While I'm sure I'd figure it out soon enough if I owned a playstation, I don't own one. So whenever I go to someone's house, and they have a playstation I get frustrated trying to remember which button does what. Shoot is the square. Which ones is the square again? All the buttons feel the same. The GC on the other hand has buttons that all have a different feel, and you know that the action you're doing 80% of the time is going to be the big green button in the middle. The other buttons are easily reached. While I'll agree with you that muscle memory lets your figure it out soon enough, I find that games are much easier to pick up on the gamecube, because of the controller layout. Sony just used the standard put the buttons in a square, whereas nintendo moved them and shaped them appropriately, so that your thumb doesn't get lost, and all the buttons are easy to find.
This is especially true when you play games like Mario Party and get teamed up with the computer for one of the minigames. The purpose of the game will be push the button you see on the screen, and it will take them 4 or 5 seconds to push any buttons at all, and sometimes, it's the wrong one. Nobody plays like that. Not even 3 year old. Most of the time you push a button in about 1 second, sometimes it's wrong.
I'd also like to point out that I like how GC makes it really easy to find the buttons. A is the big home button, B is the little one off to the side. L and R are obvious. X and Y are located next to the big home A button, on their appropriate vertical (y) and horizontal (x) positions. They put a lot of thought into that controller. Not like PS2. Where's the square button again? is R1 on the top, or is that R2?
Games have gotten a lot better. I remember in the original Mortal Kombat, you could get to the dual-character matches simply by picking scorpion and pushing back,back,punch for the harpoon, followed by down+punch for uppercut continuously for the entire fight. Games have gotten a lot better at not letting you do the same thing over and over again. However, I have yet to find a hockey game that doesn't have a "trick" that lets you score about 30 points in a game. the trick seems to change from year to year, sometimes it's the wrap around, sometimes the one-timer, but there is always a trick.
I like it a lot more then the EE in MS Word. I like the fact that you can type the equation. In MS word, you are forced to click on stuff, and even with a lot of practice, it still takes about 10 times as long to enter a complex equation in MS Word. With OO.o, once you get some practice, you can enter very complex equations very easily.
Except Konquerer requires that you load the KDE libs, which if you're using a desktop environment like XFCE, then loading the KDE libs seems like using a lot of memory for nothing.
Exactly. I think Safari was the first browser (or one of the first) to pass the ACID2 test. Yet I encounter tons of rendering errors in it all the time. Anybody can program a browser that passes the ACID2 test. Programming a browser that renders the entire CSS2 spec properly when it's coded properly is a much better goal, and a much harder one to achieve.
The fact that you can go to about:config and change all the settings gives them a passing mark in my books. If you could change half that stuff that easily with IE I would be happy. Also, the extensions rock. If they had Web Developer for IE, I would gladly pay $100 for it. The one they do have available sucks and pales in comparison to the one available for Firefox.
There's a "bug" in the original Descent where if you build your own level, you can put rooms within rooms, and make some really messed up levels. I still work on descent 1 levels because it's really easy to design levels, and the simplified 3D engine lets you do things that would be impossible with more advanced games. Also, I'm a big geek. So, one trick is where there's a floating cube in the middle of the room, and upon entering the floating cube, you enter a room that's larger than the floating cube. A hypercube of sorts.
Well, you could always buy a booster pack to get the rest of the album. Sure they are a little more expensive per song that way, but the credits don't expire for a full year, so it's very likely that you would use them up, especially considering it happens so often that you have to wait until the next month to finish downloading your albums.
The Albums thing breaks down when you see EPs with only 4 songs on them. Should those be counted as 4 songs, or as albums? It would be nice if they did something like 50 songs a month, but if you download an entire album it will only count the first 10 songs.
Also, on the currency conversion issue mentioned by others, the only costs that I see are them charging $9.99 US fee. I live in Canada, so that came out on my last bill to 12.11. As per the historical rates on xe.com, the exchange rate was 1.171 USD/CAD, meaning I should have paid 11.70CAD. I don't mind paying the extra $0.41. It's not that much. If you don't get a good exchange rate from your bank, then consider switching banks.
Couldn't MS just limit their software to running on Non-Macs, just as Apple has limited their software to running on only macs. It would be a dirty trick, but If Apple can do it, why not MS. Sure MS is a monopoly, but if Apple wants to play the game of what software can run on which hardware, then I don't see why MS shouldn't have the same priviledge.
That's because they usually either come with a monthly service fee or cost as much as a real computer. Sell someone an internet appliance that's significantly cheaper than a computer, and doesn't have a monthly fee, and I think you'll be able to see quite a few units. I would love a laptop that only cost $200. That's cheaper than most PDAs you see on the market now.
They do have VMWare images you can run, although this isn't the same, as you wouldn't know how it runs on the actual hardware, I'm sure that it would help out quite a bit with developing applications.
Bush can talk about going back to the moon all he wants. By putting the date out around 2018, he leaves it up to somebody else to actually accomplish it.
4 Degrees? haven't you been to the gym, or watched Rocky IV? They go a bit more than 4 degrees. While I admit that actual running on actual hills it a lot harder on you, if you happen to live where there only is flat land, then the treadmill may be the best hill you have.
Couldn't they get around the whole rental issue by requiring that you insert the DVD for every tenth time you play it? Or second or third? But I think that 10 would make it not a big inconvenience, and still make people not have a permanent copy of something they didn't actually pay for. Personally I'd just buy a PC with a big hard drive and rip the movies myself, but a solution like this would be great for those who aren't as tech savvy.
If you can legally do this, what's to legally stop you from changing the format and just saving it in MPEG4 to save on space? It might be a couple more years till someone gets around to doing it, but I think it's quite likely to happen. 200 DVDs isn't that much, especially if you buy a lot of TV seasons. There's no reason why you shouldn't be able to store well over 1000 hours on a terabyte disc, provided encode it to MPEG4. I don't really care about quality that much that all the TV shows I watch have to be in stunning quality.
I found that was usually only a problem with cartridges that weren't well cared for. I always kept my cartridges in the sleeves they came in, and even bought some of those rental store cases for some of my games. I didn't have problems with too many of my games. I borrowed lots of games from friends and rented lots of games that had problems, but very rarely did I ever have problems with my own games.
What's wrong with Nintendo being the only game in town? What bad console have they put out? NES Rocked, SNES Rocked, N64 Rocked, Gamecube rocked, Wii Rocked. I've heard lots of complaints about N64 not using optical media, but that was pretty good trade off compared to the loading times on the Playstation. Call me a fanboy if you want, but I fail to see what was so bad about any of the Nintendo consoles. At least they are built well, and don't die after a year of use.
This shows that apparently they just don't get it. They think they have to sell the most powerful machine ever to make money, when they should really try to be selling something that people can afford. People don't want to spend all their money on video games. Those that do are buying PC gaming rigs and don't have any money left over for consoles.
But the solution recommended for the bugs is not always the best solution. You see people recommending using mysql_real_escape (or whatever it's called), to protect against SQL injection when what they really should be doing is only using prepared queries. Using things like mysql_real_escape are easy to forget at certain places in the code, and hard to check all the code to see if you forgot them later, even when you really try to remember. But it's pretty hard to "forget" to use a prepared query when that's what you are used to doing.
What's the point of the big hard drives on the XBox 360 and PS3? Are people really downloading that much content that they need 120/80 GB drives? Are downloaded movies really that popular? Why would you rather download a game then get the a DVD? I really don't see any need for a drive of this size on a console. For me it just seems like something that would drive up the cost on an already expensive product.
Those games were great. I remember wasting many hours playing Winter games and Summer Games. Looking back, I don't think those games were that good, but just better than anything else that was available. I mean, would you really rather play Test drive or Need for speed Carbon. Test drive was good for it's time, but lets face it, things have gotten better. I you would have had a game like Torina 2006 in 1990, you would have been amazed.
Ajax is a very easy concept. If you just want to throw together some Ajax for one part of you application, it shouldn't take more than a couple days to get a solution to a problem like yours. You'll understand the code a lot better, and it will be a lot easier to fix things when something goes wrong. You'll probably need maybe 300 lines of javascript to support the Ajax calls, and rendering of the response. There's not that much involved. Just start coding and get it done.
I agree. Yahoo ruled back when Hotmail was it's only major contendor. They were offering 250 MB accounts when hotmail still has 2MB accounts. That and their spam blocking was about 100 times better than hotmail. The only way to block a reasonable amount of spam with Hotmail is to use the whitelist. I don't have any whitelists/blacklists for Yahoo and I hardly ever get spam in my inbox, despite getting tons of spam everyday. The clunky new interface is terrible. Good thing that's only beta and you can still use the old one.
While I'm sure I'd figure it out soon enough if I owned a playstation, I don't own one. So whenever I go to someone's house, and they have a playstation I get frustrated trying to remember which button does what. Shoot is the square. Which ones is the square again? All the buttons feel the same. The GC on the other hand has buttons that all have a different feel, and you know that the action you're doing 80% of the time is going to be the big green button in the middle. The other buttons are easily reached. While I'll agree with you that muscle memory lets your figure it out soon enough, I find that games are much easier to pick up on the gamecube, because of the controller layout. Sony just used the standard put the buttons in a square, whereas nintendo moved them and shaped them appropriately, so that your thumb doesn't get lost, and all the buttons are easy to find.
This is especially true when you play games like Mario Party and get teamed up with the computer for one of the minigames. The purpose of the game will be push the button you see on the screen, and it will take them 4 or 5 seconds to push any buttons at all, and sometimes, it's the wrong one. Nobody plays like that. Not even 3 year old. Most of the time you push a button in about 1 second, sometimes it's wrong.
I'd also like to point out that I like how GC makes it really easy to find the buttons. A is the big home button, B is the little one off to the side. L and R are obvious. X and Y are located next to the big home A button, on their appropriate vertical (y) and horizontal (x) positions. They put a lot of thought into that controller. Not like PS2. Where's the square button again? is R1 on the top, or is that R2?
Games have gotten a lot better. I remember in the original Mortal Kombat, you could get to the dual-character matches simply by picking scorpion and pushing back,back,punch for the harpoon, followed by down+punch for uppercut continuously for the entire fight. Games have gotten a lot better at not letting you do the same thing over and over again. However, I have yet to find a hockey game that doesn't have a "trick" that lets you score about 30 points in a game. the trick seems to change from year to year, sometimes it's the wrap around, sometimes the one-timer, but there is always a trick.
I like it a lot more then the EE in MS Word. I like the fact that you can type the equation. In MS word, you are forced to click on stuff, and even with a lot of practice, it still takes about 10 times as long to enter a complex equation in MS Word. With OO.o, once you get some practice, you can enter very complex equations very easily.
Except Konquerer requires that you load the KDE libs, which if you're using a desktop environment like XFCE, then loading the KDE libs seems like using a lot of memory for nothing.
Exactly. I think Safari was the first browser (or one of the first) to pass the ACID2 test. Yet I encounter tons of rendering errors in it all the time. Anybody can program a browser that passes the ACID2 test. Programming a browser that renders the entire CSS2 spec properly when it's coded properly is a much better goal, and a much harder one to achieve.
The fact that you can go to about:config and change all the settings gives them a passing mark in my books. If you could change half that stuff that easily with IE I would be happy. Also, the extensions rock. If they had Web Developer for IE, I would gladly pay $100 for it. The one they do have available sucks and pales in comparison to the one available for Firefox.
There's a "bug" in the original Descent where if you build your own level, you can put rooms within rooms, and make some really messed up levels. I still work on descent 1 levels because it's really easy to design levels, and the simplified 3D engine lets you do things that would be impossible with more advanced games. Also, I'm a big geek. So, one trick is where there's a floating cube in the middle of the room, and upon entering the floating cube, you enter a room that's larger than the floating cube. A hypercube of sorts.
Well, you could always buy a booster pack to get the rest of the album. Sure they are a little more expensive per song that way, but the credits don't expire for a full year, so it's very likely that you would use them up, especially considering it happens so often that you have to wait until the next month to finish downloading your albums. The Albums thing breaks down when you see EPs with only 4 songs on them. Should those be counted as 4 songs, or as albums? It would be nice if they did something like 50 songs a month, but if you download an entire album it will only count the first 10 songs. Also, on the currency conversion issue mentioned by others, the only costs that I see are them charging $9.99 US fee. I live in Canada, so that came out on my last bill to 12.11. As per the historical rates on xe.com, the exchange rate was 1.171 USD/CAD, meaning I should have paid 11.70CAD. I don't mind paying the extra $0.41. It's not that much. If you don't get a good exchange rate from your bank, then consider switching banks.
Couldn't MS just limit their software to running on Non-Macs, just as Apple has limited their software to running on only macs. It would be a dirty trick, but If Apple can do it, why not MS. Sure MS is a monopoly, but if Apple wants to play the game of what software can run on which hardware, then I don't see why MS shouldn't have the same priviledge.
That's because they usually either come with a monthly service fee or cost as much as a real computer. Sell someone an internet appliance that's significantly cheaper than a computer, and doesn't have a monthly fee, and I think you'll be able to see quite a few units. I would love a laptop that only cost $200. That's cheaper than most PDAs you see on the market now.
They do have VMWare images you can run, although this isn't the same, as you wouldn't know how it runs on the actual hardware, I'm sure that it would help out quite a bit with developing applications.
Bush can talk about going back to the moon all he wants. By putting the date out around 2018, he leaves it up to somebody else to actually accomplish it.
4 Degrees? haven't you been to the gym, or watched Rocky IV? They go a bit more than 4 degrees. While I admit that actual running on actual hills it a lot harder on you, if you happen to live where there only is flat land, then the treadmill may be the best hill you have.
If they don't want to do anything to photos, why are they using the online photo program at all?
Couldn't they get around the whole rental issue by requiring that you insert the DVD for every tenth time you play it? Or second or third? But I think that 10 would make it not a big inconvenience, and still make people not have a permanent copy of something they didn't actually pay for. Personally I'd just buy a PC with a big hard drive and rip the movies myself, but a solution like this would be great for those who aren't as tech savvy.
If you can legally do this, what's to legally stop you from changing the format and just saving it in MPEG4 to save on space? It might be a couple more years till someone gets around to doing it, but I think it's quite likely to happen. 200 DVDs isn't that much, especially if you buy a lot of TV seasons. There's no reason why you shouldn't be able to store well over 1000 hours on a terabyte disc, provided encode it to MPEG4. I don't really care about quality that much that all the TV shows I watch have to be in stunning quality.
I found that was usually only a problem with cartridges that weren't well cared for. I always kept my cartridges in the sleeves they came in, and even bought some of those rental store cases for some of my games. I didn't have problems with too many of my games. I borrowed lots of games from friends and rented lots of games that had problems, but very rarely did I ever have problems with my own games.
What's wrong with Nintendo being the only game in town? What bad console have they put out? NES Rocked, SNES Rocked, N64 Rocked, Gamecube rocked, Wii Rocked. I've heard lots of complaints about N64 not using optical media, but that was pretty good trade off compared to the loading times on the Playstation. Call me a fanboy if you want, but I fail to see what was so bad about any of the Nintendo consoles. At least they are built well, and don't die after a year of use.
This shows that apparently they just don't get it. They think they have to sell the most powerful machine ever to make money, when they should really try to be selling something that people can afford. People don't want to spend all their money on video games. Those that do are buying PC gaming rigs and don't have any money left over for consoles.
But the solution recommended for the bugs is not always the best solution. You see people recommending using mysql_real_escape (or whatever it's called), to protect against SQL injection when what they really should be doing is only using prepared queries. Using things like mysql_real_escape are easy to forget at certain places in the code, and hard to check all the code to see if you forgot them later, even when you really try to remember. But it's pretty hard to "forget" to use a prepared query when that's what you are used to doing.
What's the point of the big hard drives on the XBox 360 and PS3? Are people really downloading that much content that they need 120/80 GB drives? Are downloaded movies really that popular? Why would you rather download a game then get the a DVD? I really don't see any need for a drive of this size on a console. For me it just seems like something that would drive up the cost on an already expensive product.
Those games were great. I remember wasting many hours playing Winter games and Summer Games. Looking back, I don't think those games were that good, but just better than anything else that was available. I mean, would you really rather play Test drive or Need for speed Carbon. Test drive was good for it's time, but lets face it, things have gotten better. I you would have had a game like Torina 2006 in 1990, you would have been amazed.
Ajax is a very easy concept. If you just want to throw together some Ajax for one part of you application, it shouldn't take more than a couple days to get a solution to a problem like yours. You'll understand the code a lot better, and it will be a lot easier to fix things when something goes wrong. You'll probably need maybe 300 lines of javascript to support the Ajax calls, and rendering of the response. There's not that much involved. Just start coding and get it done.
I agree. Yahoo ruled back when Hotmail was it's only major contendor. They were offering 250 MB accounts when hotmail still has 2MB accounts. That and their spam blocking was about 100 times better than hotmail. The only way to block a reasonable amount of spam with Hotmail is to use the whitelist. I don't have any whitelists/blacklists for Yahoo and I hardly ever get spam in my inbox, despite getting tons of spam everyday. The clunky new interface is terrible. Good thing that's only beta and you can still use the old one.