My point was not software. The post said that 0.1% of people cared about the gamecube. The UK article showed total US console sales. (which is hard to find)
All I was trying to say is that the GameCube console has very respectable sales figures.
Maybe the 1 million was what they sure that they could bring to market, and the 1.4 million included the increased productiion that they weren't sure would be ready.
Now please go back to being the "Lord of the Dance." You are much better at it.
But you also don't want to promise your retailers something you can't deliver. That would put the retailers in a bad position with customers, because they couldn't fulfill their promises.
Yeah, but in 2 or 3 years, Madden might be better again. Sega might start phoning in their sports games if they can't improve on the gains they made.
They took a gamble selling the games that low, and they might not have made enough fans to make it worth it. I think they should have dropped the price to $30 or $35, still have a huge price advantage over EA, reap more profit, and kept the price longer. $20 was really startling, especially for a game that devalues so quickly.
There is a reason that PDA and handheld game systems don't use optical media. People compare the PSP's durability to that of a Minidisc or a Discman, but neither of these are subject to the constant shock that a handheld game system takes. You are hitting your system every time you press a button.
According to our calculations, the unit weighs in at 282 grams (around 10 ounces), with its battery and Memory Stick Duo. By comparison, the Nintendo DS weighs 276 grams (9.7 ounces).
I don't think 6 grams will break anyone, but the PSP is heavier.
You know nothing. The DS supports both the proprietary format AND 802.11b. Not one or the other... BOTH.
The fact that no game uses the 802.11b format yet may have something to do with the DS's tunneling.
I doubt it, that would mean Nintendo would have to set up a server infrastructure, something they should've done for cube ages ago.
1) I don't think Warp Pipe became a company for no reason. 2) I don't think Nintendo bothered to include 802.11b in the DS if they weren't planning to use it. 3) How much money is Microsoft making on the XBOX? I'll give you a hint: it is less than zero.
The people who are running the show right now view the rest of the world as adversaries. They are bullies, and they want you to be upset. It gives them a feeling of power.
But we have made a lot of progress in civil rights in the past 30 years since the big movement in the 60s with relative peace, the progressives were due for some friction, unfortunately.
Thanks for the attempt, but you shouldn't have told them you were Italian. Our government doesn't care about anyone who can't vote in our elections. They don't care much for those that can, but at least they care a little.
Wait, why would Sony put it on an Ericsson Phone? Is Ericsson German for Sony?
In comparing the Soviet and American space programs someone I can't recall said: "When we found that pens did not work in zero gravity, the US goverment spent millions of dollars to develop a pen that could. The Russians used pencils."
That's a lot like this stupid screen cover thing. Even if Sony has Level 5 armor that is impurvious to American bullets, why use it when a low cost replacable system would work as well?
Here is an article about the PSP's launch "stragety."
I think keeping the people who sell your product in the dark is a commendable innovation that will revolutionize the gaming industry. Many retailers cannot take preorders, because they are not sure how many systems they are going to get.
Besides, my point is that this demand has to give you some sort of advantage to be useful. What advantage is Sony going to get by creating this demand?
Nintendo has more DSs sold in Japan today than there will be PSPs in existance by the end of the year. Nintendo has 2 million DS pre-orders in Japan, and they had them a month before its release. They are making DSs as fast as they can, and there will STILL be a shortage and hype to get one. Their hype will translate into 1.5-2 million more DS users than PSP users by the end of the year.
How does this make the PSP more attractive to game publishers?
It doesn't. Hype is nothing without sales to back it up, and Sony doesn't feel they need to cater to anyone when they launch the PSP.
And you forget, after Christmas the "Tickle-Me Elmo" hype died. Those that didn't have one were much less likely to want one. The hype doesn't last.
So if you don't want to play graphically intensive games or play wirelessly or set set the volume and brightness too high, you are almost sure to get the promised 4-6 hours.
When has Sony lied about a product's features before?
It is not smart. If the whole point is to increase demand, there has to be a way for those who demand to be supplied. You want the product to be scarce not unattainable.
If the demand is so great, why isn't Sony increasing production? The DS is going to have 1.5-2 million more users than the PSP by years end, and that advantage may only be because Nintendo made more units. So where is the benefit of this demand?
My point was not software. The post said that 0.1% of people cared about the gamecube. The UK article showed total US console sales. (which is hard to find)
All I was trying to say is that the GameCube console has very respectable sales figures.
GameCube is a close #3 in the US. You'll se that the GC comprises 20% of the US home console userbase.
And here you will see the japanese sales charts. For this year the GC sales are about 25% of the PS2 sales.
So judging by sales numbers, about 20% cares about the GC because they own one. It is the #2 home console world wide you know.
I understand your logic, Michael Flatley, I'm saying an alternate possibility is that Nintendo may tell people the low end of their estimated output. This would keep stores from taking preorders they couldn't fill.
Maybe the 1 million was what they sure that they could bring to market, and the 1.4 million included the increased productiion that they weren't sure would be ready.
Now please go back to being the "Lord of the Dance." You are much better at it.
Unfortunately, you won't know until January.
I mean what kind of idiot would submit an article that didn't explain their acronyms?
Oh wait.
I stand corrected about the worldwide sales. I must have gotten my info from a site that didn't care about things outside the US. Sorry about that.
But you also don't want to promise your retailers something you can't deliver. That would put the retailers in a bad position with customers, because they couldn't fulfill their promises.
Actually the Genesis beat the SNES in sales, yet the Game Gear did not beat the gameboy.
Yeah, but in 2 or 3 years, Madden might be better again. Sega might start phoning in their sports games if they can't improve on the gains they made.
They took a gamble selling the games that low, and they might not have made enough fans to make it worth it. I think they should have dropped the price to $30 or $35, still have a huge price advantage over EA, reap more profit, and kept the price longer. $20 was really startling, especially for a game that devalues so quickly.
Ha HA! Turnabout is fair play!
chirurgical:(archaic) of or relating to surgery
Now hit this link!
archaic: No longer current or applicable; antiquated
Now, someone point out the fact that I didn't use the whole definition! Then the English flame will be ON!
Nintendo plans to use the GBA slot for accessories. you do not need anything in Slot 2 to save a game.
My point isn't that it will skip. My point is that it may permanantly misalign.
Atari's CEO is worried too.
There is a reason that PDA and handheld game systems don't use optical media. People compare the PSP's durability to that of a Minidisc or a Discman, but neither of these are subject to the constant shock that a handheld game system takes. You are hitting your system every time you press a button.
Well they need to pay for XBOX losses somehow ^_^
Actually it is slightly heavier, at least w/battery and memory stick.
Gamespot said:
According to our calculations, the unit weighs in at 282 grams (around 10 ounces), with its battery and Memory Stick Duo. By comparison, the Nintendo DS weighs 276 grams (9.7 ounces).
I don't think 6 grams will break anyone, but the PSP is heavier.
"The Lik Sang crew actually wore chirurgical (sic) gloves during the whole process of testing the unit and while performing the photo session."
I've said it before, and I'll say it again.
Touching is bad.
You know nothing. The DS supports both the proprietary format AND 802.11b. Not one or the other... BOTH.
The fact that no game uses the 802.11b format yet may have something to do with the DS's tunneling.
I doubt it, that would mean Nintendo would have to set up a server infrastructure, something they should've done for cube ages ago.
1) I don't think Warp Pipe became a company for no reason.
2) I don't think Nintendo bothered to include 802.11b in the DS if they weren't planning to use it.
3) How much money is Microsoft making on the XBOX? I'll give you a hint: it is less than zero.
The people who are running the show right now view the rest of the world as adversaries. They are bullies, and they want you to be upset. It gives them a feeling of power.
But we have made a lot of progress in civil rights in the past 30 years since the big movement in the 60s with relative peace, the progressives were due for some friction, unfortunately.
Thanks for the attempt, but you shouldn't have told them you were Italian. Our government doesn't care about anyone who can't vote in our elections. They don't care much for those that can, but at least they care a little.
Wait, why would Sony put it on an Ericsson Phone? Is Ericsson German for Sony?
In comparing the Soviet and American space programs someone I can't recall said: "When we found that pens did not work in zero gravity, the US goverment spent millions of dollars to develop a pen that could. The Russians used pencils."
That's a lot like this stupid screen cover thing. Even if Sony has Level 5 armor that is impurvious to American bullets, why use it when a low cost replacable system would work as well?
...And that was how the modern corporation was born.
...And that was how George W Bush became president.
or
Sorry, here is the article I meant to link in my last comment.
Here is an article about the PSP's launch "stragety."
I think keeping the people who sell your product in the dark is a commendable innovation that will revolutionize the gaming industry. Many retailers cannot take preorders, because they are not sure how many systems they are going to get.
Besides, my point is that this demand has to give you some sort of advantage to be useful. What advantage is Sony going to get by creating this demand?
Nintendo has more DSs sold in Japan today than there will be PSPs in existance by the end of the year. Nintendo has 2 million DS pre-orders in Japan, and they had them a month before its release. They are making DSs as fast as they can, and there will STILL be a shortage and hype to get one. Their hype will translate into 1.5-2 million more DS users than PSP users by the end of the year.
How does this make the PSP more attractive to game publishers?
It doesn't. Hype is nothing without sales to back it up, and Sony doesn't feel they need to cater to anyone when they launch the PSP.
And you forget, after Christmas the "Tickle-Me Elmo" hype died. Those that didn't have one were much less likely to want one. The hype doesn't last.
Here is Sony Computer Entertainment's Ken Kutaragi has to say about this "4-6 hours."
So if you don't want to play graphically intensive games or play wirelessly or set set the volume and brightness too high, you are almost sure to get the promised 4-6 hours.
When has Sony lied about a product's features before?
It is not smart. If the whole point is to increase demand, there has to be a way for those who demand to be supplied. You want the product to be scarce not unattainable.
If the demand is so great, why isn't Sony increasing production? The DS is going to have 1.5-2 million more users than the PSP by years end, and that advantage may only be because Nintendo made more units. So where is the benefit of this demand?