So now my cell phone will cause more than noise pollution?
I read this two years ago
on
Genome
·
· Score: 2, Interesting
Let me start this by saying that I enjoyed the book.
But should books be held to a different standard than movies regarding reviews? I remember a recent review of U571 getting a bunch of shit because it was years late. Since the time that this book was written the entire genome has been mapped. In such a volatile field there are many things that go out of date fast. Maybe it's one thing to see a review of The Selfish Gene which although is 25 years old established an entirely new field of study, but this isn't groundbreaking material despite being well written and I'm pretty certain some of this material is out of date.
I hope to not see a review of Misery or Hyperion any time soon on/.
for java the best place to start is www.java.sun.com, sun's official site that has the API of the entire language which is a great and necessary reference once you know what you're doing and the site has excellent tutorials on how to start nearly everything you want to do with the language. If you get stuck on a problem i've usually found the forums hosted there are pretty useful and fairly prompt too.
For C++ I'd really recommend reading over the K&R C book first and then pick up the C++ language by Stroustrup and an STL book. In particular I like the one by Plauger (who also wrote an excellent treatise on the C-standard library), all three are great for references but K&R is the easiest to read and learn from. I think despite the object oriented paradigms of C++ it's easier to learn C first. (C++ really isn't object oriented the same way java is, it's a hybrid of imperitive, functional, and object oriented paradigms.)
www.codeguru.com is usually pretty good for C++ questions, some forums like there are at the java site.
For gaming in either language you should check out www.gamedev.net which has tutorials and forums in everything ranging from AI to directX and openGL. Hope this helps.
I need to store suffix arrays of DNA sequences. Multiply any arbitrarily huge number by four, and then you see the terabytes coming in handy. Now I just need a terabyte of RAM.
So now my cell phone will cause more than noise pollution?
Let me start this by saying that I enjoyed the book. But should books be held to a different standard than movies regarding reviews? I remember a recent review of U571 getting a bunch of shit because it was years late. Since the time that this book was written the entire genome has been mapped. In such a volatile field there are many things that go out of date fast. Maybe it's one thing to see a review of The Selfish Gene which although is 25 years old established an entirely new field of study, but this isn't groundbreaking material despite being well written and I'm pretty certain some of this material is out of date. I hope to not see a review of Misery or Hyperion any time soon on /.
for java the best place to start is www.java.sun.com, sun's official site that has the API of the entire language which is a great and necessary reference once you know what you're doing and the site has excellent tutorials on how to start nearly everything you want to do with the language. If you get stuck on a problem i've usually found the forums hosted there are pretty useful and fairly prompt too.
For C++ I'd really recommend reading over the K&R C book first and then pick up the C++ language by Stroustrup and an STL book. In particular I like the one by Plauger (who also wrote an excellent treatise on the C-standard library), all three are great for references but K&R is the easiest to read and learn from. I think despite the object oriented paradigms of C++ it's easier to learn C first. (C++ really isn't object oriented the same way java is, it's a hybrid of imperitive, functional, and object oriented paradigms.)
www.codeguru.com is usually pretty good for C++ questions, some forums like there are at the java site.
For gaming in either language you should check out www.gamedev.net which has tutorials and forums in everything ranging from AI to directX and openGL. Hope this helps.
I need to store suffix arrays of DNA sequences. Multiply any arbitrarily huge number by four, and then you see the terabytes coming in handy. Now I just need a terabyte of RAM.