Montréal... My ISP, iStop, and the other similar mini-ISPs that live by re-selling Bell's DSL lines, only operate in Ontario and Québec. I'm afraid you're out of luck:-(
I've got a pretty good deal going. 3.5mbit down, 800kbit up, 50$ canadian a month. Included is 15GB transfer with additional at 3$/GB canadian.
However, my ISP is soon going to increase the monthly cap to 15GB down 15GB up, and offer 10GB for 10$ canadian in advance. So we'll have a per-GB cost of about 60-70 cents US on residential service, not bad.
I like what I see (I don't care if it's a blatant rip of OSX, it looks good either way.)
Looks like there are a few graphical problems to fix however, like scrollbars (The bar part of it seems to overlap the arrow buttons, shouldn't happen), and the square behind buttons being white.
If Q3A would have crashed the whole computer, I think it likely that it would have crashed under Linux too. Hard lockups in games are not usually due to the OS, but drivers. Blame nVidia or ATI, not Microsoft.
As for tetris, I should have said full-screen 3D games. Tetris would run in a window and probably if it did crash just produce an error dialog.
Why indeed? Were you perhaps hoping to play UT2K3 in a window and do your taxes while capturing the enemy flag? I think not.
The GameCube is not a desktop computer. It may have similar physical hardware, but it is not a computer. This point has been argued before. My calculator has the same processor as my old computer, that doesn't make my calculator a desktop computer.
For me the big item is ease of use. Most things are way more complicated in Linux, and the lack of a central standards organization is a serious cause of that.
Linux has a long long way to go for usability before the majority of users can consider it a viable option. Many people couldn't even install Linux, let alone use it. Linux has made great strides when it comes to ease of use, but as far as I'm concerned it's still back in the late 80s as far as use go (Not talking about how nice KDE/Gnome looks. That has nothing to do with it)
If you run a server on your gaming rig, and the server goes down because your game crashes, don't be surprised. When you are using a computer for gaming, it's supposed to be the only thing you're doing on your machine, for a variety of reasons.
3D games crash computers. They do it on ALL platforms with no exceptions. This can be caused by either hardware OR software reasons, and in very few cases is the fault of the OS itself.
Wouldn't a parallel network have higher latency? As you increase speed of serial connection, it takes less time for data to get to it's destination. If you have a parallel network, no matter how many paths you add, it still takes the same ammount of time for data to get to it's destination.
Am I missing something? I'm not an expert on networking.
1) It's still more than any sane person would spend to break into someone's pr0n collection.
2) Why? Because it's what matters in this context; We're not talking about securing a corporate network here, we're talking about a LAN. You know, the kind one uses to share the internet and send AVI files back and forth and the like.
3) Why, why oh why, would an "organization" EVER bother to break into someone's personal LAN? Company internet bills too high so they decide they must spend a few dozen grand to steal internet from some unsuspecting joe?
4) If the government wants to spy on me, there are much easier ways to do it than break my encryption every few days. Phone taps come to mind, as well as all the other neat security measures like planting listening devices and using that to record keystrokes. Or pointing a camera at my monitor (Or studying the radiation it gives off). Those would not likely have 20 hour downtime every few days.
5) You have a good point. However, if one is handling sensative data, you'd do well to encrypt it regardless. You're not limited to only the encryption provided by the physical transport layer.
So his neighboor is going to discover he has a 56-bit DES encrypted network and purchase a quarter-of-a-million dollar computer and spend 56 hours to crack the key for his network? Very unlikely. And I don't see why the EFF would set up in his neighbours house to crack his LAN encryption either.
Besides, doesn't the key change occasionally? This means another 56-hour cracking session to break in to the network.
What is to be afraid of, neigbours viewing his pr0n?
I'd say they could easily survive the trip, if not the location. Consumer hard-drives (I'm using Maxtor DiamondMax Plus 9 as an example) are rated for 60G when operating for up to 2ms, and 300G when not operating for up to 2ms. Obviously if you have prolonged high-G environment, these are significantly lower, but should nevertheless be sufficient. And these are consumer models, there are companies that maked hardened HDs designed to take much more punishment.
Hard-drives are regularly launched into space. There are several laptops abord space shuttles.
The guy who submitted this story is talking about over 900000 gigabytes of storage, using only memory and no hard-drives. Using modern technology, such a thing would cost shitloads of money. I came up with the figures of over 3 million dollars to do it with hard-drives with 2x redundancy, and half a billion to do it with PC133 memory with 2x redundancy.
Heh, yeah, not often, but I still think you could make significant savings by using non-solid-state. You could get good reliability using RAID 0+1.
The biggest consumer drive I know of is Maxtor's 320GB drive. It would take a minimum of roughly 3000 drives to cover ~900TB with no redundancy. The MTTF of these drives is over a million hours according to Maxtor, though that's over a hundred years so I question this figure. I wasn't able to find a price on the 320GB drives, but assuming double the cost of the 160GB drives, we're talking 3.2 million dollars for 2x redundancy, much lower than the 250 million price for single-redundancy in memory.
As you can see, the cost is still enormous even with non solid-state. Maybe the article submitter needs to delete a few (theoretical) things so he doesn't need so much (theoretical) space;-)
You want almost a THOUSAND TERRABYTES (10^15 bytes is 909.5 terrabytes)... of SOLID STATE storage?!? Are you insane?
That's about a quarter of a billion dollars in PC133 ram. I'm sure wholesale prices would bring that down, but you're still talking many millions of dollars.
If you are finding that you can't play well with a dialup modem, try buying a hardware 56K modem. At the local store they go for ~70$.
The benefit of a hardware modem over a winmodem is ping time; pinging 150 to a game server on a hardware 56K modem is not uncommon. If your ISP runs game servers, you may well ping lower than 150 to them.
Try to stick to games that have good prediction. Half-Life has client-side prediction on all hitscan weapons (Instant-hit weapons. Not sure about projectile), and it's very low-bandwidth and dialup friendly. I've been playing Natural-Selection quite a bit, and due to it's server CPU problem, I regularly play with pings of 250-300 or higher (I'm on DSL), and it's quite playable.
If you're the type who doesn't let server lists finish pinging, let them. The more servers that get pinged, the better the chance you'll find more low-ping servers. Always re-ping a server manually before you join it to make sure its ping isn't a fluke.
Gaming on dialup is entirely possible, and it's easy to get very playable conditions going.
Re:Natural Selection vs GLOOM
on
Gaming Goodness
·
· Score: 2
You've gotta give NS a break here. Gloom has had years to get balance down pat, NS has had... all of 10 days?
I've never tried Gloom, however it does look interesting. But, I've got enough games to play at the moment, so Gloom will have to wait.
Besides, from looking at a few screenshots, Gloom doesn't stand up visually to NS. I know, I know, graphics aren't everything (Look at CS), but it doesn't hurt.
Warrenty? There are high-priced IDE drives that cater to people who feel they need a longer warrenty. Most IDE manufacturers have "premier" or "professional" versions of their drives.
Sparing? What do you mean?
Reliability? Again, that's why the higher-priced drives are available. Still, I'd trust an expensive 5400RPM drive much more than a 15000RPM drive. Those high-speed drives pump out enormous heat, and I'd be surprised if their reliability was any better than an IDE drive.
SCSI is pointless these days in all but high end servers. IDE technology is currently catching up with SCSI and will soon pass it, once this happens you will see your precious 10K and 15K RPM drives on IDE.
SerialATA was the first big step towards making SCSI useless.
Maxtor announced 80B platters ages ago, and didnt try to claim it was due to Pixie Dust either. And as its been pointed out before, IBM announced they were leaving the HD market, and most people said good riddance, so why are they pestering us again?
Montréal... My ISP, iStop, and the other similar mini-ISPs that live by re-selling Bell's DSL lines, only operate in Ontario and Québec. I'm afraid you're out of luck :-(
I've got a pretty good deal going. 3.5mbit down, 800kbit up, 50$ canadian a month. Included is 15GB transfer with additional at 3$/GB canadian.
However, my ISP is soon going to increase the monthly cap to 15GB down 15GB up, and offer 10GB for 10$ canadian in advance. So we'll have a per-GB cost of about 60-70 cents US on residential service, not bad.
I like what I see (I don't care if it's a blatant rip of OSX, it looks good either way.)
Looks like there are a few graphical problems to fix however, like scrollbars (The bar part of it seems to overlap the arrow buttons, shouldn't happen), and the square behind buttons being white.
If Q3A would have crashed the whole computer, I think it likely that it would have crashed under Linux too. Hard lockups in games are not usually due to the OS, but drivers. Blame nVidia or ATI, not Microsoft.
As for tetris, I should have said full-screen 3D games. Tetris would run in a window and probably if it did crash just produce an error dialog.
Can't you stick some arctic silver under the heatsink when you replace it?
I fully agree. What's with the obsession about working anonymously? Don't you want recognition for your work?
Why indeed? Were you perhaps hoping to play UT2K3 in a window and do your taxes while capturing the enemy flag? I think not.
The GameCube is not a desktop computer. It may have similar physical hardware, but it is not a computer. This point has been argued before. My calculator has the same processor as my old computer, that doesn't make my calculator a desktop computer.
For me the big item is ease of use. Most things are way more complicated in Linux, and the lack of a central standards organization is a serious cause of that.
Linux has a long long way to go for usability before the majority of users can consider it a viable option. Many people couldn't even install Linux, let alone use it. Linux has made great strides when it comes to ease of use, but as far as I'm concerned it's still back in the late 80s as far as use go (Not talking about how nice KDE/Gnome looks. That has nothing to do with it)
If you run a server on your gaming rig, and the server goes down because your game crashes, don't be surprised. When you are using a computer for gaming, it's supposed to be the only thing you're doing on your machine, for a variety of reasons.
3D games crash computers. They do it on ALL platforms with no exceptions. This can be caused by either hardware OR software reasons, and in very few cases is the fault of the OS itself.
I just hope they have enough recordings of Majel Barrett ;-)
Wouldn't a parallel network have higher latency? As you increase speed of serial connection, it takes less time for data to get to it's destination. If you have a parallel network, no matter how many paths you add, it still takes the same ammount of time for data to get to it's destination.
Am I missing something? I'm not an expert on networking.
1) It's still more than any sane person would spend to break into someone's pr0n collection. 2) Why? Because it's what matters in this context; We're not talking about securing a corporate network here, we're talking about a LAN. You know, the kind one uses to share the internet and send AVI files back and forth and the like. 3) Why, why oh why, would an "organization" EVER bother to break into someone's personal LAN? Company internet bills too high so they decide they must spend a few dozen grand to steal internet from some unsuspecting joe? 4) If the government wants to spy on me, there are much easier ways to do it than break my encryption every few days. Phone taps come to mind, as well as all the other neat security measures like planting listening devices and using that to record keystrokes. Or pointing a camera at my monitor (Or studying the radiation it gives off). Those would not likely have 20 hour downtime every few days. 5) You have a good point. However, if one is handling sensative data, you'd do well to encrypt it regardless. You're not limited to only the encryption provided by the physical transport layer.
So his neighboor is going to discover he has a 56-bit DES encrypted network and purchase a quarter-of-a-million dollar computer and spend 56 hours to crack the key for his network? Very unlikely. And I don't see why the EFF would set up in his neighbours house to crack his LAN encryption either.
Besides, doesn't the key change occasionally? This means another 56-hour cracking session to break in to the network.
What is to be afraid of, neigbours viewing his pr0n?
I should add that that price of 70$ is CDN, so that's roughly 50$ US. Roughly.
I'd say they could easily survive the trip, if not the location. Consumer hard-drives (I'm using Maxtor DiamondMax Plus 9 as an example) are rated for 60G when operating for up to 2ms, and 300G when not operating for up to 2ms. Obviously if you have prolonged high-G environment, these are significantly lower, but should nevertheless be sufficient. And these are consumer models, there are companies that maked hardened HDs designed to take much more punishment. Hard-drives are regularly launched into space. There are several laptops abord space shuttles.
A terrabyte is 1024 gigabytes.
The guy who submitted this story is talking about over 900000 gigabytes of storage, using only memory and no hard-drives. Using modern technology, such a thing would cost shitloads of money. I came up with the figures of over 3 million dollars to do it with hard-drives with 2x redundancy, and half a billion to do it with PC133 memory with 2x redundancy.
Heh, yeah, not often, but I still think you could make significant savings by using non-solid-state. You could get good reliability using RAID 0+1.
;-)
The biggest consumer drive I know of is Maxtor's 320GB drive. It would take a minimum of roughly 3000 drives to cover ~900TB with no redundancy. The MTTF of these drives is over a million hours according to Maxtor, though that's over a hundred years so I question this figure. I wasn't able to find a price on the 320GB drives, but assuming double the cost of the 160GB drives, we're talking 3.2 million dollars for 2x redundancy, much lower than the 250 million price for single-redundancy in memory.
As you can see, the cost is still enormous even with non solid-state. Maybe the article submitter needs to delete a few (theoretical) things so he doesn't need so much (theoretical) space
You want almost a THOUSAND TERRABYTES (10^15 bytes is 909.5 terrabytes)... of SOLID STATE storage?!? Are you insane?
That's about a quarter of a billion dollars in PC133 ram. I'm sure wholesale prices would bring that down, but you're still talking many millions of dollars.
If you are finding that you can't play well with a dialup modem, try buying a hardware 56K modem. At the local store they go for ~70$.
The benefit of a hardware modem over a winmodem is ping time; pinging 150 to a game server on a hardware 56K modem is not uncommon. If your ISP runs game servers, you may well ping lower than 150 to them.
Try to stick to games that have good prediction. Half-Life has client-side prediction on all hitscan weapons (Instant-hit weapons. Not sure about projectile), and it's very low-bandwidth and dialup friendly. I've been playing Natural-Selection quite a bit, and due to it's server CPU problem, I regularly play with pings of 250-300 or higher (I'm on DSL), and it's quite playable.
If you're the type who doesn't let server lists finish pinging, let them. The more servers that get pinged, the better the chance you'll find more low-ping servers. Always re-ping a server manually before you join it to make sure its ping isn't a fluke.
Gaming on dialup is entirely possible, and it's easy to get very playable conditions going.
You've gotta give NS a break here. Gloom has had years to get balance down pat, NS has had... all of 10 days?
I've never tried Gloom, however it does look interesting. But, I've got enough games to play at the moment, so Gloom will have to wait.
Besides, from looking at a few screenshots, Gloom doesn't stand up visually to NS. I know, I know, graphics aren't everything (Look at CS), but it doesn't hurt.
Warrenty? There are high-priced IDE drives that cater to people who feel they need a longer warrenty. Most IDE manufacturers have "premier" or "professional" versions of their drives.
Sparing? What do you mean?
Reliability? Again, that's why the higher-priced drives are available. Still, I'd trust an expensive 5400RPM drive much more than a 15000RPM drive. Those high-speed drives pump out enormous heat, and I'd be surprised if their reliability was any better than an IDE drive.
Download demos of the programs you are considering and play with them.
SCSI is pointless these days in all but high end servers. IDE technology is currently catching up with SCSI and will soon pass it, once this happens you will see your precious 10K and 15K RPM drives on IDE.
SerialATA was the first big step towards making SCSI useless.
Maxtor announced 80B platters ages ago, and didnt try to claim it was due to Pixie Dust either. And as its been pointed out before, IBM announced they were leaving the HD market, and most people said good riddance, so why are they pestering us again?
I would imagine the consequences of taking your hands off the wheel in a car could be much much worse ;-)
Simple solution: Don't do it.