Inline with the rules of the GPL taking the guts and renaming them under a new guise is theft due to the fact any work performed on the code and not released under the inherited license is building on components that are clearly labeled as property of the community.
What CherryOS has done outside of PearPC is what has been stolen. If it is committed to the main repository or not is another story.
I agree with the first few lines of the last comment. Children of today are brought up with muti-button control devices. Has Jobs owner of the 2nd largest Solaris/Irix based company (pixar) even considered this? If true, not enough as still all Mac games (1.2 billion$ market) are coded in windows/linux/apple order. Ayway none of them have decided to include a single keystroke undo key on the 104 based keyboard layout.
Jef Raskin who worked on the Macintosh project makes several good points in his book The Humane Interface. According to the Hick's law user interface timing is faster in the begining on a single button mouse but for a moderate to experienced user a dual or tri button mouse increases productivity about 300%. Also Linux and Windows users have the option of installing 'bookmarklets' within thier right clicks. I am not sure if this is a feature Apple has grasped yet.
Along the lines of the command console, one could spend 2 hours a month with crontabs and drastically reduced repetative workload. That is a concept that will continue to baffle one button mouse Mac users.
Inline with the rules of the GPL taking the guts and renaming them under a new guise is theft due to the fact any work performed on the code and not released under the inherited license is building on components that are clearly labeled as property of the community.
What CherryOS has done outside of PearPC is what has been stolen. If it is committed to the main repository or not is another story.
I agree with the first few lines of the last comment. Children of today are brought up with muti-button control devices. Has Jobs owner of the 2nd largest Solaris/Irix based company (pixar) even considered this? If true, not enough as still all Mac games (1.2 billion$ market) are coded in windows/linux/apple order. Ayway none of them have decided to include a single keystroke undo key on the 104 based keyboard layout.
Jef Raskin who worked on the Macintosh project makes several good points in his book The Humane Interface. According to the Hick's law user interface timing is faster in the begining on a single button mouse but for a moderate to experienced user a dual or tri button mouse increases productivity about 300%. Also Linux and Windows users have the option of installing 'bookmarklets' within thier right clicks. I am not sure if this is a feature Apple has grasped yet. Along the lines of the command console, one could spend 2 hours a month with crontabs and drastically reduced repetative workload. That is a concept that will continue to baffle one button mouse Mac users.