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User: TDavid

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  1. Re:Hmm, more than one side of the story here ... on Critical Review of the Zune · · Score: 1

    This is unnecessary, erroneous troll bait that I'm not going to take: "This is clearly astroturfing, it couldn't be more obvious. How much is Bill paying you to be his whore? $25?" If you revisit the piece you'll see I fixed the mistake about the headphone jack already so making another comment about it when it's already been fixed and credited to the person who first mentioned it here. I make mistakes, don't you? We didn't buy any PlayForSure content, but I think it totally sucks for those who did :( That's a bizarre thing that I clearly point out in the post. But then I don't think buying any DRM-laced music/video content makes sense (that's why we've bought very little of it). We buy mostly DVDs and CDs and then copy into the format that we can use across multiple formats. If you have some sort of proof of me being in Microsoft's back pocket on the Zune then bring it, otherwise try debating any of the article counterpoints I made in the blog with some class.

  2. Re:Hmm, more than one side of the story here ... on Critical Review of the Zune · · Score: 1

    Um, no, we didn't repurchase any content (where did you get that?). We buy the CDs and rip to MP3 like I assume most other families do. Buying DRM tracks doesn't make much sense to us, although I will admit having bought a couple DRM-infected things in the past (*two* songs from iTunes, a complete TV season and one episode of another TV show). Also, I wasn't gouged $100 for the FM-transmitter either -- second mistake in your comment. I'm saying that others are being gouged if they pay that much when more reasonably-priced accessory options are available.

  3. Re:Blind MS loyalist. on Critical Review of the Zune · · Score: 1

    JackAxe - a question isn't a "statement" and no, I'm not lying :) You are correct though that this is a clear mistake in my piece. I'll strike it and credit you :) Will Andy strike or amend any of the things wrong in his article? Funny that you pull out one question that's admittedly a mistake and bludgeon me for it. As for whether we own an iPod, here's a picture of my wife holding it: http://www.makeyougohmm.com/20061015/3852/ Nevermind the dozen other points I made, which is typical from plaftorm fanatics. Funny you think I'm a MS loyalist LOL, just search my blog for countless times I've taken them to the woodshed over the last 3+ years.

  4. Re:Cringely on Critical Review of the Zune · · Score: 1

    Xbox 360 "can keep up with the PS3 and the Wii" is a total misstatement. It's the other way around at this point with the 360 having an established, growing game library and a one year lead on the others. Don't get me wrong, I'm not saying the tables couldn't turn and leave Microsoft back in the #2 spot. No way will they be #3 though behind Nintendo. We have a Wii and their online store doesn't hold a candle to the 360. With all the negativity swirling around the PS3 overpriced system, it could be awhile for Sony to enjoy the success they've had with the PS2.

  5. Hmm, more than one side of the story here ... on Critical Review of the Zune · · Score: 1

    Gone in six months? That must be snark and not a prediction. We own one Zune and are thinking of buying a second one by the end of the year. As an actual customer, I went through every one of the reviewer's negative points and showed the other side of the story here: http://www.makeyougohmm.com/20061126/3987/

  6. Re:Cringely on Critical Review of the Zune · · Score: 1

    In this case Cringley is wrong, the Xbox 360 is not "scoping the market."

  7. GTA, tetris, but what about Robotron? on Video Games Boost Visual Skills · · Score: 1
    I'd like to see what kind of improvement somebody got from playing say ... Robotron, Defender, Tempest, Missile Command, etc and crank them up to the highest difficulty level. Those games all could become insanely difficult and one totally has to get into "the zone" to endure them for any length of time. It seems those style of games all had a common theme of dealing with many objects coming at the player progressively faster.

    As for Tetris, well, I'm a bit surprised that those who got into the higher levels (after 10 hours of play, one should be able to anyway) didn't improve their hand/eye coordination at least a little bit.