Personaly, i think this blows, Jean deserves all the media attention he can get, people need to know what he has done for all of us...I think it's very important for all of us to know who he is, and what he has accomplished for the open source community... So i say Kudois for Jean...
1) it has 2 USB ports. with an adapter, it'll support up to 127 usb devices... plug in that mouse, and watch it work (more on this later).
2) Video Games almost always use peak performance out of a system. If you don't believe me, read some interviews with the people of Naughty Dog, or Polyphony Digital, who created Crash Bandicoot 1/2/3 and Gran Turismo 1-2, respectively. that Emotion Engine is gonna be getting a pretty good butt-whoop'n in the begining, and totally maxed out to peak performance when the software demands (Polyphony Digital has already talked about wanting to make the system bleed.)
3) it will support normal Televisions and HDTV. the hell with small resolution, you'll be more than happy with HDTV, Daniel-san.
...and now for the software end...
1) IT RUNS LINUX. all you freaks saying "port linux to it and I'll use it" are in need of a SERIOUS swat with the clue stick.
2) because it runs linux, I'm pretty sure that there will be ways to flash the PS2's BIOS so that it supports more peripherals.... i.e. USB Mice, USB Keyboards USB Printers (mmmm.... HP 970cxi), USB Scanners, and.... heh... prolly that N64 to USB adapter too.:)
3) Breakpoint (the man behind Project Unreality - the first N64 Emulator) is actually working on a PC-to-PS2 emulator.... he summed it up quite well by saying "Imagine a 3DSM rendering farm running on REALLY FAST computers"
now, on to the demographics of the average PS2 user
1) The average PS2 owner is going to be between the ages of 14-23, as this is who's buying the most games. Most of this age group either has a computer, or is going to get one in the near future. Most won't have a DVD player, and will be more than happy to use that as an excuse for purchasing/getting someone to purchase the PS2.
2) more people will jump on the "We can surf from the couch with WebTV" market. You see, most of these 14-23 year olds live at home, and their families will be using this as a web terminal (probably a major way to con the parents into getting one). No matter what one thinks of net surfers without computers, this is gonna become more widespread... so get used to the idea.
3) since GCC is being ported to the PS2, I'm thinking that there will be a few more people out there wanting to create their own PS/2 games, and have a comparable system to run/compile with. No longer will aspiring Game Creators have to spend $400 on a Net Yaroze to make half-baked games... no. they'll use their 3,000 PC!
4) speaking of games... now that Quake 3 Arena is being ported to the dreamcast, don't be surprised if Q3A and Unreal Tournament pop up on the PS2. John Carmack and Tim Sweeney have both mentioned the large possibility of porting the games.
but I really don't care... I won't even consider owning a PS2 untill Bleem, LLC kicks sony's large corporate ass in court....
the iconification is much nicer. the iconbox is really cool, and the sound effects kinda help that along.:)
Raster did an extremely good job making the sounds for BrushedMetal. Mandrake told me one night about how he has this fetish for "odd clicky sounds"..:)
the KDE support rocks my world. (I'm using KDE 1.1.2 with E 0.16, and it's an *ahem* enlightening experience. did I mention it runs flawlessly?:)
it runs faster. partially because of BrushedMetal, but also because the speed has increased during each CVS update I made... and I'm on a p133/32MB RAM, so I can tell a larger speed increase than you can.:)
the menus are a bit more intuitive, they're not as good as windowmaker yet, but by 0.17, this is going to be as easy to use as KDE/mac... even theming will be done via a widget, a-la KDE2.0.
the extremely fast pager. I used the pager from 0.13, and it was dog slow. I can't even notice a speed decrease from disabling it, so I know it's not eating many resources.
tho I've seen bugs pop up in E (not from my own experiences, but from people on the mailing list), but they're fixed/solved completely.
Note: if someone could help us with the memory leak that occurs with Color Modifiers, I know we'd all be grateful. it's driving everyone insane...
the dockapp abilities are quite good, if not what you would expect. Let's just say that they don't work the same way that windowmaker/afterstep's work.:)
All in all, this is an extremely solid and fast window manager. When 0.17 comes out, this is going to be one of the "Killer Apps" of the X/*nix world. be sure to keep up on E, as it's only going to get better.
trust me, this code is very un-buggy and fast. I've been using E 0.16 since the first CVS version (like in May or something), and not once was it ever buggy. It always worked, and worked well. with every CVS update, the speed increased a bit. Trust me, E is not only fast, but it keeps getting faster. the new 0.17 CVS versions will be even faster, as Raster and Mandrake rewrite more of the code for the backend so that more things can be done. I can promise you that with imlib2 and E0.17, Enlightenment will have even more converts.:)
Mandrake is still very much with the project. I see him on #e every night tinkering with stuff in the code so that it was ready for release. I can guarantee that E is not becoming more arrogant, as they're still more than happy to play with everyone... I'm running E with KDE, and not only does it play well, but its FAST.
I'm tempted to call this post a flamebait, but I'm pretty sure that he just hasn't used E in a long time. Every time there's a new version, the speed increases.
while perusing the rest of the site, (noticed that the Founder of Electronic Gaming Monthly - Steve Harris - has a record in there), I found something just plain sick and wrong. In 1982, some guy scored 90+ million points in missle command.... that's not the sick part tho.
Personaly, i think this blows, Jean deserves all the media attention he can get, people need to know what he has done for all of us...I think it's very important for all of us to know who he is, and what he has accomplished for the open source community... So i say Kudois for Jean...
Mog The Moogle
man.....
:-)
just for the pure nostalgia that was conjured up by the mere utterance of the Konami Code, you deserve some moderation points.
allright... the hardware specs first:
:)
1) it has 2 USB ports. with an adapter, it'll support up to 127 usb devices... plug in that mouse, and watch it work (more on this later).
2) Video Games almost always use peak performance out of a system. If you don't believe me, read some interviews with the people of Naughty Dog, or Polyphony Digital, who created Crash Bandicoot 1/2/3 and Gran Turismo 1-2, respectively. that Emotion Engine is gonna be getting a pretty good butt-whoop'n in the begining, and totally maxed out to peak performance when the software demands (Polyphony Digital has already talked about wanting to make the system bleed.)
3) it will support normal Televisions and HDTV. the hell with small resolution, you'll be more than happy with HDTV, Daniel-san.
...and now for the software end...
1) IT RUNS LINUX. all you freaks saying "port linux to it and I'll use it" are in need of a SERIOUS swat with the clue stick.
2) because it runs linux, I'm pretty sure that there will be ways to flash the PS2's BIOS so that it supports more peripherals.... i.e. USB Mice, USB Keyboards USB Printers (mmmm.... HP 970cxi), USB Scanners, and.... heh... prolly that N64 to USB adapter too.
3) Breakpoint (the man behind Project Unreality - the first N64 Emulator) is actually working on a PC-to-PS2 emulator.... he summed it up quite well by saying "Imagine a 3DSM rendering farm running on REALLY FAST computers"
now, on to the demographics of the average PS2 user
1) The average PS2 owner is going to be between the ages of 14-23, as this is who's buying the most games. Most of this age group either has a computer, or is going to get one in the near future. Most won't have a DVD player, and will be more than happy to use that as an excuse for purchasing/getting someone to purchase the PS2.
2) more people will jump on the "We can surf from the couch with WebTV" market. You see, most of these 14-23 year olds live at home, and their families will be using this as a web terminal (probably a major way to con the parents into getting one). No matter what one thinks of net surfers without computers, this is gonna become more widespread... so get used to the idea.
3) since GCC is being ported to the PS2, I'm thinking that there will be a few more people out there wanting to create their own PS/2 games, and have a comparable system to run/compile with. No longer will aspiring Game Creators have to spend $400 on a Net Yaroze to make half-baked games... no. they'll use their 3,000 PC!
4) speaking of games... now that Quake 3 Arena is being ported to the dreamcast, don't be surprised if Q3A and Unreal Tournament pop up on the PS2. John Carmack and Tim Sweeney have both mentioned the large possibility of porting the games.
but I really don't care... I won't even consider owning a PS2 untill Bleem, LLC kicks sony's large corporate ass in court....
the iconification is much nicer. the iconbox is really cool, and the sound effects kinda help that along. :)
:)
:)
:)
:)
Raster did an extremely good job making the sounds for BrushedMetal. Mandrake told me one night about how he has this fetish for "odd clicky sounds"..
the KDE support rocks my world. (I'm using KDE 1.1.2 with E 0.16, and it's an *ahem* enlightening experience. did I mention it runs flawlessly?
it runs faster. partially because of BrushedMetal, but also because the speed has increased during each CVS update I made... and I'm on a p133/32MB RAM, so I can tell a larger speed increase than you can.
the menus are a bit more intuitive, they're not as good as windowmaker yet, but by 0.17, this is going to be as easy to use as KDE/mac... even theming will be done via a widget, a-la KDE2.0.
the extremely fast pager. I used the pager from 0.13, and it was dog slow. I can't even notice a speed decrease from disabling it, so I know it's not eating many resources.
tho I've seen bugs pop up in E (not from my own experiences, but from people on the mailing list), but they're fixed/solved completely.
Note: if someone could help us with the memory leak that occurs with Color Modifiers, I know we'd all be grateful. it's driving everyone insane...
the dockapp abilities are quite good, if not what you would expect. Let's just say that they don't work the same way that windowmaker/afterstep's work.
All in all, this is an extremely solid and fast window manager. When 0.17 comes out, this is going to be one of the "Killer Apps" of the X/*nix world. be sure to keep up on E, as it's only going to get better.
trust me, this code is very un-buggy and fast. I've been using E 0.16 since the first CVS version (like in May or something), and not once was it ever buggy. It always worked, and worked well. with every CVS update, the speed increased a bit. Trust me, E is not only fast, but it keeps getting faster. the new 0.17 CVS versions will be even faster, as Raster and Mandrake rewrite more of the code for the backend so that more things can be done. I can promise you that with imlib2 and E0.17, Enlightenment will have even more converts. :)
Mog the Moogle
Mandrake is still very much with the project. I see him on #e every night tinkering with stuff in the code so that it was ready for release. I can guarantee that E is not becoming more arrogant, as they're still more than happy to play with everyone... I'm running E with KDE, and not only does it play well, but its FAST.
I'm tempted to call this post a flamebait, but I'm pretty sure that he just hasn't used E in a long time. Every time there's a new version, the speed increases.
Jesus, you thought that we had no lives...
while perusing the rest of the site, (noticed that the Founder of Electronic Gaming Monthly - Steve Harris - has a record in there), I found something just plain sick and wrong. In 1982, some guy scored 90+ million points in missle command.... that's not the sick part tho.
he played for 45 hours straight.
That's just sick.
Kupoppo!