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User: bashee

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  1. Re:Different strokes for different folks . . . on Will Wright on Game Design · · Score: 1

    Don't you think you're getting a little to harsh? I Just tried to initiate a discussion about the different thoughts of what gaming should look like in a passionate, challenging way. My Goal was never to blame Will Wright or anyone else, in fact i also bought the sims.

    And i don't think i have to design,implement and publish a game just to draft my thoughts.

  2. Re:why they ever don't get it right about game des on Will Wright on Game Design · · Score: 1

    i can't explain. that's why i posted.
    just my two cents, sorry to be annoying.

  3. Re:Different strokes for different folks . . . on Will Wright on Game Design · · Score: 1

    ok you are right, we are talking about will wright, not about all game designers. i have to admit i didn't read the article, instead i just aroused myself about this quote.

    But in the mainstream "my" kind of gaming is no more very well represented. i just don't understand why a game should be as complex as possible (and many people like that). Instead it would be fine to develop input devices to put you into it for the real next generation of gaming ;).

  4. why they ever don't get it right about game design on Will Wright on Game Design · · Score: 2, Interesting

    What are you trying to do with this thing that you're creating? To really put the player in the design role. And the actual world is reactive to their design.

    Real good game design means _exactly_ not to put the player in the design role. That's whats just all the computer stuff for everyday work is all about.

    Good game design lets you slip in a role of an actor, not a designer, thats what all the arcade stuff was all about. Gaming is adrenaline (defender, robotron) not administration(warcraft, sim xx) and should be not to time-consuming indeed.

    Also i don't want to have a copy of the real life, i want computer games with unique styles and independent rules (role playing games in an middle ages style are not meant here;)).

    And by the way: the disrespect of the pure gameplay aspect leads to an ignorant attitude against the need to rock-solid framerates, as you can see in nearly all pc-ego-shooters.

    Am i really the only one with this opinion?