The 1100 is aimed at that market. It seems most of the line is special use - routers & various appliances.
The 1100 Development Board looks like fun, though. Is it bad when you have the urge to say, "Ooohh, preeeeetty" even if you have no real use (or skill to work with) it?
latency isn't fixable with traditional cellular networks. Have you ever called another cellphone and listened to the same TV show or radio station? The network is much too slow for decent ping times.
This sounds like crap statistics if I've ever heard them. Cost $12 billion is a little different than "Won't make $12 billion because the services are overpriced."
The article says the first iPod had buttons directly below the screen. Apparently, they've never seen the original iPod, a picture of it, or the "Media (Apple)" logo on Slashdot. The buttons were around the wheel.
Hear, hear.
I would be much happier seeing a large banner in a science room stating something similar - though not evolution targeted - than to see it on specific books.
To single out individual subjects in this manner is preferential and inappropriate.
Mac OS X uses the graphics card heavily for much of its interfaces. All Macs sport at least a Radeon 9200 (Mobility in the iBook G4), and Apple takes advantage of those cards in plenty of apps... note the multi-person video chat layout & details in iChat AV, or the compositing
That's not a knock on Windows - just an aside, really. The consumer graphics of PCs have been steadily improving, and there's little reason to not make use of that power. The only problems could be in the low-end motherboards offering cheap integrated video. Inevitably, some people are left out in the cold. Time to start moving to nForce or Radeon IGP, PCChips!
I wonder if they'll have a cool Genie effect for minimizing...;)
16 years ago, the elementary school in which I studied had all of two Apple II computers that were closely supervised for nearly insignificant use. When my family moved across the country, my new school had Apple IIe computers and ImageWriter II printers in every room. We had the ability to play games during an unstructred portion of class. All the available games were, of course, educational. We could also use them to type. My typing has long been superior to my handwriting, and so I made substantial use of the computers in that capacity.
Eight years ago, the computer lab in my high school was being upgraded from Mac SE (1987 computers) to Mac IIci and IIfx (1989/1990). The one computer in the library with special terminal-based software to access the university inter-library catalog was replaced with a Mac IIci with Netscape 1.1. Over the next two years, a massive chang occured. The year I graduated, the school had a 56k dedicated data line, and we could use the Internet for research with . The year after I graduated, there were dozens of iMacs, and the school had a T1.
It's not that computers are new to schools. It's that new computers are new to schools. The World Wide Web is still so new that it continues to undergo revolutions every few months. We jumped from the scriptless, frameless world of Netscape 1.1 to the Flash-enabled, java-based, dynamic pages of now in just a few years. Educators are still struggling with the changes and how to incorporate them.
When I was a freshman in high school, I helped a night-class of teachers learn to use ClarisWorks and HyperCard so they could assist their students. I know, first-hand, how far behind technology most educators are.
I'm not saying that it's good or right or even acceptable that education lags behind in this way. I know that it is damaging. I know that it is a problem, and that it needs a swift correction. I also know that swift is not a word often used when describing educational change. We can stand back and say, "That's wrong." Dissidence is an important part of society. But, we should, at the same time, be stating what we view is right. Otherwise, we are simply compounding the problem.
As I mention in my first post, computers need to be made into tools of extended learning, not desktop slide-shows or free-reign time sinks.
Change is hard. Give it some time. I'm not saying you should stand back and watch the demise of education, but you can't expect it to change overnight.
When I was eight, we had three computers... one in the family room, one in my sister's room, and one in my room. Of course, they were an Apple IIe clone, and Apple IIe, and an Apple II+, respectively. My sister was valedictorian. My grades sucked, but that's because I didn't do homework.:)
I don't think that multiple computers in a household are patently bad. I think that poor parental understanding and control of their children's using habits is to blame. The key is not too much computer usage, it's too much computer usage doing the wrong things. Half-Life 2 is not a learning experience. How Stuff Works can be.
Computer use in the school is still a fairly new tool. We aren't adept at producing good on-screen content for learning, yet. We still try to push everyone along at the same pace , where computer-based learning should preferably guarantee that a student meets the class requirements and has an opportunity to extend their knowledge beyond the "lowest common denominator" teachings.
Bottom line, computers are still too new to teachers and too unfamiliar to parents right now. Give it some time.
Ah, but the summary is wrong. The article says a ten hour charge. And there's no 400-mile charge possibility. From the drive.com.au article:
"it takes 10 hours to fully recharge"
And if you could buy a cell phone that has to spend 70% of the time charging (200 mile trip @ 50 mph = 4-hour trip, 10-hour charge), would you? Sure, you don't spend more than 30% of your day on the phone (hopefully).
For short commutes, it wouldn't be so bad to have a 200-mile capability and a 20-mile use... allows you to stop it mid-charge and use it for a bit. Most (small) Lithin Ion batteries pull 80% charge in 1.5 of the total recommended charge time, too.
There's a lot of compromise with technology like that, and big car manufacturers just aren't interested in betting large sums of money on seomthing that very well might flop.
Big batteries are expensive. The 20 kW wet-cell batteries used in the forklifts at work are $2000. Assuming you could get into mass production, the Lithion Ion batteries would still cost more per kW because they are a more complex technology and weigh much less. Being generous, you could probably get to $60,000 per battery with significant adoption.
Big batteries are hard to change. This car stuffs batteries all around it. A single battery would be important for quick swap-out. You could spend an hour changing dozens of twenty-pound sets of batteries all over the car, but it would be damned inconvenient. A single battery would be much more convenient to change, though probably not easier. The weight would still be prohibitive to quick and convenient switching. Some hardware would probably have to be included, increasing the sale and maintenance cost of the car.
Expensive removable items are theft-prone. Assume that you manage to get good market penetration with an all-electric car like this. Now, you have a $60,000 liability. It has to be removable so you can swap it, but it can't be easy to steal. With current cars, very little is intended to be removed, and there is no $60,000 component.
They could significantly reduce the charge time using the NEC's technology, but it would require its own ultracapacitor array to build up 600 kW and wait for you to come along, not to mention the cable size needed to move 600 kW in an acceptable 2 minute charge. With extruders and molders running, my company consumes a maximum of 800 kW/hr. This recharging would have to 3/4 of that in 1/30 the time, running 18 megawatt hours. I can't even speculate on the wire or battery terminal sizes needed for that.
This is all putting aside the fact that batteries degrade significantly over a few thousand cycles. Imagine replacing both your $60,000 batteries every few years?
From the perspective of a car company: why would I expend the money and effort to build a car with all of these concerns when I can spend a little more in production and have a car that is more fuel efficient than today's standards, but requires no special effort on the owner's part?
Shimizu believes that the Japanese motor industry is deliberately ignoring his invention and instead focusing on complex hybrids
Of course they are. Electric cars may be more efficient and cheaper to build, but you have to plug them in and wait. That's not acceptable, if only once every year when your friend/family member needs a ride.
Although the iPod holds a whopping 92% slice of the pie for hard drive-based players, this figure shrinks to 65% when flash models are tallied as part of the mix.
54% of the hard drive market? The AppleInsider article states 92%. Where do these statistics come from? Useless, unverifiable... Quote a source, dammit!
significantly reduced battery life due to WiFi usage ALL of the time Considering laptop batteries are usually capable of playing a full DVD, you probably don't notice the time loss of Wi-Fi. But, it is real. When you have devices that aim to squeeze every last second out of their batteries, you're likely to see some seriious decrease in battery life. You're talking about 200mA @ 5V if you want it in the kiosk, and up to 500mA if you expect to download while walking around (based on PCMCIA cards).
most of my time isn't spent in a kiosk Apparently you missed the article about buying songs in phone booths. That's what this is about; Buying songs... in phone booths.
Yes, it's unlikely that the internet connection of these devices will be faster than 11 Mbps, so the speed is irrelevant. However, it's likely that you wouldn't receive the song on your device until it is locally downloaded, so the kiosk-to-device transfer slows you down, not the Internet download. In that case, 400 or 480 Mbps is comfortably faster than 11.
that includes peer to peer connections That still requires a substantial investement of software for the limited interfaces that portable players have. Let me take two scenarios:
1. Wireless kiosk connection: Your player must establish an encrypted 802.11 connection with the low-range transceiver in the kiosk to prevent other people from getting the same song. This is a music industry-satisfying step. To do this, you select the network from any available - or enter the network name for closed networks - and enter a passphrase or code. Now we're looking at a video game-style interface for data entry, which is cumbersome. It works, but so do a lot of things that are inconvenient and poorly implemented.
2. You add the full software for accessing whatever music store your devices recommends or perhaps any store in general on top of what you had in the previous scenario; requiring a web browser to be installed on your player, complete with SSL. Not even going into the massive design effort in formatting that information for your tiny scren; the overhead of getting to the song will use a fair chunk of battery life as will the continuous activity of transferring the song.
I can' speak for other players, but the original iPod battery is 1200 mA @ 4.5 volts where a replacement notebook battery is around 3600 mA @ 14.8 volts. There's a pretty big difference there; I'm no Electrical Engineer, but I'm sure someone here can offer better insight into the differences. Power consumption means a lot more on a portable player than it does on a notebook. While it's technically possible, and would be a cool capability, I don't envision MP3-players with integrated Wi-Fi making it in the marketplace for years to come. Between the lack of applications and the detracting factors, it's not something that any company is likely do build in. You might see an add-on built for any given player, but I can't imagine who would bother, unless, as is the case with PalmOne, the MP3 player is a feature of a device, not its sole purpose.
If I have pirated software on my computer, you can charge me. If it's sitting on British Telecom's hardware, can you prove it's mine?
Sure it's far-fetched, but it could happen. High-capacity music players are good at this sort of thing. The seemingly innocuous activity - just like anyone actually buying music, offers the opportunity to set up a significant means of anonymously sharing data.
I'm not saying that it'll be a huge problem, nor that the devices will be insecure enough to boot from an external drive... It's just a thought.
Why? What's the point? Why would anyone want to do that? Trading software locally yet anonymously with minimal personal risk or legal exposure, not to mention the "because they can" factor.
Internet access - presumably high-speed, if you are downloading a song and not expecting to wait 20 minutes - and portable storage connectivity could be good, but it will be interesting to see how the technology works out.
I'm envisioning someone figuring out how to boot off an iPod and using spare hard drive space to trade pirated software.
This is not the same as "can't find". How long ago was this supposedly written? How many times has that code been archived and filed and removed from active storage?
I know I keep everything I've ever done in a perfect, uniform filing system maintained across the myriad of equipment I've used. Sure, it takes my entire life to do it, but that keeps the new data influx down.
Yes, but then they'd own a piece of Apple Corp; make additional income off the Beatles; resolve their issues; have allies with record industry experience; and get the Beatles on the Music Store.
But, you didn't pay for blanket access to those features. You didn't pay for access to those features on one computer at a time. You paid for the particular license to that access.
If you have a driver's license, and you forget yours but your friend has one, you can't just borrow his because you have one at home. You get that one license that you paid for.
This isn't a tactic for people who mistype their key. This is for people who intentionally type one that is a known available key. If someone purchases a copy of your software and the key becomes available, any subsequent versions - or updates to that version - can reasonably identify that key as stolen. This isn't, "You typed mx94dj2irn2 instead of mx94dj2irn1! You're screwed!" This is, "You are using an illegal copy/made this key available illegally."
They've jot $4 billion in cash. If they were rumors about purchasing all of Vivendi Universal Music for the same amount, why don't they just freaking buy them. You don't even have to buy them out; just buy a significant interest in the company to shut them up. "Here's a $250 million investment. Let's forget this." It's better than a settlement; it's a resolution.
Especially since it was filed just under the wire concerning the new class action legislation, and seeks to include everyone back to 1995 .
The 1100 is aimed at that market. It seems most of the line is special use - routers & various appliances.
The 1100 Development Board looks like fun, though. Is it bad when you have the urge to say, "Ooohh, preeeeetty" even if you have no real use (or skill to work with) it?
latency isn't fixable with traditional cellular networks. Have you ever called another cellphone and listened to the same TV show or radio station? The network is much too slow for decent ping times.
This sounds like crap statistics if I've ever heard them. Cost $12 billion is a little different than "Won't make $12 billion because the services are overpriced."
Wouldn't that make Microsoft a failure, as well?
The article says the first iPod had buttons directly below the screen. Apparently, they've never seen the original iPod, a picture of it, or the "Media (Apple)" logo on Slashdot. The buttons were around the wheel.
Hear, hear. I would be much happier seeing a large banner in a science room stating something similar - though not evolution targeted - than to see it on specific books. To single out individual subjects in this manner is preferential and inappropriate.
Mac OS X uses the graphics card heavily for much of its interfaces. All Macs sport at least a Radeon 9200 (Mobility in the iBook G4), and Apple takes advantage of those cards in plenty of apps... note the multi-person video chat layout & details in iChat AV, or the compositing
;)
That's not a knock on Windows - just an aside, really. The consumer graphics of PCs have been steadily improving, and there's little reason to not make use of that power. The only problems could be in the low-end motherboards offering cheap integrated video. Inevitably, some people are left out in the cold. Time to start moving to nForce or Radeon IGP, PCChips!
I wonder if they'll have a cool Genie effect for minimizing...
16 years ago, the elementary school in which I studied had all of two Apple II computers that were closely supervised for nearly insignificant use. When my family moved across the country, my new school had Apple IIe computers and ImageWriter II printers in every room. We had the ability to play games during an unstructred portion of class. All the available games were, of course, educational. We could also use them to type. My typing has long been superior to my handwriting, and so I made substantial use of the computers in that capacity.
Eight years ago, the computer lab in my high school was being upgraded from Mac SE (1987 computers) to Mac IIci and IIfx (1989/1990). The one computer in the library with special terminal-based software to access the university inter-library catalog was replaced with a Mac IIci with Netscape 1.1. Over the next two years, a massive chang occured. The year I graduated, the school had a 56k dedicated data line, and we could use the Internet for research with . The year after I graduated, there were dozens of iMacs, and the school had a T1.
It's not that computers are new to schools. It's that new computers are new to schools. The World Wide Web is still so new that it continues to undergo revolutions every few months. We jumped from the scriptless, frameless world of Netscape 1.1 to the Flash-enabled, java-based, dynamic pages of now in just a few years. Educators are still struggling with the changes and how to incorporate them.
When I was a freshman in high school, I helped a night-class of teachers learn to use ClarisWorks and HyperCard so they could assist their students. I know, first-hand, how far behind technology most educators are.
I'm not saying that it's good or right or even acceptable that education lags behind in this way. I know that it is damaging. I know that it is a problem, and that it needs a swift correction. I also know that swift is not a word often used when describing educational change. We can stand back and say, "That's wrong." Dissidence is an important part of society. But, we should, at the same time, be stating what we view is right. Otherwise, we are simply compounding the problem.
As I mention in my first post, computers need to be made into tools of extended learning, not desktop slide-shows or free-reign time sinks.
Change is hard. Give it some time. I'm not saying you should stand back and watch the demise of education, but you can't expect it to change overnight.
When I was eight, we had three computers... one in the family room, one in my sister's room, and one in my room. Of course, they were an Apple IIe clone, and Apple IIe, and an Apple II+, respectively. My sister was valedictorian. My grades sucked, but that's because I didn't do homework. :)
I don't think that multiple computers in a household are patently bad. I think that poor parental understanding and control of their children's using habits is to blame. The key is not too much computer usage, it's too much computer usage doing the wrong things. Half-Life 2 is not a learning experience. How Stuff Works can be.
Computer use in the school is still a fairly new tool. We aren't adept at producing good on-screen content for learning, yet. We still try to push everyone along at the same pace , where computer-based learning should preferably guarantee that a student meets the class requirements and has an opportunity to extend their knowledge beyond the "lowest common denominator" teachings.
Bottom line, computers are still too new to teachers and too unfamiliar to parents right now. Give it some time.
Ah, but the summary is wrong. The article says a ten hour charge. And there's no 400-mile charge possibility. From the drive.com.au article:
"it takes 10 hours to fully recharge"
And if you could buy a cell phone that has to spend 70% of the time charging (200 mile trip @ 50 mph = 4-hour trip, 10-hour charge), would you? Sure, you don't spend more than 30% of your day on the phone (hopefully).
For short commutes, it wouldn't be so bad to have a 200-mile capability and a 20-mile use... allows you to stop it mid-charge and use it for a bit. Most (small) Lithin Ion batteries pull 80% charge in 1.5 of the total recommended charge time, too.
There's a lot of compromise with technology like that, and big car manufacturers just aren't interested in betting large sums of money on seomthing that very well might flop.
Problems:
Big batteries are expensive. The 20 kW wet-cell batteries used in the forklifts at work are $2000. Assuming you could get into mass production, the Lithion Ion batteries would still cost more per kW because they are a more complex technology and weigh much less. Being generous, you could probably get to $60,000 per battery with significant adoption.
Big batteries are hard to change. This car stuffs batteries all around it. A single battery would be important for quick swap-out. You could spend an hour changing dozens of twenty-pound sets of batteries all over the car, but it would be damned inconvenient. A single battery would be much more convenient to change, though probably not easier. The weight would still be prohibitive to quick and convenient switching. Some hardware would probably have to be included, increasing the sale and maintenance cost of the car.
Expensive removable items are theft-prone. Assume that you manage to get good market penetration with an all-electric car like this. Now, you have a $60,000 liability. It has to be removable so you can swap it, but it can't be easy to steal. With current cars, very little is intended to be removed, and there is no $60,000 component.
They could significantly reduce the charge time using the NEC's technology, but it would require its own ultracapacitor array to build up 600 kW and wait for you to come along, not to mention the cable size needed to move 600 kW in an acceptable 2 minute charge. With extruders and molders running, my company consumes a maximum of 800 kW/hr. This recharging would have to 3/4 of that in 1/30 the time, running 18 megawatt hours. I can't even speculate on the wire or battery terminal sizes needed for that.
This is all putting aside the fact that batteries degrade significantly over a few thousand cycles. Imagine replacing both your $60,000 batteries every few years?
From the perspective of a car company: why would I expend the money and effort to build a car with all of these concerns when I can spend a little more in production and have a car that is more fuel efficient than today's standards, but requires no special effort on the owner's part?
Shimizu believes that the Japanese motor industry is deliberately ignoring his invention and instead focusing on complex hybrids
Of course they are. Electric cars may be more efficient and cheaper to build, but you have to plug them in and wait. That's not acceptable, if only once every year when your friend/family member needs a ride.
From the AppleInsider article:
Although the iPod holds a whopping 92% slice of the pie for hard drive-based players, this figure shrinks to 65% when flash models are tallied as part of the mix.
54% of the hard drive market? The AppleInsider article states 92%. Where do these statistics come from? Useless, unverifiable... Quote a source, dammit!
PearPC hasn't been optimized for the 0x0 line, either, so it could potentially run much faster if the emulator were better.
significantly reduced battery life due to WiFi usage ALL of the time
Considering laptop batteries are usually capable of playing a full DVD, you probably don't notice the time loss of Wi-Fi. But, it is real. When you have devices that aim to squeeze every last second out of their batteries, you're likely to see some seriious decrease in battery life. You're talking about 200mA @ 5V if you want it in the kiosk, and up to 500mA if you expect to download while walking around (based on PCMCIA cards).
most of my time isn't spent in a kiosk
Apparently you missed the article about buying songs in phone booths. That's what this is about; Buying songs... in phone booths.
Yes, it's unlikely that the internet connection of these devices will be faster than 11 Mbps, so the speed is irrelevant. However, it's likely that you wouldn't receive the song on your device until it is locally downloaded, so the kiosk-to-device transfer slows you down, not the Internet download. In that case, 400 or 480 Mbps is comfortably faster than 11.
that includes peer to peer connections
That still requires a substantial investement of software for the limited interfaces that portable players have. Let me take two scenarios:
1. Wireless kiosk connection:
Your player must establish an encrypted 802.11 connection with the low-range transceiver in the kiosk to prevent other people from getting the same song. This is a music industry-satisfying step. To do this, you select the network from any available - or enter the network name for closed networks - and enter a passphrase or code. Now we're looking at a video game-style interface for data entry, which is cumbersome. It works, but so do a lot of things that are inconvenient and poorly implemented.
2. You add the full software for accessing whatever music store your devices recommends or perhaps any store in general on top of what you had in the previous scenario; requiring a web browser to be installed on your player, complete with SSL. Not even going into the massive design effort in formatting that information for your tiny scren; the overhead of getting to the song will use a fair chunk of battery life as will the continuous activity of transferring the song.
I can' speak for other players, but the original iPod battery is 1200 mA @ 4.5 volts where a replacement notebook battery is around 3600 mA @ 14.8 volts. There's a pretty big difference there; I'm no Electrical Engineer, but I'm sure someone here can offer better insight into the differences. Power consumption means a lot more on a portable player than it does on a notebook. While it's technically possible, and would be a cool capability, I don't envision MP3-players with integrated Wi-Fi making it in the marketplace for years to come. Between the lack of applications and the detracting factors, it's not something that any company is likely do build in. You might see an add-on built for any given player, but I can't imagine who would bother, unless, as is the case with PalmOne, the MP3 player is a feature of a device, not its sole purpose.
If I have pirated software on my computer, you can charge me. If it's sitting on British Telecom's hardware, can you prove it's mine?
Sure it's far-fetched, but it could happen. High-capacity music players are good at this sort of thing. The seemingly innocuous activity - just like anyone actually buying music, offers the opportunity to set up a significant means of anonymously sharing data.
I'm not saying that it'll be a huge problem, nor that the devices will be insecure enough to boot from an external drive... It's just a thought.
Why? What's the point? Why would anyone want to do that?
Trading software locally yet anonymously with minimal personal risk or legal exposure, not to mention the "because they can" factor.
I'm envisioning someone figuring out how to boot off an iPod and using spare hard drive space to trade pirated software.
Hmm... Warezchalking?
"dont want to give up"
This is not the same as "can't find". How long ago was this supposedly written? How many times has that code been archived and filed and removed from active storage?
I know I keep everything I've ever done in a perfect, uniform filing system maintained across the myriad of equipment I've used. Sure, it takes my entire life to do it, but that keeps the new data influx down.
It would take sixty racks of these to best the Earth Simulator's theoretical peak; more than 60% more processors.
Still, if they need someone to, uh, test one...
Yes, but then they'd own a piece of Apple Corp; make additional income off the Beatles; resolve their issues; have allies with record industry experience; and get the Beatles on the Music Store.
It might not even take $250 million.
But, you didn't pay for blanket access to those features. You didn't pay for access to those features on one computer at a time. You paid for the particular license to that access.
If you have a driver's license, and you forget yours but your friend has one, you can't just borrow his because you have one at home. You get that one license that you paid for.
This isn't a tactic for people who mistype their key. This is for people who intentionally type one that is a known available key. If someone purchases a copy of your software and the key becomes available, any subsequent versions - or updates to that version - can reasonably identify that key as stolen. This isn't, "You typed mx94dj2irn2 instead of mx94dj2irn1! You're screwed!" This is, "You are using an illegal copy/made this key available illegally."
They've jot $4 billion in cash. If they were rumors about purchasing all of Vivendi Universal Music for the same amount, why don't they just freaking buy them. You don't even have to buy them out; just buy a significant interest in the company to shut them up. "Here's a $250 million investment. Let's forget this." It's better than a settlement; it's a resolution.