallow ports of Windows or X11 apps to the Mac, and they're flat-out painful.
If you can't be bothered to learn the native development tools to write iPhone and iPad apps, then don't let the door hit you on the way out. Somehow, the iPhone market will just have to get by with the tens of thousands of developers who aren't trying to live in a little C# bubble.
-jcr
- entreprises are not gonna like this, though maybe he doesn't care
The rule in question only applies to apps distributed through the iTunes store. It has no effect on in-house apps that a company wants to deploy through their own servers.
-jcr
>Problem is that then cheating cases will skyrocket.
So you have proctors that carefully observe the kids taking the exam, just like they do now for the SATs.
-jcr
Microsoft seriously offended him the last time he went there for an interview. I don't think they'll get another chance.
-jcr
I'm not kidding about this. Rubinstein retired in March, 2006. Palm got him to join their R&D group the following year, and he didn't become their CEO until 2009.
-jcr