I had been anticipating the release of Morrowind for quite a while before it finally released. The complexity and non-linear style of gameplay seemed to be exactly what I thought I wanted. However, after purchasing and playing it for several hours, I realized that despite the apparent complexity of the game, it was in fact TOO open-ended, so much that I felt lost and overwhelmed at times.
What I'm trying to get at is that for myself I would rather see a simple, yet potent game (Ikaruga is a great example) than a more complex do-whatever-the-hell-you-feel-like style game. A complex game like one of the Baldur's Gate games is much better than Morrowind, as the latter's complexity is better suited as a MMORPG.
It's about time, Nintendo. I've had my InterAct memory card for a long time now with 16x the memory of the original Nintendo card.
Never had a problem with any game, and its been a godsend on saving those damn huge Madden season files.
What I'm trying to get at is that for myself I would rather see a simple, yet potent game (Ikaruga is a great example) than a more complex do-whatever-the-hell-you-feel-like style game. A complex game like one of the Baldur's Gate games is much better than Morrowind, as the latter's complexity is better suited as a MMORPG.
It's about time, Nintendo. I've had my InterAct memory card for a long time now with 16x the memory of the original Nintendo card. Never had a problem with any game, and its been a godsend on saving those damn huge Madden season files.