Yeah, the problem is that it's just too risky to fund games. Is my mind all wrong, or were some of those full motion video spectacles still being made by 1999? After burning money on a few of those it's no wonder captial goes elsewhere, it was probably their first attempt at game funding as well. Take out obvious duds like that and it's still damn hard to tell what games will become hits and what won't. Just too much venture for the capital...
I've actually played Crimson Skies with a PS2 controller. Plugged straight in through an adapter with default settings worked great, with the exception that having throttle mapped to an auto-centering axis (right stick up/down if I'm not mistaken) wasn't very good for keeping any speed you wanted.
And the working great goes for playing on ME and XP as well. Granted, I finished it on Win 98 and haven't given it nearly as much time on XP, but it's there, has been played in multiplayer, and I've never had any crashes.
(Nothing I didn't create myself that is, those memory optimization experiments were a different matter altogether...)
It's a wonderful game, that's for sure. If this incarnation is anywhere close it'll be the greatest lure to an Xbox so far (even though I'd be required to get a decent TV at the same time). The music, the voices, the action... Can it fail?
Anyone else who finds this angle in the article a little funny? I mean, just how much more mass-market acceptance is there to get for the PS range?
Maybe I'm ignorant, but it feels like any move in relation to the mass-market living room is going to bring the PS farther away from it... The PSX looks more like something to get into the few living rooms outside the mass market that think of themselves as too stylish to house a black (and games only) unit.
I'm really looking forward to hearing more about this game. Baldur's Gate: Dark Alliance is a great Diablo-esque game to mow through in co-op mode. I hope somebody who was involved in DA has a hand in this one too... Sure, DA had nothing much to do with the rest of the Baldur's Gate games, but it's not as if either side suffered from that. It's fun, and who's saying it can't make a few people discover the deeper Baldur's Gate games as well?
To me, it sounds a bit more like what Mozilla is trying to do, but on one platform instead of all of them (basically). And I have to say that the whole concept appeals to me, anything that makes creating interesting little apps easier seems like a Good Thing to me. True, it doesn't feel all that earth-shattering, but that's really down to what people do with it, and how many people that start doing it. The examples noted in the journal seem very promising. In all, the only downside I can see is that I still don't have a Mac of my own to try this out on:-)...
Someone using this to help trolls? You mean, like trolls being... creative? Interesting concept...
To me, the knowledge of this rule alone can cause some stress. You know "Yeah, I've got weeks to do this, but I can be pretty damn sure I won't be working very hard most of the time, and then have to stress like hell toward the end of the given time." And of course starting early just prolongs the unproductive period in the middle...
Then on the other hand, I do think that there's still a point in the other 80% of time spent. Like you say, I feel like (or is it just hope?) there's some work going on that's required to get around to the next big productivity leap. Those 80% still seem necessary to, I don't know, sit through or whatever. But the knowledge does annoy me sometimes, oh yes!
Yeah, the problem is that it's just too risky to fund games. Is my mind all wrong, or were some of those full motion video spectacles still being made by 1999? After burning money on a few of those it's no wonder captial goes elsewhere, it was probably their first attempt at game funding as well. Take out obvious duds like that and it's still damn hard to tell what games will become hits and what won't. Just too much venture for the capital ...
I've actually played Crimson Skies with a PS2 controller. Plugged straight in through an adapter with default settings worked great, with the exception that having throttle mapped to an auto-centering axis (right stick up/down if I'm not mistaken) wasn't very good for keeping any speed you wanted.
...)
... Can it fail?
And the working great goes for playing on ME and XP as well. Granted, I finished it on Win 98 and haven't given it nearly as much time on XP, but it's there, has been played in multiplayer, and I've never had any crashes.
(Nothing I didn't create myself that is, those memory optimization experiments were a different matter altogether
It's a wonderful game, that's for sure. If this incarnation is anywhere close it'll be the greatest lure to an Xbox so far (even though I'd be required to get a decent TV at the same time). The music, the voices, the action
Anyone else who finds this angle in the article a little funny? I mean, just how much more mass-market acceptance is there to get for the PS range?
... The PSX looks more like something to get into the few living rooms outside the mass market that think of themselves as too stylish to house a black (and games only) unit.
Maybe I'm ignorant, but it feels like any move in relation to the mass-market living room is going to bring the PS farther away from it
I'm really looking forward to hearing more about this game. Baldur's Gate: Dark Alliance is a great Diablo-esque game to mow through in co-op mode. I hope somebody who was involved in DA has a hand in this one too ... Sure, DA had nothing much to do with the rest of the Baldur's Gate games, but it's not as if either side suffered from that. It's fun, and who's saying it can't make a few people discover the deeper Baldur's Gate games as well?
Are you sure it's not still April 1st in some dusty part of the world?
So, was this thing what created "everything but the kitchen sink"-type expressions, or was it a simple (uhm) reaction to those expressions?
Either way, this needs a place in my bookmarks collection!
To me, it sounds a bit more like what Mozilla is trying to do, but on one platform instead of all of them (basically). And I have to say that the whole concept appeals to me, anything that makes creating interesting little apps easier seems like a Good Thing to me. True, it doesn't feel all that earth-shattering, but that's really down to what people do with it, and how many people that start doing it. The examples noted in the journal seem very promising. In all, the only downside I can see is that I still don't have a Mac of my own to try this out on :-) ...
... creative? Interesting concept ...
Someone using this to help trolls? You mean, like trolls being
To me, the knowledge of this rule alone can cause some stress. You know "Yeah, I've got weeks to do this, but I can be pretty damn sure I won't be working very hard most of the time, and then have to stress like hell toward the end of the given time." And of course starting early just prolongs the unproductive period in the middle ...
Then on the other hand, I do think that there's still a point in the other 80% of time spent. Like you say, I feel like (or is it just hope?) there's some work going on that's required to get around to the next big productivity leap. Those 80% still seem necessary to, I don't know, sit through or whatever. But the knowledge does annoy me sometimes, oh yes!