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User: PanchoV4lkyr

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  1. Re:Fun? Yes. Blizzard's best? Far from it. on First Warcraft 3 Reviews Trickle In · · Score: 1, Troll

    The real reason many hardcore RTS players quit was because they couldn't pull off the rush tactics as well. Everyone knew that the zerg were the best in Starcraft because you could fsck ov3r your opponents with 100 cheap zerglings 5 minutes into the game. The reason they changed some of these things was to stop "hardcore" RTS gamers from degenerating these great games into a simple match of who can build the crappy units faster. That happens with each RTS once people play it long enough.

    To cite precedent, it's a lot like when battle.net first spawned into being with Diablo. At first, everyone played fair and square, and competed in a level playing field. Once people found nuances they could exploit in the game, they fsck3d all the p00r, p00r n00bs that didn't have a chance to defend themselves. It's not quite the same, but the analogy fits. I personally agree with this move and it makes one a bit wiser with the dispersion of resources, making it a better arena to compete in.