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More PSP Impressions, Loading Times Examined

ACTRAiSER writes "Lik-Sang.com once again took a close look at a new toy for gamers: the Sony PSP. The loading time for several games seems to be quite long." From the article: "Loading time and battery life seem to be the big factors which decide about the PSPs success or failure in many gamers eyes right now. While we can't comment on the battery life as of yet, latest reports from Japan about loading times on demo units that actually have access to the games are as follows..."

137 comments

  1. PSP? by Anonymous Coward · · Score: 0

    What the hell is a PSP?

    1. Re:PSP? by Anonymous Coward · · Score: 0

      Paint Shop Pro

  2. I RTFA by igorthefiend · · Score: 4, Funny

    So what are "chirurgical gloves" and are those Ipod earphones? Heck, muggers are going to be using those as a beacon of who to pick for years to come at this rate!

    1. Re:I RTFA by Anonymous Coward · · Score: 1, Funny

      chirurgical gloves are what chirurgeons wear when they are performing chirugury.

      DUH!!

    2. Re:I RTFA by sbszine · · Score: 1

      chirurgical gloves are what chirurgeons wear when they are performing chirugury. DUH!

      I know you're joking here, but you are actually correct : )

      http://dictionary.reference.com/search?r=2&q=chiru rgeon

      --

      Vino, gyno, and techno -Bruce Sterling

    3. Re:I RTFA by Anonymous Coward · · Score: 0

      Holy shit. That's the most unexpected successful use of a dictionary I've ever seen. Kudos.

    4. Re:I RTFA by themoodykid · · Score: 1

      Excuse me, but have I just wandered into the Bizarro world? Chirugeon is a word!? News to me. Need some chirugical gloves?!

  3. Good God! by Mr.Dippy · · Score: 2, Interesting

    24 seconds to from power off to Title/Menu for a game seems a little extreme. The DS seems to gimmicky for me and the PSP seems like the system can't handle all the graphics powers making the games less enjoyable because you have crappy load time and battery life. I think I'll keep waiting for another portable system to come out (I'm looking in your direction Microsoft) **shutters**

    --


    -Dipster
    1. Re:Good God! by FriedTurkey · · Score: 1

      I'm looking in your direction Microsoft

      Microsoft would probably build it on Windows CE. I haven't seen a CE device for less than $300. I don't see a Microsoft built gaming device less than $300. More likely a Palm based device seems more probable.

    2. Re:Good God! by Mr.Dippy · · Score: 1

      True. But, look at the XBox. Microsoft is loosing money everytime a console is sold. I would imagine if Bill wanted to get into the portable gameing scene he would make a XBOX type windows ce device and try to undercut sony and nintendo.

      --


      -Dipster
    3. Re:Good God! by HAKdragon · · Score: 1

      You mean like the Tapwave Zodiac?

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    4. Re:Good God! by MadChicken · · Score: 1

      There is already a Palm-based one available.

      --
      SYS 64738 NO CARRIER
    5. Re:Good God! by chrismcdirty · · Score: 1

      Then again, part of the $300 is Windows licensing fee. I would really hope Microsoft would allow themselves to forgoe their own licensing fee.

      --
      It's like sex, except I'm having it!
    6. Re:Good God! by Zorilla · · Score: 1

      I haven't seen a CE device for less than $300.

      I'm sure the Sega Dreamcast sold for much less than that.

      --

      It would be cool if it didn't suck.
    7. Re:Good God! by AvitarX · · Score: 1

      Look wear it got them.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    8. Re:Good God! by aliens · · Score: 2, Interesting

      You'll laugh, but try an Ngage QD. Not many games right now but judging by the ones out there this system could really do well.

      Plus get a good old NES Emu and you'll have more than enough gaming fun.

      --
      -- taking over the world, we are.
    9. Re:Good God! by Zorilla · · Score: 1

      A pullover and a pair of denim jeans?

      (It's "where")

      --

      It would be cool if it didn't suck.
    10. Re:Good God! by Dizzle · · Score: 1

      Hmmm... shutters... windows... microsoft... shutters cover windows... I'm not sure where I'm going with this.

      **shuDDers**

      --
      -Dizzle
      "I most likely AM so interested in myself."
    11. Re:Good God! by RzUpAnmsCwrds · · Score: 1

      "I haven't seen a CE device for less than $300"

      You need to open your eyes, then.

      http://www1.us.dell.com/content/products/productde tails.aspx/axim_x30_low?c=us&cs=19&l=en&s= dhs

      Three clicks from the Dell homepage. It's $200, has a 312MHz CPU, 32MB of flash and 32MB of memory.

      If Dell can make a *profit* on a $200 system, Microsoft could definately create a $200 system that would break even. All they need to do is call up their buddies at HTC and ask for a cheap gaming system.

    12. Re:Good God! by Mandoric · · Score: 1

      The Dreamcast could boot CE, but it was neither stored in ROM nor used on most games, finding its greatest use in near-EOL American shovelware.

    13. Re:Good God! by Anonymous Coward · · Score: 0

      There is a difference between gimmicks and useful technologies. I like the Nintendo DS very much, because the feautres are conducive to new types of games.

      Feel the Magic from Sega is amazing....it's like a touch-sensitive WarioWare for the jet-set crowd. I'm anticipating the upcoming games too, mostly because they are going to be a little more adventurous in their use of the touch screen than some of the launch titles are.

    14. Re:Good God! by SetupWeasel · · Score: 1

      Well they need to pay for XBOX losses somehow ^_^

  4. After considering the factors... by arashiakari · · Score: 4, Insightful

    ...we're all going to buy one anyway. :)

    1. Re:After considering the factors... by Anonymous Coward · · Score: 0

      I think I'll stick with my DS, thank you.

    2. Re:After considering the factors... by Anonymous Coward · · Score: 0

      Not true. The hype outweighs the true nature of the device.

      I'm totally underwhelmed by the PSP. The Nintendo DS, however, is the object of my portable gaming desire. Brand-new types of games that other systems are technically incapable of playing = lots of exclusive games and features = SOLD.

  5. My vote for a PSP Slogan by SetupWeasel · · Score: 4, Funny

    "The Lik Sang crew actually wore chirurgical (sic) gloves during the whole process of testing the unit and while performing the photo session."

    I've said it before, and I'll say it again.

    Touching is bad.

    1. Re:My vote for a PSP Slogan by Anonymous Coward · · Score: 0

      I guess Michael Jackson is getting one then.

    2. Re:My vote for a PSP Slogan by krist0 · · Score: 1
      Hate to be a bastard but
      chirurgical (sic)

      http://dictionary.reference.com/search?q=chirurgic al&r=67
      --
      all you are, is all you are, i'm so sorry for you.
    3. Re:My vote for a PSP Slogan by SetupWeasel · · Score: 1

      Ha HA! Turnabout is fair play!

      chirurgical:(archaic) of or relating to surgery

      Now hit this link!

      archaic: No longer current or applicable; antiquated

      Now, someone point out the fact that I didn't use the whole definition! Then the English flame will be ON!

  6. Cache by scottind · · Score: 3, Funny

    with the prices of flash memory falling, maybe a future solution sony could implement is by creating a disk cache on the memory stick? then again these ARE first generation psp games, and much like first generation ps1 games, the load times will improve with better programming.

    1. Re:Cache by Anonymous Coward · · Score: 0

      Why then are PS2 games plagues with such long load times? Hasn't the PS2 been a out for long enough for people to figure out how to decrease load times?

      Shameful.

    2. Re:Cache by mausmalone · · Score: 1

      One catch, though. Even though flash memory prices are falling, Memory Stick® prices aren't. Sony keeps them up higher than, say, compact flash because their users have no choice. If you get a Sony product, it most likely uses Memory Sticks, and since only Sony makes them you have to pay their prices.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
  7. Has Sony never heard of the Game Gear? by BTWR · · Score: 3, Interesting
    Back in 1990 (or so), the Game Gear launched against the Nintendo Gameboy. This is looking very similar:

    Better graphics: Game Gea (by far)

    Backlight: Game Gear

    Color Graphics: Game Gear

    TV Tuner option: Game Gear

    Battery Life: Gameboy (by FAR)

    Overall Winner: Gameboy

    (hint, hint, Sony...)

    1. Re:Has Sony never heard of the Game Gear? by MagicDude · · Score: 2, Insightful

      Small size - Gameboy
      More games - Gameboy
      Loyalty of fans to games like mario, metriod, double dragon, Zelda, etc - Gameboy

      Combine that with the better battery life, and you see that there's more to the gameboy's success than just power. The Game Gear had a lot of bells and whistles, but the gameboy had the core elements of lots of good games with solid gameplay and a long battery. Why would you trade those items for things like a TV tuner? You don't buy a portable game system to do things other than play games (look at the N-Gage).

    2. Re:Has Sony never heard of the Game Gear? by Weirdofreak · · Score: 1

      You don't buy a portable game system to do things other than play games
      (Hint, hint Sony)

    3. Re:Has Sony never heard of the Game Gear? by pragma_x · · Score: 1

      It all makes perfect sense when you look at Sony's PSP/PS3 Launch Business Plan

      1. Annoy the Crap out of Nintendo.
      2. ?
      3. Profit.
      4. For great justice!!

    4. Re:Has Sony never heard of the Game Gear? by BTWR · · Score: 1

      Why would you trade those items for things like a TV tuner?

      I fully agree NOW. But... back in 1990, in 3rd grade, that just sounded SO COOL! The idea that you could watch tv anywhere, that everyone would crowd around your tv at recess seemed so sweet (though we didn't think of things such as "what the hell is a kid gonna watch at 12 noon - news, or soaps. to a 10 year-old, both sound ugh."

    5. Re:Has Sony never heard of the Game Gear? by harrkev · · Score: 4, Insightful

      There is more to it than this.

      First rule of gaming:
      More power != more fun

      Back in my day, we only had 8-bit graphics. Everything was done in SPRITES. And we LOVED IT. And I had to walk to school, uphill both ways.

      I certainly don't mean to sound like a troll, but there comes a point when graphics are good enough. I had loads of fun dumping quarters into Donkey Kong when I was a kid. That that had a processor speed measured in low single digits.

      When it comes to 3D, if you can do a certain amount of polygons and apply textures, that is probably good enough. How much eye candy do you need? Certainly walls might look flat without bump-mapping. But you can still tell that it is a wall, and it will still protect you from the enemy on the other side. Anything more makes it LOOK better, but not PLAY better. When I buy a game, I want gameplay. Many people still consider the original Half Life to be fun to play. And the graphics engine is rather dated by now. But if it is still fun, who cares.

      I know that there is a point in here somewhere. Oh, there it is. Simply throwing more hardware at a game does not make it a better game. Not that the DS has it made. If anything, the DS has too little graphics, and the PSP has too much. But somewhere in the middle is probably a happy medium that is powerful enough to show you what is going on, but simple enough not to suck batteries. I think that if you gave the DS something about as powerful as a Voodoo 2 or so, you would have a winner. Certainly that would not suck up batteries too fast using modern silicon technologies.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    6. Re:Has Sony never heard of the Game Gear? by Anonymous Coward · · Score: 0

      (Hint, hint, fan boyism may cloud mind).

      The PSP is NOT the Game Gear. Sega was already losing the console wars and losing third party developers at a steady rate when game gear showed up, Sega was already in financial trouble, so they couldnt reduce the price and with lack of games, the console tanked. The game boy wasnt even THAT popular back then.

      The situation is completely opposite for sony they could give away the PSP if they wanted to, they are on top of the console war for several millions of sales and profit, and have a steady fan base and wide third party developers to support them. The system wont "tank" its already sold out in my local imports store (you cant say the same about game gear). Anything that could be fixed, will be added to a future new edition at a cheaper price. (psptwo anyone?)

      Besides you have to remember Game gear actually competed against the gameboy. While the PSP is targetted at a mature audience, the kind of people who wouldnt buy a gameboy anyway so they are not actually competing. Go ahead mod my day!

    7. Re:Has Sony never heard of the Game Gear? by Bagels · · Score: 1

      Erm, the original GameBoy was actually pretty large. Not as large as a GameGear, but still too large to comfortably fit in pockets (though I still did it). The version that fixed this problem - the GameBoy Pocket - had low battery life problems, yet still sold very well. The GameGear wasn't entirely bereft of loyalty-inspiring games, either - it had stuff like Sonic that should've sold like hot cakes.

      --
      --- Bwah?
    8. Re:Has Sony never heard of the Game Gear? by fwitness · · Score: 1

      All excellent points. I have a DS, and will probably buy a PSP if they launch at a reasonable price. However, you should really see the DS in action. The graphics look incredibly nice. Spiderman, for example, is a essentially a 2D game which is rendered in 3D at 60fps, which looks great, and is a ball to play. It's even *difficult*. Something that's hard to get used to in todays game design. Usually, games that are too hard don't sell well.

      Anyway, I'm trying to remember my Voodoo2, and I'm pretty sure the graphics are similar. Looking at Mario 64, it looks a lot better than the N64 version (probably due to a great screen and a lot better mip-mapping). What was I playing on my V2? NHL 99? Yeah, it beats that, which was a benchmark of the time. Unreal? It's not quite there, if you compare it to Metroid DS. It's close though.

      Just one users opinion.

      --
      -- I have fans? Wow.
    9. Re:Has Sony never heard of the Game Gear? by Anonymous Coward · · Score: 0

      Except Gamegear had a distinct lack of games, and actually outsold gameboy for a while. PSP does not suffer a lack of games, and will even have a better launch than the DS had game wise. In short, PSP is not a gamegear

    10. Re:Has Sony never heard of the Game Gear? by DeadScreenSky · · Score: 1

      Games like Sonic for Gamegear actually did sell like hot cakes. Though it didn't reach huge Gameboy sale levels, the failure of the Gamegear has been vastly exaggerated by armchair videogame analysts...

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    11. Re:Has Sony never heard of the Game Gear? by DeadScreenSky · · Score: 1

      (Hint, hint Sony)
      Neither portable maker is exactly innocent of overloading their new portables with extra nongaming features this time out. Pictochat is just as useless as storing MP3s.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    12. Re:Has Sony never heard of the Game Gear? by DeadScreenSky · · Score: 1
      Not that the DS has it made. If anything, the DS has too little graphics, and the PSP has too much. But somewhere in the middle is probably a happy medium that is powerful enough to show you what is going on, but simple enough not to suck batteries.

      I agree, but I think Sony has a good gameplan here. The (apparent) battery-life problem can eventually be solved through better battery technology - the DS is stuck with underpowered graphics forever. (Software tricks will help a little here - but they can also help battery life problems.) Assuming you are in the running for the long haul, and Sony definitely is, going for 'too powerful' is probably the best approach to take.

      And I think you do gloss over one important fact about 3D graphics and gameplay - more powerful hardware can make visuals clearer (either through texture filtering that the DS lacks, bump-mapping or lighting to give objects/environment more 'visual feedback', more complex geometry, more realism as opposed to visual metaphor, or even just a higher framerate). Clearer visuals can easily and directly lead to better 3D gameplay.
      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    13. Re:Has Sony never heard of the Game Gear? by Yer+Mom · · Score: 1
      • Tetris: Gameboy
      That's probably what did it.
      --
      Never mind Spamassassin. When's Spammerassassin coming out?
    14. Re:Has Sony never heard of the Game Gear? by mausmalone · · Score: 1
      PREAMBLE: Please don't flame me, I'm not advocating either system here.
      First rule of gaming:
      More power != more fun
      In theory, that's true, but not in practice. There's a certain minimum level of power you're going to need to do a decent quality 3D game without it being a totally jarring experience. That's not to say that it can't be done (hey, look at Star Fox), but it is to say that it can be harder for a developer to make a quality game when the platform limitations constrict them too much. Here's what I think: if Nintendo can show us something on the level of Quake 2 running on the DS at full framerate, I'll be sufficiently satisfied that it's fast enough. (Metroid Prime Hunters uses the portal "cheat," meaning that, while an efficient way to set up a game, it doesn't exactly show off the graphical power of the system.)
      Not that the DS has it made.
      Of course not, but beating the PSP to market has sure helped them out a lot. I'm very impressed with the DS sales figures, actually. If Sony manages to get the upper hand even though they're starting at such a disadvantage, I'll be all the more impressed.
      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    15. Re:Has Sony never heard of the Game Gear? by buffer-overflowed · · Score: 1

      The DS had a pretty pathetic launch library(as does the PSP). Feel the Magic XX/XY(which is cool, but wierd and short) and an improved port of Mario 64(which I didn't like for the N64, and is only tolerable to me on the DS due to the minigames) were about it. The PSP's isn't much better. No standout titles with actual release dates(apart from Metal Gear: Card Battler and Vampire Chronicles) either before the decent games start hitting the DS(Warioware: Touched!, and FF:CC(supposedly, but who knows) hit the first two weeks of Febuary).

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    16. Re:Has Sony never heard of the Game Gear? by Scorchio · · Score: 1

      it can be harder for a developer to make a quality game when the platform limitations constrict them too much.

      Meh.. it depends on your metric of "quality", which is subjective at best. One problem with the PS2, particularly in the early days, was the amount of effort spent on battling with the more powerful but more complex hardware, instead of spending the time making the game fun. More power != Easier development.

    17. Re:Has Sony never heard of the Game Gear? by dfj225 · · Score: 1

      When you say portal "cheat" are you trying to say that it is not the same as Quake 2 because the whole level is not in memory at once? If this is what you think, you should try the survival mode on Hunters...there are no portals in the level and the level is of decent size. I am happy with the graphics for Hunters. For some reason screen shots of the game look much worse than the actual unit.

      --
      SIGFAULT
    18. Re:Has Sony never heard of the Game Gear? by dfj225 · · Score: 1

      I think what it will really come down to is what games get developed for each system. With the exception of Mario 64 DS, I am dissapointed with the launch games for the DS. Now I haven't played all the games, but going on reviews and my own tastes I don't think it is very great. However, it does seem like some great games are in development for the DS, but I don't want to judge a system on games that don't exist yet. So far, the PSP doesn't seem like it has a great list of games for launch either. I don't really think either system will be completely handicapped by its hardware (although I would give the DS a slight edge), so it seems to me that games, and rightly so, will be the deciding factor.

      --
      SIGFAULT
    19. Re:Has Sony never heard of the Game Gear? by Anonymous Coward · · Score: 0

      You own fanboyism is clouding your POV.
      Every "mature" gamer I know has a GBA or GBASP and I dont hear them ever complain the games they can play are not mature enough.

    20. Re:Has Sony never heard of the Game Gear? by akwash79 · · Score: 1

      i don't know about that. I grew tired little boy link and pokeman a looong time ago. I need some more grown up titles.

  8. Re:I win! by Anonymous Coward · · Score: 0

    When offtopic posts are involved, everyone loses.

  9. So what? by Anonymous Coward · · Score: 1, Insightful


    Posting as AC to avoid flames...

    What makes this so different than PSX and PS2 load times? Some games seem to take at least 30 seconds to load.

    This is thing I miss most about cartridge based games.

    1. Re:So what? by Ayaress · · Score: 2, Insightful

      The main difference between load times on the PSP and load times on any disk-based console is where you are. The PS2, Xbox, GameCube, whatever is plugged into the wall, and won't run out of power at any point. You're also usually in a more comfortable environment, sitting on a couch or something. With a portable, you're on battery time (and not very much battery time in the PSP's case), and you may be standing in line, on a bus, or some other uncomfortable situation as likely as you'd be sitting on the couch.

  10. rather slow loading time by TechniMyoko · · Score: 2, Informative
    Ridge Racers:

    From power off to Namco logo and title: 16 seconds
    From selecting car/track to start the race: 14 seconds
    Exit the game back to car/track selection: 10 seconds

    Dokodemo Issho:

    From power off to PSP logo and title: 20 seconds
    Starting game from title screen: 10 seconds
    Going back to title screen: 5 seconds

    Mojipittan:

    From power off to title screen: 20 seconds
    No more waiting time

    Minna no Golf:

    From power off to PSP logo and title: 24 seconds
    From character selection to start: 19 seconds
    Waiting between courses: few seconds only

    That doesnt seem very long, hell DS has 5-7 second load times from poweroff to opening logo then title, and how much better are PSP's graphics? You should've expected some load time.

    1. Re:rather slow loading time by binary42 · · Score: 1

      I hope, somehow, that games run in two modes: plugged in and not. For me the PSP would be nice for a pick up and go then sit back down and plug in. I don't have to haul a TV, lots of wires, controllers, and it does support small amounts of battery life... but if I am just out to play a game anywhere I will be taking my DS.

      --
      ruby -le"32.times{|y|print' '*(31-y),(0..y).map{|x|~y&x>0?' .':' A'}}"
    2. Re:rather slow loading time by Anonymous Coward · · Score: 0

      hell DS has 5-7 second load times from poweroff to opening logo then title

      But that's the only noticable load time you're going to get.

      I would not appreciate having a load time between menus in the actual game or between stages and the like, especially standing in a line or only having 5 minutes to squeeze into a game before something else comes up.

    3. Re:rather slow loading time by jx100 · · Score: 1

      Does the PSP have a sleep mode? I normally keep my DS in sleep mode with the cover closed, and I can be playing Mario almost instantaneously like that.

    4. Re:rather slow loading time by TechniMyoko · · Score: 1

      Yes, press the power button and it'll go into sleep mode (you have to hold it in for it to turn off)

  11. HD-DVD by DrWho520 · · Score: 2, Insightful

    Only movie play back puts the PSP at an advantage over the DS in my mind, although the GBA movie player will work on the DS. Considering I alread have portable DVD player, I have no disire to buy all my movies again in a different format (Blu-Ray) and we all read the article (ha-ha) about every movie studio besides Sony pictures signing up for HD-DVD, I have no use for a PSP. Spinning optical media in a portable format has not reached a level of maturity high enough for me yet. I will pass.

    --
    The cancel button is your friend. Do not hesitate to use it.
    1. Re:HD-DVD by hords · · Score: 1

      The PSP isn't using Blu-Ray discs, movies will be tied to the proprietary UMD disc format. The only way I'll be playing movies on the PSP is by converting my DVDs onto burnable UMD discs, otherwise forget it. I'm not buying movies twice just to make them portable.

    2. Re:HD-DVD by Anonymous Coward · · Score: 0

      Good luck. Sony is NOT releasing a UMD drive for the PC, nor do they intend to release writeable UMD discs. They are afraid of piracy, and Sony's movie/music divisions would never allow it.

    3. Re:HD-DVD by Anonymous Coward · · Score: 0

      Question 1: Doesn't the PSP sport memory stick port?
      Question 2: Then what is the problem with putting content on the memory stick?

      I thought so.

    4. Re:HD-DVD by Anonymous Coward · · Score: 0

      Oh! Oh! I got one:
      A memory stick holding a decent amount of video will cost at least twice as much as the PSP itself.

    5. Re:HD-DVD by Boogaroo · · Score: 1

      Yes, it has a memory stick port.

      Nothing wrong with putting stuff on that. The article said you could. The issued is how much more stuff do you want to carry? The Sony Memory Stick is one of the most expensive flash memory formats. Plus it requires the Memory Stick DUO for movies.

      Wanta movie on one? Even in MPEG-4 you'll need lots of storage. $250 for the device, $50 for a game, $20 for a tote(gotta keep that screen protected!), $75 for a 256mb duo stick...

      Your first movie on the PSP will cost: $395!

      For that price you can get one of those 20 gig Archos video/mp3 players. Even skipping the game and tote leaves you at $325... Of course you could always buy the movies in UMD format...paying yet again for the same movies you already own in DVD(and perhaps VHS).

      --------
      Custom tshirts

    6. Re:HD-DVD by Anonymous Coward · · Score: 0

      You are correct. I mispoke with Blu-Ray and I should have said UMD. Though I am surprised Sony did not try to Trojan Horse the format. Costs were probably prohibitive.

      ---
      "Beer me...one out of the cooler would have been fine."

    7. Re:HD-DVD by DrWho520 · · Score: 1

      The problem being nothing else I have uses memory stick. I use USB and SD formats. Why? Cheaper...

      --
      The cancel button is your friend. Do not hesitate to use it.
  12. Why.... by Anonymous Coward · · Score: 3, Interesting

    Why can't any of the places comment on battery life yet? Gamespot said they can't either, and that it would come later. I don't see any reason for them not to mention it unless Sony told them they couldn't if they wanted to have the PSP early.

    I can't help but feel that there's something to hide if that's the case.

    1. Re:Why.... by trogdor8667 · · Score: 1

      Its because no one knows anything about the battery life yet. There isn't any data strong enough to let anyone say anything. They'd rather not comment than say something completely wrong.

    2. Re:Why.... by ayersrj · · Score: 1

      Not necessarily true. Most of the hardware reviews (with the exception of Gamespot, which got theirs at the auction) have been done at/with Sony and plugged into the AC Outlets. The Japanese consumers may be fooled initially if this thing goes for two hours, but they'll catch on and it'll get beat up over here real quick.

    3. Re:Why.... by AzraelKans · · Score: 1

      They have already tested the battery life at lik sang, is 2 hours IF you use the maximum "brightness" setting and dont let the battery charge to maximum.
      With the brightness diminished, they managed to get 6 hours of gameplay. And they didnt even charged the battery at full. so IS not that bad IF you know how to use it. (besides the battery is chargeable so you just need to plug it to the car cigarrete lighter or any regular plug each 4 hours or so you would be ok).

      --
      Go ahead MOD my day!
      More opinions here
    4. Re:Why.... by Anonymous Coward · · Score: 0

      6 hours if you put the screen on dim mode (low brightness) WITH THE PACKED-IN DEMOS. Not with real games.

    5. Re:Why.... by buffer-overflowed · · Score: 1

      Umm... only article on Lik Sang I can find says they can't comment on the battery life yet.

      It sounds like you're astroturfing... do you have a link?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    6. Re:Why.... by Cybervoid · · Score: 1

      One of the main reasons they can't comment on battery life yet is because no one has any games. They have units bought at the charity auction, but they don't have the games yet. The load times they have were clocked using demo units at a Sony building in Japan that has all the PSPs locked down and plugged in, similar to a kiosk at an EB Games.

  13. Dammit, Sony! by Anonymous Coward · · Score: 0

    I really want to like the PSP. I do. But I won't be able to like it if it has long load times and short battery life.

    PLEASE DON'T SCREW THIS UP SONY!!!!

    1. Re:Dammit, Sony! by Ayaress · · Score: 1

      The load times aren't THAT bad. The article's talking about 10 and 20 seconds, and most of the games tested only have it at the startup, with negligible loads after that. Of course, 20 seconds out of the PSP's battery life is a bit more to worry about than the same would be even on the DS. Personally, I'm still worried more than anything about moving parts, and the sort of abuse my GBA has recieved (and accepted with nary a squeak) over the last couple years. Nobody else seems to share my fears, but I forsee many PSP's plugged into the Great LAN in the Sky next to that laptop I dropped last summer.

    2. Re:Dammit, Sony! by MilenCent · · Score: 1

      I'm worried about it too. I still have the barely-useable wreckage to an old HPC around somewhere. Portables, especially those that'll get handed around at recess, need to be able to last.

      The pictured PSP reminds me, if anything, of a wider Lynx. Ah, my Lynx... unwieldly, but still kind of cool. Oh, to play Todd's Adventures in Slime World again...

    3. Re:Dammit, Sony! by SetupWeasel · · Score: 1

      Atari's CEO is worried too.

      There is a reason that PDA and handheld game systems don't use optical media. People compare the PSP's durability to that of a Minidisc or a Discman, but neither of these are subject to the constant shock that a handheld game system takes. You are hitting your system every time you press a button.

    4. Re:Dammit, Sony! by Anonymous Coward · · Score: 0
      You are hitting your system every time you press a button.

      Yeah, and the disc isn't spinning while you're playing. What's your point?

    5. Re:Dammit, Sony! by SetupWeasel · · Score: 1

      My point isn't that it will skip. My point is that it may permanantly misalign.

  14. Re:Another anti-PSP article by Anonymous Coward · · Score: 0

    I fail to see how it's anti-PSP.

  15. There is NO WAY it would fit in your pocket by Anonymous Coward · · Score: 0

    If Micro$oft made a handheld console it would be as large and heavy as a brick.

    1. Re:There is NO WAY it would fit in your pocket by Anonymous Coward · · Score: 0

      If Micro$oft made a handheld console it would be as large and heavy as a brick.

      Yeah, those 5 oz bricks are pretty hefty.

    2. Re:There is NO WAY it would fit in your pocket by Cymoro · · Score: 1

      If Micro$oft made a handheld console it would be as large and heavy as a brick. If anything, it would seat a family of four.

    3. Re:There is NO WAY it would fit in your pocket by Anonymous Coward · · Score: 0

      Are you a complete and total moron? The HP iPAQ h4155 Pocket PC is made by Hewlett Packard, not Microsoft. It just happens to run a version of Windows. I repeat, it is NOT made by Microsoft. Also, it's NOT a gaming console.

      Sheesh, you may as well have posted a link to a toaster or something.

  16. LCD? by Khuffie · · Score: 5, Insightful
    I wonder how the LCD screen will respond after being put in pockets/backpacks. Whats great about the DS/SP is the clamshell design: sure the outer parts may get scratched, but the screens are always protected. It seems that the DS is still smaller than the PSP; it's definitely smaller in width and they seem to have the same height, even with the clamshell design...

    As for load-times, I've got to see those are ridiculous. It's great being able to start playing immediately with the DS (if you have it in Auto-start). Heck, the best thing about portables is being able to play them in a bus/subway ride...those load times are just too damn long!

    With all that said, the PSP does look like a sexy, sexy beast.

    1. Re:LCD? by jensen404 · · Score: 1

      The PSP is slightly smaller in volume and weight.

    2. Re:LCD? by Anonymous Coward · · Score: 0
      A whole 24 seconds max on a pre-release unit?

      You're obviously in need of one of theese, maybe several ;).

    3. Re:LCD? by SetupWeasel · · Score: 1

      Actually it is slightly heavier, at least w/battery and memory stick.

      Gamespot said:

      According to our calculations, the unit weighs in at 282 grams (around 10 ounces), with its battery and Memory Stick Duo. By comparison, the Nintendo DS weighs 276 grams (9.7 ounces).

      I don't think 6 grams will break anyone, but the PSP is heavier.

    4. Re:LCD? by _egg · · Score: 1

      There's some super-hard coating on the PSP's entire front that's very resistant to scratching.

    5. Re:LCD? by Anonymous Coward · · Score: 0

      To judge a Nintendo DS with a memory card, you'd have to insert a GBA cart. Nintendo plans to use the GBA slot for memory card access.

    6. Re:LCD? by Kamalot · · Score: 1

      ? What are you talking about? Each DS game saves the state of the game on the DS Game Pack. You don't need to buy a memory card or use the GBA slot at all. ???

    7. Re:LCD? by SetupWeasel · · Score: 1

      Nintendo plans to use the GBA slot for accessories. you do not need anything in Slot 2 to save a game.

    8. Re:LCD? by jrumney · · Score: 1

      Here's a comparison of next-gen handheld console sizes. I'd have to pick DS as the biggest of the bunch from that pic. The PSP is wider, but smaller in both other dimensions. Nintendo is also quite boxy too, so would fill its entire dimensions, the others have more curves and missing corners that make them smaller than that diagram suggests.

  17. Re:I win! by Anonymous Coward · · Score: 0

    I think you misunderstood him, feel proud for him, he decided to come out of the closet with a first post on slashdot.

  18. Solution to load times? by pragma_x · · Score: 1

    A 24 second wait is a throwback to game design 20 years ago . So what gives?

    Sony wants you to throw more money at the problem. Let me explain.

    When you format a Memory Stick with the PSP itself, you'll not only find it empty afterwards, there are some interesting directories on it. The existence of a games directory strongly suggests that Sony plans to enable users playing games directly off the Memory Stick.

    So it would appear that the memory stick will be used for caching content, so the disk drive won't be needed as much. This makes sense since the PSP doesn't seem to have much RAM for a game system that can play with a more than a GB of data on a disk.

    - UMD Transfer rate (read): 11Mbps
    - Memory Stick Pro Transfer rate (read/write): up to 80 Mbps

    So this will work? Yep, if you have a 512MB (or larger) memory stick on hand.
    Seeing as how you (and developers) would like to cache as much of a game as possible, the prices on memory sticks are less than encouraging.

    Combine that with an external battery pack, and you have a solid and expensive solution to making this thing usable. :(

    1. Re:Solution to load times? by Cymoro · · Score: 1

      And if you wait until it starts to die out, you can get a smaller version for the same price.

    2. Re:Solution to load times? by MilenCent · · Score: 1

      Actually, the Games directory is probably there to keep content on the stick organized. A friend of mine has a memory stick Walkman, and when looked at on a computer it contains a "hi-fi" directory, even though the only way to get music onto the stick in a playable form is though Sony's awful special-purpose iTunes wannabe.

      I'll say this about that Walkman. It certainly does make a passable USB hard drive of slightly less than the size of the memory stick inserted into it. As a music player, though, the DRM sucks.

    3. Re:Solution to load times? by TechniMyoko · · Score: 1

      The Games directory is most likely to store games from the game sharing feature (similar to GBA multiboot, and DS download and play) rather than letting them get erased when you turn off the power, and also game demos

    4. Re:Solution to load times? by shadowcabbit · · Score: 1

      So this will work? Yep, if you have a 512MB (or larger) memory stick on hand.

      Maybe it's just me but if I buy a 512 MB Memory Stick for my PSP (all of this hypothetically, of course) I would damn well expect it to hold 512 MB of game saves, and fuck off if you want to take some space for caching. The difference between using a hard drive and an external memory device to cache data is that the hard drive is optimized for it and people do not buy memory cards to speed up game play.

      --
      "Why Subscribe?" Good question...
    5. Re:Solution to load times? by drinkypoo · · Score: 1

      Memory sticks are flash memory, with the typical associated limited number of read/write cycles, and the very slow write time. You may be able to read it at 80Mbps, but I guarantee you're not writing at anything near that speed. There sill be no caching on memory stick. There are two kinds of games played on portables, those played in tiny snatches and those played for significant periods of time. The ones played for long periods can have longer load times than the others. The ones played in little bursts will probably be simpler games, have less to load, and thus have shorter load times.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Solution to load times? by MilenCent · · Score: 1

      That, and saves, makes sense. I just think its unlikely that Sony will intentionally give out a means of allowing people to run arbitrary code on their system, especially if they're selling it at a loss. If we're able to run software off of a memory stick, you can bet it'll be crippled by some kind of shameless digital rights management.

    7. Re:Solution to load times? by Guppy06 · · Score: 1

      It seems that Sony's consoles are becoming all too similar to PCs, requiring upgrades to your hardware to do things rather than having everything come in one boxen. For now, it's just limited to hardware accessories (Want to be able to turn off your PS2 from a remote, or progressive-scan DVD playback? Upgrade to a 50000-series PS2. A four-player adapter that can do both PS and PS2 games? Upgrade to a 70000-series PS2), but I wonder how much longer it will be before simply seeing the PlayStation logo on the software packaging won't be enough to know it will run on your particular PlayStation, and you need to look at the back of a PS3 game to find out the hardware requirments

  19. Ok some things you are forgetting.. by AzraelKans · · Score: 1, Insightful

    Is definetily way too early to call a winner in this, I mean seriously, the psp hasnt even launched yet. And xmas will be the proving ground for the DS.

    Second. Load times, shmock times, minimal load times did no favours for the n64 against the psx (and the PSX launching titles load times were terrible) The system which has more and better games wins, period. I dont mind load times if I can play Final Fantasy, GTA, tekken, devil may cry or Metroid in a console.(unless they are annoying and in the middle of the game like in hl2)

    Third. The battery is a problem YES but so it was anti aliasing for the ps2 and it still beat every other console it was against (which had better tech) Also they were eventually able to fix the problem trough programming. If you thought that would be the "finishing blow" think again, according to what Ive read you can make the battery last up to 4 times by simply lowering your brightness and using an extra light source (which is what I've done for years with my gba) Anyway, are you aware the PSP runs on rechargeable batteries and AC ? all you need to do is to hook it to the car lighter, problem solved.

    Fourth(?) Simply stated the PSP is a console targetted at teens and young adults and weither you want to admit it or not, the DS is targeted at kids and teens. (how many "M" or even "T" titles does each console have now?) there is no "console war" the portable young adult market (non-geek like us! ;)) is niche if they manage to sell ONLY to them sony still makes a profit and comes victorious.

    No matter how intimidating it looks to have N and Sony swimming in the same pool, one is at the diving platform and the other is in the kiddie area as long as they keep their distance there wont be trouble.

    . Oh and dont count on the American delay to rain in sony's parade either. My local shop is importing PSPs and they are getting sold out for xmas already. p.s. Where I live the DS is making parents look at the GBA sp. Is a lot cheaper and is a nice Portable which is what little timmy wrote in his xmas list anyway. (the DS is at $200 and the GBA is $90)

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:Ok some things you are forgetting.. by MilenCent · · Score: 4, Insightful

      The system which has more and better games wins, period. I dont mind load times if I can play Final Fantasy, GTA, tekken, devil may cry or Metroid in a console.(unless they are annoying and in the middle of the game like in hl2)

      Metroid games, even the 3D ones, have very good loading times, so it doesn't quite fit in with the other examples given.

      Loading times, it must be said, matter a great deal to me -- I consider FF VII unplayable to this day because of that damn wait before all those random battles. I'm still amazed I persevered through Chrono Cross. It is very possible for an excellent game to be crippled by bad load times. Although these games did very well despite the disk access, I don't think it can be questioned that they would have been even better without all those annoying, inescapable pauses in the action.

      It is possibly possible that PSP developers will use tricks to mask loading times. This is what the Gamecube does with Metroid Prime, the doors between areas hide the load time. That would be good, if they could do something like that, but it's not possible in all cases.

      Third. The battery is a problem YES but so it was anti aliasing for the ps2 and it still beat every other console it was against (which had better tech) Also they were eventually able to fix the problem trough programming.

      Smoothing edges is much less serious of a problem for a portable than battery life. ...according to what Ive read you can make the battery last up to 4 times by simply lowering your brightness and using an extra light source (which is what I've done for years with my gba)

      And a lot of people agree that the GBA's pre-SP popularity came despite that unlit screen rather than because of it. I barely play my original GBA anymore because of it. If you have to turn the light down to get decent battery life then something is broken.

      Anyway, are you aware the PSP runs on rechargeable batteries and AC ? all you need to do is to hook it to the car lighter, problem solved.

      But a portable system is made, above all, to be PORTABLE. The PSP's system specs look like an underpowered PS2, and many of the same games are coming out for it. If you're going to be tethered to an outlet to play the thing, then it makes a lot more sense to get a PS2 instead, especially since it's cheaper, there's hundreds of games, and you can play it on a TV.

      Simply stated the PSP is a console targetted at teens and young adults and weither you want to admit it or not, the DS is targeted at kids and teens. (how many "M" or even "T" titles does each console have now?)

      DS: A mixture. Feel the Magic isn't for kids, and I don't think Urbz is either.
      PSP: Zero, in either category. Because it ain't out yet.

      The GBA was popular across the board, and there's no reason to believe the DS will not be either -- after all, it comes with a pack-in demo that offers multiplayer deathmatch, which is rather surprising of Nintendo.

      My local shop is importing PSPs and they are getting sold out for xmas already.

      A sold-out importer is an entirely different thing than out of stock at Wal-Mart.

      Where I live the DS is making parents look at the GBA sp. Is a lot cheaper and is a nice Portable which is what little timmy wrote in his xmas list anyway. (the DS is at $200 and the GBA is $90)

      No, the DS is $150, and I think the GBA SP is cheaper by now as well. Where are you getting your information?

      P.S. Tekken? Is it the 90's again and someone forgot to tell me?

    2. Re:Ok some things you are forgetting.. by ayersrj · · Score: 1

      I totally agree that it's too early to call this. But at the same time it's time to get some realistic expectation as to what a consumer expects from a portable device. A load time of 20 seconds is probably unacceptable for someone whipping the thing out on the bus to play a couple holes of golf. Battery life of two hours is unacceptable to someone who wants to take the thing on a trip. That's the bottom line. If I wanted what you're selling me I'd save a lot of money buying an LCD for my PS2 and keeping it plugged in all the time. You're going to be even doubly pissed if half of your 2 hours of battery life is spent spinning up discs! If you used this new fangled "google" search engine, you'd find that Nintendo is heavily pushing this towards teens and young adults. The marketing campaign for the DS hasn't even had a hint of Mario, and putting a FPS as a pack-in solidifies that. Selling out the three PSPs the local import shop is not an accurate depiction of what is going to happen. I think the PSP is going to be a viable product, but it's going to rely on a few things: Price, Software, Durability and Battery Life. Next week, we'll probably get a good idea of the PSP in all of these respects (with the exception of price in the US) And the DS is $150 and the GBA SP is $80 currently. Parents should be looking at the SP. Giving a child a $200 PSP is like giving them a cracked piece of plastic.. At least after they drop it on Christmas day :)

    3. Re:Ok some things you are forgetting.. by Anonymous Coward · · Score: 0

      In Canada the DS is $200 and the GBA SP is $90. A GBA with e-card reader is only $70. As stated, $70 to $90 is a lot cheaper than $200.

    4. Re:Ok some things you are forgetting.. by nicksthings · · Score: 1

      Your reply makes some valid points, but has Nintendo fan boy written all over it. People can fight the "Nintendo is kiddie," argument all they want. The fact of the matter is...it's predominately geared towards a younger crowd. Feel The Magic isn't aimed at kids...but than again, it's not really aimed at anyone in particular, actually. In general, most kids AND adults GET it.

    5. Re:Ok some things you are forgetting.. by scot4875 · · Score: 1

      Saying that "Nintendo is kiddie" means about as much as saying that "Pixar is kiddie."

      If you have to explain this to someone, then, in general, they just DON'T get it, and it's probably not worth trying to convince them.

      --Jeremy

      --
      Jesus was a liberal
    6. Re:Ok some things you are forgetting.. by DeadScreenSky · · Score: 1
      DS: A mixture. Feel the Magic isn't for kids, and I don't think Urbz is either.
      PSP: Zero, in either category. Because it ain't out yet.

      Feel the Magic is really for all ages (though it is rated Teen). Nothing adult about it. Like nearly all EA games, Urbz (especially the GBA version and its DS port) is definitely aimed at kids.

      You are being pretty disengenous to say we can't see who PSP games are directed at "because it ain't out yet". Various big games for it are widely known and have been for some time: Metal Gear, Dynasty Warriors, Final Fantasy, Tenchu, Twisted Metal, Wipeout... It looks to be aiming at the exact same market the original PS1 did: older teens and men in their 20s. No surprise there - it would be pretty ridiculous to suggest that Sony would instead be suddenly going for the less-demanding younger audience, who also happen to buy less games.

      (And though I am finding it impossible to find online, surely you follow videogame news enough to remember that Nintendo announced just what age-range the DS was aimed at. I believe it was around 12-15...)

      No, the DS is $150, and I think the GBA SP is cheaper by now as well. Where are you getting your information?

      Probably Canada, since those are the Canadian prices. You'll note the price ratios are basically the same as they are in the US, making the parent poster's argument just as sound (GBA SP half the price of a DS) even with American prices. Calm down...

      P.S. Tekken? Is it the 90's again and someone forgot to tell me?

      I am not a fan of the series myself, but you would have to be pretty ignorant about videogaming trends to think Tekken is no longer a big deal to millions of people. Even though Tekken 4 was widely considered a failure, it did very good arcade and console business. Tekken 5 was hugely anticipated before release and is now doing awesome business in arcades around the world. Early word is that the game is quite good, too, avoiding most of the flaws that plagued Tekken 4. The PS2 version coming next year could possibly get up to Tekken3 sales numbers.
      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    7. Re:Ok some things you are forgetting.. by MilenCent · · Score: 1

      Your reply makes some valid points, but has Nintendo fan boy written all over it.

      Whatever. It's true that I think Nintendo is the, shall we say, least evil of the current manufacturers. Isn't it possible to honestly think that Nintendo knows what they're doing? Names like "fanboy" are best applied to people who get, shall we say, way too into Inuyasha. I just happen to like Nintendo's games, but I don't write fan fiction. And there are some games for other systems that I like, and I recognize that Nintendo has made mistakes. So no, I dispute the fanboy status.

      Considering that Feel the Magic has recognition for when you touch onscreen women in "special places," I'd wonder about how universal it is. I think we haven't seen enough of the DS' software library to be able to tell if it's for teh kiddez, there's nothing in the system's design that implies that to me. Although PictoChat is perhaps concievably more interesting to kids, for the whole meeting-at-recess dynamic.

    8. Re:Ok some things you are forgetting.. by MilenCent · · Score: 1

      You are being pretty disengenous to say we can't see who PSP games are directed at "because it ain't out yet". Various big games for it are widely known and have been for some time: Metal Gear, Dynasty Warriors, Final Fantasy, Tenchu, Twisted Metal, Wipeout...

      These things are true, but I was referring more to what IS out than what is COMING out (which is what the parent post stated). So I don't think I was being disingenuous. The DS is out now, and the PSP has yet to appear. That was the point.

      Probably Canada, since those are the Canadian prices. You'll note the price ratios are basically the same as they are in the US, making the parent poster's argument just as sound (GBA SP half the price of a DS) even with American prices. Calm down...

      (Reading old post.) Hey, I was calm! I noted the price differences and asked him where he got his information. He didn't mention the PSP's price in his comment, and he said nothing about Canada himself. Anyway, no matter.

      I am not a fan of the series myself, but you would have to be pretty ignorant about videogaming trends to think Tekken is no longer a big deal to millions of people.

      Whatever man. All kinds of things are a big deal to millions of people. I was just trying to express, humorously, in a couple of sentences, that I don't think the series is as important as it once was. I wasn't trying to cut the previous poster down, or make any rhetorical points with it. The PSP has enough other popular series to make up for it.

      As for it being the 90's again, I really wanted to know, because if it is, then there is time for KLAX.

  20. Re:Another anti-PSP article by Anonymous Coward · · Score: 0

    Yes, well the OP has been posting anti-Nintendo trolls in games.slashdot.org for weeks now. He's the single upstanding warrior that will send Nintendo's reputation into the dirt. ...Or so goes the story he tells himself before going to sleep at night.

  21. The Gizmondo Might Be It by blueZhift · · Score: 2, Informative

    Actually, the Gizmondo portable console may be Microsoft's low risk (for them) answer to the portable gaming market. It was recently announced that they will be developing games for this console. Gizmondo is built around a powerful 400MHz ARM9 CPU and runs a version of Windows CE.

    1. Re:The Gizmondo Might Be It by drinkypoo · · Score: 1

      The gizmondo is retarded. It's too big to only have one function and though it has GSM for GPRS you cannot use it as a phone. Whoever thought that one up should be stabbed, shot, jumped on, hit with a sledgehammer, hanged, burned, and then taken outside and really hurt. The device is only half-useful without GPRS and I'm not going to take my SIM card out of my phone and put it in there every time I want to use the 'net, nor am I going to buy it a separate cellular service account.

      When they add cellular phone capability it may be the best gaming handheld ever. Until they they're a bunch of idiots and they'll get not one cent from me - and I'll also campaign against them for making such a retarded device, telling all my friends not to buy them, in the hope that someone will finally make a cellphone that plays games that doesn't suck. Nokia trying to do this is like Honda trying to make a world-class sports car. Sure, they can do it, but it costs two to four times as much as the next guy's. Literally.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  22. Except for the fact that this is a PORTABLE by MMaestro · · Score: 1
    Second. Load times, shmock times, minimal load times did no favours for the n64 against the psx (and the PSX launching titles load times were terrible)

    Yeah, no load times for the N64 didn't win the war, but after the Sega CD, the Sega Saturn, the PS1, the Dreamcast, the PS2, the Gamecube, the Xbox and the PC; we're STILL bitching about load times which accompany the use of CDs/DVDs. If theres a system that can avoid load times, hell yeah I'm gonna support that as long as I can especially if I'm not gonna spend those load times on my couch.

    The battery is a problem YES but so it was anti aliasing for the ps2 and it still beat every other console it was against

    You're comparing battery life with graphics. What next? Number of buttons a controller has versus the processing power?

    Ive read you can make the battery last up to 4 times by simply lowering your brightness and using an extra light source

    In other words : Play at home where you can adjust the surroundings. I did the same with the original GBA (not SP) and I bitched about that too.

    are you aware the PSP runs on rechargeable batteries and AC ? all you need to do is to hook it to the car lighter, problem solved.

    Usually when I'm in the car, I'm driving. When I'm in the car with other people, I'm usually the driving anyway. And I'm not gonna sit in my car just to play a handheld.

    You're comparing apples with orange trees. A handheld is a totally different battlefield compared to consoles. Its like comparing consoles with PCs, say what you want but any casual gamer can tell you they're just different.

    1. Re:Except for the fact that this is a PORTABLE by Anonymous Coward · · Score: 0

      Most of the time I play my GBA (not SP) is in the car. The main reason is because I drive people around to run errands and just wait in the vehicle for them.

      Load times of up to 30 seconds are not a problem since unless if it's going to be a few minutes I'm not going to bother playing it anyways. A quick game of Puyo Puyo Fever taking 20 seconds extra to initially play wouldn't change my desire to play it. If I'm going to be playing for 20 minutes, I'm still going to play for 20 minutes.

      Comparing the battery life to graphics is a valid point. Both are things which people complain about in terms of playing. To some point they take away from the experience. As well a controller would. I never did buy a N64 simply due to the controller. It was something I could not deal with. Perhaps battery life would be something else I would not deal with.

  23. My Analysis of PSP Media Battery Drain by gades · · Score: 1

    Very back of the envelope, based on what we know about MiniDisc players. Everything very approximate.

    Assuming UMD is no more efficient than MD, here goes:

    MD is a mature technology ~ 150MB
    For a modern netMD:
    66kbps gives 50 hours on one AA battery ~ 2000 mAh

    so
    1.5 min / mAh

    1 min = 9000KB uncompressed = 150KBps = 1200kbps
    1200/66 = 18.18:1 compression

    so throughput for netMD is 495KB / min (9000KB uncompressed/18.18)

    which gives
    742.5KB / mAh (495KB * 1.5 min/mAh)

    on the equivalent of 2AA batteries that's ~ 4000mAh = 2.83 GB transferred on one charge.

    Not shabby. Certainly enough to play games without the drive being the battery killer. Yeah, it's probably a best-case scenario, but at least it's a baseline grounded in something we know as fact. Anyway, we'll know the truth soon, so this is sorta irrelevant.

    1. Re:My Analysis of PSP Media Battery Drain by Anonymous Coward · · Score: 0

      Does this just take into account the spinning disc or the graphics processing as well? Last time I checked, 3D graphics processing is a power-hungry process.

      Didn't Sony say that more graphically complex games will consume the battery faster than puzzle games?

  24. PSP vs Ipod by gtshafted · · Score: 1

    Looking at the style/hip look, features (MP3/MP4 playback), and given either a big enough flash card or the ability to potentially read burned PSP sized dvds, I think the PSP is more a competitor to Apple's Ipod.

    1. Re:PSP vs Ipod by melekcrescent · · Score: 1
      Competing with what? iPod mini? I'm sorry, but a clunky guy like that with 4gb of Memory Sticks doesn't sound like a competitor to iPod at all, it would rack you up to the cost of a full on iPod just to compete with the storage of the mini alone.

      Mp3 playback is needed for games anyway, and I think doubles as a nice throwback to anybody who doesn't already have a smaller more battery efficient player.

  25. Installed base... by kilauea · · Score: 1

    Has anyone mentioned that the DS will play the games that the massive installed base of GBA/SP owners already have?
    And that the huge library of good games available to it at launch might just win a few over?
    And that Nintendo have a lot more experience in the market than Sony?
    I'm sorry but I can't see the PSP shipping huge numbers and neither can sony as they have recently stated that they are not producing too many in the light of the flop the PSX was. They are instead focussing on knocking PS2's out - which do sell.

  26. Loadtimes, Tiny Movies, and Precious LCDs by melekcrescent · · Score: 1

    My ADHD brain rejects the concept of portable loadtimes. It seems contradictory to the appeal of portables: Instant Gratification. Someone mentioned the bus/waiting in line? Play for 3-10 minutes at a time and 15-30 seconds of load time will feel a lot longer than if you're spending your weekend on final fantasy.

    And my dvd collection loudly protests! Buy all my movies again, are you joking? Buy a whole movie JUST for this stupid thing? If it was a movie I would never want to watch on a real screen I wouldn't get it, and if my selection was only movies I'd be ok with only seeing on a teeny LCD it's not worth my money! pfff.

    But, if I do end up watching a movie on it, I hope it has a little built in prop to lean it on or something, since i don't really want to hold it in my palm/futz with propping it against a book for an hour and a half. If it did stay still, I really think the screen(its a really nice screen aint it?) is in fact big enough that I could enjoy video on it OK. As long as its widescreen. And without Subtitles.

    Speaking of the gorgeous screen, someone mentioned how they hoped it holds up to scratches. Well Duh! You just have to spend 30 dollars for a back of 10 plastic screen protectors every few months. Along with the cost of the nice fat memory card and maybe and extra battery pack and some neat sleeve to protect the screen further from deep scratches in your pack and maybe the car adaptor so you don't get f*%&*d on your roadtrip and maybe some nice PSP format movies you already own on DVD for your travels, this whole thing is starting to resemble a wet dream. A dream where you're rich.

    Not to seem like an exclusive hater, the DS is no dreamboat. I find the two screen thing gimmicky at first, although its function in Metroid sofar did extend the gamespace and make the game feel a bit fuller. The touching bit I think is awesome, but the screen does feel cramped, and using it makes it hard to remember to look at the other screen. The wireless, as I read on slashdot, isn't up to the PSP's level, and the hardware is generally less powered.

    hat I DO like is the clamshell, it protects from scratches like the GBA SP. I really like that, my old gameboys always died because the screens were too scratched.

    I want the Stylus capabilitie and some clamshell action with the PSP*cough*, it would be good for watching the little movies for both choosing options and viewing, and it would protect that gorgeous screen. And it would be fun to see people boot OSes onto it and use it as a PDA. THEN it might might might be worth my extra 50 bucks, even with the loadtimes. Heres hoping touching the screen wouldn't break it really fast.

    Until then, I'll take the DS and its Already Extensive GBA library and excellent, loadtimeless performance.

  27. DS now or PSP in one year? by koi88 · · Score: 1


    The (apparent) battery-life problem can eventually be solved through better battery technology

    Sounds like PSP version 2.0 is the way to go... I just hope this won't be too late for the PSP, like the improved 2nd version of N-Gage doesn't sell so well. Because once a console has the image of a "loser" it's difficult to get rid of this image...

    --

    I don't need a signature.
    1. Re:DS now or PSP in one year? by DeadScreenSky · · Score: 1

      Pretty sure the PSP batteries are completely replaceable. So really just PSP Battery version 2.0 is all you need. Very smart on Sony's part. Early adopters will buy it anyway, and a complaint of "it doesn't have enough battery life" is much easier to dissuade through a proposed upgrade then "its games suck".

      And I still find it a little hard to believe, but supposedly the N-Gage is doing great business outside of the US. It is apparently very popular especially in Asian countries where it is 'free' (through long-term contracts). Just goes to show there are lots of ways for a portable game system to succeed outside the traditional Gameboy mode.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    2. Re:DS now or PSP in one year? by buffer-overflowed · · Score: 1

      If you're waiting on battery tech to improve as much as it would have to... you're going to either be waiting a very, very long time or spending a small fortune.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  28. Moving parts.. by Xocet_00 · · Score: 1

    To be fair to Sony, I have an early Net-MD minidisc (about three years old) and I've beaten the hell out of it. It still works perfectly. The mechanism with moving parts in anything MiniDisc-based is a lot more durable than a $39 Koss CD player you can get from CostCo. We're all skeptical of moving parts because of products like that. I imagine that (in terms of moving parts), the PSP will do much better than most expect.

    I worry about the screen though. No clamshell? It looks sexy, but it's worrying.

  29. But it doesn't have to be 3D to be a good game! by wikthemighty · · Score: 1

    When I was buying Final Fantasy Tactics Advance and Cima at Electronics Boutique, the sales-guy nentioned to me that he was surprised at how many RPGs they sell for the GBA, especially in comparison to the other consoles.

    I speculated that perhaps the time not spent on 3D engines & fancy graphics (not that either of these titles look bad or feel unpolished, esp. FFTA) got put into making the games good.

    Again using Final Fantasy as an example, look at how many copies of FF I&II have sold (PS/Wonderswan and will sell for the DS) considering that they are primarily the same games they were from the old Nintendo systems, with graphics overhauls (but still in 2D!)

    /Would take Suikoden 2 over 3 any day of the week

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  30. Covers? by astrokid · · Score: 1

    Does anyone know if the covers for the screens and buttons in the following pictures (1 2 3 4) need to be put on manually?

    ie: To protect the screen and buttons do I need to carry those items along all the time?

    I haven't found any information on them yet.

    --

    Chewie does not get a medal. Come on, George. Can a Wookie get a medal?
    1. Re:Covers? by Anonymous Coward · · Score: 0

      uhhh... that's the back of the PSP, not covers.

  31. Re by the original poster by AzraelKans · · Score: 1

    Ok I could repply to each of your answers. But considering you got +5 interesting just for bashing my post , I wont even bother. (its not your fault, everybody knows slashdot is a bit biased) but some points just for documentation and completion sake.

    When I said you could put it in the cigarrete lighter, of course I meant to recharge it, not that you should play it always sticked to a wall, thank you for taking my answer out of context.

    I know that the ds is supposed to be $180.00 I specifically mentioned "where I live" I dont live in the usa so I pay export taxes, you could check that on my profile you know? Instead you tried to make the entire post look fake for extra $20 in the price. nice.

    You dont like tekken and you like metroid (me too) uh? well those are personal opinions, and they really cant do nothing against the fact that the nintendo 64 did worst than the PSX even with its "0" loading times, which was my point. And just FYI final fantasy VII DOES NOT have "loading times" each random battle, (unless your disc was really scratched) the "loading" screen was only shown when you moved from one map to another. (not even the in game FMV's had loading times that I remember) Im glad you picked up the number one most known PSX game to counter my point. But next time you should talk about a game you actually have played instead.

    Go ahead mod my day!

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:Re by the original poster by MilenCent · · Score: 1

      Dude, I think you're taking this a bit too seriously. I really wasn't aware my post got to +5, and in any case I've learned to stop worrying so much about Slashdot post scores. (Though if Slashdot were actually as biased as people say it is, there's no way in hell Halo 2 would be getting so much love from these halls.) Anyway, I wasn't trying to bash you. C'mon, let's be friends.

      You said cigarette lighter, but you also mentioned AC. Of course you can recharge them, but if you have to recharge them too often the whole point of a portable system is lost. You said "where I live" I guess, but you didn't specify that you meant Canadian dollars - U.S. money is used in more places than the United States.

      they really cant do nothing against the fact that the nintendo 64 did worst than the PSX even with its "0" loading times, which was my point.

      And my point was that, even if the loading times can be overcome, they will still negatively affect the experience. A game with no loading time is better than an identical game with long loading times. Obviously, overcoming this is exactly what the PS1 did over the N64. But it was still a factor, and it may not play out that way this time.

      And just FYI final fantasy VII DOES NOT have "loading times" each random battle, (unless your disc was really scratched) the "loading" screen was only shown when you moved from one map to another.

      The loading screen doesn't always match up with those times when the game is waiting for disk access to complete. When you enter a battle in FF VII, the view shifts to a 3D scene, dramatic music starts up, the camera flies around a bit, your characters appear, the monsters appear, and.... battle begins. In my memory, you can't skip any of that, because it's being used to mask all that data being drawn in from the disk, but unlike Metroid Prime's masking, you don't get to keep playing while it happens. That's what threw me off of FF VII. In earlier FF games, you got into a battle, and before you could say SCREE-SCREEEL, poof, you're there, select your first move. That's why I was disappointed by FF VII, when I first played it. These days I'm more disappointed by Final Fantasy in general, and most other RPGs besides, but that's an entirely different, degree-in-English related, story.

      Oh, and I wasn't trying to make fun of you with the Tekken comment, I was just trying to make a joke. Maybe I need to go back to snicker school, I don't know.

  32. Re:Has Sony never heard of.... by goofrider · · Score: 1

    And Lynx? TurboExpress? NeoGeo Pocket/Pocket Color? The consumers seem to decidedly choose battery life and size over features and specs everytime.