*glances around her cubicle* Yup. The universe is beige.
Re:Depends on the meaning of "species"
on
Every Species on Earth
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· Score: 2, Insightful
The only explaination I've ever heard of in biology for how something is qualified as a 'species' is that it can't interbreed with individuals of another species and produce fertile offspring.
Unfortunately, not only is there confusion at the species level, there's confusion at the genus level too...
A kingsnake (genus Lampropeltis) can interbreed with a cornsnake (genus Elaphe) and produce fertile offspring (called jungle corns).
If the line is blurred even at the genus level for known and common animals, then how can people expect to classify things at the species level for unknown or rare animals?
Frankly, I would like to see some multiplayer graphical games out there that take the concepts presented in text-based games and make them available in an image-based form.
Things like, allowing private individuals to design worlds and host games (without having to pay the company except to buy a copy of the game), setting up the rules and scripts/code the way they want it for their domain, being able to add areas onto the worldmap as they wish, just like in text-based RPGs, being able to make players apply for characters, so that you don't just get the trigger-happy PKers, the ability for admin who are not employed by any software company to boot/fire undesirables from the game (the ones that are ruining it for everyone else)... What I'd like to see is a graphical game which centers more on roleplay and less on getting stats/artifacts/levels-up. But then, I've always been big on MUSHes (RP-centered text-based games). I guess I just wish someone would make a graphical version of PennMUSH.:)
If a game for GameCUBE is being developed by SQUAREsoft, naturally it needs LINE in the title, and the main character's name needs to be DOT.
*glances around her cubicle* Yup. The universe is beige.
The only explaination I've ever heard of in biology for how something is qualified as a 'species' is that it can't interbreed with individuals of another species and produce fertile offspring.
Unfortunately, not only is there confusion at the species level, there's confusion at the genus level too...
A kingsnake (genus Lampropeltis) can interbreed with a cornsnake (genus Elaphe) and produce fertile offspring (called jungle corns).
If the line is blurred even at the genus level for known and common animals, then how can people expect to classify things at the species level for unknown or rare animals?
Frankly, I would like to see some multiplayer graphical games out there that take the concepts presented in text-based games and make them available in an image-based form. Things like, allowing private individuals to design worlds and host games (without having to pay the company except to buy a copy of the game), setting up the rules and scripts/code the way they want it for their domain, being able to add areas onto the worldmap as they wish, just like in text-based RPGs, being able to make players apply for characters, so that you don't just get the trigger-happy PKers, the ability for admin who are not employed by any software company to boot/fire undesirables from the game (the ones that are ruining it for everyone else)... What I'd like to see is a graphical game which centers more on roleplay and less on getting stats/artifacts/levels-up. But then, I've always been big on MUSHes (RP-centered text-based games). I guess I just wish someone would make a graphical version of PennMUSH. :)