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Video Games Boost Visual Skills

cmburns69 writes "A new study published in Nature Magazine (MSNBC summary) suggests that playing action games improves visual skills. Among other things, young adults who played action games such as Grand Theft Auto and Medal of Honor regularly could track up to five objects at a time - 30% more than non-players. Apparently, the game type is important, as ten hours of the block-rotating game Tetris failed to improve test scores."

355 comments

  1. nothing but pratfalls by sweeney37 · · Score: 5, Funny

    I've been playing video games my entire life, and yet I've had 5 automobile accidents, countless number of knife mishaps and I am probably up for "most likely to be on 'America's Funniest Home Videos'".

    so we all know what this means, I need to play even MORE video games, or less Grand Theft Auto.

    Mike

    1. Re:nothing but pratfalls by telstar · · Score: 1, Funny

      ...or maybe move from the 'hood.
      Countless knife mishaps?

    2. Re:nothing but pratfalls by randomned · · Score: 1

      he he he...sweeney37, you sound like me...I'm 22, and have had 8 accidents, gone through 4 cars, dozens of speeding tickets (if video games are supposed to help you track more objects, why wasn't I able to see the cop?), more stitches than a retired hockey player...thank god for health insurance.... hmmm...(light bulb)... maybe the result of all my accidents, speeding tickets, and stiches comes from the influence of all these violent video games on my youthful mind I know games like Test Drive and Need For Speed contribute to my continued defiance of speed limits...whenever I play one of those games, I try to make the engine of my Hyundai Accent explode...

      --
      --- I'm just rambling...
    3. Re:nothing but pratfalls by ackthpt · · Score: 5, Interesting
      I've been playing video games my entire life, and yet I've had 5 automobile accidents, countless number of knife mishaps and I am probably up for "most likely to be on 'America's Funniest Home Videos'".

      I had lots of accidents when I was younger, but many of them because I was an aggressive driver. One potential problem (note: this is anecdotal) is games may have reinforced a very competitive personality. I.e. those things within my control I'll push to the limit to win, those outside my control I'll just swear at. Solution to the aggressive driving thing, get a vehicle with little pep and decent gas mileage. Patience is a virtue, especially as it keeps you out of many accidents and lowers the points on your record.

      so we all know what this means, I need to play even MORE video games, or less Grand Theft Auto.

      Delving into the actual study may reveal it's games which encourage good on-the-fly plan developing and limited time spent on it and a good diet (the study center only fed the subjects healthy food.) I know when I was seriously hooked on games I'd skip food until my bloodsugar made me twitchy.

      --

      A feeling of having made the same mistake before: Deja Foobar
    4. Re:nothing but pratfalls by Anonymous Coward · · Score: 0

      no, it means you're a twitchy bastard. do you have ADHD?

    5. Re:nothing but pratfalls by swordboy · · Score: 1, Funny

      so we all know what this means, I need to play even MORE video games, or less Grand Theft Auto.

      I've heard that porn can improve one's fine motor skills.

      --

      Life is the leading cause of death in America.
    6. Re:nothing but pratfalls by AvantLegion · · Score: 1
      I've been playing video games my entire life, and yet I've had 5 automobile accidents, countless number of knife mishaps and I am probably up for "most likely to be on 'America's Funniest Home Videos'".

      Well, if you didn't play video games, you probably would no longer be around to irritate us.

    7. Re:nothing but pratfalls by Cynikal · · Score: 3, Insightful

      the article said "playing action games improves visual skills." it said nothing about enhancing reasoning skills... if you cant drive: dont.. and dont play with knives no more

    8. Re:nothing but pratfalls by deadsaijinx* · · Score: 3, Funny

      just make sure you remember to switch hands occasionally to develop them both ;)

      --
      YOU SUCK BALLS!
    9. Re:nothing but pratfalls by TheCyko1 · · Score: 1

      i only had one automobile mishap in my entire life, and a attribute it all to video games. nothing really happened other than my car spinning over the the highway medium at 90+ Mph and half way into oncomming traffic.

      --
      This message was brought to you by the death of 30 brain cells.
    10. Re:nothing but pratfalls by Your+Login+Here · · Score: 1

      I've had 5 automobile accidents

      Years of using a vehicle where the gas operates in a 1 bit on/off fasion don't exactly prepare you for real driving.

      Older drivers don't apreciate just how nice analog gas and steering are.

    11. Re:nothing but pratfalls by drinkypoo · · Score: 4, Insightful
      I haven't had an accident in some time, at least not one related to aggression (I hydroplaned and spun in petaluma going north on 101, sigh) and I'm still an aggressive driver. The trick is to learn both how to read other drivers, and to learn when not to be aggressive.

      I tried driving defensively for a while, but I just got shat upon. Now I still zoom up alongside people who don't appear to be paying adequate attention, I just assume they're going to fuck up and I watch for it. I don't get myself into situations I can't brake or accelerate (or otherwise manouver) out of.

      As for the food, though, you're spot on. Eating properly helps a lot. Getting enough rest does just as much for you. Your body needs fuel and sleep, and not giving it enough of both will ruin your productivity, or at least your consistency.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    12. Re:nothing but pratfalls by Anonymous Coward · · Score: 0

      why, cause your dumbass thought you'd just bounce off the guardrail, and be reset onto the track?

    13. Re:nothing but pratfalls by Lord_Dweomer · · Score: 2, Insightful
      "One potential problem (note: this is anecdotal) is games may have reinforced a very competitive personality. I.e. those things within my control I'll push to the limit to win, those outside my control I'll just swear at."

      The other major thing they have reinforced, and that I have noticed has affected both my driving habits and the driving habits of my friends who play games (like GTA3 and GT3) is that while the game reinforces the fact that if you hit things, bad shit happens (ie. you spin out of control and the car bursts into flames.....now if that ain't incentive not to hit things i don't know what is) but also, that your perception of how close is too close goes WAAAAY down. I've noticed myself thinking that "as long as I don't HIT the person crossing the street, it's ok to drive very close by them at my present speed".

      How's that for a double-edged sword.

      --
      Buy Steampunk Clothing Online!
    14. Re:nothing but pratfalls by Savatte · · Score: 3, Funny

      Oh at least your aim. I can now hit a target from like 3 feet away. No wonder my wife started wearing glasses. Just as well, as I was getting tired of hearing "ow my eye, you jerk!"

    15. Re:nothing but pratfalls by Doobian+Coedifier · · Score: 3, Informative

      Exactly. The trick is to assume that everyone on the road will do the stupidest thing possible, because they probably will.

    16. Re:nothing but pratfalls by TheCyko1 · · Score: 1

      no, actually i was changing lanes and my tread seperated from the tire

      --
      This message was brought to you by the death of 30 brain cells.
    17. Re:nothing but pratfalls by Anonymous Coward · · Score: 0

      Also with GTA, now whenever I walk through a parking lot I can evaluate in like a millisecond which car is best to jack. :)

    18. Re:nothing but pratfalls by selfish · · Score: 1

      but also, that your perception of how close is too close goes WAAAAY down

      I can TOTALLY relate, and I'm gonna use that as my new explanation when the wife complains that I follow other cars too closely/am driving too close to the center line/drive too fast.

      'Cause I figure as long as no one's getting hurt or put in real danger, it's all good. ;-)

      --
      This is not an official Fugazi sig.
    19. Re:nothing but pratfalls by selfish · · Score: 1

      One potential problem (note: this is anecdotal) is games may have reinforced a very competitive personality.

      I don't know that this is as anecdotal as you might think. I, too, have this problem, mostly shortly after playing Metropolis Street Racer/Project Gotham Racing. ;-) Something about winning races there just makes you want to jump in the car and hit the streets with your chums.

      But when you get in the car, you come to the realization that it's a 1994 Chevrolet Cavalier Wagon, 4 cylinder, and the feeling kind of fades somewhat. :-)

      --
      This is not an official Fugazi sig.
    20. Re:nothing but pratfalls by ackthpt · · Score: 1
      'Cause I figure as long as no one's getting hurt or put in real danger, it's all good. ;-)

      Yeah, but it's those little things like your foot catches on the wrong pedal, you miss braking by a fraction of a second and BOOM someone is rolling across your hood and that cold rush down your spine says, "This is very very extremely horribly ultra bad and I'm stuck right in the middle of it and my life will now commence to suck."

      I try hard not to cut margins wafer thin. This morning was one fine example, as I was zipping along in the left lane, the car ahead was slowing down. Center lane was clear so I moved into it and accelerated. Within about 15 seconds someone in the Right lane drifts into my path leaving me no room so brake without hitting them (wtf? don't people check their mirrors anymore? BIG RED TRUCK BEARING DOWN ON YOUR POSITION should have registered.) Fortunately I had a split second to see the lane I had left was vacant, though the driver who had been behind me was moving to fill it up. I moved back left quick and nobody got hurt. Now imagine if I had actually been purposefully driving recklessly how slim magins wouldn't have been enough.

      BTW, if a CHP or local police officer spotted you cutting it close you'd get a hefty ticket in my neck of the woods. They know how people drive, since they drive among them every day (some probably off duty are just as bad.)

      --

      A feeling of having made the same mistake before: Deja Foobar
    21. Re:nothing but pratfalls by Reziac · · Score: 1

      [laughing] That's my truck. The locals here in the Calif. high desert toodle along at 45-50mph on local backroads (you can tell out-of-towners cuz they go 60-65) and my sorry old truck feels right at home. After all, it's not like where I'm headed will get up and run off.

      But as to on-the-fly planning, yes, I've noticed that. I think DOOM made me more aware of my environment, which is a Good Thing if you're driving California freeways. :)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  2. first post! and an actual comment! by zors · · Score: 1

    wow, its true. all those years of saying it to my parents, not believeing it myself. and its true. craziness. surely a sign of the apocalypse. p.s. first post!

  3. I wish someone would've told my mother that by randomned · · Score: 1

    If someone would've told my mother that video games helped improve visual skills, I probably would've gotten a nintendo when I was 5, instead of having to live with that TI-99/4A computer...instead, I learned to program in BASIC...

    --
    --- I'm just rambling...
    1. Re:I wish someone would've told my mother that by zakezuke · · Score: 1

      One thing that the TI-99/4a computer had over other computers that were on the market place was it's text to speech abilitiees. While you needed the cartrage, either Terminal Emulator II (phonym based), extended basic (word based), or some other title with speech in it that I can't remember the name of.

      Dispite having access to Socrates educational software, the TI was a poor choice in the end cause they stoped making them, and the software support was squat. But never the less, there still was a slew of games for it that were actually designed to prompte visual relation skils.

      This is one thing I've observed in english majors. While they are well educated, they often times don't have the spacial relation skils required to pack boxes full of stuff when they move.

      The Nintendo had some promise to it, the fact that it was based on a 6502 like Atari and Commodore were at the time, but didn't have much in the way of educational titles, unlike the 5200 which you could buy things like "Nasa space shuttle simulator".

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    2. Re:I wish someone would've told my mother that by qortra · · Score: 2, Insightful

      I think the ability to program is far more valuable than the marginal hand-eye coordination/spacial orientation that playing video games offers. You should feel fortunate that you childhood was spent in more valuable ways; I pissed mine away with nintendo, and sometimes I regret it.

    3. Re:I wish someone would've told my mother that by swordboy · · Score: 1

      video games helped improve visual skills

      They do improve visual skills...

      Visual Basic, Visual Studio, Visual C++ and so on...

      --

      Life is the leading cause of death in America.
    4. Re:I wish someone would've told my mother that by Anonymous Coward · · Score: 0

      Hunt the Wumpus!!! Parsec!!! :)
      And Munch Man. :P

    5. Re:I wish someone would've told my mother that by randomned · · Score: 1

      I was just kidding with my post...I loved that TI...the built in BASIC interpreter...the ability to save data on to a cassette tape, and that text to speech converter was pretty cool. My mom has pictures of me in my diaper when I was two, playing some alphabet game...

      Hunt the Wumpus was my favorite game...

      I did eventually get my nintendo, and the combination of the nintendo and the TI is what got me interested in computers in the first place...

      today's video-game systems just aren't the same...the days of Galaga, Mario Bros, and the original Zelda...the 80s were (in my young opinion) the height of the console...

      --
      --- I'm just rambling...
    6. Re:I wish someone would've told my mother that by zakezuke · · Score: 2, Interesting

      One feature I found remarkable on the TI-99/4A that I couldn't really exploit at that age was the speed of the tape drive. it was 1200 baud if i'm remembering correctly, rather then the more typical 110 / 300 baud of typical tape drives. It was most useful for exchanging programs via leaving them on friend's answering machines. While this is jack squat by today's standards, this was circa 1982 when your typical 300 baud modem was, I don't know cause my only resource for hardware at the time was "Best", some out of business consumer electronics shop, who were selling 300 baud modems for $300, or rather not selling one 300 baud modem for $300.

      It's usefulness didn't extend much beyond that, as it sorta required that the reciever had access to a TI, while you could do this on other systems, the TI offered blinding high speed in contrast.

      Games like hunt the Wumpus had a sorta magical quality to them. They were entertaining and offered some form of logic skill development. There were others too, but essentally TI tried to hit the educational market, something that apple was far more sucessful at, for better or for worse.

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    7. Re:I wish someone would've told my mother that by TenDimensions · · Score: 1

      Unless, of course, you're hoping to someday get a job as a flight operator for a Predator drone.

    8. Re:I wish someone would've told my mother that by Minna+Kirai · · Score: 1

      Your TI-99/4A must've come from a yard sale. It's from a completely different historical strata than the Nintendo Entertainment system. They weren't marketed at the same time.

      The TI was an also-ran in the original home computer / videogame explosion, before the first big sales crash. It dates back with Colecovision and Commodore 64.

      After the big sales collapse (that destroyed Atari, and forced other companies to scale back PC development) the Nintendo was what revitalized the sales of electronic entertainment for the home.

  4. I knew it... by banzai75 · · Score: 3, Funny

    I knew Virtual Valerie had to be good for me.

    1. Re:I knew it... by Savatte · · Score: 1

      I've abstained from playing Virtual Valarie anymore. Or more correctly, I abstained the hell out of my sheets.

    2. Re:I knew it... by mausmalone · · Score: 1

      Actually, they said that action games tend to help visual acuity more, so Virtual Valerie may be giving your eyes a little boost, but with all that masturbation, it's probably just enough to keep you from going blind.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
  5. Games are not just entertainment by Kethinov · · Score: 5, Insightful

    Several friends of mine credit their above average vocabularies and problem solving abilities to RPGs among other games. There's a reason why most nerdy smart people play video games!

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    1. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      Because these smart people wouldn't have picked up large vocabularies doing other things... like reading?

    2. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      Usually, these are the only people who play RPGs (sorry)... :p

    3. Re:Games are not just entertainment by RyatNrrd · · Score: 5, Insightful

      A pity then even nerdy smart people can seldom recognise the fact that correlation does not tell you the direction of causation. Do RPGs make you smarter, or do smart people like just RPGs?

    4. Re:Games are not just entertainment by Dimensio · · Score: 4, Funny

      Odd. The dialogue in many of the console RPGs that I have played would, IMO, lead to a decrease in verbal skills. What kind of spoony friends do you have?

    5. Re:Games are not just entertainment by The+Analog+Kid · · Score: 1

      Yes they do seem to use quite large vocabularies in games. It's help me, that or possibly Neil Peart.

    6. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      those are not RPGs. RPGs are played on table tops, with paper, possibly little figurines and an assortment of dice. They have no consoles!

    7. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      Funny, though I like RPGs, I've never attributed my expansive vocabulary to games. I attribute it to reading a lot...I've found most people who have a tolerance for not-so action packed RPGs tend to read more than the average person.

    8. Re:Games are not just entertainment by juuri · · Score: 4, Funny

      Personally I blame, er praise, RPGs for my full backpack. Thanks to needing every random item known to mankind to beat the evil boss and save the world my day to day backpack has way too much shit in it.

      Do I really need my laptop when I go out today? What about sunglasses? Extra memeory for the digital camera? Wait, do I even need the camera. OF COURSE I DO!@#!@# WHO KNOWS WHAT'S GOING TO HAPPEN!@#$!R

      I really do believe RPGs can help one home problem solving skills, something that seems to be pretty lacking in our society these days. Of course I don't have any proof for this but it seems that everyone I know who likes and is good at RPGs are pretty good at solving problems but not all of these people are what would normally be considered smart.

      --
      --- I do not moderate.
    9. Re:Games are not just entertainment by anonymous+loser · · Score: 4, Funny
      Personally I blame, er praise, RPGs for my full backpack.

      I never leave the house without my towel.

    10. Re:Games are not just entertainment by jrl87 · · Score: 1

      Ya, there is a reason most smart people play video games; after a while, books get boring and video games are the closest thing to a social life they can comprehend (maybe appreciate is a better word?).

    11. Re:Games are not just entertainment by deadsaijinx* · · Score: 1

      "I never leave the house..."

      so, you are like most slashdotters?

      (selective quotation is fun!)

      --
      YOU SUCK BALLS!
    12. Re:Games are not just entertainment by The_dev0 · · Score: 1, Funny

      Hey, you sass that hoopy anonymous loser? There's a frood who really knows where his towel is.

      --
      Never fight naked, unless you're in prison...
    13. Re:Games are not just entertainment by Minna+Kirai · · Score: 3, Insightful

      I assume by "RPG" you mean the pre-computerized, pen & paper variety. (Too many people today think of Final Fantasy VII when "RPG" is mentioned)

      I can really believe that reading books like the 1st editions of TSR's AD&D (the Gygax DMG especially) and White Wolf's WOD series could help your vocabulary. Those things are chock full of gratuitously esoteric 10-dollar words ("Lycanthropy?" "Protean!").

      The later versions of those game books seemed to aim at progressively wider audiences (the influence of publishers wanting sales and editors wanting readability), so the word choice became more accessible and pedestrian.

    14. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      How sad that there are few 'smart people' who understand what a 'roleplaying' game is.

    15. Re:Games are not just entertainment by moosesocks · · Score: 1

      Knowledge is power.
      When you have power - you want more power.
      When you want knowledge - you want more knoledge.

      Therefore, people who are already smart try to get smarter by playing RPGs.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    16. Re:Games are not just entertainment by BrainInAJar · · Score: 1

      oh yeah, i remember when we were kids.

      FF8 was a horrible, horrible game.

    17. Re:Games are not just entertainment by mph · · Score: 1
      Personally I blame, er praise, RPGs for my full backpack.
      Sounds like you should upgrade to a Backpack of Holding.
    18. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      For those who did not get the reference, the original translation of Final Fantasy IV (released on the SNES as Final Fantasy II) had a poor translation with regards to this one scene. I believe the exact line was "You spoony bard!"

    19. Re:Games are not just entertainment by Dimensio · · Score: 1

      That terribly translated line was so funny and memorable that it was retained in the retranslated and rereleased Final Fantasy IV for the Sony Playstation.

      I'd really like to know from whom Ted Woosley obtained his crack.

    20. Re:Games are not just entertainment by Fizzl · · Score: 1

      Ah indeed mi' lord!

      I also, do believe, my vocabular versatility might very well spring from them countless hours of roaming within the endless corridors and passageways of Dungeons and Dragons.

      On the later date however, my interest aroused towards role playing games involving computers. Still I preferred the textual context over the graphical glory of modern era. I still spend vast amounts of mi time in the game of BatMUD. Mainly developing it nowadays, mind you.

      | 4ls0 tri3d s0m3 G4m3z ||\|V0l\/1nG spl3nd|d t|-|r3e D33 Gr4pH1cz, s|_|Chz5 3v3rCr4cK Th3r3 F|na\_ly | f0unD my tru3 h0|\/|3.

      [OOC] Fizzl: Pwn3d!!!!1111

    21. Re:Games are not just entertainment by pommaq · · Score: 1

      Good point. But I'm absolutely positive games help your vocabulary -- at least if you're a non-native English speaker, like me. I credit the Lucasarts adventure games and those lengthy old Microprose manuals for my near-perfect English grammar. When you're young and impressionable, it really helps to have an INCENTIVE to read... like being able to finish a game, finding out about the Immelmann maneuver from the manual, or whatnot.

      Yes, Hollywood probably had a hand in improving my English, too (we subtitle everything in Sweden) but for reading comprehension and grammar, there's no beating a good old-fashioned point-n'-click.

    22. Re:Games are not just entertainment by Alaric42 · · Score: 1

      Uh, why would the word spoony decrease your verbal skills. If you'd bothered to look it up instead of assuming it wasn't a real word because you'd never heard it, you'd find it sums up Edward pretty well.

    23. Re:Games are not just entertainment by Bombjack-Landy · · Score: 1

      I never go anywhere without 100 feet of rope and ten iron spikes.

      And when people claim they wouldn't touch something with a ten-foot pole, I'm able to test that theory.

    24. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      Neil's dead, man.

    25. Re:Games are not just entertainment by Guppy06 · · Score: 1

      "Several friends of mine credit their above average vocabularies and problem solving abilities to RPGs among other games."

      This guy are sick, you spoony bard!

    26. Re:Games are not just entertainment by Jaysyn · · Score: 1

      You mean Heyward's Handy Haversack, right?

      Jaysyn

      --
      There is a war going on for your mind.
    27. Re:Games are not just entertainment by FroMan · · Score: 1

      luzer!

      0w|\|3D!

      And many other colorful words on FPS too. My vocabulary has soared to new highs.

      --
      Norris/Palin 2012
      Fact: We deserve leaders who can kick your ass and field dress your carcass.
    28. Re:Games are not just entertainment by FroMan · · Score: 1

      I like to call them "story games" as they are not really roleplaying in the sense that you can choose what the character does. You basically have a story unfold before you as you play.

      --
      Norris/Palin 2012
      Fact: We deserve leaders who can kick your ass and field dress your carcass.
    29. Re:Games are not just entertainment by PainKilleR-CE · · Score: 1

      Of course I don't have any proof for this but it seems that everyone I know who likes and is good at RPGs are pretty good at solving problems but not all of these people are what would normally be considered smart.

      As someone else already pointed out, it's often impossible to tell which is the cause and which is the effect. I believe that people who are natural (or learned) problem solvers and enjoy such activity are more likely to enjoy games that challenge them in this way. This is also why I tend to get bored with FPS games that aren't primarily run&gun affairs. The puzzles in even the most complex FPS games seem to be quite mundane compared to adventure games and RPGs (FedEx quests aside). I've always played FPS, fighting, and driving games for twitch/skill reasons, and RPGs for thinking things through. When games try to mix the skills required, it's often novel, and occasionally fun (for a while), but rarely effective. Maybe with time we'll really find a way to blend RPG and FPS without making the game fall short of the top end of either genre.

      --
      -PainKilleR-[CE]
    30. Re:Games are not just entertainment by Anonymous Coward · · Score: 0
      I really do believe RPGs can help one home problem solving skills

      And I really do believe that some people out there are rolling dice to decide whether or not it's safe for them to cross the street in front of me.

    31. Re:Games are not just entertainment by Bilange · · Score: 1

      While we're talking about RPG's, playing english RPGs by someone who dont understand english alot will improve their english skills (if they actually want to understand the dialogues)

      Worked for me and for alot of people ..

      --
      "...a generation of kids has grown up thinking Trance is the shittiest music since country and western." - Paul van Dyk
    32. Re:Games are not just entertainment by Reziac · · Score: 1

      You've got it all backwards. You need to play more RPGs, so you learn to properly miniaturize all the crap in your backpack. ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    33. Re:Games are not just entertainment by Anonymous Coward · · Score: 0

      There is room for roleplaying in console RPGs. Sometimes you get to make small choices, like who to bring along on your party, or what to do next that allows for some roleplaying. If you can identify with your character you can have a good RP experience even with a console RPG. Sure, most of it is just a story unfolding before you, but the same can be said about real life. Choice is an illusion. We do only what we're meant to do. :)

    34. Re:Games are not just entertainment by Dimensio · · Score: 1

      I wasn't trying to imply that it wasn't used correctly in that context. I was simply referring to the general lack of consideration for anything that looks like intelligently structured grammar in console RPGs. Perhaps the "Spoony" comment was a bit of a bad example because it was merely an obscure term rather than a badly worded sentence, but overall Ted Woosley's translation just left something to be desired. Perhaps it had something to do with "family friendly" constraints set by Nintendo, but I suspect that there was more to it.

  6. Take that Mom! by tomakaan · · Score: 5, Funny

    And Mom always said Video Games would kill all of my brain cells!

    1. Re:Take that Mom! by jrl87 · · Score: 1

      You never know, she still may be right to some extent; they kill all brain cells except the ones for vision and moving your thumbs.

    2. Re:Take that Mom! by Stigmata669 · · Score: 2, Funny

      And the best part is, I just sent this article to my mom. I told her science was on my side!

      --
      Yawn.
    3. Re:Take that Mom! by BrainInAJar · · Score: 1

      you obviously aren't a gamer.

      Who the hell uses their thumbs for gaming anymore anyways?

      all WASD baby.

    4. Re:Take that Mom! by Anonymous Coward · · Score: 0

      While it didn't kill my brain cells, all that pr0n made me go blind. And to think I thought I was improving my Eye->Hand coordination. :-)

    5. Re:Take that Mom! by c.emmertfoster · · Score: 1

      What the hell is WASD?

      Last time I held a video-game controller, I pushed the little buttons and sticks with my thumbs. WTF are you talking about?

      --
      We can neither love nor pity nor forgive. If you make a slip in handling us you die!
    6. Re:Take that Mom! by Anonymous Coward · · Score: 0

      WASD = West Action Side Destruction, natch.

    7. Re:Take that Mom! by BrainInAJar · · Score: 1

      WASD is a more ergonomic way of using arrow keys on PC games. that way your left arm isn't bent all out of shape trying to reach the (poorly placed) arrow keys while your right arm is on your mouse (used for shooting, jumping, ducking and switching weapons in my case).

  7. stop by waspleg · · Score: 2, Funny

    suck1ng y0u n00b, y0u n33d m4d CS sk1llz t0 b3 l1k3 n30...

    (CAUTION: preceding is sarcasm; post-disclaimer for the retarded)

  8. They would have mentioned Counter Strike.... by rune2 · · Score: 5, Funny

    But everybody was cheating so it didn't matter anyway.

  9. Another possibility... by Peter+S.+Housel · · Score: 5, Insightful

    ... is that people who can't track that many objects at once are turned off by games and don't play them. The article doesn't say whether they tried to account for this factor or not.

    1. Re:Another possibility... by The+Only+Druid · · Score: 4, Insightful

      This is unfortunately a flaw of this type of scientific experiment. While it seems to fit the formula for a proper experiment at first (make a prediction, test it with an experimental group while not testing it on a control group, compare results with your prediction, analyze), its flawed in that it doesn't make it clear whether its a causal connection or merely coincidence (i.e. the two traits - game playing and better visual acuity - may be connected not because they affect each other, but because of some third locus), and moreover if its causal it doesn't determine which causes which.

      The way to test this, of course, is to test the groups' visual abilities first at the onset of the experiment, then have them play the games extensively for a lengthy period of time (several weeks, months, or years depending on how long such neurological structures take to emerge), then test those abilities again.

      --
      "Stumble before you crawl"
    2. Re:Another possibility... by snarkh · · Score: 4, Insightful
      They did the some experiments training people as well to play computer games. Sure enough, performance improved.

      I don't see this result as anything particularly surprising. If you work out, you become stronger. If you have to track multiple objects on screen, your tracking ability improves.

    3. Re:Another possibility... by MoTec · · Score: 4, Insightful

      The article's references do mention that they compared "habitual" game players with non game players and (no suprise) they scored higher. It makes sense that a lot of that would have to do with what you mentioned.

      It also mentions, however: In a fifth experiment, non-players trained on an action video game show marked improvement from their pre-training abilities, thereby establishing the role of playing in this effect.

      So, even tho the habitual gamers outscored non-videogame players there is apparently some "training" possible.

    4. Re:Another possibility... by el-spectre · · Score: 1

      What would be really interesting is to figure out _why_ your tracking ability improves... Working out is simple... you damage muscle, the body overbuilds when compensating... bingo, you're stronger. It's a well understood chemical phenomenon, with no known analog in the brain (at least, not known to me).

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    5. Re:Another possibility... by koreth · · Score: 3, Informative

      Salon's version of the story says they did account for that (by testing a group of non-gamers along with the gamers). The non-gamers didn't benefit from Tetris but did benefit from the fast-action games.

    6. Re:Another possibility... by Redking · · Score: 1
      If you have to track multiple objects on screen, your tracking ability improves.
      Not necessarily, because the article states that improvement was apparent in games like Grand Theft Auto or Medal of Honor, but not in Tetris. So the researcher hypothesized that perhaps when people have to defend themselves they learn quicker. It's possible that might be the pearl of this research.
      --
      Rangers Lead the Way!
    7. Re:Another possibility... by TheCrackRat · · Score: 1

      Well, in Tetris you only have to track one object at a time. So Tetris might improve reflexes, but not tracking ability

      --
      Ignorance is not linguistic drift.
    8. Re:Another possibility... by maxpublic · · Score: 1

      Nor does the experiment link 'improved visual acuity' with any sort of real-life advantage. So you can track more objects in a controlled lab? So the hell what? How does this translate to *any* sort of advantage outside of the lab, or the game?

      You could speculate of course, but the speculation is even more specious than the claim itself. And one has to wonder - even if there is a real, provable advantage - what one gives up by playing these games night and day in order to get 'improved visual acuity'? Perhaps social skills? A life? Any chance whatsoever of having sex with something other than your hand, or a RealDoll?

      Hmmmm, speaking of RealDolls I just realized I have something to do, as soon as I find the next waypoint in Diablo 2....

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    9. Re:Another possibility... by Cynikal · · Score: 1

      you certainly make a valid pont, but then theres my brother in law who can barely track his own player on the screen, but lord help him, he keeps trying

    10. Re:Another possibility... by CanSpice · · Score: 1
      Another possibility is that you read the article:
      But subsequent tests on novices showed that just ten hours of shooting baddies can improve visual attention.
      Notice: novices.
    11. Re:Another possibility... by snarkh · · Score: 1

      Working out is simple... you damage muscle, the body overbuilds when compensating... bingo, you're stronger. It's a well understood chemical phenomenon, with no known analog in the brain (at least, not known to me).

      Well, its analogue in the brain is called learning. You can learn most things with enough repetition. If you mean the chemical analogue, I don't think the chemistry of learning is understood (if it really involves chemistry at all).

      Quite an amazing phenomenon, and I am not kidding.

    12. Re:Another possibility... by deke_2503 · · Score: 1
      It's fun to play Tetris on the highest speed and high, so that the blocks don't have very far to fall. It maybe impossible, but it's addictively fun and builds more reflexes than you probably have a need for.

      Perhaps we need multi-block tetris. You could either have multiple blocks on the same field, or even somehow have multiple fields with separate blocks. Or, if you want to get suicidal, imagine 3 playing fields, each with its own block set, but the same controls control all the blocks identically. The reason this would not become too chaotic is because once a block on one field hit the bottom, the others could be controlled without affecting that one. Basically, the player would have to stagger them so that he/she could control each block independently. That's kind of interesting, actually...

      Oh well, just some random thoughts...

    13. Re:Another possibility... by deadsaijinx* · · Score: 1

      let's try this little thing called driving. I've heard that several people are begginning to engage in this strange phenominum known as driving. Furthermore, these so-called "drivers" have been reported to have to track several objects at once and even gauge distance, speed, and potential danger. Perhaps, being able to track more things would be an advantage in this absurd ritual known as driving.

      --
      YOU SUCK BALLS!
    14. Re:Another possibility... by maxpublic · · Score: 1

      And yet there is zero evidence to indicate that the ability to track multiple objects in the lab translates to improved driving skills. Which is precisely my point.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    15. Re:Another possibility... by deadsaijinx* · · Score: 1

      try common sense. Ability to track multiple objects does translate to improved driving skills. Which do you think drives better? The person who can track more or less objects?

      --
      YOU SUCK BALLS!
    16. Re:Another possibility... by maxpublic · · Score: 1

      Ability to track multiple objects does translate to improved driving skills

      Provide a cite from an empirically researched paper published in an accredited, peer-reviewed journal proving your claim. Y'know, that thing called 'science'?

      In fact, provide a cite from any peer-reviewed journal linking performance in games to improved real-world skills. Not just supposition pulled out of someone's ass.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    17. Re:Another possibility... by Anonymous Coward · · Score: 0

      Actually, there are some versions of Tetris (Tetris 2 for Game Boy, for example) which are sometimes very similar to what you're describing. However, in GB Tetris 2 there is only one playing field at a time (disregarding two-player mode).

    18. Re:Another possibility... by deke_2503 · · Score: 1

      I have Tetris 2, but it's been a long time since I've played it. I remember it more as a Dr. Mario-type game, where there are blocks in your way that you have to clear to win, rather than multiple falling blocks.

    19. Re:Another possibility... by fafaforza · · Score: 1

      Last time I played Tetris, there was a window on the screen showing you the next block coming right up after the current, falling one.

      This allows you to decide the best place to put the current block so that the next one does not end up in an askward, and disadvantageous position.

      Add to that the blocks already on the bottom of the pit and there is plenty to keep track of while making decisions. I don't see how that is all that much different than action games like GTA.

    20. Re:Another possibility... by mausmalone · · Score: 1

      Also, I wonder what they mean by "Action games." GTA is one thing, and yeah 5 objects at once is impressive, but have you played Mars Matrix? Heck, if you can get through level 1 in that game without dying, then you must be able to track at least 20 or 30 objects at once. Also, what about DDR? I can track a lot of arrows (though they all move in the same direction) and do it on a purposfully confusing background. In short, I'd like to see a more detailed study like this done.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    21. Re:Another possibility... by TheWickedKingJeremy · · Score: 3, Insightful

      I don't see this result as anything particularly surprising.

      You may not be surprised, but remember that we are talking about video games here. Think about what the average parent or teacher thinks about the hobby of playing video games. Remember that bashing video games as a waste of time and a cause of anti-social disorders and/or depression is a frequent past-time of the press. Remember that the fact that the Columbine kids played Doom was often mentioned when talking about the murders.

      When a study comes out that proves that there are real-world, physical benefits to playing GTA3 -- this would definitely surprise a lot of people. Gamers often already know about these benefits. I, for instance, have noticed that my positioning and directional skills seem to be better than most peoples. For example, if we are driving in an area which we are not familiar with - making a lot of turns, etc - I notice that I am able to keep my bearings on the cardinal directions (i.e. which way is north, etc) much better than most people. These skills have been tuned playing first-person shooters for many years, as in those games it is a strategic advantage to "make sense" of the map as a whole, despite the fact that they can only see a little bit of it at any given time. Whenever you make a turn, you mentally map your position and bearings on a top-down mental image of sorts. At any given time, you know the direction of all the previous rooms you have been to - even on a large map. Not everyone can do this well without practice.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    22. Re:Another possibility... by bartlog · · Score: 1

      Did you read the article? They *did* account for this possibility, by doing a second experiment in which they trained a group of people (a second subset of their volunteers played Tetris instead). And the test scores went up...

    23. Re:Another possibility... by MrDingusMcGee · · Score: 2, Informative
      The way to test this, of course, is to test the groups' visual abilities first at the onset of the experiment, then have them play the games extensively for a lengthy period of time (several weeks, months, or years depending on how long such neurological structures take to emerge), then test those abilities again.

      They did do this, if you go read the full text of the article (linked off their lab webpage here) you can see exactly what the experiments were and what their claims are.

      For those of you who don't want to read a scientific journal article, basically what they did was to have non-gamers play MOHAA for 10 days straight, an hour a day, and they then re-tested the non-gamers using the same tests and they did remarkably better.

      "They just did better because they had already done it" you say? Another control group of non-gamers played tetris (not very demanding) for the same period, one hour a day, and they got NO better when they performed the experiments again.

      I don't fault you for not knowing this because there was no way to read the full text article unless you paid Nature, or live with the experimenter and have access to the paper and know where the PDF resides. (It helps that the main researcher is my roomate and i was a subject in the study)

      side note: the experimenters did not claim that this leads to better driving, they claim that it shows that people who play FPPOV games can better focus on multiple objects in their field of view, especially items in your periphery...and yes, this SHOULD then logically mean they are better able to process quickly moving and changing objects in their field of view, objects that are very common while driving a car.

      --
      My Sig is Sauer.
    24. Re:Another possibility... by PainKilleR-CE · · Score: 1

      Last time I played Tetris, there was a window on the screen showing you the next block coming right up after the current, falling one.

      OK, that's 2 items (the currently-falling block and the next block).

      This allows you to decide the best place to put the current block so that the next one does not end up in an askward, and disadvantageous position.

      Assuming that's even required to play the game well (I rarely pay attention to the next block, but then maybe I'm picking it up without paying attention).

      Add to that the blocks already on the bottom of the pit and there is plenty to keep track of while making decisions. I don't see how that is all that much different than action games like GTA.

      That's 3 items on screen, since you can usually reduce the blocks on the bottom to a basic pattern fairly quickly.

      GTA (at least GTAVC), on the other hand (which wasn't in the study but at least I've played it, unlike MOH), could easily have 3+ cars on the screen, plus people walking on the sidewalks, and if you start to get in some trouble with the cops, a helicopter gunning for you and dropping more people. Not to mention the city you are driving/running through, as you might need to duck down a side street or make a run for the beach. Not to mention tracking things like your relative (or actual) position within the environment, possibly with the help of the on-screen compass, and paying attention to your health and armour (displayed on-screen), and possibly your points/money/etc. If you're like me, you also change the radio station periodically while driving down the road in GTA trying to keep track of the rest of these things.

      Tetris is pretty well embedded in the minds of most 18-30 year old gamers. It's mostly reflex, and it's popularity goes well outside of the normal gaming population, so it's far more likely that it appeals to people that don't have the ability to play GTA or MOH well. I know my girlfriend will play Tetris for hours on end (or Pokemon games on the Gameboy for that matter), but she can't even walk down the street without running into a wall in GTAVC or figure out when and where to block and/or counter in Tekken. I'm still trying to get her there, though, because she at least shows some interest, though she's often frustrated.

      --
      -PainKilleR-[CE]
    25. Re:Another possibility... by MrDingusMcGee · · Score: 1

      How is this, jackass?

      Dr. Jeremy Wolfe, the director of the Visual Attention Laboratory at Harvard Medical School (news - web sites), who was not involved in the study, said he was intrigued at the idea that "socially dubious games might improve something like general intelligence."

      "It might give every 14-year-old something to tell his parents," Dr. Wolfe said. " `Hey, don't make me study. Give me another grenade.' " Still, he noted that an increased capacity for visual attention was helpful in tasks as diverse as flying, driving, radiology and airport screening.

      Is "the director of the Visual Attention Laboratory at Harvard Medical School" a scientific enough source for you? Stop trolling and do some reading

      note: taken from yahoo.com's copy of the NYT article here

      --
      My Sig is Sauer.
    26. Re:Another possibility... by Stubby · · Score: 1

      They did test it with a group of Novices that tested Normal on the Visual skills test. This was on NPR last night, they interviewed the Scientist. After only 10 hours of "training" on Medal of Honor, the Novices showed marked improvements. They mention how they beleive it is the Fight or Flight type of responses in these games with a simulated peril that they believe teaches the brain so quickly. The brain learns very fast when its in danger. Learn Calculus in 2 Days with a gun pointed at your head.

    27. Re:Another possibility... by maxpublic · · Score: 2, Insightful

      Still, he noted that an increased capacity for visual attention was helpful in tasks as diverse as flying, driving, radiology and airport screening.

      And yet he provides *no evidence whatsoever* that the test he administers actually translates into increased ability with these real-world skills. His comments are merely supposition without any basis in fact.

      Science requires hard evidence, not guesswork. Until Wolfe shows, empirically, that there's a direct connection between his tests and these skills, there's nothing to support his claim.

      But I suppose if you were a video game fanatic you might be invested in 'proving' that your waste of time was actually of some value beyond that provided by the entertainment itself. And therefore find my demand for some actual science to be a 'troll'.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    28. Re:Another possibility... by Reziac · · Score: 1

      I've always been very good at directions in the Real World (I have good directional and distance sense, and I don't get lost, period -- at the very worst, I know where I am wrt where I've been). And I've always visualized well from a printed map.

      But when I first started playing FPSs, I spent all my time being hopelessly lost even in the simplest maps. It took a good year or so for the ability to keep track of game maps to develop. Now I do it without thought, just like I do in the Real World.

      OTOH, I've noticed that my motion/object tracking has improved due to these games. Not exactly one of my better skills in previous Real Life -- other than when driving, where I've always had an almost paranoid awareness of what's around me. Maybe that's the common key, since other drivers are out to get me just like the monsters are :)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    29. Re:Another possibility... by MrDingusMcGee · · Score: 1
      Go forbid you find this shit on your own...I took the following quote from the researcher who did this study since he has no /. account and didnt feel like posting anon.

      "Relation of useful field of view and other screening tests to on road driving performance" - Perceptual and Motor Skills, 2000, 91, 279-290. And there are many other papers replicating and extending the work. In fact, the work of Karlene Ball has repeatedly shown a direct link between performance on this very specific perceptual task and driving performance.

      You know, we did get published in Nature, the number one science impact journal in the world. I doubt they would have been so happy to publish it if anyone off the street could come up with a valid criticism."
      --
      My Sig is Sauer.
  10. I Must Be Defective... by ackthpt · · Score: 1
    I played video games for years. I gladly suffered Repetitive Stress Injuries, lost sleep, became stressed out and think staring so close to a screen for long times without blinking affected my eyes. Not that I didn't enjoy playing games, but In moderation I suppose it helps, but only early on, as motor skill development curbs rapidly after the early teens, i.e. it's harder to learn to ski as an adult than as a child.

    What next, a diet of Doritos and Mt. Dew make you a stud?

    --

    A feeling of having made the same mistake before: Deja Foobar
  11. Coordination. by villain170 · · Score: 1

    I always held the belief that hand-eye coordination was vastly improved through video gaming.

    --

    I am over here... now I am back over here!
    1. Re:Coordination. by cmburns69 · · Score: 1

      In my own personal experience, hand-eye coordination doesn't improve much from gaming.. But my twitch-eye coordination is really great. I can catch flies with my bare hands!

      On the other hand, ewwww!

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
  12. Wow....ya think? by Cat9117600 · · Score: 1

    So let me get this straight, it took a study to realize that playing games where you have to track the movements on screen, while paying attention to what you're doing, will help you to track objects in real life? Isn't this like saying that playing video card games will help you get better at real life card games?

  13. "Game type is important" by twoallbeefpatties · · Score: 5, Funny

    Makes sense to me.

    Grand Theft Auto: "Shat! That cop's gonna catch me! I gotta pay attention!"

    Medal of Honor: "Shat! That nazi's gonna catch me! I gotta pay attention!"

    Tetris: "Shat! That block's gonna... fall... somewhere... Ehn, no big loss."

    --
    Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    1. Re:"Game type is important" by edmo · · Score: 1

      I know your kidding(at least I hope your kidding), but I just have to say, I think the reason tetris doesn't help tracking multiple objects is obvious, in the game you never have to track more than 1(or 2 if you count the next piece), where as in GTA or MoH you have to keep track of many objects all around you, not thus one or 2

      --
      Don't save your orgasms for Heaven; Heaven knows we need them here.
    2. Re:"Game type is important" by drinkypoo · · Score: 4, Insightful

      Tetris will help you develop different skills than, say, a flight simulator. Tetris helps you identify shapes rapidly, and identify relationships between shapes (the dropping piece, and the holes in the playfield.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:"Game type is important" by Mac+Degger · · Score: 1

      "and identify relationships between shapes (the dropping piece, and the holes in the playfield.)"

      Hmmmm...I can think of another activity where you have a dropping 'piece' which has to go into a hole in the 'playingfield' :)

      --
      -- Waht? Tehr's a preveiw buottn?
    4. Re:"Game type is important" by Anonymous Coward · · Score: 0
      "Tetris will help you develop different skills than, say, a flight simulator. Tetris helps you identify shapes rapidly, and identify relationships between shapes (the dropping piece, and the holes in the playfield.)"

      ...Which is bound to help you if you ever build a house by dropping 2x4's and bricks from an airplane.
    5. Re:"Game type is important" by Anonymous Coward · · Score: 0

      If your 'piece' is dropping, then you're not playing right.

      -G

    6. Re:"Game type is important" by Enonu · · Score: 1

      If you play the original tetris for the NES for a long period of time, eventually you will experience a type of zen enlightenment. Time slows down, and playing levels greater than level 19 becomes possible. I've only been able to acheive one of the lowest levels of this "tetris consciousness", but one of my friends can play up to level 29 while playing upside down. It's such a magnificent sight the only thing you can do is laugh and cry.

      My tetris-grand master buddy supposes that level 30 may be possible, but only if the last three pieces you get are straights, and only if you had successfully built up a base big enough with a hole straight down the middle. However, as we all know, the tetris god would never be so kind.

    7. Re:"Game type is important" by Anonymous Coward · · Score: 0

      Hmmmm...I can think of another activity where you have a dropping 'piece' which has to go into a hole in the 'playingfield' :)

      Golf?

  14. Standard cynical response by cyranoVR · · Score: 1

    What else improves hand-eye coordination and tracking skills? Playing catch outside, perhaps?

    Huh? What's that? Tracking 5 objects at once, you say?

    Er, nevermind...

    1. Re:Standard cynical response by Bold+Marauder · · Score: 1
      Just off the top of my head, when you're playing baseball, you're probably keeping track of

      where the ball is

      wether or not someone is trying to "steal" a "base"

      how much distance between you and the next base you need to reach [or the next player that you want to try to "tag out"]

      where you can conviently spit your chaw

      The signals being sent between the "pitcher" and the "catcher"

      there, five, and I wasn't even trying, PLUS I'm not familiar with the game.

    2. Re:Standard cynical response by cyranoVR · · Score: 1

      Ah, but how many american youths actually play little league? I was thinking just "catch" (i.e. two people one ball) which is far more common (or at least used to be).

      Also, 10 year-old kids chawing tobaccy? Yech. Not unheard of though.

    3. Re:Standard cynical response by cphenry · · Score: 0, Flamebait

      Exactly. Of course you forgot to mention that playing catch might actually keep you in shape, whereas playing video games will help you get fat. I guess it all depends on what you're priorities are.

    4. Re:Standard cynical response by Anonymous Coward · · Score: 0

      they smoke tobaccy so why wouldnt they chew it? lol

    5. Re:Standard cynical response by cyranoVR · · Score: 1

      But at least while you're fat you'll be able to keep track of five food dishes on the dinner table at once!

  15. well... by edrugtrader · · Score: 2, Funny

    masturbating 3 times a day got rid of my carpal tunnel...

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
    1. Re:well... by zakezuke · · Score: 2, Funny

      Are you genitals ergonomic?

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    2. Re:well... by Anonymous Coward · · Score: 0

      Me too... but now I have RPS (raw penis syndrome).

    3. Re:well... by Anonymous Coward · · Score: 0

      Then you get Tennis Elbow!

    4. Re:well... by Anonymous Coward · · Score: 0

      Yeah, but trashed your seminal tunnel. You really gotta stop when you start cumming blood.

  16. No kidding... by Monthenor · · Score: 1

    ...playing Tetris hasn't helped my test scores any!

    --
    Co-founder of GerbilMechs
    1. Re:No kidding... by tcopeland · · Score: 1
      Try writing a Tetris game. Just figuring out when a block is rotateable is tricky enough...

      tom

  17. In other news by Dachannien · · Score: 4, Funny

    ...test subjects forced to play ten straight hours of Tetris exhibited twelve times the rate of violent activity seen in the control group.

    1. Re:In other news by Dylan+Zimmerman · · Score: 1

      Playing "Extreme Tetris" with pieces of rubble is neither funny nor recommended.

    2. Re:In other news by Jonner · · Score: 1

      Well, being forced to play any game for ten hours straight would likely have that effect. If someone chose to do so, that'd be different.

  18. Did anyone read the fine print.? by mrklin · · Score: 5, Funny
    It is very very small, white-on-white, 4pt text all the way down on page 76:

    University of Rochester would like to thank the following sponsors of the study: Sony, Microsoft, Nintendo, Rockstar Games and Electronic Art.

    (Please make check payable to Thomas H. Jackson, President, University of Rochester.)

    1. Re:Did anyone read the fine print.? by Cubeman · · Score: 1

      Maybe by sponsors they mean that the companies donated copies of their software for the testing labs? I don't think it would look good for the university to be using illegal copies of the software.

    2. Re:Did anyone read the fine print.? by parkanoid · · Score: 1

      I suppose you have a personal subscription/site license as such seem to be required to view the full article. Either that, or parent was supposed to be +1 Funny.

    3. Re:Did anyone read the fine print.? by mrklin · · Score: 1
      Shoot, I do not want to be sued for libel either. So in case if anyone did not get it, it was suppose to be tongue-in-cheek!

      However, for all I know, the text could very well be in there but it most likely would not be small and white-on-white and would not have the "make check payable line". (If someone did read the actual study and found those lines, please let me know!) :)

    4. Re:Did anyone read the fine print.? by AvantLegion · · Score: 1
      Electronic Art.

      They only wanted to thank one of them?

  19. Ten Hours by aeinome · · Score: 1

    as ten hours of the block-rotating game Tetris

    Only ten hours? I remember when I had a DOS version of Tetris... it sucked up all the free time I had. I never really got any homework, so a look at my elementary report card wouldn't be a good measure of my abilities.

    --
    When you don't have a leg to stand on, don't even get up.
  20. Intereting audio theory by k03+kalle · · Score: 1

    I play CS nearly nonstop, and I still have horrid vision. I use my ears in CS more than anything though. Did they try testing that...?

    What factors do you think hearing may play in action games like CS that require you to listen to footsteps to anticipate your opponents. If this data is true, then shouldn't my hearing be inproved as well...? I find that I can now hear footsteps in the game and tell how many people are running, how close they are to me, and other important game data.

    Games rock afterall...

    -kalle

    1. Re:Intereting audio theory by Anonymous Coward · · Score: 0

      " I play CS nearly nonstop, and I still have horrid vision. I use my ears in CS more than anything though. Did they try testing that...? "

      Obviously it wouldnt change anything for you since you couldn't even hear a fucking para rush you pubhero nub.

    2. Re:Intereting audio theory by Anonymous Coward · · Score: 0

      after playing Thief for 15 hours straight, I could hear air molecules trying to sneak up on me.

  21. 10 hours of Tetris!!!! In a Row by Anonymous Coward · · Score: 0

    10 hours of Tetris!!!! In a Row. I know my brain would be jelly after that.

  22. Hand Eye Coordination... by Cyno01 · · Score: 4, Interesting

    I've been working on improving my hand eye coordination(it has many advantages beyond gaming). This probably sounds stupid, but i've been slowly increasing the gamespeed on Unreal Tournament. Once my stats go back up to what was my average level on 100% gamespeed i bump it up a few more percentages. I'm in the 150%s now, its crazy fast, but not as hard as you'd think.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Hand Eye Coordination... by Lu+Xun · · Score: 2, Funny

      You may not think so when your mouse hand is still twitching in your sleep...

      --
      That's not a soda... it's a caffeine delivery device!
    2. Re:Hand Eye Coordination... by someguy456 · · Score: 1

      I've been training my coordination and reflexes with a bunch of bots (at least 12) set at novice, with auto adjust skill, and the sniper arena mutator in any large level, without no time or frag limits.

      I don't zoom in at all, just try to hit them with primary fire, the first shot.

      At first, it's pretty easy. This same easiness, however, makes them increase their skill crazily fast.

      There's a period where I almost get scared at myself. I kill the bots almost immediately after I see them.

      Unfortunately, once this period is over, everyone (including me) is dodging bullets so fast that it takes a while to actually hit someone, even at point blank.

    3. Re:Hand Eye Coordination... by metz2000 · · Score: 1

      I have to agree with you there that the best way to improve gaming skills (and possibly hand-eye co-ordination skills) is to increase the pace of games you play regularly to try and get more and more out of your abilities.

      I cannot remember specifically which games I used to increase the speed settings in but I believe that when playing many racing games I always went for the fastest cars (but maybe that was because I wanted to win). Once I got bored with 'ordinary' racing I went on to faster race sims such as F-Zero, Wipeout, Extreme G racing etc.

      Whenever I buy game genres which I am familiar with I always pick the ones which will chuck the sensory info fastest at me. This helps keep me focused and when I go round a friend's house to race them at 'ordinary speeds' in 'ordinary cars' using an 'ordinary race game' I nearly always win because the game seems so slow - it becomes very easy to react to the corners and other vehicles/objects on the track. Meanwhile my mates seem to react about a half-a-second too late for similar things.

      I seriously believe in pushing yourself to the limit when gaming. It is no different to athletes trying to achieve the fastest 100 metre sprint or Formula 1 drivers (along with the engineers) trying to pump as much performance out of their cars as possible.

    4. Re:Hand Eye Coordination... by bludstone · · Score: 1

      Dodging bullets?!

      The name.... is neo!

      --

      no .sig
    5. Re:Hand Eye Coordination... by Dread_ed · · Score: 1

      I have done the same thing with Quake. Try going back to your regular gamespeed and increasing the difficulty of the bots. Rinse and repeat. This is how I got to be able to hold my own on the "nightmare" rating on Q3.

      More interestingly, I did this with light. No really!

      (CAUTION, This can have unexpected results!)
      I used to have this halogen banker's lamp in my room. At night, with all extraneous light blocked from under the door and the windows, I would slowly turn the light down (it had a variable switch). I would wait until my eyes had become acclimated to the lower light level and then slowly readjust the light even lower.

      This lamp was "infinitely variable" (It said so on the box!). I could turn the light down where the room was visible to me after about an hour of acclimitization, but if anyone else entered the room they couldn't see the room or even the light from the lamp.

      Yes, I realize that this is strange behavior.

      Anyways, after about a year of this I found that if I was in a room with ordinary blinds that the light from the moon or from streetlights would make it very difficlut for me to sleep. Even worse, when the moon was full, with my eyes closed I could see the light in the room quite well.

      The worst part was one night when my wife was reaching over me to try to turn on the lamp on the nightstand. She thought I was asleep. The room was pitch black to her and she was groping blindly for the lampswitch. I grabbed her hand. She proceeded to freak the fuck out. So did I. She was surprised that I could see her in the dark. I was surprised because I had had my EYES CLOSED when she was reaching over me, and yet I was still able to see her hand and arm.

      I sleep with a pillow over my head now.

      --
      When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
    6. Re:Hand Eye Coordination... by Anonymous Coward · · Score: 0

      You might like one of these better.

    7. Re:Hand Eye Coordination... by Dread_ed · · Score: 1

      Thanks, but they make me look like some kind of bondage freak.

      Scares the kids.

      --
      When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
  23. What about mech games! by Buzz_Litebeer · · Score: 4, Insightful

    I had to track radar, what weapon i was on, ammo amounts, and what direction my top toros was facing!

    what did they say about mech games!

    oh man, I feel so left out.

    But on a more serious note. I think these games do increase twitch re-actions for people, to be even remotely good you have to be able to identify a things distance, and even slight variations on where it exists in space to determine if you are going to fire at it.

    Just taking medal of honor for example, many times on servers which force the skin type, it can be very hard to determine if someone is behind a wall because of the lack of contrast between default uniforms and the background.

    The ability to know how thick an object is can really help determine how abnormal its shape is versus what it should be.

    Anyone thats played these games a while, and has become familiar with where things are on there maps can almost run them backward. I used to play on a map called canalzone (the original for qwtf) that was "huge" and I could run it backward, or looking straight at the ground, as long as i knew where my start positon was. You need a good feel for how large the 3d space is relative to your character in the game to be able to do these kinds of things.

    Now on games where weapons have travel time in space, knowledge of 3d space is even more important, games such as mechwarrior 4, coupled with some lag, require to know the movement speed in space so you can lead the target. If you dont have any idea how they are going to change relative shape vs distance in space, you are much less likely to hit your target.

    so the hypothesis that games can affect how you determine things in 3d space seems completely plausible to me, because having "trained" people to play many 3d games myself (planetfortress.com/canalzone) (www.themfb.com search on wayback machine or google) I can tell you that the ability to have a good twitch instinct and judgment factors about objects in 3d space can really help.

    --
    If you don't vote, you don't matter, so don't waste your time telling me your opinion
    1. Re:What about mech games! by crux6rind · · Score: 1

      to be even remotely good you have to be able to identify a things distance

      there are no real distance in CRT tubes. your ability to identify distance in games dont realy apply on the real world as there are no depth of field on your monitor screen

      --

      d035 7hi5 100k 1ik3 4n l337 5i6 2 j00 ?
    2. Re:What about mech games! by Lord_Dweomer · · Score: 1
      "Just taking medal of honor for example, many times on servers which force the skin type, it can be very hard to determine if someone is behind a wall because of the lack of contrast between default uniforms and the background."

      No offense, but isn't that the point of camoflauge? And even if it's not the typical forest camo, most military uniforms are designed to blend in to some degree with the soldier's surroundings.

      --
      Buy Steampunk Clothing Online!
    3. Re:What about mech games! by Anonymous Coward · · Score: 0

      All these posts reminded me of the game Ender Wiggin played in Orson Scott Card's "Ender's Game"...

  24. How true.. by phreaknb · · Score: 2, Interesting

    I had been playing quake3 for well over a year and my rail skills were pretty good. I went to camp for a month and took an elective called shooting sports. I got to shoot a shotgun for the first time in my life. My first time to ever shoot at moving targets. I was in a class with people who shot lots of guns, and I did the best :P

    1. Re:How true.. by Anonymous Coward · · Score: 0

      I went to camp for a month...

      Must have been a large map...

  25. In Other News... by Teckla · · Score: 5, Funny

    Teenage males that use the Internet regularly can identify pr0n actresses with 70% greater accuracy than teenage males that don't use the Internet regularly.

    -Teckla

    1. Re:In Other News... by JDWTopGuy · · Score: 1

      Teenage males who also played FPS games were able to gun down said "actresses" with similair accuracy.

      TONGUE IN CHEEK!

      --
      Ron Paul 2012
    2. Re:In Other News... by Anonymous Coward · · Score: 0

      I can identify pr0n actORS with 99% greater accuracy. I had no idea the male talent pool in pr0n was so small. It's more like a talent puddle.

  26. Re:IntereSting audio theory by Anonymous Coward · · Score: 0

    You forgot your "S" nub. CS hasn't improved your sp3lling skIlLZ thouGH. Game over. You lose.

  27. Re:worlds craziest first post: by Anonymous Coward · · Score: 0
    then the goatse had me by the

    Looks like your reflexes are failing you, better get back to video games.

  28. 3.5 objects?! by isa-kuruption · · Score: 4, Funny

    regularly could track up to five objects at a time - 30% more than non-players.

    That's 3.5 objects for a non-player... hrmmm... I'd like to see that guy who only tracked half an object.

    1. Re:3.5 objects?! by El · · Score: 1
      Actually, it's ~3.85 objects...


      (3.85 * 1.3 = 5), approximately.

      --

      "Freedom means freedom for everybody" -- Dick Cheney

    2. Re:3.5 objects?! by Cynikal · · Score: 2, Funny

      there it is! i see it! ..oh.. where'd it go?
      Thwap!

    3. Re:3.5 objects?! by Anonymous Coward · · Score: 0

      Quite obviously he was blind in one eye.

    4. Re:3.5 objects?! by customiser · · Score: 1

      Depending on the refeernce point for that 30% figure, it could also be 3.8461538461538461538461538461538 objects :) How do you track *that*?

  29. 30% more? by oz_ko · · Score: 1
    Did anyone else think - 30% more? 5 objects? Wow!!

    That like an increase of 1.15 objects, up from 3.85. This is significant folks!!!! Gimmie more!!!

    I didn't think so

  30. So um.. by crazysim · · Score: 0

    Should I try driving two cars in my car? *hooks up Ps2 and Vc to Car and proceeds to drive it while running away from the police in real life and GTA.

  31. And in other news ... by DogIsMyCoprocessor · · Score: 4, Interesting

    talking to real people improves social skills, and getting outside for a bike ride improves physical skills.

    --

    "And this is my boy, Sherman. Speak, Sherman." "Hello." "Good boy."

    1. Re:And in other news ... by Megahurts · · Score: 1

      good point. But it makes one wonder: what skills does goatse trolling improve?

    2. Re:And in other news ... by AceM2 · · Score: 2, Insightful

      Oh really? No kidding? =P
      One thing I always wonder about on /. is why so many people see a gaming article and then instantly want to talk about how evil game playing is and how all of us gamers should go outside, get a girlfriend, etc..
      Why not accept that playing games can be fun? I mean you know, moderation and variation are the keys here.. I get out every day (have to for work/school anyway), I also (as you suggested) right my bike as well as a lot of other outdoor and indoor sports.. At the same time though.. My girlfriend and I both play multiplayer games at least an hour a day.. Why? Because they're fun.. Enjoy yourself instead of criticizing the world..

  32. how about loss of vision? by brer_rabbit · · Score: 4, Insightful

    Sitting in front of a CRT all day playing games does wonders for your eyes. Those l33t visual skills aren't going to help when you can't see more than 10 feet in front of you. You're better off playing with yourself, at least going blind that way is an urban legend.

    1. Re:how about loss of vision? by sweeney37 · · Score: 4, Informative

      from https://msds.open.ac.uk:

      Eyes and eyesight
      There's no evidence that working with display screen equipment is harmful to the eyes, nor that it makes visual problems worse, although a few people who have difficulties with their sight may become more aware of them. But working at a screen for a long time without a break can have effects similar to reading or writing uninterruptedly, and may make your eyes feel 'tired' or sore. You might find that it helps to look away from the screen from time to time and focus your eyes on a distant object.

    2. Re:how about loss of vision? by antiMStroll · · Score: 1

      Good point. Locking your depth of focus to one plane for hours on end can't be doing your eyes any favours, unlike using a computer at work where boredom and distractions pull you away from the screen, giving your eyes a break.

    3. Re:how about loss of vision? by shepd · · Score: 1

      >Sitting in front of a CRT all day playing games does wonders for your eyes.

      Actually, I specifically asked my opthamologist about this, and she explained to me there is no link between CRT use and eye problems.

      Well, that and I've been using one for about 20 years, and my eyesight is still 20/20.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    4. Re:how about loss of vision? by dknight · · Score: 1

      You know, I've grown up hearing this, and I just dont believe it. I got my first computer when I was 8 (12 years ago). I used that SAME monitor for about 7 years. That was one seriously crappy monitor, and I sat in front of it very close for 8+ hours a day for those 7 years. My vision is still 20/10 (better than perfect, for those not in the know). Maybe if you sit with your face an inch away from the monitor, you'll have problems, but otherwise, I just dont believe it.

    5. Re:how about loss of vision? by qbwiz · · Score: 1

      What? Looking at the computer screen and reading books doesn't cause nearsightedness (seemingly despite what my eyedoctor says)? If so, I seem to be a good case in in correlation v. causation.

      --
      Ewige Blumenkraft.
    6. Re:how about loss of vision? by Goldsmith · · Score: 2, Funny

      You fail to mention the part where it's well known that reading or writing uninterruptedly for long periods of time can result in vision problems.

    7. Re:how about loss of vision? by Wayfare · · Score: 1

      Agreed. I've been staring at screens since I was 6 (14 years), and have the same vision. If there is a relation, I'm an exception.

    8. Re:how about loss of vision? by kryax · · Score: 1

      That is completely logic. When I get tired after reading a long while from hardcopy, I take some minutes to look a the distance, think about the text, and the so. When I get tired reading from the screen, I immediately fire up a random game, lets say CS, and I keep firing nothing but MP5 from far distance, thinking about life, and the so.

    9. Re:how about loss of vision? by fafaforza · · Score: 1

      > I've been using one for about 20 years, and my eyesight is still 20/20.

      So what is your secret?

    10. Re:how about loss of vision? by shepd · · Score: 1

      >So what is your secret?

      No secret, except start early (5 years old on my case) and have lucky eye-genetics. :-)

      If your eyesight goes bad quickly, hey, I feel bad for you, but it's your body's fault (normally), not your computer's/TV's fault.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    11. Re:how about loss of vision? by danila · · Score: 1

      I dunno... In GTA you can't see people or cars farther than 10 meters anyway.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
  33. Re:vice city by Anonymous Coward · · Score: 0

    Visual skills as in hand-eye. not M$ Visual Studio.NET Skillz... IDIOT

  34. not just video games by stagl · · Score: 1

    i think a better way of looking it is that games in general excersize the mind in stimulating and entertaining ways. i remember playing quite a bit of "perfection" (the one where you fit the square peg in the square hole, triangluar in the triangle hole, etc. before time runs out) and man, while a challenge, really works the association muscle in the brain. i think anything where you have to solve problems and actually think is good...whereas tv sometimes is a numbing experience (i say sometimes cuz back when i had cable, i actually would only watch the discovery channel).

    that is all.

    --

    R.I.P.
  35. the question everyone wants to know... by Tuxinatorium · · Score: 1

    do video games make chicks dig you? The answer is hell no, unless they're nerdy as hell.

  36. 70's and 80's predicted this. by CrazyJim0 · · Score: 1

    I seriously dedicated my life towards video games at an early age... Stuff like the last starfighter, and robotech... talking about video game simulation players owning it up.

    At 6 yrs old, like 1983, I swore I'd work the best I could towards playing video games. Theres been ups and downs, but I'm one of the best video game players around now. I've gotten more skills from playing video games than much of anything else. Most of the skills are strategy, as even action games dictate a strategy.

    I'm having fun now making my own game having experienced all that came before. I would be unable to compete, but I'm using CrystalSpace, an open source 3d engine.

    1. Re:70's and 80's predicted this. by AnriL · · Score: 1

      I've gotten more skills from playing video games than much of anything else.

      So how many objects can you track then? :)

  37. What good are visual skills if ... by jrl87 · · Score: 1, Flamebait

    ... You can't actually play real sports ... You can't (or are unwilling to) socialize ... You can't see your hand in front of your face without your glasses ... You never go outside ...

    1. Re:What good are visual skills if ... by dknight · · Score: 1

      I cant believe this got modded "interesting" when it's obviously flamebait.

      Against my better judgement, I feel the need to respond.

      I grew up a pretty hard core gamer (though I am not any longer). I played computer games 8+ hours a day most days. If you visit my room you'll probably see something unexpected. Trophies, and lots of them. Guess what they're for? That's right, sports. Baseball (All Star Team), Roller Hockey (League MVP), etc... Dont overgeneralize.

      Hrmm.. socializing... Ok, I'll give you that one, but only with geeks. A gamer is not the same as a computer geek. I know many gamers who dont know the first thing about actual computer stuff, and they still manage to be pretty social. In fact, many gamers I know have more active social lives than the non-gamers.

      The glasses comment... Well that one's just not silly, I wont even bother.

      Outdoors? Well, I'll put that one with socializing, though even with geeks it generally only holds true with the most hard core.

    2. Re:What good are visual skills if ... by jrl87 · · Score: 1

      Ok, I'll admit that the post isn't great even though I wrote it, but give me a break I'm a little behind in the gaming department.

      And to prevent any question I will not replace my Atari 2600.

    3. Re:What good are visual skills if ... by Minna+Kirai · · Score: 1

      A specific advantage is in the near-future military.
      We joke about it, but combat is becoming more and more like video games. For 40 years, pilots have targeted radar blips with electronic weapons, although they needed tough physical conditioning to withstand the aircraft's thrust.

      Now, with remotely operated Predator drones and similar UAVs, a "warfighter" can grab a joystick in his cubicle and go hunt some Al Quaeda.

      See a quote from LtCmdr Shilling (a developer of the Army Game) to this effect in an AP story.

  38. Re:IntereSting audio theory by Anonymous Coward · · Score: 0

    Yeah maybe you should put down the headphones and read a book..

    Terrorists win.

  39. Field of perception by Daath · · Score: 1

    This seems logical to me! A lot of speed reading techniques helps you train your field of perception. I.e. normally you only "see" a word or two at a time... With the right techniques you can gradually increase the number of words you read at a time.
    Trained speed readers percieve whole lines at a time! I remember my former English teacher in high school read a third of a page in a glance - He read REALLY fast! :)

    Check out this google search! Now go learn it!!

    --
    Any technology distinguishable from magic, is insufficiently advanced.
    1. Re:Field of perception by Thaidog · · Score: 1

      I read that fast... it's not just a matter of seeing lines at a time but also filtering out the information quickly that you don't need.

      --

      ||| I still can't believe Parkay's not butter.

  40. I've experienced a similar thing by FearUncertaintyDoubt · · Score: 3, Interesting
    I've been juggling since I was about 12. I'm not an expert, but I've been working on juggling 5 balls for the last few years, and can do it reasonably well. 5 is much harder than 3, and takes very good rythm, vision, and reflexes -- you're tracking all those balls and trying to keep them moving in a very precise pattern.

    Because of this, my vision and reflexes are kind of sharp -- at least in a specific way. I've had many moments that remind me of the scene in Crouching Tiger, Hidden Dragon, where the older lady knocks over the cup to test the young girl's reflexes. She snatches the cup without thinking. I'm always catching things while they are being knocked over or grabbing things out of midair, just out of conditioning.

    However, I suck at a lot of other physical things, most sports, and am a bit of a klutz at times. It's kind of like working on your bicep over and over, but neglecting other things. You've got this unnaturally strong bicep but the rest is much weaker. And I don't juggle, thinking of how this is going to pay off in all these other ways. I just like to juggle.

    I'm pretty much just speculating, but I would suspect that playing a lot of video games gives you good visual skills that probably don't translate into a lot of other real-world stuff simply because the abilities that are developed are so narrow.

    Compare to a football quarterback (you see, Marge, there are jocks, and nerds. Being a jock...oh, sorry, I digress). As a QB, you have to track several receivers, the pass rushers, keep an eye on the game clock, and keep your wits under the very real-world threat of being flattened by some steroid-raging linebacker. Plus all the physical skills, and the playbook knowledge (no, it ain't the same as programming C++, but you don't have 300-lb Bubba bearing down on you while you are coding either). There's a much wider range of skill development there, that encompasses both the physical and mental. Not to say that there are not other ways to develop those things, but let's just say that if you gain any skills out of playing Quake 12 hours a day, be thankful.

    1. Re:I've experienced a similar thing by VisorGuy · · Score: 1

      I'm the same way... always catching stuff that is falling toward certain doom; mostly my PDA.
      But, I don't juggle anything except bills. I have just played a lot of video games.

      --
      This user account is inactive account replaced by the PDA
  41. I have experienced the opposite by CrazyJim0 · · Score: 5, Interesting

    I learned two things from video games:

    Strategy and reflexes, both help my driving.

    Aside from one incident where I almost rammed someone's car after playing too much destruction derby, I am a wicked driver.

    I've physically dodged some wild accidents, and once I powerslided to dodge an accident... Since my car is shorter perpendicular to the road as opposed to straight on it, I avoided an accident by a few inches... People who don't use their turn signal are asking for it.

    Mainly I avoid accidents by putting a ton of car lengths ahead of me... Sure aggressive drivers can juke in, but those fuckers are just as likely to juke out too. All that dodging is not a sign of a good driver, just a retard.

    1. Re:I have experienced the opposite by curtisk · · Score: 1
      Same here, but no powerslides for me :), but after years of the classic games and heavy FPS games I can tell that I can follow things in my peripheral vision and anticipate where they're moving, I've been lucky in 12 years of driving I've only had 1 accident (which was due to new driver cockiness)...now that I said that I probably just screwed my streak :D



      Nothing is funnier than watching an aggressive driver "juke" in and out of traffic, noly to end up right next to you at the next traffic light

      --

      Sehr geehrter Toilettenbenutzer!

  42. Without games you probably wouldn't have survived by AHumbleOpinion · · Score: 4, Funny

    Without games you probably wouldn't have survived this long. Imagine all the additional auto accidents and knife mishaps you would have suffered without all the training. ;-)

  43. ...that is great news... by Berserker76 · · Score: 2, Funny

    ...but at what cost. You have the loss of social skills, not to mention they lower sexual skills. Does not seem like a fair trade off to me.

  44. my theory by lingqi · · Score: 1

    is that with games you are honing your center vision, able to track more objects in a limited field of view. however, this would mean you have lower peripheral vision capabilities.

    i mean, brain only has this much computation power, spending a lot of time staring straight into the screen in front of you would certainly hone a different type of ability than, say, soccer, where you'd better be aware of the guy behind you who would probably put a leg in your crouch in risk of a red card but toss you out of the gene-pool?

    no i did not elaborate as much as i could on this theory - i am feeling sleepy - so finding more evidence to support this theory is left as an excercise to the reader.

    --

    My life in the land of the rising sun.

    1. Re:my theory by MrDingusMcGee · · Score: 1
      is that with games you are honing your center vision, able to track more objects in a limited field of view. however, this would mean you have lower peripheral vision capabilities.

      This was actually the exact opposite of what they found in the study. You should read the article itself if you want to see how exactly they tested this (article linked here). But basically they tested the recognition of a shape with a distracting shape next to it, both video game players and non-video game players reaction times were slower when the distractor shape was different from the target shape. However, gamers were ALSO affected when the distractor shape was on the opposite side of the screen, in their periphery, while non-gamers did not even process the image (yes, you can determine this based on reaction times...read the article to find out more, I'm just summarizing).

      --
      My Sig is Sauer.
  45. Tetris... In related news... by RyatNrrd · · Score: 1

    "A new study not published in Nature Magazine suggests that Tetris improves block-rotating skills. Among other things, young adults who played as ten hours of the block-rotating game Tetris regularly could rotate blocks more efficiently - 30% more than non-players (according to international block-rotation standards). Apparently, the game type is important, as ten hours of action games such as Grand Theft Auto and Medal of Honor failed to improve test scores."

  46. it also improves surgical skills by frankmu · · Score: 3, Funny

    i tell my wife that's the reason for me buying games. helps keep my laparoscopic surgury skills honed.

    --
    Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
    1. Re:it also improves surgical skills by boredMDer · · Score: 4, Funny

      i tell my wife that's the reason for me buying games. helps keep my laparoscopic surgury skills honed.

      However good your skills may be, I don't know how many people are going to want to be operated on by a doctor who spells the word 'surgury'.

    2. Re:it also improves surgical skills by frankmu · · Score: 1

      "sigh" i guess that's why i'm not an internist

      --
      Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
    3. Re:it also improves surgical skills by tjwhaynes · · Score: 1

      However good your skills may be, I don't know how many people are going to want to be operated on by a doctor who spells the word 'surgury'.

      Now you know why Doctors need bad handwriting :-)

      Cheers,
      Toby Haynes

      --
      Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
  47. The article failed to mention a little fact by Anonymous Coward · · Score: 0

    ...that 90% of the respondents had excellent recollection when the items in question consisted of one blue key, one red key, and one yellow key.

  48. Re:first post! and an actual comment! by swordboy · · Score: 0, Offtopic

    p.s. first post!

    If only...

    --

    Life is the leading cause of death in America.
  49. and.... by djupedal · · Score: 1

    Several friends of mine credit their above average vocabularies and problem solving abilities to RPGs among other games

    As opposed to living in a van, down by the river, it is always a good idea to interact with others, on most any level (going to the 7-Eleven...talking with your probation officer...apologizing for the dog, when he eats your math homework, etc.), if you wish to improve your vocabulary and problem solving skills. Crediting RPGs is like thanking the YMCA for keeping city buses from running around with large blank spaces on their sides.

    It's called interactivity, and without it, said aforementioned skills tend to wane quickly.

    And don't anyone let it slip that there is only one real person playing RPGs, anywhere...if that guy learns the responses during the game are preprogrammed, and he is actually there alone, he just might decide to cheat, and teleport the whole virtual gang to a van...down by the river!.

    1. Re:and.... by Planesdragon · · Score: 1

      Y'know, CRPGs have a tendency of leading to REAL RPGs, where you, y'know, roleplay. With other people.

      And doing this does help make you smarter, as it's an inherently intellectual activity easily on par with, oh, the crap that Mensa pushes.

  50. I've been wondering by bhsx · · Score: 0, Troll

    I've been slowly losing my vision and was wondering what was actually causing it. It's getting so bad I've had to set my fonts to 18 minimum. So I've been wondering if it's from streigning in front of a CRT for 10 hours at a time. Turns out I just needed to clean my screen from all the pr0n juice.
    budumdum.

    --
    put the what in the where?
  51. Sidewinder by Cyno01 · · Score: 1

    With the right joystick you dont have to worry about torso twist. I got hooked on ghost bear legacy and mercenaries in 5th grade with an old M$ Sidewinder joystick. Great for that game, throtle, hat switch for eye movement, the whole handle twisted for torso position...

    --
    "Sic Semper Tyrannosaurus Rex."
  52. Old old OLD news, I'm afraid. by privacyt · · Score: 2, Informative

    Friends, ever heard of hand-eye coordination? It's just another way of saying "visual skills." Hand-eye coordination was first hyped in the 80s as a benefit of videogaming. Here is a USA Today article that makes mention of that "benefit." (BTW, I'm putting the word in quotation marks because I'm wondering how important it is to have good visual skills/hand-eye coordination. Does that benefit truly outweigh all the damn time we hard-core gamers waste?)

    1. Re:Old old OLD news, I'm afraid. by Anonymous Coward · · Score: 0

      Sorry, but that's just not true. Eye-hand coordination refers to using visual information to guide motor movements (in this case, movement of the hand). This study specifically addresses the ability to attend to (pay attention to) a number of objects at one time - how much visual information can you process. It did not test how well that information is used to direct hand movements.

      And by the way, a peer reviewed article in Nature is a little bit more respectable than an entertainment piece in USA Today.

  53. Surprising? by recordalator · · Score: 5, Funny

    So, um, those who spend more time training their perceptual systems to track and identify objects are better at tracking and identifying objects? Next thing you know, they'll start telling us that spending more time reading makes people better at reading...

    1. Re:Surprising? by MrDingusMcGee · · Score: 1

      actually, their findings were VERY surprising in the field of visual cognition and neuroscience. It may seem like common sense to those of us who have played games from dusk till dawn many times, but many researchers were very skeptical when they first heard this was to be presented at a neuroscience conference last summer...They had no comment upon reading the article and seeing the results...funny to see a 22 year old researcher quieting 45 year old established neuroscientists.

      --
      My Sig is Sauer.
  54. Looking Skills by Anonymous Coward · · Score: 0

    This article immediately reminded me of an Onion article a while back... it's scary how reality mirrors this parody...

  55. yeah... by Anonymous Coward · · Score: 0

    all the while their reflex whatevers increase they get fat asses like cowboyneal and the perks of gaming are rendered useless

  56. More benifits than that by Cynikal · · Score: 5, Funny

    "young adults who played action games such as Grand Theft Auto [...] regularly could track up to five objects at a time"

    not only that, but these young adults were also 22% more successful at car jacking, 46% had better aim with lethal weapons, and 27% could on average outrun law enforcement officers.

    yay everybody wins

  57. Military uses? by be-fan · · Score: 0

    Maybe this is why the military is trying to recruit gamers? I'd suspect they have access to this kind of info a year or so before other people do, which might explain the army FPS game that was released recently.

    --
    A deep unwavering belief is a sure sign you're missing something...
  58. GTA, tetris, but what about Robotron? by TDavid · · Score: 1
    I'd like to see what kind of improvement somebody got from playing say ... Robotron, Defender, Tempest, Missile Command, etc and crank them up to the highest difficulty level. Those games all could become insanely difficult and one totally has to get into "the zone" to endure them for any length of time. It seems those style of games all had a common theme of dealing with many objects coming at the player progressively faster.

    As for Tetris, well, I'm a bit surprised that those who got into the higher levels (after 10 hours of play, one should be able to anyway) didn't improve their hand/eye coordination at least a little bit.

    1. Re:GTA, tetris, but what about Robotron? by Anonymous Coward · · Score: 0

      Fer cryin' out loud - This study has nothing to do with Eye-hand coordination! It's all about how much visual information can be processed at one time. The author's suggest that Tetris did not improve upon this ability because in Tetris, you only attend to one object(block) at time.

  59. Promode by TenPin22 · · Score: 1

    I play a mod for Quake3 that is probably the fastest, craziest mind numbingly difficult first person shooter there is.

    I've played it and other first person shooters for about 3 years and I can definately say it improves your spatial awareness and hand eye coordination.

    People have also commented on my low reaction times and general ability to notice things.

    The thing is, I reckon sports can improve these areas as well if not more effectively. Playing games doesn't exactly get you fit either so its important to do both.

    1. Re:Promode by Minna+Kirai · · Score: 1

      That's a very poorly designed website you indicated (unless one of their goals is to keep the atmosphere "professional" by excluding newbies). I've read it over for 5 minutes, and can't tell what's different between "Pro Mode" and regular Quake3.

      The front page says nothing except release announcement (no changeslogs). The "Concept" page says "based on newbie-ness of Quake3, we considered much advice, and tuned-up pro-level gameplay". The "Newbie FAQ" says "Install it this way, then start playing or watching demos" (No thanks! Much too much time investment)

      I suppose I could pull something together by reading viewpoints of the multiple "pundits" who contributed to their design (views which are neither unified, nor guaranteed to be consistent)

      In short, it's the wrong way to advertise a game patch, and it doesn't provide accessible examples for Slashdot theorizing, either.

    2. Re:Promode by TenPin22 · · Score: 1

      Its not played by many as its rather hard and the average standard of play is prohibitively high.

      Basically the aim of the website is not to attract new players but to provide the information that the current players want.

      It basically requires a friend who already plays it to introduce you to it. It requires a rediculous amount of time investment and is rather hard core as such. Most people who play it have previously mastered QuakeWorld, Quake2 or Quake3 and are moving on to the next level.

      It is however incredibly well coded and designed mod.

  60. Tetris improves packing skills by Anonymous Coward · · Score: 0

    I know I packed more boxes and stuff at a go when I was moving from my old apartment because of Tetris.

  61. It helped me by msuzio · · Score: 4, Interesting

    I know video games helped me. I was born with pretty bad eyes... astigmatism, near-sightedness, and a strong tendency to be cross-eyed. I was in glasses by the time I was three, and I had to wear *hideous* glasses in pre-school and 1st grade, with tape on the lenses to block my eyes from crossing inwards. I went for vision therapy for several years.
    The biggest thing they wanted was for me to get hand-eye coordination. I basically had none. The biggest exercise was a tennis ball on a tether. When they took it and swung it like a pendulum at my head, I literally could not bat it away before it bounced off me (sounds mean, but it was more like a game ). No change after three years of this.

    So my parents bought me an Atari 2600 somewhere around age 7. By the end of that summer, I had quite good hand-eye coordination (and had flipped the score on Defender a few times ). My mom was more than glad to let me play games endlessly after that :-). (*)

    (*) of course, I think 20 years later now, looking at a CRT screen all the time has probably degraded my vision back a bit too :-)

  62. If we're not in the Army or visually-impaired... by privacyt · · Score: 2, Interesting
    then what is the benefit to having better visual skills? I'm not trying to be a troll, since I myself have wasted many years of my life playing video games and computer games. But let's look at it this way. Do a cost-benefit analysis of video games.

    Benefits:
    - Boost in visual skills
    - Games teach problem-solving abilities, perseverance, pattern recognition, hypothesis testing, estimating skills, inductive skills, resource management, logistics, mapping, memory, quick thinking, and reasoned judgements. (Click here for the source of that info.)
    - Games boost self-esteem. (Here again is the source for that.)

    Drawbacks:
    - Massive amount of time spent playing. I can't count how many times I've at my computer from 6 PM to 8 AM playing Civilization III. (The time spent playing could have been better spent studying, reading, exercising, getting to enjoy the world, travelling, etc.)
    - The solitariness of most games. There seems to be a self-perpetuating cycle in which a socially-isolated person plays games in order to avoid having to be around other people. But then the act of being alone playing games makes you even more socially isolated. I wasted most of my childhood with Nintendo when I should have been outside playing. My college years were similarly wasted with computer games.

    I guess the main point about games is, don't the drawbacks outweigh the benefits? (BTW, I'm on week number 3 of overcoming my computer game addiction. I had to go cold turkey. Good luck to others if you're in the same boat.)

  63. Nice visual skills... by Gandhian_Rage · · Score: 2, Funny

    You must play videogames.

  64. Troll. Mod this down. by Lux · · Score: 2, Interesting

    I have access to the full text through a site license as a student at a major research university, and not only can I not find that text, the article starts on page 534.

    On page 537: "Competing interests statement: The authors decleare that they have no competing financial interests."

    Mod this libelous garbage back to where it belongs.

  65. DDR by smasherbob · · Score: 1

    I bet Dance Dance Revolution players would be ahead of the curve. Let the flames begin.

    1. Re:DDR by Anonymous Coward · · Score: 0

      Haha, nice work.

      AC
      www.utmostmusic.com

  66. Or to complicate matters more... by Kjella · · Score: 1
    I believe that smart people like RPGs, and RPGs make smart people smarter. Stupid people playing an RPG would probably make them feel stupid and inferior, not learning much. It's called conditional causation.
    Play RPG ------> Smarter
    ^
    |
    |
    Smart
    Kjella
    --
    Live today, because you never know what tomorrow brings
    1. Re:Or to complicate matters more... by TheCyko1 · · Score: 3, Interesting

      My theory is this. The reason it seems that more smart people play RPGs is due to Darwinism, survival of the fittest. A person with below average reasoning skills would most likely become frustrated with the in game puzzles provideed by RPG's and quit playing when they can't figure out how to do something. A smart person would grab a stratigy guide and learn to enjoy the game by reaping the knowldege provided by people who have played the game more times than they ever will.

      --
      This message was brought to you by the death of 30 brain cells.
  67. Concentration by larry2k · · Score: 1

    I didnt see any improvement in my coordination skills playing Ultra Vixen, maybe ive playing the wrong kind of games

    --

    The package said "Windows XP or better. Pentium Class Processor or better"... So I got a Mac with OS X

  68. Fair enough. :) by Lux · · Score: 1


    I scanned past the white-on-white comment, and I didn't read the "make check payable" line as a part of the "quote" from the paper.

    So yeah, that's pretty funny. :) What's funnier is your moderation totals:

    50% Informative
    20% Insightful
    20% Funny

    So assuming the moderators are a representative sample, most people took you seriously. Still, sorry if my little flame ends up hurting your karma any. :(

  69. Cat like reflexes by geek4ever · · Score: 1

    Despite my tremendous fragging ability, I still can't walk a stright line, even when sober. So much for those cat like reflexes....

    --


    Karma: Bad. Mostly because the only moderators that notice me are conservatives.
  70. the NYTimes article had slightly diff. title!! by tkjtkj · · Score: 1

    NYTImes: "Video-Game Killing Builds Visual Skills" amazing. But why didnt they entitle it: "Video Games That Contain Cars and Roads Build Visual Skills" ..or .. "... Firehydrants..." or whatever ... The most likely fact is that games that require lots of fast eye-movement have the noted effect .. But "...Killing..." must sell more papers, im sure. tkjtkj@charter.net

    --
    "There are 11 kinds of people: those who know binary, those who don't, and those who could not care less!"
    1. Re:the NYTimes article had slightly diff. title!! by ctishman · · Score: 1

      Not only that, but the entire article was written in a colloquial fashion, with constant references to pervasive violence and heavy weaponry. It's like they couldn't get their mind off that aspect of it.

  71. oh so true so true by Derg · · Score: 4, Interesting
    no I didnt rtfa, but I can attest to what I have gained from years of game playing. Playing quake and other fps's really tweaked my audio acuity many times over since I read somewhere soon after first getting quake 1, that a truely masterful player can tell where everything is in a room, just by listening. so I did that for a while, about 2 months, I would just listen and try to play through levels. It got very easy, and eventually I was able to beat it on normal skill without turning on my monitor. Nowadays, I can tell what someone is doing behind me or in the other room just from the sounds they generate.

    I hope I am not the only one who can attest to years of mudding having increased typing speeds and accuracy. when its a matter of life or death, you learn speedily to type accurately. when I started mudding back in the 7th grade, I was typing at like 15-20wpm /10 errors, now after nearly a decade of mudding, I type ~100wpm /2 errors. I will admit though, that some terms from my mudding days have seeped into my daily vocabulary; more than once I have said things like "let me check my eq" when I meant to imply "let me see if I have that" ... it gets scary...

    let us not forget the hours and hours that we gamers have wasted on mini-puzzles and macro-puzzles that are tossed into games so frequently these days. I know for a fact that those skills have come in handy for me in the form of increased logical problem identification speeds.

    I think I should shut up know, I have a feeling I am going to be modded into oblivion...

    --
    I'm a little tea pot.
  72. Re:first post! and an actual comment! by Anonymous Coward · · Score: 0

    FAILURE.

  73. Re:Troll. Mod this down. by Anonymous Coward · · Score: 0

    it's a joke. mod it funny.

  74. Popular press missing the point? by BlightThePower · · Score: 2, Interesting

    IIACP: Having read a few comments I'd just like to clarify a few things. I haven't read the paper itself, but from the summaries I've tried to work out what the findings are. In a way the main thrust of the paper seems to be being missed because of the headline grabbing video games element. Basically, from what I've read, the authors are claiming that game players (either from self-report or through training) perform better on tests of *visual selective attention*. Please note, this is not the same as saying "can see better" or "are more intelligent". Instead, this refers to the efficiency with which visual items can be selected and processed. The more important finding here is not really that "computer games are good for you" but that there is transfer of perceptual learning across domains. Now, it is no secret that training improves performance on visual attention tasks; I myself was invovled in a study where people did a simple keep-the-cursor-on-the-target task for *20 days*. This may surprise you, but they never reached asymptote ("maxxed out") performance. They just got better. And better. And better. But normally, practice effects are restricted to specific domains; if you practice tracking targets, you improve only on tracking targets. Another test of visual attention, say detecting letters amongst a stream of rapidly presented numbers, wouldn't benefit. Thus what makes this paper Nature worthy (I'm sure many biochemists etc. are were wondering) is that training on video games benefits a number of domains of visual attention. Now, this said, a simple hypothesis comes to mind which is that, of course, video games like Medal of Honour or whatever contained a variety of elements; spatial 3D (navigating around), spatial 2D (reading gauges, checking health), an element of reaction time/twitch responding etc. Thus it is perhaps not entirely surprsing that there is transfer of perceptual learning from a modern FPS to a range of attentional tasks. By contrast, we would not expect Tetris to generalise so widely because it is very specific in what it requires players to do. It is purely 2D, motion is one direction only etc. A counterpoint to that argument is to suppose that visual attention isnt a grab-bag of individual elements as I argue above, but rather a unified ability that somehow a modern FPS can uniquely tap (this appears to be what some of the commentators are saying, its hard to tell though). I'd say this is fairly controversial. Finally, it is important to note that the paper simply does not speak to arguments about personality and character and social behavior: whether games "make you clever/dumb/violent/passive/etc." Its really addressing a more technical issue.

    --
    Plays violent online games as: Nerfherder76
    1. Re:Popular press missing the point? by BlightThePower · · Score: 1

      Bad form to reply to ones own post but: IIACP? Ironically that was meant to be IAACP. (I Am A Cognitive Psychologist).

      --
      Plays violent online games as: Nerfherder76
    2. Re:Popular press missing the point? by SuiteSisterMary · · Score: 2, Interesting

      In other words, guess what? People who actively practice keeping track of multiple moving targets get better at keeping track of multiple moving targets.

      Guess what? Video games of a certain type often involve keeping track of multiple moving targets.

      I remember reading about a WW1 pilot who'd take a pencil, make a small mark on a large, otherwise blank wall, then read a book for a while. Then, suddenly, he'd turn, and try to find the dot on the wall as quickly as possible.

      As I recall, he had a very good kill record.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    3. Re:Popular press missing the point? by BlightThePower · · Score: 1

      No. Thats entirely wrong. The point of their paper was that practise from a single activity (playing an FPS but not Tetris) transfers to a *range* of different tasks, some really quite different from each other (some the issues are spatial span of attention, others are an issue of temporal resolution -- analogously think of how a spotlight beam can differ its size and also in its intensity) , that are (as far as we know) known to actually be performed using different parts of the visual cortex from each other.

      I'm personally not very impressed with the paper, and from the tone, I assume you agree with me that it appears rather mundane, but much of science is like that. We check assumptions and normally the world conforms to them. When the data and the assumptions deviate thats when the prizes get given out and its on the front pages of newspapers. But, as an experimenter, you can't have the fun stuff without the more mundane stuff. You cite an acedote there. Its interesting, but theres no data, no measurement, no design. Could we base, for example, an aviation training programme on that alone? I wouldn't. The history of science is littered with sensible anecdotal/common sense accounts that turned out to be entirely wrong upon closer examination. Ether was very plausible for hundreds of years. Theres no substitute for measurement.
      --
      Plays violent online games as: Nerfherder76
    4. Re:Popular press missing the point? by SuiteSisterMary · · Score: 1

      The range of different tasks might all be unrelated to each other, but they're all related to the game itself.

      All of the things that playing an FPS will teach you, well, going on an intensive paintballing course will teach you exactly the same things, for example.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  75. Tracking multiple inputs by imhotep1 · · Score: 3, Interesting
    Apparently, the game type is important, as ten hours of the block-rotating game Tetris failed to improve test scores

    Tetris only has one important object on the screen at a time, I wonder how much visual object tracking would improve someone made a version of Tetris where you had to control two or more falling bricks at a time.

    This reminds me of when I began to study music theory, and started to listen to multiple instruments at the same time. Most people who listen to classical music, or any highly arranged music, can pick out and track multiple melodies, including subtle ones whose only purpose is to enhance the piece. Contrast that to most rock (or any popular music,) where there is one main melody, a bass line that hardly varies from the melody, and no complex vocal harmony.

    Most of my friends cannot listen to and enjoy complex music (other than as relaxing background noise.) The human mind adjusts too in environment, and if exposed to complex auditory stimuli, we learn to understand it quicker, and follow it with greater detail. If exposed to complex visual stimuli, we learn to parse it faster. This probably applies to all senses.

    The real question is, as games improve in areas such as 3d audio, will other senses besides visual spacial object tracking improve?

    1. Re:Tracking multiple inputs by Renraku · · Score: 2, Funny

      Dance Dance Revolution taught me how to pick up beats really quickly. Classical music let me pick out 'strings' of sound, even if it were people in big groups I could pick out one voice to listen to. Games that throw a lot at you at once like those shoot-em-ups let me track a bunch of different velocities/trajectories/objects at once. Games like Thief and Thief 2 with really good positional audio taught me to pick out where a sound is coming from with very good accuracy. However, that new Wario Ware game for the Gameboy Advance teaches you ADD.

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    2. Re:Tracking multiple inputs by BlightThePower · · Score: 1

      I don't know how far your interest extends but this phenomenon has been studied in some depth by a psychologist called Albert Bregman who wrote a seminal book about it called "Auditory scene analysis".

      IIRC, Bregman argues that "streaming" contains elements of both automaticity and, as you say, learning. There have been some quite accurate measurements of the physical parameters of streaming, although of course its to be acknowledged that the Baroque composers informally rumbled how it worked on some level (for example, the ways they found to simulate polyphony on monophonic instruments by alternating notes belonging to two different melodies).

      Interesting audio demonstrations available here: http://www.psych.mcgill.ca/labs/auditory/bregmancd .html

      --
      Plays violent online games as: Nerfherder76
    3. Re:Tracking multiple inputs by slothman32 · · Score: 1

      So you're comparing Classical music to Grand Theft Auto and Rock to Tetris. I never thought of Grand Theft Auto as a "clasical" game.

      --
      Why don't you guys have friends or journals?
  76. CRTs don't hurt eyes, but are rough on the brain. by MarcQuadra · · Score: 1

    I agree, people just lose their eyes with time. Almost any profession will tax the eyes, from welding to jewlery design to banking and programming.

    Staring at a CRT WILL screw up your mind though, ever 'burn out' on a PC and forget to eat, or get sick after realizing that you've been staring at an electron gun bouncing up and down 85 times/second for eight hours?

    I'm thinking about moving to an LCD so I can fall asleep easier, I get 'amped' on CRTs late at night and have trouble falling asleep, when I use the laptop it's much easier to close my eyes, it's even easier if I sit down with dead-tree editions of what I'm reading on the machine.

    --
    "Sometimes, I think Trent just needs a cup of hot chocolate and a blankie." -Tori Amos on Nine Inch Nails
  77. Re:Troll. Mod this down. by Anonymous Coward · · Score: 0

    Walgreens called. Your prescription of chill pills is ready.

  78. true by SugoiMonkey · · Score: 2, Interesting

    This is true. As a kid I spent hours and hours even days and weeks in a hospital due to a heart condition. What do you think I did while I was laying in that bed? I played games, tons of games, sometimes even with one hand when they had the IVs running through me. It was not until I was 12 or so that I actually was able to run for more than five minutes and I was amazed when I found out how good my basketball skills were. I have a great feeling that games helped this out, as I have a great ability to track random crap and am pretty good at marksmenship as well. I may never know if this is what helped me out, but I sure believe it did.

  79. Ikaruga by vitaflo · · Score: 1

    Jeesh, if GTA3 can do that, I wanna know what a game like Ikaruga can do.

    1. Re:Ikaruga by Baron_911 · · Score: 1

      That game is superhuman. I would like to see some of the really good players take this test. Off the scale for sure. I can't even beat the second level yet :(

      --
      Polaroid. See what develops!!
  80. troll? by Anonymous Coward · · Score: 0

    whatever, that was some fine humor.
    you just didn't like being duped!

  81. Why does this matter? by Anonymous Coward · · Score: 0

    Among other things, young adults who played action games such as Grand Theft Auto and Medal of Honor regularly could track up to five objects at a time - 30% more than non-players.

    How is this going to help in the real world when you die young from extreme obesity?

  82. The Madness by Obiwan+Kenobi · · Score: 1
    Apparently, the game type is important, as ten hours of the block-rotating game Tetris failed to improve test scores.

    Yeah, because they were going fucking insane. Can you imagine 10 straight hours of Tetris? I know I've had a few long runs...

    ...but man, I wouldn't wanna track shit after 10 hours of that.

    "I'll take a valium and Guiness for a 1000 Alex."

  83. My anecdotal experience with games & coordinat by rc5-ray · · Score: 3, Interesting

    I've been playing video games since I bought my first Nintendo at age 12 (or so). I played Doom through college and Half-Life through medical school (I studied a little too ;-)

    As a resident, I'm learning to do endoscopic procedures, such as colonoscopy, upper GI endoscopy, and a few other procedures ending with -oscopy. Manual dexterity and coordination play a significant role in performing these procedures well. You can read the entire endoscope manual about which wheel looks left, right, up or down, and which button takes a picture. But, you've gotta get your hands on the scope and start driving to gain any proficiency.

    After my first day of endoscopy, I called my mom to tell her that all those hours spent in front of the Nintendo were now benefitting my career. She scoffed and said it was probably because I could play the piano. But, I remain convinced.

    Just my $0.02!

  84. Medicated? by yerricde · · Score: 1

    What about playing Tetris while pretending to "medicate" yourself?

    --
    Will I retire or break 10K?
  85. Heh by Faust7 · · Score: 2, Funny

    (*) of course, I think 20 years later now, looking at a CRT screen all the time has probably degraded my vision back a bit too :-)

    Indeed. My eyesight is now only called that out of habit. A normal person wearing my glasses can see through time.

  86. ATARI ASTEROIDS is vindicated by vandelais · · Score: 4, Funny

    I can track lots of objects at once.
    The main drawback is that my ears only respond to two alternating pitches.

    Duh-duh
    Duh-duh
    Duh-duh
    Duh-duh
    Duh-duh
    Duh -duh
    Duh-duh ....

    --
    Game: Player 'Donald J Trump' now has AI skill level 'experimental'.
  87. Want to play your classics some more? by AntiBasic · · Score: 1

    Visit Edge and be sure to visit our forums while you're there.

  88. Re:Troll. Mod this down. by Anonymous Coward · · Score: 0

    -1: Slashbot with no sense of humor.

  89. Try physical activity :) by moosesocks · · Score: 1

    Why not try some physical stimulation to improve your vision - play Soccer or Tennis. Both require excellent vision and quick reflexes.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  90. to play or not to play by djupedal · · Score: 1

    RPG...'R' is for roleplay and 'G' is for game, and when you're done playing games, you have to live....like it or not.

    You can 'play' at being someone, or you can 'be' someone. Naturally, we all have this as a choice. Some chose to move on and be...some stay and play. Either way, life sucks and then you die, so there is clearly no percentage in listeing to me :)

    1. Re:to play or not to play by Planesdragon · · Score: 1

      You can 'play' at being someone, or you can 'be' someone.

      When you're "being" someone, you have to deal with life and all its unplesantness.

      When you're "roleplaying", you're relaxing and enjoying an intellectual escapist activity. If you're going to play games and want to boost social skills, or just find recreation that's less mind-numbing than "find the key, open the door", try an RPG.

      No one ever said to game at the expense of life. Recreation is a subset of life, and anyone who tells you otherwise is probably a bitter cynic.

  91. Re:Troll. Mod this down. by drinkypoo · · Score: 1

    Mod this libelous garbage back to where it belongs.

    Troll, or no sense of humor? You decide.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  92. pr0nz boost my visual skills by crux6rind · · Score: 1

    whenever i opens a thumbnail gallery p0rn, i knew right away which image i would like to see enlarged

    --

    d035 7hi5 100k 1ik3 4n l337 5i6 2 j00 ?
  93. 'Grand Theft Auto' sells well in Saudi Arabia ... by Anonymous Coward · · Score: 0

    After reserchers found out that 'Grand Theft Auto' improves visual skills - the sales of this
    game in the Middle East skyrocketed with strongest
    results in Saudi Arabia, Pakistan and Afghanistan.

    Gamers in this region eagerly await new modpack
    with set of missions on which the players
    have to steal a humvee, a tank and a helicopter
    from US Army - then use them to steal explosives
    and finally use them to blow out the infidels.

  94. Where is the benefit? by Anonymous Coward · · Score: 0

    When would these superior tracking skills ever come in handy? Seriously. Other than being in combat or some intense assembly line job where you had to sort different objects.

  95. Nah by SuperKendall · · Score: 1

    just not many people on the server, so they never caught on to where he was camping...

    Camping with a shotgun though, that's pretty impressive. Most campers just stick with the rail!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  96. juggling by paulerdos · · Score: 1

    as a juggler, i'd just like to put in a plug for juggling. as a geek i've also grown up playing video games, MUD's, etc., and this study's results make sense to me. the on-the-fly type of thinking that video games require is a transferable skill that is helpful in many arenas.

    but in terms of visual coordination, i'd have to say juggling is leaps and bounds over video games. i wasn't young when i picked up juggling (about 18 years old), so i definitely have a basis for a before/after comparison. i started off not knowing how to even do a 3-ball cascade, and 4 years later (i'm 22 now), i'm now up to working on a 6-ball fountain and a 5-club cascade. it's immensely improved several types of tracking: 1. a round object moving quickly (think ping-pong or tennis), or 2. an object falling (think the scene in crouching tiger / hidden dragon when the cup falls off the table and the guy catching it), or 3. multiple objects moving independently (think 3-card monty where you have to keep track of EACH cup, not just one), etc.

    as for the crouching tiger/hidden dragon reference, yes i come pretty close to what he does in the movie :) it's not even conscious - i see something falling, and i automatically reach for it. this would be bad if that something were burning hot, but anyway...

  97. In other news by forkboy · · Score: 2, Funny

    Researchers discover that television improves valuable looking skills.

    --
    This message brought to you by the Council of People Who Are Sick of Seeing More People.
  98. Where you can most use the boost in visual skills by SuperKendall · · Score: 2, Interesting

    Driving is number one on my list. If you can track everything going on on all four sides of you by watching all mirrors and peripheral vision at once, you are going to be a lot safer... over the years I've avoided several rear-endings by other cars because I knew when I had to stop with any degree of quickness they would be right on top of me and got out of their way while they slid halfway through where my car would have been if I hadn't been paying attention.

    So not only tracking multiple objects, but understanding the "thinking" behind those objects (all of which you are doing in most video games) can keep you safe while driving. I find a lot of drivers are like a very badly written AI that telegraphs future behavior by every means except through the cars indicators!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  99. They checked that by percepto · · Score: 1
    by having a group of non-video game players play video games for 1 hr. every day for a week. They either played Medal of Honor or Tetris. MoH requires distributed visual attention on multiple targets. Tetris requires concentration on a single piece while you place it. The MoH players showed more improvement in their visual attention skills than the Tetris players, though both showed improvement.

    Thus, we can conclude that playing video games is known to improve visual perception skills. This suggests that the superiority of the video game players over the non-video game players is at least partially due to training gained from years of playing video games.

    Clearly there also is the selection effect you mentioned-- By my observation, some people definitely are 'turned off by games' because they 'can't track that many objects at once': They're called females. ON AVERAGE, men have better spatial skills than women (it's obviously more complex than that, but I don't want to get derailed). That probably leads males towards games, at least in the beginning, because they can do well at them. From there, the males' visual perception skills are improved even more by many years of video game playing. So, I think there is also evidence that people who are better at video games are more likely to play them.

    But, the article clearly showed that BOTH men and women showed improvement in their visuospatial skills after playing Medal of Honor for a week. Regardless of who is attracted to video games in the first place, we can definitively conclude that playing certain kinds of video games improves visual attention for everyone.

    ~percepto

    --

    The term "outside the box" is squarely within the box at this point.

  100. Well... by Pingular · · Score: 0

    I've had hundreds of accidents as the result of video games... I've driven Jaguar's off cliffs, flipped onto my back in a derby, crashed into walls snowboarding, got shot while going into a secret military bunker, and countless others... Play video games at your peril!

    --

    When anger rises, think of the consequences.
    Confucius (551 BC - 479 BC)
  101. Re:Without games you probably wouldn't have surviv by spamtastic · · Score: 2, Funny

    I used to get run over by tanks everyday, but after play GTA it doesn't happen so much.

  102. Roger that by Kjella · · Score: 1

    But working at a screen for a long time without a break can have effects similar to reading or writing uninterruptedly, and may make your eyes feel 'tired' or sore.

    It's now 09:42 AM, and I've been working with my thesis since 5PM yesterday. And before I head to bed, I drop by slashdot. Somebody shoot me.

    Kjella

    --
    Live today, because you never know what tomorrow brings
    1. Re:Roger that by Megahurts · · Score: 1
      But working at a screen for a long time without a break can have effects similar to reading or writing uninterruptedly, and may make your eyes feel 'tired' or sore.

      It's now 09:42 AM, and I've been working with my thesis since 5PM yesterday. And before I head to bed, I drop by slashdot. Somebody shoot me.


      but your eyes should be so good by now that you could do it yourself with both of them closed!!!
  103. Picking nits by Anonymous Coward · · Score: 0

    For some reason that popular misconception really pisses me off. THE BRAIN IS NOT A MUSCLE!!!!! IT CONTAINS NO MUSCLES!!!!! Did I yell loud enough?

    1. Re:Picking nits by stagl · · Score: 1

      it's called a figure of speech. get over it.

      --

      R.I.P.
  104. 30% improvement? by Anonymous Coward · · Score: 0

    I'm really curious just how one can get a 30% improvement in the number of objects that can be tracked, when the final number is FIVE... It's not like you can track 3.7 objects to start with.

    Frankly, reports like this, with such basic lack of explanations, aren't even worth the non-existant paper they're (not) printed on.

  105. Games vs TV by tjc0 · · Score: 1

    "Although video-game playing may seem to be rather mindless, it is capable of radically altering visual attentional processing." - From BBC's Report

    Mindless? Forgive me if I'm wrong but it isn't often someone falls asleep while in the middle of a fragging session. Personally I feel more dense than usuall after subjecting myself to 4 hours of the mindless tripe of the box.

  106. The human eye is an imperfect thing... by Anonymous Coward · · Score: 1, Interesting

    Seriously, the one doing the real magic with vision is your brain. Just try to focus to the center of your screen and read anything outside the center. You can't, right? But you are aware what's in the entire screen.

    Videogames are a good training, because you have to keep track at anything moving outside your focus, and of couse, lots of timing and quick reaction helps a lot too. In some games like Mario Bros you had to see what was going on in the entire screen, especially because almost everthing could go from one side of the screen to the other.

    My new car is one with the headlights always on, and it is frustrating, I keep seeing reflections with the corner of my eye and I think it's something moving....

  107. They didn't mention... by TyrranzzX · · Score: 1

    Videogame don't make you violent (any more than chess will), videogames make you better at being violent. ;-) If a person who's played CS since it's beta decided to wig out in a school with automatic guns, bombs and other weaponry they would certainly be more successful than someone who hasn't, and hell, they might even get away with it too if they are smart enough. But you get my reasoning here: Games don't make you go into school and shoot people, bullies who piss you off day after day and deserve every last bit of retrobution cause kids to do it.

    They forgot to mention a few things. On the fly planning, target tracking speed, movement prediction, etc all have a huge impact on how the brain works and how it percieves the world, not to mention that many games require teamwork, and that brings up a whole new discussion. Playing games like ut2k3 at super high speeds that tax the mind greatly is a super way to develope these abilities as at regular speed, you have time to make light conversation with yourself about your next move. Plus, they didn't test REAL players I'm guessing, or they tested console gamers. Test some CS or better yet, tribes2 players and see what happens ;).

    Also, Lots of players, my team as an example, use voice chat to communicate during games; the idea is we don't have to stop and type and we can have nice, idle conversation. In short, when one of the guys, who's 14 comes on and starts talking about how his life sucks, the other guys, aged 19 through 50 somethin talk back and give advice; he learns what a real friendship is, he learns that his parents are often right and often wrong, and he learns a multitude of life lessons from us. He's young and dumb as many kids are, but he's learning and I think thats why his parents let him play.

  108. Just five objects? by Sven+Tuerpe · · Score: 2, Informative

    Learn tracking even more objects with juggling.org.

    --
    http://erichsieht.wordpress.com/category/english/
  109. I know what you mean... by Anonymous Coward · · Score: 0

    A few years ago, I mudded for a few months. I remember having placed various batch files in my C:\ directory such as L.BAT, G.BAT, and so on (this was back when I was using DOS). These commands were nothing but aliases to others (L was for DIR, G was for CD, etc.).

    P.S. I don't use those commands anymore. Now I have trained myself to use ls and cd.

  110. Books are good too by Jonner · · Score: 3, Interesting

    I credit my vocabulary, grammar, and spelling to reading good old fashioned books, which I've been reading since I was about six. Of course, one hazard of learning vocabulary from novels is that it may take a while to learn how to pronounce the words. It took me years to realize that the "b" is silent in subtle.

    1. Re:Books are good too by AJolly_2000 · · Score: 1

      Hmm, I just realized I still mispronounce subtle. You make a very good point though, and actually casues me to realize that my own inability to pronounce many a word has a large basis in that most of my vocabulary has been learned through mass amounts of reading.

  111. They should try... by Anonymous Coward · · Score: 0

    Ikaruga and Psyvariar!

  112. From the Inside... by DirtyEpic · · Score: 1

    Hey all.
    I work in the lab that published this (I'm in acknowledgments) and it's really interesting to read your comments. Some things I feel obligated (at 5am) to clear up:
    -We're not funded by any gaming interests, that's silly.
    -Next, thanks to BlightThePower, who got here first. He's on the ball and made a lot of important clarifications for those who haven't read the paper (you should).
    -We used console or PC video game players with some fairly strict criteria. They typically played 4 times a week or much more for hours at a time on the type of 3D game we're interested in. Now, I play a lot of video games, but these guys put me to shame.
    -As many of you noted, the type of video game is important, and we're working to determine what characteristics are required for the boost. We're also looking at other things you all mentioned: for example, do RPGs, strategy, etc. improve some measures of flexible overall intelligence? We're not looking at hearing now (people's sound systems vary quite a bit) but it holds similarly interesting questions. This line of research actually began as an offshoot from research with the congenitally deaf.
    -Also, I can't stress enough we trained people who'd never played and they improved significantly (girls improved just as much). This is as close as we could reasonably get to the causal link many of you were looking for.
    -For Anonymous Coward above, I hope you come back to this thread and change your mind. Please read the paper and some primary school arithmetic (like percentages). I don't understand your criticisms in that context, otherwise I'd give you a longer response. It's true that there's a lot of explanation missing: the reason is that Nature severely limits the space available to individual articles. Look for subsequent articles that go into more details about the individual experiments, as well as data from new experiments (we've done a lot more since submitting the paper coming out today). I can tell you that the researchers involved are both very bright and very ethical. The data that came out more than met their high standards.
    -The press is all over it for the wrong reasons, that's true. You readers know the type of articles that have been written about the negative emotional/social effects. We wouldn't touch that with a 10' pole because it's not what we studied. General comment: Many of the studies are quite unconvincing, due to their methods (ever hear of random sampling or anything other than a correlation?). The others are interesting but we have no comment. I'd say that's a 15' pole, plus I'm not the paper's author, so I guess I'm safe.
    -You can't say that you're a better driver because you play video games. You might also be overconfident or inconsiderate. You might do 10 things at once while driving and end up much worse than most people. The data are solid, but be careful what you interpret.
    -To those who think it's too obvious to deserve publication... hmm. I think the effect has some cognitive implications besides "you just get better." There are some important things going on here that deserve to be looked at and Nature agreed. For example:
    -Importance! 1. We think it's important as an measure of plasticity; high order functions rarely change in this fashion. 2. In addition, like Blight said, it's rare that any specific task can have more general effects.
    -Finally, the importance of the effect isn't for most of the people reading this. Don't get carpal tunnel just to improve visual selective attention. Its most immediate benefits might be with lesion or TBI patients who need help regaining lost faculties (not playing MOHAA, but adapted training regimens, for example). But then again, the Army (to our knowledge) hasn't done research like this, and still uses video games to train soldiers. I'm sure some unforeseen benefits will come. For now, it provides some fresh directions for research.

  113. However, in yet other news: by NoData · · Score: 1


    REPORT: TV HELPS BUILD VALUABLE LOOKING SKILLS

    NEW YORK--A report released Monday by NYU's Center For Media Studies has found that television, accused by experts of diminishing children's attention spans and discouraging them from interacting with others, can actually help children as young as six months develop essential looking skills.

    (...snip...)

    See the news outlet linked above for rest. They were on top of this shit back in 1999.

  114. Parents by Cackmobile · · Score: 1

    Now maybe I can get my parents off my back. THey are always going on about wasting my life playing games. Now I can say I am improving my visual skills. Sweet!!!

    --
    -- Karma Karma Karma Karma, Karma Chameleon - Boy George
  115. i don't need to be aggressive by Zugok · · Score: 1

    everyone thinks I am in an unmarked olice car anyway, they just get out of my way, and I've gone up to 150kph many times without getting caught.

    --
    "I just can't sit while people are saying nonsense in a meeting without saying it's nonsense" J Watson, Sci Am 288:(4)51
  116. 5 objects? by Mac+Degger · · Score: 1

    Well, if you can trqack 5 objects at the same time, you're doing better than GTA: Vice City can do :)

    I mean, I can't be the only one who's noticed that GTA:VC does a rather nasty job of tracking vehicle which drive towards you and end up to your rear...yuou look back, and they've dissapeared! Same goes for the sim-people. So I'm wondering how they got this '5 object' thing...'cos GTA can't track 5 :)

    --
    -- Waht? Tehr's a preveiw buottn?
  117. So YOU'RE the one it was true for by ianscot · · Score: 1
    The rest of us all used the "hand-eye coordination" thing as a not-very-persuasive argument for our parents to buy us an Intellivision. (Also "problem-solving skills." Those puzzles in that side-to-side TRON game were really a sort of primer for prioritizing in the white collar sweatshop that is corporate life.) It worked, they bought the game systems, though nobody really believed us.

    Props to you for living the dream, though.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  118. Re:If we're not in the Army or visually-impaired.. by fafaforza · · Score: 1

    > - The solitariness of most games.

    You mean 'solitude'?

    Not trolling. And I don't think it's the best word to use anyway. Maybe 'seclusion'.

  119. The study DID take that into account by Schezar · · Score: 1

    NPR did a piece on it. To verify the results, there was a second study, wherein non-gamers were "trained" for 10 hours (playing Medal of Honour) and then tested. Their scores, while not quite as good as gamers, were significantly better than non-gamers, as well as better than their own scores before the training.

    --
    GeekNights!
    Late Night Radio for Geeks!
  120. Yup. by Andy+Dodd · · Score: 1

    I play games a lot. I have avoided a number of accidents with idiots thanks to good reflexes. (Sadly, one was unavoidable. Some lady looked like she was going to run a stop sign - I slowed down. She stopped. I let go of brakes, and when I was *in the intersection* she gunned it right and came out right in front of me.)

    --
    retrorocket.o not found, launch anyway?
  121. Going to be the case with MMO games by Andy+Dodd · · Score: 1

    Those who are clueless get frustrated by being unable to compete with the elite.

    The "elite" know every little aspect of the game mechanics, almost making it a science (dealing with formulas, etc.), and have a blast.

    I played a web-based strategy game called Planetarion a while ago. On a regular basis, people would have long debates on relative merits of various ships, and I would always have my trusty HP48 out during those IRC convos.

    I'm seeing the same while playing EVE Online - Either you understand the mechanics of the economy and make mass profit, or you don't and you get ripped off because you're still mining a mineral no one wants because it USED to be valuable but too many people mined the same thing, flooding the market. It's hilarious how many people post on the EVE forums that the market us FUBAR and the economy is doomed based on the price of a single mineral, without bothering to check prices on other minerals and go mine something else.

    --
    retrorocket.o not found, launch anyway?
  122. yeah yeah yeah by djupedal · · Score: 1

    And what does this particular lecture have to do with the original claim that RPGs helped someone improve their vocabulary and social skills....with the impression being this could be a mainstream tool, as opposed to doing the real thing in person, meaning removing the mask and being with people as you, instead of escaping first or always, as I propose.

    The three axis of abnormal psychology illustrate what happens when attitudes towards such things as escapism become a reflex to any and all contact with others. No one questions the value of play...no one should endorse it when it displaces true interactivity. Recreation is fine...hiding in fear over interaction is not. Even water is toxic when taken in large enough amounts.

    Save me the RPG recruitment speech, and how recreational shapeshifting is good for the soul. No one claimed otherwise, so put the flag away.

    What do you know about an unpleasant life? Batteries run down in the remote? Had to stay 30 minutes late before coming home? Missed that Zena re-run fest?

    You have contact with other people...how can life ever be unpleasant...you should thank your cranky stars you have the opportunity to see the Sun rise. Some people curse that event, and with good reason, beyond Starbucks and Sizzler.

    1. Re:yeah yeah yeah by Planesdragon · · Score: 2, Interesting

      The three axis of abnormal psychology illustrate what happens when attitudes towards such things as escapism become a reflex to any and all contact with others

      You haven't played a real RPG, then.

      The game was based on contact with others; it's a fundamental aspect of finding people, getting together on a regular basis, and "working" towards a common goal.

      I don't give two bits about how "unpleasant" your life may be, or what you consider the proper judge of "unpleasant" to be. (Christ Allmighty, I used "unpleasant", not "hard", "difficult", or any other substantial complaint! Leave my language alone!)

      The point is, excerising any skill makes humans better at it. FPS games give better visual acuity and electronic response. Chess improves forethought. Baseball improves speed and athletic ability. And real RPGs improve social skills, basic math skills, and creativity / inspiration.

  123. games are not helping gamers in all areas by RonenKauffman · · Score: 1

    Yes, maybe gaming increases some perceptual and spacial skills - hey, maybe even some kinesthetic skills... but does the increase of these skills/abilities as a result of gaming have an inverse relationship to the ability of the gamer to get laid? (and chokin' the chicken to Dead or Alive does NOT count.)

    --

    ----------------------
    RKauffman s.e.c.r.e.t.m.e.d.i.a.g.r.o.u.p
  124. Short nerves, car accidents, prey drive... by thatguywhoiam · · Score: 1
    I've always taken it as rote that my years and years of video game playing have had nothing but a good effect on my reflexes and hand-eye coordination. I would parrot what many others have already posted; there have been very close near-accidents that I dodged successfully; I didn't even have time to think, but I did move. It startled me afterwards, not just the adrenaline spike that accompanies such events, but the fact that I really didn't think - I just did.

    One factor I wonder about in these experiments is the fact that endomorphs and ectomorphs have different nerve lengths in their bodies. Ectomorphs - the skinny beanpole types - actually have nerves that fire slower than those of an endomorph. Supposedly Endomorphs (and mesomorphs I believe.. I hope) have shorter nerve endings, thus faster signals, but they deplete more rapidly. Ectomorphs are built better for things like a marathon, long-term nerve firing with consistency, but with a loss in reaction time. Could be bullshit, but I definitely remember reading that somewhere.

    As for tracking multiple objects... that almost seems to be a function of some lingering 'prey drive' in humans. I've just gotten a dog a little while ago, a kind with a high prey drive, and I have to remember to satisfy this desire in him with appropriate games (ball, frisbee, etc.) Humans are predators after all; stereo vision, incisors, etc. Dodging and rapid problem-solving in three dimensional space probably serves to satisfy a much older, darker part of our hindbrains.

    After you play WipeOut Fusion for several weeks, all traffic looks damn slow. Makes you feel like you've got Bullet Time on your side.

    Oh one last OT note: I just turned off Light Mode after using it for almost this whole year, and woooo! This colour scheme! Where's my bong?

    --
    If Jesus wants me it knows where to find me.
  125. Hear it on NPR, they tested it like you proposed by ProfBooty · · Score: 1

    i guess your didnt read the article/hear the article on NPR.

    They tested two groups, one that played at least 1 hour aday of FPS type games. They acored above average. A second group never really played games and scored average. They had them play only 10 hours of some FPS, which I think was medal of honor. Afterwards they retested them and found that they scored similairly to the video game players group.

    --
    Bring back the old version of slashdot.
  126. 5 = 30% more by ggambett · · Score: 1

    So non-gamers can track up to 3,846153846153846153846153846153 objects?

  127. full text of article by MrDingusMcGee · · Score: 1

    My roomate did this study and I was going to wait to post it on /. until today when they were allowed by Nature to post the full-text of the article, but here it is, as a measly reply:

    The effect of video games on visual attention

    As a side note:
    The guy who did the study is a 22-year old fellow gamer who wondered why his performance in visual attention tasks was so much higher than the average, and decided to start this as his senior research, which ended up taking 2.5 years to complete.

    --
    My Sig is Sauer.
  128. They're good problem solver cause they're stubron by Anonymous Coward · · Score: 0

    seriously.

    It takes the same kind of mentality to figure out a therom as it does to fight 5000 Imps so you can level up and gain the next fire spell.

  129. Flynn effect: IQ's rise each decade by peter303 · · Score: 1

    I wonder if the rise of electronic media fuels the measured increase in IQs during the 20th century. The increase has been about 3 points per decade, or about 25 points since World War I when IQ tests were first broadly given to soldiers. (They were really "dumb farmboys" in the 19th century.)
    During the 20th century you have movies, radio, television, video games, and the internet coming along about every 20 years to increasely stimulate young minds.

  130. mind and body by andy1307 · · Score: 1
    games are good for the mind and according to the this New York Times report, beer is good for the body.

    Life is good.

  131. ... And This Just In by Le+Marteau · · Score: 1

    MORE NEWS FROM THE CENTER FOR THE TOTALLY OBVIOUS: Playing a musical instrument hones children's musical skills!

    --
    Mod down people who tell people how to mod in their sigs
  132. So... by Anonymous Coward · · Score: 0

    How are we going to reconcile the apparent willingness of slashdotters to accept that video games can have beneficial effects with their stubborn UNwillingness to accept that video games can have detrimental effects, e.g. an increase in violent behavior?

  133. Ok, what about.... by Pharmboy · · Score: 1

    If games improve visual skills, does porn improve hand/eye coordination?

    Just curious...

    --
    Tequila: It's not just for breakfast anymore!
  134. Tetris *does* increase ability to track objects by Anonymous Coward · · Score: 0

    The last time I played ten hours straight
    of Tetris, I was able to track a lot of
    objects at the same time. Mind you, they
    were all blocks in my dreams, but I was
    able to track each one in horrible, horrible
    detail. I've never played Tetris since...

  135. This is the key to driving today by default+luser · · Score: 3, Interesting

    1. Buy yourself a car with anti-lock brakes. No, I'm not kidding, you're a fucking fool if you pass up this wonder of technology. Uneven streets, potholes, oily spots, sheets of water, steel plates...ALL of the above and more can cause you to lose traction when you brake. Streets suck, and they're only getting worse.

    2. Assume everyone around you is a complete idiot. On multi-laned highways, never sit in a driver's blind spot, either give a half a car length or pass him. Even more, be aware of other drivers and their intentions. Watch them, you will notice distinct patterns, such that you can anticipate a driver's intent even when the asshole doesn't use a signal. BE CAREFUL OF ANY ERRATIC DRIVERS, these are the worst because you cannot possibly predict their intent. Give them plenty of ground and sneak past only if it's safe.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

    1. Re:This is the key to driving today by Reziac · · Score: 2, Interesting

      Or as I put it, drive like everyone else is out to get you. And your best defense is staying the hell out of their reach!! (Just like DOOM :)

      A long-standing oddity: apparently idiots do cue their actions in ways the brain doesn't consciously notice, thus: Sometimes I get the urge to call some driver an idiot, frex I'll find myself saying, "Don't you dare pull out in front of me, you asshole" and every bloody time, the car that got my attention does something stupid or potentially deadly.

      Dunno about antilock brakes, but stiff-sidewall tires make a huge difference in preventing skids. Frex put 6ply tires on a midsize car. The ride will be rougher than with standard 4-ply tires, but it'll also resist sideslipping and will be much more stable on turns. Also, get a set with all-weather tread, not regular highway tread. All-weather wear better and are WAY more stable on wet pavement.

      And personally, I love my old Ford pickup's twin I-beam suspension. It's surefooted with great response in bad conditions (makes standard suspension feel like you're driving in mush). Doesn't rocket-jump worth a damn, tho ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    2. Re:This is the key to driving today by drinkypoo · · Score: 1
      Buy yourself a car with anti-lock brakes. No, I'm not kidding, you're a fucking fool if you pass up this wonder of technology.

      That "wonder of technology" is highly overrated on anything other than an AWD vehicle. I personally know too many people who have gotten into accidents because their ABS failed.

      BTW, ABS doesn't help with sheeted water, because once you hydroplane, it does you no good. Steel plates, well, if you don't see that coming, you deserve to crash, anyway. Potholes, likewise. My car is lowered 3.5 inches (to all those who say it's unnecessary; It makes a BIG difference in handling) and I HAVE to dodge potholes.

      I think more people lose traction while accelerating than braking, with the exception of people who don't know how to drive and follow people too close, or don't know how their car will behave in a turn and then try to brake in the middle of it. I have a limited slip differential and good weight distribution, so it's not much of an issue.

      Ultimately, a better idea than solving problems with technological wonders which may or may not work right is to simply not get more car than you need. People who don't know how to drive performance cars shouldn't buy them; People who don't need a SUV should stick with a minivan, which is much less dangerous; most of them should be driving I4-powered minivans, to boot, not V6s.

      Now, if you have AWD and ABS, then your car is prime to have traction control. ABS Subarus (all, or mostly) have this. THAT makes ABS worth having. Otherwise, it's just more weight, and another system to fail. You're better off just driving within your limits, and PAYING ATTENTION. People get into accidents (myself included, at least in the past, or I hope it's in the past...) because either they drive beyond their limits as I mentioned before, or because they take their attention off the road and the (other?) idiots on it.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  136. Blink times extend ... by tjwhaynes · · Score: 1

    There's no evidence that working with display screen equipment is harmful to the eyes, nor that it makes visual problems worse, although a few people who have difficulties with their sight may become more aware of them. But working at a screen for a long time without a break can have effects similar to reading or writing uninterruptedly, and may make your eyes feel 'tired' or sore. You might find that it helps to look away from the screen from time to time and focus your eyes on a distant object.

    Agreed but there are side effects to looking at a screen for an extended period of time. The major one is that you blink less. Normally you would blink every couple of seconds or so during activities like walking, painting, etc. If you are reading, you blink less - about once every 5-10 seconds. With a CRT computer screen, the average period between blinks can extend beyond 30 seconds. This causes the eye to dry out and causes soreness and irritation. I find that LCD screens are much easier to work with. Funnily enough, just having your monitor a little lower on your desk means that your eyes are slightly more closed and this can help reduce the evaporation rate off the surface of the eye.

    Cheers,

    Toby Haynes

    --
    Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
  137. (just me being off-topic a bit) by PainKilleR-CE · · Score: 1

    Just wanted to say hey to Buzz. You were an inspiration to me as a player and your cz site helped me immensely when I started playing on the CTSNet CZ server. From that point on I was hooked on a depth of gameplay that I had only previously gotten from Mechwarrior 2 and RPGs, and what I learned from that map and your site helped me a great deal to do everything I eventually did in TFC (despite the feelings of many in TF about TFC).

    --
    -PainKilleR-[CE]
  138. Downside.. Carpel Tunnel.. by Malachi · · Score: 1

    As a life long video game player from Pong -> Atari -> Intellivision -> NES -> Sega -> SNES -> Dreamcast -> PS -> NEO -> N64 -> PS2 & PC

    I can say my hand eye coordination is wonderful. With my weapon of choice on a range to a shot-pull it takes little time for me to adapt adjust and get zero'd in.. however.. those umpteen hours have taken their toll on my wrists.. I can no longer battle on the pad as I once did.. I can no longer play a pc game as full frontal as Decent and Quake I-II did.. I can't do one wrist activity after another.. my job, bass playing, video games.. had to drop the bass.. too much wrist action.. so job, games, and now carpentry is where I play..

    I love games.. I'll die playing them.. if my wrists fail I'll learn to do it with my toes or my head ;)

    but all of these studies, for any avid good reactionary gamer is a grand 'Duuuh'..

    -M-

    --
    "Life is all about strategy, mathematics and psychological perceptiveness."
  139. On Video Games and Perception by beethoven032 · · Score: 1

    I've thought that video games are good for the player for a while. Wish I'd thought of running an experiment to test my theory! http://www.foxnews.com/ also contains a writeup of the study's findings. http://www.foxnews.com/story/0,2933,88036,00.html

  140. alas by Luveno · · Score: 1

    I've been vindicated.

  141. RTFA RTFA by Stanza · · Score: 1

    I'm trying to read the fine article! Where's my nearest institution that subscribes to Nature? I'm not willing to pay 18 US dollars just to read this one article!

    Hi ho, hi ho, it's off to the library I go.

  142. Re:If we're not in the Army or visually-impaired.. by the_ghost226 · · Score: 1

    I finally managed to kick my addiction to Fallout! Everytime I start to get the shakes, I just load up Total War, and after 10 or 12 hours of playing this I don't feel like playing Fallout anymore. Hooray for the twelve step program!! (Step 1:play something else for an hour) (Step 2:play for another hour) (Step 3:play for another hour) ...

  143. What I can't beleive by johnkoer · · Score: 1

    I can't beleive they found 33 men between 18 and 23 who have never played video games before.

    That seems like quite a strech, unless they did there recruiting in Amish country.

  144. Grandma always said by swat_r2 · · Score: 1


    Don't sit so damn close to the TV playin that 'nintendo or you'll be wearing glasses the size of coke bottles when you're older!

    Flash forward twenty years in the future to a man who didn't listen and still has perfect 20/20 vision.

    I showed you Grandma! I showed you allllll!!!!

  145. Re:They didn't mention... by Anonymous Coward · · Score: 0

    No, they didn't forget to mention anything. They discussed only the issues that their experiment specifically addressed. This was a real experiment (you know, with data and analysis and all), not just someone spouting anecdotes.

  146. Electronic Art. by Anonymous Coward · · Score: 0

    I have to say I respect Electronic Art, much more than his friend, Electronic Steve.

  147. Sorry, couldn't resist. by mike_mgo · · Score: 1
    When you want knowledge - you want more knoledge.

    You don't play many RPG's do you?

  148. pr0n vs. Games by DanThe1Man · · Score: 1

    I guess with a balance of pr0n masturbation making you blind and games helping eye sight, it all about evens out.

  149. Confusing cause and effect by murdocj · · Score: 1

    So apparently they went around checking people who like to play video games, and supprise, they are good at visual skills. Doesn't sound like much of a story here.

  150. Good to Convince Parents that games are good by ciscoapprentice · · Score: 1

    I had seen the report on TV and I would like to try to show my parents that games aren't bad. They always say that the games make us act terrible, so we have our computer privilages removed for a week.

  151. lol (nt) by Anonymous Coward · · Score: 0

    bla