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PSX2 To Replace Your PC?

rosewood writes "It is always slightly funny to watch a major news agency like CNN delve into a high tech debate. This article gives some information about Sony's new Playstation 2 and their Emotion Engine that claims 6.2 GFlops at 300mhz. Sounds interesting, but is it really enough to start replacing computers?"

353 comments

  1. semantics ... by BadERA · · Score: 3

    replace computers? never. replace computers as primary gaming devices? absolutely.

    --
    I am, therefore you think.
    1. Re:semantics ... by Anonymous Coward · · Score: 0

      semantics ... (Score:5; Insightful) (and concise)

      stop moderating the idiot posts down and try moderating up an intelligent first post for once.

    2. Re:semantics ... by N1KO · · Score: 1

      No way. Not unless console makers figure out a way to make first person shooters easy to control with their joysticks.

    3. Re:semantics ... by ebbv · · Score: 1

      replace computers as primary gaming devices? absolutely.

      for 5-6 months, until the PC video cards
      catch up and surpass the PSX2,.. then, we're
      back to PCs and the PSX2 is out-dated like
      my PSX is right now (though, don't get me
      wrong, there are lots of great games for it,
      they just don't compare in graphics, sound
      or complexity.)
      ...dave

      --

      Think different? I'd be happy if most people would just think...
    4. Re:semantics ... by Mecha[drone] · · Score: 1

      Since the PS2 will have USB ports I would think that any accessory available for PC will be available for PS2.

    5. Re:semantics ... by Anonymous Coward · · Score: 2

      I agree. Look at this from the game producers point of view.
      They can produce a game for a PC, and this has to be able to run on an almost infinite range of specifications. Different graphics cards, different sound cards, different control interfaces, different resolutions, different speeds. That's one reason why you get so many patches for games. They don't work with graphics card X, or sound card Y, or on machines with a processor speed more than N.
      Or, they can write the game on a Playstation 2. It's got the power, and the graphics potential, to carry the game off. And all machines have a fixed, standard architecture. They have the same graphics chip, the same sound chip, the same control interface. There is one single standard they can stick to.
      That makes their job much easier.
      One thing to note, is if people switch to the PSX2 for games, they won't need to upgrade their PC so often, so PC sales might slump and the breakneck speed of processor development might slow down.
      How many people out there are buying new, faster PCs just to play Quake III?

    6. Re:semantics ... by Starselbrg · · Score: 1
      I still think that the controls for Goldeneye for the N64 are still the absolute best. I can control a charater in that game far better than with any keyboard/mouse configuration I've ever scene.

      I wish I could hook up my N64 to my PC to play Quake III.

      --
      Got HTML? Want LaTeX? Try html2latex
    7. Re:semantics ... by maxume · · Score: 1

      Gotta agree, but I like two controlers even better(one analog stick in each hand).

      --
      Nerd rage is the funniest rage.
    8. Re:semantics ... by ChristianBaekkelund · · Score: 2
      >replace computers as primary gaming devices? absolutely.

      I couldn't disagree more. The console gaming market and computer gaming market are largely different markets & genres. Last years IDSN report showed huge disparities between the two markets (console gaming is mostly 18 and under, while computer gaming is mostly 18 and older). Additionally, people play very different games on the two. Console games for the most part have traditionally been "twitch" games, be it sports, action, adventure, combat, etc. with the Final Fantasy series as the big exception. RPGs and quest-type adventures usually do much better on PCs, for example.

      I mean, how many people play Tekken 3 on their PC?...not many. How many people play Quake on their console?...not many (as someone pointed out). How many people play Starcraft on their console?...none! The console system is just NOT suited to certain games (such as Sim and Strategy type games).

      Someone raised this point: They can produce a game for a PC, and this has to be able to run on an almost infinite range of specifications. Different graphics cards, different sound cards, different control interfaces, different resolutions, different speeds. That's one reason why you get so many patches for games. They don't work with graphics card X, or sound card Y, or on machines with a processor speed more than N. Or, they can write the game on a Playstation 2. It's got the power, and the graphics potential, to carry the game off. And all machines have a fixed, standard architecture. They have the same graphics chip, the same sound chip, the same control interface. There is one single standard they can stick to.

      The flaw with this argument is that while it is true for the most part, the fact is that game developers can't push the envelope of modern technology with consoles after a couple of months after the console release. Where as new graphics cards are always coming out allowing computer games developers to push the graphics limits, and similarly in memory, disc space, etc...

      In any case, I don't think the console is going to be replacing the PC anytime soon at all. NTSC resolution is pathetic. The interfaces to most consoles is highly limited (mouse?...keyboard?). And the Internet multi-player games?...well, despite being MANY years behind the times, we'll see...maybe they'll at the least catch up...surpass?, I'd be surprised.

    9. Re:semantics ... by Haven · · Score: 2

      Another question is... will this replace my DVDPLAYER? Can the PSXII play my DVD Movies? I search and search, and I can never find a definitive answer either way...

    10. Re:semantics ... by Michael+O-P · · Score: 2
      I believe that's one thing that's been certain since its announcement. It will play DVD movies (region encoded), but it doesn't have a remote control.

      see http://psx.ign.com/news/7154.html and http://www.ps2web.com/cgi-bin/artic le.asp?id=98 for more details.

      --
      I'm Peggy.
    11. Re:semantics ... by tak+amalak · · Score: 2

      The Playstations should have IR ports on them to support remote controls and wireless game pads. It would make a great 3rd party market, and imagine transfering information from a palm or other device to the PSX through it? Maybe they will make a PCMCIA card that will have an IR antenna.
      --

      --
      Don't lead me into temptation... I can find it myself.
    12. Re:semantics ... by wcb4 · · Score: 3
      Will the PSX2 Replace Computers?

      For a certain segment of the population, yes it will. Most of the folks I know at this point own at least one computer in their house. About half of them use at least one of those machines primary for checking email and browsing the web (one of my three is primarily used by my wife and our neighbour to check email and browse the web). For these folks it will replace the computer.


      Even with the advent of $500 computers, they still take up space and are slightly more expensive than the PSX2, which just might be enough incentive for those folks who want to check email and browse to buy a game machine for that instead of a computer, even if they have no real interest in games. The price point of the PSX2 will make it competition for even webTV+. With the ability to play a game, IF you wanted to, it might even steal some of the webTV market.


      Like it or not folks, the people like us (slashdot readers, while not all power-users, are at usually at least competent computer users) are a smaller and smaller percentage of the computer market today, and growing smaller day by day. The Grandparents and aunts and uncles who used to call us to figure out how to program their VCRs are getting computers today so they can get in on this "internet thing". The PSX2 is a viable alternative for a LARGE number of these new users.


      My father told me recently that he was considering getting a computer so that he could surf the web and send and receive email. This is the same man who had to have me go to his house to show him how to hook up his home entertainment center. Do I really want to answer phone calls and explain to him how to set up/configure his computer and keep it running? Need you ask. I'd be crazy to tell him to get a computer. If WebTV were a bit more mature I just might consider recommending one to him, though even I, a gadget freak, would be hesitent to recommend a one trick pony like that. If PSX2 is capable of doing all the things that have been talked about. I'd tell him to buy one. I'd tell my grandmother to buy one (and her VCR still blinks 12:00)


      The point is that PSX2 will be a valid replacement the PC, but not for everyone. It will
      never breplace a general purpose computer for those who need the versatility, but the number of people who really use the versatility and power of the computer they have is shrinking daily.


      I'll give up my comptuer when they pry my cold dead fingers from the keyboard and many of you will agree, but we are a shrinking market folks


      just my $.02

      --
      I reject your reality ... and substitute my own.
    13. Re:semantics ... by Anonymous Coward · · Score: 0

      Since the PS2 will have USB ports I would think that any accessory available for PC will be available for PS2. DRIVERS, you dumb turd.

    14. Re:semantics ... by Gossy · · Score: 1

      What would be nice if I could use my USB keyboard and USB mouse with the PS2, instead of having to buy yet another kboard/mouse from Sony at a vastly inflated price.

    15. Re:semantics ... by painkillr · · Score: 1

      What you forgot to factor in is that the PSX2 will be something that you can't compare to today's consoles like the Dreamcast or the N64. If there is an addition like the DSL/Cable Modem module and a keyboard/mouse, well Good God, real on-line gaming may take us to a new world.

    16. Re:semantics ... by mikemulvaney · · Score: 1
      The console gaming market and computer gaming market are largely different markets & genres.

      You are missing the boat. All of your arguments work great against the N64 and the Playstation. But the Playstation 2 is a whole new beast, and that is the point of the article.

      Its twice as fast as a Pentium III 733! Its modular, meaning you can plug in a cable modem, dsl modem, analog modem, or what ever else they come up with. It has USB ports, so you can plug in a mouse, a keyboard, a joystick, and whatever else you want.

      That is the point. The P2 is blurring the line between game console and computer. It might not replace the PC for those of us with multiple boxes running linux and home networks, but it might for people who just want to get on the internet. And watch DVD's.

      Mike

    17. Re:semantics ... by Anonymous Coward · · Score: 0

      your father is a moron. he should stick to mimeographs.


      thank you.

    18. Re:semantics ... by stpats · · Score: 1

      Ah but the internet only people also like printing their e-mail. Not only in B&W, but also in colour when they are sent pictures as attachments to the e-mail. They might even want to scan in a picture or two, or even take some pictures with a digital camera.

      Unless there are some good printers/scanners/digital cameras to come up with support for the PSX2, then the PC is still the best choice for many of these "internet only" users.

      Needless to say, very good quality input devices are also a must. (keyboard + mouse - my grandfather could never use a control pad!)

    19. Re:semantics ... by belgin · · Score: 2
      replace computers? never.

      Yep. Is the PSX2 going to completely replace PCs? No. Only a moron would think so at this point. That is not its goal or purpose. It might have the potential to replace the PC for many users, but that is because those users don't need a computer, they need something simpler.

      replace computers as primary gaming devices? absolutely.

      Yep, again. It is very amusing to see the knee-jerk reactions of many Slashdotters who have obviously never used a Playstation. People get very defensive of their chosen platforms and often refuse to see the value of a different one. For about 90% of the games I play, my PSX is an ideal machine. I mostly play the prolific RPGs, occaisional fighting games, and rare puzzel games on it. If I want to play Warcraft, Starcraft, or Civ II I can go to my PC and play them, but most of the games I play are easier to deal with on the PSX.

      Why you might ask? Because of a very simple limitation that is more impotant to your average gamer that high philosophical ideals, or even "coolness" of the game. Money. Let me say it again: Money. The biggest game players are high school and college students. Have you ever known a large percentage of this group to be able to buy a whole new computer system every year or two so that they can play the latest cool games their friends are playing? I haven't. I made do with my P75 until a couple of months ago, because I had more important uses for my cash until I graduated and got a real job. When my PC got pathetically slow and I stopped being able to play recent games, I switched to console gaming and found myself quite pleased. I got hooked by Final Fantasy 7, and found that it is actually easier to find really good games for my PSX than for my slower PC. The controller takes a while to really get accustomed to, just like a mouse does in many game uses. You get good with what you use. I missed the Quake phenomenon because my PC was too slow, but that is not a major danger with a console. An excellent game for the PSX can cost as little as $20 if it is a year old and many of them are better written (programming-wise) than most new computer games. Why do I say this? Take a look at any of Squaresoft's recent games (like FF8) and consider the fact that these games push the envelope for most PC programs on a system that is about 4-5 years old.

      Add to this the fact that the PSX2 is a backwards-compatible full-functioning DVD player, and you have a win-win combination. People will be able to buy a PSX2 for $200 within one year of its release, have a prolific game base, and have some sort of web access that will refine itself as it goes. Console systems like the PSX2 are much more software intensive that hardware intensive because the hardware is fixed, so you get some real innovation to make games better, not just faster number crunching. All the peripherals you could want are lined up and ready to go. All Sony has really done is blurred the line between where consoles end and PCs begin.

      You don't have to like a new technology. You don't have to buy it. Don't trash it because you don't know about it and don't want to, though. It makes you look very childish. This will be great for some people, bad for some others, and totally ignored by even more. Find out about it if you are interested and vote with your wallet after you know what is going on. *Sigh* Done preaching.

      B. Elgin

      --

      B. Elgin
      "Read at your own risk; feel free to ignore."
    20. Re:semantics ... by ArsonSmith · · Score: 1

      >you dumb turd.

      I just have to say that that sounds so funny (immuture but funny) I couldn't help but get a good belly chuckle out of it.

      ArsonSmith

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    21. Re:semantics ... by Anonymous Coward · · Score: 0

      Yes, it can. At its high price tag Sony has has to position the PSX2 as more than a game machine, more of a home entertainment centerpiece. Thus, it will play DVDs.

    22. Re:semantics ... by Anonymous Coward · · Score: 0

      Dreamcast has a keyboard available and a modem included. Sony has no plans to offer either. Dreamcast also has the ability to connect to a VGA monitor with the VGA box (sold for $30 by several 3rd Party manufacturers) to display images at 640x480. Zip drive is coming soon. Playstation 2 is a lot of promise, but no delivery. Sony says they're going to release it soon, but no specs have been finalised. If you're looking for a game device to replace your computer, look to Dreamcast.

    23. Re:semantics ... by Rico_Suave · · Score: 1
      "Its twice as fast as a Pentium III 733! "

      No it's not. Plain and simple. That's like the MacZealots stating that a G4 is four times faster than a equally-clocked P3. It's simply not true.

    24. Re:semantics ... by Snapdad2112 · · Score: 1

      As long as they include a jack for my DSL, i'll be a bit more of a happy camper... of course, it'll be back-compatible with my old psx games. It'll have DVD, so I won't need to buy a DVD player. Just waiting for the platform to come that'll allow REAL net play. I have a Dreamcast, it has a 56k modem. What were they thinking? RJ45 all the way... come on. 100baseT is cheap, why can't they incorporate that into these consoles?

    25. Re:semantics ... by Anonymous Coward · · Score: 0

      The FPU is twice as fast. I haven't seen any numbers on the integer unit.

      What I guess that amounts to is a (probably) very very slow web browser, that can play movies really well, but with so little bandwidth it doesn't matter. Besides, does it even have a hard drive? Or memory expansion slots? Or are you suggesting to run netscape on 32MB of memory with no virtual memory to back it up?

      Then again, If those FPU's are what the emotion engine puts out, what's the FPU rating for my Voodoo2?

    26. Re:semantics ... by C.Lee · · Score: 0


      >No way. Not unless console makers figure out a way to make first
      >person shooters easy to control with their joysticks.

      Absolutely. Just use the buttons on the controller next time.

      As for replacing computers absolutely no question here. Just look at how many "generations" of ever faster PC's have been abandoned by the gaming companies while the Playstation has pretty much remained same, but Playstation games just keep getting better. I'm buying a Playstation 2 rather than a new computer or new hardware for my current computer. I'm sick and tired of the PC software/hardware upgrade bullshit.

    27. Re:semantics ... by Anonymous Coward · · Score: 0

      >replace computers? never or not. language's language. computers > *******.

    28. Re:semantics ... by Anonymous Coward · · Score: 0

      You Sega freak, your company is dead. Get over it, welcome to the 21st century (almost, I bet we aren't going to see the PS2 before then though).

      The Dreamcast is Sega's last hope for the home market, and it will fail because everyone is waiting for the PS2.

      Sega will continue to make arcade games, but its console days are numbered.

      The PS2 will rule the home market when it arrives, mark my words, Segaboy/girl.

      Don't cry too much.

    29. Re:semantics ... by Dinosaur+Neil · · Score: 1

      "How many people out there are buying new, faster PCs just to play Quake III?"

      Well, not Quake III, but I am upgrading so I can (among other things) play Ultima: Ascension...

      (I know, I know, it's a nostalgia thing; I've been playing the Ultima series as they came out since Exodus, and the K6-2 233 just isn't cutting it...)

      --
      "I'm a scientist! I don't think, I observe!" - Dr. Clayton Forrester
    30. Re:semantics ... by dltaylor · · Score: 1

      A) both the new Sega and the PSX2 are SVGA (800x600) capable, so NTSC is NOT a limitation;
      B) if I could get StarCraft (BroodWars), Age of Empires II, etc. on a PSX2 that would play on an
      Ethernet LAN, I buy it today and never run M$-WIndows again; C) StarCraft, Diablo, AE II can
      be played on 200 MHz Pentiums with 64 MBytes of RAM and although an unfair amount of that is
      burned by M$-Windows, the 32 MBytes of PSX2 RAM IS likely to be a limitation for realtime strategy
      games (but it is RDRAM, so maybe we can just swap modules?); D) there are already USB disks, so
      that's not an issue (I know, there will have to be drivers); E) PC games do have to support at least
      one generation old video and most support at least two back, so a two-year-old PSX2 would still be in
      the ballpark for performance; F) it is flatly untrue that consoles are unsuitable to Sim/strategy games,
      my CD32 plays SimCity and RR Tycoon quite nicely with a keyboard, which both
      Sega and Sony (will) have.

    31. Re:semantics ... by Anonymous Coward · · Score: 0

      Technically, game developers do not push hardware to the limits. To get better quality and such, they simply lounge around and wait for hardware to reach a certain amount of power that they really don't need to do insane amounts of optimization to get anywhere.

      This leads to the annoying practice of upgrading video card per year, and every two years getting a new box so you can play that new game without getting a hernia waiting for the damn thing to load.

      Console developers don't have the benefit of saying, "Gee, in two months Nvidia is gonna release a 512bit 3d card soon, let's quad the number of poly's in everything." Nope, they have to somehow make their games stand out in a market where the hardware is static. This might require relying on actual gameplay (*gasp*) or in certain instances, algorithm voodoo (Geez, I can do this in O(n) time if I do some insane assumptions!), assembly hacking, etc.

      For example, the Dreamcast's 3D accelerator has the power of a Voodoo2 + some + visual quality. Now, how come I never saw a game like Soul Caliber on the PC a year ago? (Let's forget that it's a fighting game, trying to make a point here.) Gran Turismo is a damn good driving game. I don't see a sim for PC that matches it, etc., etc.

      Computer game developers aren't pushing the graphical limits. For instance, Quake3 still uses BSP trees to draw poly's optimally. Technically, Quake3 can be implemented on lower end hardware. Just trim down the poly count. Just remove them curved surfaces. Shrink the world a bit so it can fit in a machine with 16 megs of RAM. Heck, it'll look a lot like Quake I! I'd actually be surprised and quite happy if the next generation Quake engine allows for dynamic reshaping of the world and such. (that'll be a limit broken vs. evolution)

    32. Re:semantics ... by akamil · · Score: 1

      Good graphics at a 320x240 resolution? Nothing compared to a geforce at 1900x1200.

    33. Re:semantics ... by Anonymous Coward · · Score: 0

      they have wireless gamepads i have one

    34. Re:semantics ... by Phil+Wilkins · · Score: 1

      The FPU is nothing to write home about, it's those lovely vector units, the custom dedicated busses, and oh that DMA controller. You can write a full renderer with barely any use of the actual CPU core. Makes the PIII look like a toy.

    35. Re:semantics ... by Phil+Wilkins · · Score: 1

      PC games developers are continually running up the escalator, whereas console developers wait for the lift.

    36. Re:semantics ... by Andy_R · · Score: 1
      "Dreamcast has a keyboard available and a modem included. Sony has no plans to offer either."

      Try "Sony has ANNOUNCED no plans to offer either". There is a BIG difference

      - Andy R.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    37. Re:semantics ... by m3000 · · Score: 1

      How many people play Starcraft on their console?...none!

      Not yet anyway. It's being released for the N64 on June 12th. You can even read a preview of it here

    38. Re:semantics ... by ChristianBaekkelund · · Score: 1
      >real on-line gaming may take us to a new world

      May take us?...where've you been?? ;)

      "Real" on-line gaming has been a reality for some time now. The consoles are way behind the curve! Asheron's Call, Quake 3 Arena, and Starcraft...three EXCELLENT examples of on-line gaming at it's (current) best, and "real" enough to not be dismissed!...

    39. Re:semantics ... by ChristianBaekkelund · · Score: 1
      One person said: You are missing the boat. All of your arguments work great against the N64 and the Playstation. But the Playstation 2 is a whole new beast, and that is the point of the article.

      Yes, I understand that, but it still is irrelevant, as long as the box physically sits next to and connects to your TV. I mean seriously, have you used WebTV? You're telling me you want to give up your browser for WebTV, essentially?...not I.

      and another said: A) both the new Sega and the PSX2 are SVGA (800x600) capable, so NTSC is NOT a limitation;

      Ok, not a technological limitation, but a sociological one. How many people are actually going to plug it into a crisp 800x600 monitor? How many games are even going to produce graphics at that resolution? Few and none...

      Even so, at 800x600, it's ancient video-wise...I run most my games at 1024x768 or 1280x1024.

  2. Depends. by jawad · · Score: 1

    It depends. Do you use your computer for gaming? Then, it probably will. Do you do CAD work or something? It probably won't. The current incarnation of the computer (beige box) will be around for a while, especially in businesses. Homes will probably move more towards information appliances, like the PSX2.

    1. Re:Depends. by whileone · · Score: 1

      Do you do CAD work or something?

      i dunno - that box would be great for mechanical enginering, faster than a 2 year old sgi - cheaper than a low end pc - and durable enough to leap small buildings with a single drop-kick.

      i do think the chip makers will start to realize the benefits of interoperability. if i could get a playstationII 'card' and my os could regard it as a gl rendering engine - that would realy be something.
      fast grapics are a driving force in many fields. i think what we'll probably end up with is the technology - in a flexible package. link the hot new game machine with your 45" display, with your 10Ghz cpu with etc. firewire's getting there. fast ethernet may be good enough for a clean network - usb seems a bit slow though.

  3. horses for courses by steve.m · · Score: 1

    I suppose that depends on what you want to use a computer for - i use mine for web browsing, word processing and playing games.

    If you can plug a printer, mouse & keyboard into a PS2 then i'll consider it for my next upgrade.

    1. Re:horses for courses by lalas · · Score: 2
      If you plug a printer, mouse and keyboard in, it stops looking so nice with your home entertainment setup.

      I don't think that this is going to replace too many desktops, but it will get people on the web that wouldn't be otherwise.

      They should be looking at expanding markets, not worrying about whose markets they can grab.

    2. Re:horses for courses by gmhowell · · Score: 3

      Add Quicken and AOL (those products specifically) and I'll happily replace my mother's PC. NO MORE LATE NIGHT SUPPORT CALLS FROM MOM!! Cool:)

      I'd rather do the maintenance on Linux (no mother, you can't have the root password) but we've all seen that Intuit won't even develop new apps for the Mac, let alone Linux. Of course, they probably won't develop an app for this, but this is much more appealing to many folks.

      As for those who have said "we've seen it before and they tanked". Well, yes and no. Yes, we have seen similar products before. And yes, they didn't sell. But why? First, techies weren't interested. Second, there wasn't much of a push by CompUSA et al. of the machines. Better profit margins/commisions on the Packard Bells, etc.

      Also, we have an even less technically savvy audience gravitating towards computers. Two years ago, how many grandmothers were on the internet? Now, with proddings by their children and grandchildren, they are more likely to sign on. So the market is a bit more ripe these days.

      But, there is still a problem. These machines are too hard to hook up for the grandmothers out there. So they will need the help of someone more familiar with the technology. And that person will say "why don't you just get a PC?"

      To make these work, you need a distribution model similar to WebPC/TV (I am guessing on what follows. If this isn't WebTV's MO, ignore that part, and look at the idea) You buy it from Circuit City. You pay an extra $50 for in home installation. While waiting for the installer to come out, your paperwork for membership is processed. They come to your house, plug in all the fiddly bits. As soon as the machine boots, you enter your special ID number. This gets written to flash ROM. It automatically connects you to the Net, maintains upgrades, etc.

      Or, if you didn't opt for the 'Internet Package', and just picked the packages for Home Checking, Offline Games, and Word Processing, then it installs/updates those packages, and the Circuit City installer can then unplug your modem.

      We're not talking rocket science here. There is one sticking point, and that is us, the technically savvy. As long as we recommend against these types of machines, people will listen. The manufacturers either need to convince us to convince others (and, OSS not withstanding, having M$ go into a joint PS2/WebTV development will help. Remember, most computer users out there still proudly fly the Redmond flag) to use these machines, or they need to make them so easy that we are taken out of the picture.

      How to do that? First with the install plan I mentioned. Second way: have a demo installation booth at Circuit City. Let potential buyers open a box (repacked and taped up after every demo) and hook one up themselves.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    3. Re:horses for courses by Chromalon · · Score: 0



      Someone moderate this up, please.

      --
      +++ Chromalon.
    4. Re:horses for courses by Eccles · · Score: 1

      If you plug a printer, mouse and keyboard in, it stops looking so nice with your home entertainment setup.

      Go wireless. Cordless keyboards and mice have been out for a while, and printers that speak Bluetooth (wireless RF) should be out soon, if they aren't already.

      The chief obstacle, really, is television resolution. HDTV, especially 720p (720 lines of resolution, progressive rather than interlaced), may be tolerable for most computing purposes, so the slow rise in HDTV may bring convergence. Up to now, no pretender to the PC throne has been able to provide both a significant cost advantage and acceptable display quality.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    5. Re:horses for courses by PeterMiller · · Score: 2

      A lot of you might have missed one LARGE point...the damn thing has a DVD player included!

      Which means Sony can market this thing many different ways. It's a DVD player! It's a game console! It's a much simpler web browsing tool! And it all costs about the same as a high end DVD player!

      Since Sony was one of the largest sellers of VCR's in the past, what makes you think that they won't grab (or are already) a large chunk of the DVD player market?

      "Gee honey, after spending all this money on our new fangled DVD player, do we have enough money for a new computer? What? You mean this darn fangled Sony machine is ALSO a computer? Hot damn!"

      My aploligies to anyone who actually talks like this. Point is, your average run-of-the-mill citizen who doesn't feel like spending $1000+ for a computer alone, will eat this up!

    6. Re:horses for courses by gmhowell · · Score: 1

      Hey, remember that article a few weeks back about the read once DVDs? Well, you can use one of those suckers for your initial setup. Put the user info on one of them using a burner at Circuit City. Then plop it in when you get home, and it does all of the setup for you. And it erases itself so that you can't kludge the setup and spoof a linux box into running it.

      Hmm, the possibilities abound. I bet Katz is VERY frightened:)

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    7. Re:horses for courses by m3000 · · Score: 1

      The arguement I bring against DVD play-back in the PS2 replacing DVD players, is that, do you still buy and or own a CD player in your house, and do you also have a Playstation? Using your logic, people would be crazy to only get a CD player. Why not get a $99 playstation and play CD's on that instead? But you don't see that happening because CD players have advantages that the PSX doesn't offer. Hence, I believe the same thing will happen to the PS2. Sure, DVD is a nice addition, but I don't see it wiping out everyone else, or becoming the sole selling point.

    8. Re:horses for courses by Anonymous Coward · · Score: 0

      (Score:5)

      Then you will become a true mother fucker!

  4. MSX To Replace Your PC? by jd · · Score: 2
    Where have I heard these claims before. Oh, yeah! Just about every other year. PS/2's, MSX's, Apple Macintoshes, the Network Computer, the Computer On A Chip, the All-In-One (anyone remember this?) - there have been a lot of contenders to replacing the PC.

    They are all dead.

    Dead. Deceased. Ceaced to be. Joined the Choir Invisible. Rung Down the Curtain and Pushing Up the Daisies. It is an Ex-Parrot!

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    1. Re:MSX To Replace Your PC? by jtn · · Score: 1

      I know it was meant in humor, but the Macintosh is dead? Guess the Macs at home and the Macs at work didn't know this yet, I'll be sure to clue them in :)

    2. Re:MSX To Replace Your PC? by El+Cabri · · Score: 1

      Yes they are dead. But are they dead because they were not adequate for the needs of people, or are they dead because the big players whose cash cow is the PC market, namely Microsoft and Intel, have killed them ?

      Where is the sanity of unleashing twice the computing power that helped bring Neil Armstrong to the surface of the moon for the purpose of editing a letter for your insurance company or sending an e-mail to your son in college ?

      99 % of home users have no use for power outside of game FX. PS2 will do these, supposedly pretty well.

      I'm more eager to see more and better wireless devices that get me plugged on the road than GHz processors on 25 years-old platforms in ugly boxes that cost me space and electricity.

    3. Re:MSX To Replace Your PC? by sparkes · · Score: 1

      Has it really been a whole day since the last "your pc is dead" thread??

      Wow feels like I haven't even slept yet.

      Sparkes (currently building TI calc/PSX beowulf)

      *** www.linuxuk.co.uk relaunches 1 Mar 2000 ***

    4. Re:MSX To Replace Your PC? by jd · · Score: 2
      When you get right down to it, getting to the moon really doesn't require much computing power. You're in a two-body system, essentially (which keeps the maths trivial), the target isn't moving in any complex way, and provided you stay on a fixed trajectory, you're fine.

      On the other hand, it's true that 99.9% of computer time is spent on idle cycles, when handling word-processing or basic spreadsheets. That's one of the reason SETI@Home and Distributed.net do so well - there's plenty of surplus computer power out there.

      As for game effects, look at Elite, Frontier: First Encounters, Virus 2000, or Zarch. These games drained every last bit of computer power there was, and used any and all resources available. If current game writers did this, you'd be looking at games orders of magnitude superior to anything out there.

      Whilst I agree that optimisation is a good idea, and that the PC design is a horrible heap of junk, I also think that underpowered processors will kill themselves off, when/if the next Real Killer App is written.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    5. Re:MSX To Replace Your PC? by FreshView · · Score: 1

      Don't be silly.

      While it might not replace your PC, it will certainly not die. The original playstation sold SEVENTY TWO MILLION UNITS.

      I seriously doubt sony's just going to totally mismarket this one.

      --
      -------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
    6. Re:MSX To Replace Your PC? by Eidolon · · Score: 1

      Macs are dead? NCs are dead? What rock have you been living under?

      None of these ways of doing things have infinite longevity; personally, I'll be glad to see current-day PCs bite the dust. It'll happen sooner than you think.

    7. Re:MSX To Replace Your PC? by gwalla · · Score: 1

      The MSX couldn't replace a PC, but it could play a damn good version of Metal Gear
      ---

      --
      Oper on the Nightstar
    8. Re:MSX To Replace Your PC? by m3000 · · Score: 1

      And how many did Sega sell of it's Genisis? And how many did it sell of it's Saturn? Same with the NES. Nintendo had a virtual monopoly in 8 bit, but Sega gained half the market place in the 16 bit era. Past perfermance does not guarentee future results.

    9. Re:MSX To Replace Your PC? by DrEldarion · · Score: 1

      Correct me if I'm wrong... but the Saturn was a big hit in Japan.... which is usually where it matters most.

      -- Dr. E --

    10. Re:MSX To Replace Your PC? by Raven667 · · Score: 1

      Yes, Oh Yes!

      After I finished MGS for the second time I went looking for a MSX emulator and roms of the earlier Metal Gear and Policenauts games. I didn't find anything that would work right under Linux. Have you had any luck, and could you share it with me? I very fondly remember playing Metal Gear on my NES, as well as Snakes Revenge.

      --
      -- Remember: Wherever you go, there you are!
    11. Re:MSX To Replace Your PC? by gwalla · · Score: 1

      Sorry, only MSX emulator I've ever used was on a Mac.

      Metal Gear on NES was pretty cool, but the MSX one was better. Better atmosphere.
      ---

      --
      Oper on the Nightstar
  5. Placement... by Rombuu · · Score: 3

    Hmm... do I really want to do my hacking, word processing, work from home, etc.. in my living room?

    --

    DrLunch.com The site that tells you what's for lunch!
    1. Re:Placement... by Anonymous Coward · · Score: 0

      And with a game controller?

    2. Re:Placement... by Afrosheen · · Score: 1

      Um, nobody said consoles are bolted to your living room tv.

    3. Re:Placement... by Anonymous Coward · · Score: 0

      Hmm... do I really want to do my hacking, word processing, work from home, etc.. in my living room?

      We know that you weren't actually thinking about hacking, word processing, or work from home as the problem to having it in your living room. You were just worried that the porn would have lower resolution (TV) and you wouldn't be able to view porn privately.

    4. Re:Placement... by Anonymous Coward · · Score: 0

      I dont think the psx is going to be too heavy..maybe you could move it into the desired room?

      Your sig isnt very funny either.

  6. PSX2 is made for -GAMES-... by Anonymous Coward · · Score: 0

    When it comes down to it, isn't that the whole point of the PSX2? Granted, I'm sure they'll have some sort of browser software available...but because of the nature of the machine, at least this generation, I don't think it'll be knockin' out too much of the PC market. Besides, what true hardware geek would settle for just one system for all her/his gaming/net/coding needs?! ;) -Slynkie (too lazy to log in...)

  7. Nintendo.. by {e}N0S · · Score: 1

    I'm going to wait for Nintendos 'Dolphine'. Nintendo doesn't seem scared AT ALL about the Playstation2.

    1. Re:Nintendo.. by jued0001 · · Score: 1
      That's because Nintendo seems to be falling prey to the "Sega Syndrome." "Sega Syndrome"=start out great and then fall into the shitter after realizing that what is important is the number of games and the *quality* of those games. The N64 is dead, even at $99 I can't force myself to pick one up for the Mario 64 clones (Banjo or Zelda). Don't get me wrong, I've played many N64 games, but on someone else's system, and mostly because it had one of the best multiplayer games in its day (Mario Kart). I put my money into a Playstation instead because there is almost always a game available that I am willing to purchase, regardless of the genre.

      Nintendo is going to fall behind just like Intel, and then they'll have to play catch-up with the PS2, which will be in millions of homes already. In each of those homes, old PS games, that *will* run on the new system. The foundation is set, Sony is about to put a Manshion on top of it.

      --

      _______

      I just wish I could c:\format Internet

    2. Re:Nintendo.. by Anonymous Coward · · Score: 0

      Hear hear...

      The dreamcast is just too little, too late, just like the saturn, and the next nintendo will probably be out in about 2004 if their previous is anything to go on... plus it`ll probably still just be kiddies games... i want GTA, Driver...fun games. Not bloody bananas and soft focus sub-
      manga bullshit.

      Dreamcast ships with a slow modem.
      PSX2 ships with a DVD drive.
      Dolphine will ship eventually. Wonder if they`ll get lapped by the PSX3?

    3. Re:Nintendo.. by m3000 · · Score: 1

      Um, Nintendo has lots of quality games for it. Zelda is not even close to beign a mario clone unless you count a game being 3D is equal to Mario. And how can the PS2 be in millions of homes when it's not even released yet? The Dolphin is still being released this year (in fact, the full specs are supposed to be released after midnight tonight) so it only only gain a lead in Japan. But if you wanted to use that analogy, then the PS2 is doomed to play catchup because teh DC is already in millions of homes.

  8. Linux on the psx by Anonymous Coward · · Score: 2

    Linux is gay. It's a hack-job OS made out of play-doh and popsicle sticks by a bunch of pimple-faced 12-year olds punks with their vienna-sausage-sized peeners in one hand and a Red Hat CD in the other. Linus from the Peanuts gang has more computing power that Linux and his stupid drool-soaked blanket has a better chance of becoming a legitimate OS. Open Source is gay, too, go take your liberal crap to Woodstock, you filthy disease-ridden hippie. GPL stands for "Gay Product: Linux!" Remember the X-Band modem add-on for the Sega Genesis? That had better networking code than Linux. My Tagamochi keychain out performs Linux. Yesterday I took a crap and looked in the toilet before I flushed and said "Look! Linux!" I saw a friend walking on the side of the street so I offered him a ride in my car. He said "No way, man, I'd rather walk because walking is FREE! Walking is like open source, you know, so people can make improvements to it. It just gets better and better." So I drove away and left his stupid 'tard ass on the curb. Open Source? Open Wound! GPL? BFD! Linus? Penis! Linux is the only OS I know of that comes with incense sticks because its crap smell stinks up the room so bad. Information should be free! Why? Because I'm a fat lazy tub of lard who would have to take my hands out of my rolls of fat and go get a job other than sitting reading porn to actually pay for my software, that's why! You ever see that movie of the monkey peeing on himself? That's what a Linux user looks like. My mother (rest her soul!) found a Hustler mag under my brother's bed once and she didn't care, but later she found a Linux CD and she cried for days.

    1. Re:Linux on the psx by jadebuddha · · Score: 0

      Thank you John Rocker.

    2. Re:Linux on the psx by Buck2 · · Score: 1

      This has got to be one of the funniest things
      I've read in a long time.

      It reminds me of the guy who experienced just
      about every urban legend that can happen to a
      single person (he was recovering from a rat in his
      KFC, was unknowingly drugged, woke up in a bathtub
      without his kidneys, lost his leg due to not
      sending on a chain mail, tried to use a pay phone
      to call 911 about his kidneys and leg but got
      jabbed with an HIV infected needle, etc)


      Why is it I'm never a moderator when I want to be
      (and vice versa)?

      It would be nice to be able to squirrel away
      moderator points in our cookies for just such an
      occasion?

      --

      As my father lik@(munch munch)... ....
    3. Re:Linux on the psx by CmdrPinkTaco · · Score: 1

      I had to moderate that one up. Usually I hate trolls, but this is one of the funniest things that I have ever seen.

      And no, I am not one of those moderators who goes around LOOKING for trolls to mark down.


      eric
      ------------------------------------------ --

      --
      Please give your mod points to others, Im at the cap. They will appreciate it more
    4. Re:Linux on the psx by Anonymous Coward · · Score: 0

      you just undid your moderation, you dumb fuck.

  9. I doubt it by Shafik · · Score: 0

    My argument has always been the other way around that soon the PC will subsume the console market. PC's are improving at way too fast a pace for consoles to keep up like this, this makes an assumption but I think it is safe at least for the next 5 years or so. I mean look the consoles are becoming more and more like a PC so why not just get a PC?

  10. Maybe by Anonymous Coward · · Score: 0

    It may replace PCs as entry level web browsers but little else...

  11. Set top boxes? by ChrisGB · · Score: 1

    I doubt that the PSX or similar will ever replace the computer for business or home office use. I don't have a lot of understanding about the architecture of the PSX but I think it's unlikely that it's well suited to applications that would suit your average business user.

    Where I can see this might be good is in the set top box arena. YOu can already send email with the Dreamcast, it seems a natural step to build web browsing functionality into a PSX style console. Throw in the better styling of the console / set top box idea, and the PC could well be replaced as a home device for entertainment.

  12. Woohoo! by True+Dork · · Score: 3

    Now I can ditch my 1280x1024 resolution 17 inch monitor for the resolution of a TELEVISION! What more could I want?

    I suppose it would work out well for some people, but not for people who use computers for more than web browsers and email.

    1. Re:Woohoo! by Anonymous Coward · · Score: 0

      I believe PS2 can/will support HDTV.

    2. Re:Woohoo! by Anonymous Coward · · Score: 0
      Why?

      Why not just read the specs, and plug your monitor into the PS2?

    3. Re:Woohoo! by Refrag · · Score: 2

      Except for the fact that like the Dreamcast the PlayStation 2 will connect to your monitor. Probably at higher resolutions than the Dreamcast -- which I believe is limited to 640:480.

      --
      I have a website. It's about Macs.
    4. Re:Woohoo! by Anonymous Coward · · Score: 0

      I have all of the early PS2 developer systems and they have S-video out (640x448) and the new system has VGA out. S-video is a far cry from VGA.

    5. Re:Woohoo! by Jeff+DeMaagd · · Score: 1

      I hope so, as right now 60" HDTVs with 1200 lines of vertical resolution are being sold. And they look nice.

  13. No way by Anonymous Coward · · Score: 0

    That's impossibe. My computer kicks ass!

  14. Idle time by ucblockhead · · Score: 5

    According to MicroDesign Resources, the processor can handle 6.2 gigaflops at 300MHz. A single gigaflop equals one billion floating-point operations per second. MDR says that makes the chip two times faster than a 733-MHz Pentium III...

    Ok, everyone here whose machine is currently at 100% CPU usage, raise your hand.

    Now lower your hand if it is seti - 98%.

    Now lower your hand if it is distributed.net - 98%.

    Anyone with a hand still up?

    The realy question is not what its CPU speed is, but how fast its access to peripherals is. Anyone got any info?

    --
    The cake is a pie
    1. Re:Idle time by ooPo · · Score: 2

      *raises hand* *continues playing Quake*

      The PSX2 is all about games, and this is why its important to have a fast CPU.

    2. Re:Idle time by Anonymous Coward · · Score: 0

      The one thing most people are forgetting is that this is just FPU performance. When it comes to general computing tasks, integer performance is far more important. This is a chip that was made to render 3d graphics and games, and its very good at it. It would probably make a slow general purpose computer...

    3. Re:Idle time by Hobbex · · Score: 1


      You have to teach me how to play with one hand...

      -
      We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

    4. Re:Idle time by netwiz · · Score: 1

      Actually, Sony got around this by having Toshiba stuff a vector processor in the PS2. Eight 128-bit FP registers, SIMD @ 300MHz.. Yah, it'll beat a P3 now, but Williamette (last of the IA-32 series) should per rumor, have 32 SSE registers, and should do a good job of keeping up with the PS2, if it doesn't cream it outright.

      However, the integer side of the chip is standard RISC stuff AFAIK. So for handling game AI and decision making for the game elements, it should do quite nicely.

    5. Re:Idle time by gamenfo · · Score: 1

      Actually the integer performance of the EE is supposedly about the same as a 486. All the emphasis was put on floating point. Of course I read this in a game mag a while back so its not necessarily fact.

    6. Re:Idle time by Anonymous Coward · · Score: 0
      MDR says that makes the chip two times faster than a 733-MHz Pentium III... Apple said the same thing (actually, I believe their claim was 3 times as fast) about the G4... Still wating to see a real program that shows that gain.

      As always, I'm sceptical until the hardware is out and I see if they are really telling the truth.

      Plus, as I understand it, the "Emotion Engine" is the graphics processor. Well then, it doesn't look nearly so impressive. The GeForece IIRC, can do about 40 Gflops. It's pretty easy to get a custom chip designed to do one thing (graphics, sound, etc) to pull a phenominal amount of calculations, it's quite another to have a general purpose processor pull that.

  15. Always be the same... by Anonymous Coward · · Score: 0

    I remember getting a Megadrive at the same time as I was using an Amstrad CPC 464 to code Basic on. They said then that the Megadrive would could replace the computer, as it was supposed to have all these add-ons like keyboards and the like. I think its a matter of what you want. Can't see me hacking Java on a PSX2 mind you...

  16. FYI... it's not CNN's article... by Samurai+Cat! · · Score: 1

    It's one of IDG's that CNN republishes. They do this all the time. Look at that little "PC World Online" logo just above the article...

    --

    "People" using "unnecessary" quotes should be "shot".
    1. Re:FYI... it's not CNN's article... by Mike+Hicks · · Score: 1

      Whenever I see a 'CNN story' on Slashdot, I always look carefully at the URL. More often than not, there is a little '.idg' in there somewhere, meaning that the story actually came from an IDG magazine (Some notables: LinuxWorld, PC World, Mac World, Federal Computer Week)

      This is one thing that kind of bothers me about the story selection on Slashdot.. Oh well, can't have everything ;-)
      --
      Ski-U-Mah!
      Stop the MPAA

    2. Re:FYI... it's not CNN's article... by Anonymous Coward · · Score: 0

      I always check the url to make sure it doesn't point at that guy's homepage on dorsai.org

  17. Must ... use ... 'B' word by Anonymous Coward · · Score: 0

    Beowulf cluster of PSX2s!

    I feel purged now.

  18. Overstated by interiot · · Score: 3
    The article says:
    • "It [Emotion Engine] could provide the processing power for the PlayStation 2 to challenge cheap PCs as the entry-level device of choice for home access to the Web."
    which is nothing like "they're going to replace PCs as we know it".

    Someone will want to port linux to it though... which will lead to hooking them up with that "B" word.

    1. Re:Overstated by Anonymous Coward · · Score: 0

      An article Sony released when the console was announced said that the PSX2 would use a Linux OS, much in the same way that the Dreamcast uses M$ CE . I think they'll stop at the vapourware stage as far as linux is concerned...

    2. Re:Overstated by uglyduckling · · Score: 1
      I have to agree with the article. It's amazing how much hype I've heard about the Sega Dreamcast in the UK. "You can surf the internet you know" "it's much faster than a PC 'cos it's newer." Both of these consoles will catch on, and catch on big time. Perhaps the American market is different - over here web surfing is still an occasional thing for most people.

      It does make sense though - why spend several hundred pounds/dollars just to be able to send a few e-mails? I think the machine looks very nice, but it would never replace my PC. But then, I'm not a 'home user'.

    3. Re:Overstated by Lord+Kano · · Score: 2

      Someone will want to port linux to it though... which will lead to hooking them up with that "B" word.

      Go to sourceforge.net, that project is already underway.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    4. Re:Overstated by interiot · · Score: 1
      *laugh* I was just kidding...

      Seriously though, is the PS2 suited for scientific calculations? It's optimized for graphics, not raw power, right?

      What about a render farm of them? Could you use the 3D accel to speed up image processing, or would it be no different than scientific processing?

      What about the network? The PS2 will supposedly support PCMCIA cards, so could you just stick a 100Mbps ethernet in it? That would put the price at $450 each, but that's still a great deal for each node. Plus they're small (but not directly rack-mountable).

    5. Re:Overstated by Anonymous Coward · · Score: 0

      No, the PSX2 *development system* uses Linux. The console itself does not.

  19. Don't think so... by Anonymous Coward · · Score: 0

    Not until there is a hard drive, keyboard, mouse, broadband, a Linux port, and an office suite will PS2 have a chance of blowing the PC out of the water. Sure the first 4 will be availably somewhere down the line, but who really wants to surf the web at pseudo 640x480 on you TV?

  20. the competition? by Signal+11 · · Score: 4

    Gateway Systems has issued a press release stating they have teamed up with Sonic the Hedgehog to help with their manufacturing "The guy is so fast - he replaced half our factory workers! If we could just get him to stop slamming into the gold-colored tiles on the roof we'd be all set." and Laura Croft to help with their marketing. "It was a natural fit," said the Marketing director in an exclusive interview.

    But Gateway faces competition from startup VA Linux Systems, who has reportedly contracted with ID Software for their Quake guy. "He's going to be our legal department," said Eric Raymond while grinning evilly.

    1. Re:the competition? by erpbridge · · Score: 1

      Ranger Toc? Legal? I think I'd rather see Dessloch, from UT, or better yet, Barrett from FF7. Yep, Barrett would convince the judge, all right, with his gun-arm.

    2. Re:the competition? by Anonymous Coward · · Score: 0

      No thats my job

    3. Re:the competition? by Kyrrin · · Score: 1

      > Yep, Barrett would convince the judge, all right, with his gun-arm.

      Rico, from Xenogears! Come on, don't you think that's what the stereotypical evil lawyer should look like -- tall, green and scaly, and able to punch a hole through a steel wall?

      (No offense to any /good/ lawyers out there, of course. ;)

  21. About time... by Electric+Angst · · Score: 1

    I'd be glad to see something replace the PC a central information appliance around the typical household. Today we're so reliant on various computer applications (particularly e-mail and the web) that unless you've got around $1000 to spend, you're in trouble. This of course helps to cause the "digital divide", but if you can buy a much cheaper box that's just as fast and will be able to get web and e-mail (and possibly some basic word-processing), then you'd open up the net to many more people. Then we could see the advancement of things like Online Voting and an even more robust marketplace of ideas online. Of course, I could just be being too optomistic...

    --
    Feminism is the wild notion that women are human beings.
  22. Playstation vs Computer by Saxifrage · · Score: 2
    The problem remains this, guys:
    The hardware is entirely proprietary, meaning that the upgrade possibilities if you replaced your computer with a gaming console are ... limited.

    Similarly, there are other strange quirks. Sure, all the new consoles will have keyboards and everything, but they require special internet service -- I highly doubt they're PPP compliant, and Ethernet compliance? Probably not, in all fairness.

    Lastly -- text on TVs is hard to read. It's getting better, but it will never be a computer monitor, because it's designed for an entirely different effect. Those of us who sit near our computer screens, for lack of a better `ergonomic' setup, can tell you that it looks vastly different from close up from a television.

    I doubt the Playstation, or any gaming console, will ever supersede the computer, because they're designed for a very specialized purpose; the hardware is extremely specific, so they can basically provide their gigaflop capabilities; but slap some hardware that makes it worthwhile to the average user, and it becomes (a) slower, (b) more computer-like, and (c) more expensive.

    That's all I have to say. I'm banking on my computer for the time being.

    "I may disagree vehemently with what you say, but I will fight to the death for your right to say it."

    --
    "On that train all graphite and glitter, undersea by rail. Ninety minutes from New York to Paris..." -Donald Fagen, IGY
    1. Re:Playstation vs Computer by horza · · Score: 1

      Similarly, there are other strange quirks. Sure, all the new consoles will have keyboards and everything, but they require special internet service -- I highly doubt they're PPP compliant, and Ethernet compliance? Probably not, in all fairness.


      What on earth makes you think they can't plug an Ethernet card and write a simple piece of PPP software?

      Lastly -- text on TVs is hard to read. It's getting better, but it will never be a computer monitor, because it's designed for an entirely different effect. Those of us who sit near our computer screens, for lack of a better `ergonomic' setup, can tell you that it looks vastly different from close up from a television.


      You can use anti-twitter to improve the legibility of text (check out the Acorn set-top boxes). You will get lower resolution, but a lot of my non-techie friends actually prefer to run in 640x480 or 800x600 despite the fact their computer is capable of 1600x1200 because otherwise "the letters are too small". Oh, and people aren't going to shove their faces next to their telly as they would a monitor. They will sit in their normal comfy chair and use an IR keyboard. The display doesn't need to be better on telly than a monitor, just adequate.

      Phillip.

    2. Re:Playstation vs Computer by Anonymous Coward · · Score: 0

      Dude, the Dreamcast works over a standard PPP connection. Just plug in the phone number, username, and password, and it works just fine. And, it has the resolution of 640x480 at all your colors. It's just that it defaults to TV because that is what consoles are usually connected to.

    3. Re:Playstation vs Computer by Refrag · · Score: 1
      I'm not disagreeing with your point, I'm just pointing out some misconceptions on your part.
      • The Dreamcast works with many ISP's (PPP compliant)
      • Sega & 3Com are alledgedly developing a NIC to replace the Dreamcast's internal 56k modem
      • The Dreamcast can use a VGA monitor via the optional "VGA Box"
      --
      I have a website. It's about Macs.
    4. Re:Playstation vs Computer by Anonymous Coward · · Score: 0

      good points about the tv res, but here in australia we are getting HDTV, and although PSX2 aren't compliable with this, somthing soon will be. i dont know if HDTV is upto computer screen readability but it sure is better that TV at the moment.

  23. stats are misleading. by JudgePagLIVR · · Score: 1

    It's easy to make a proccessor that gets outrageously great speed doing one particular thing. (like graphics engines, for instances). But The proccessor in question probably couldn't do most PC tasks worth beans.

    --
    Judge Pag, the Learned, Impartial, and Very Relaxed
  24. Every gaming platform says this... by quadong · · Score: 1

    This reminds me of when I had a subscription to Nintendo Power. Every few months, they would have a back of the issue tow pager about some "educational" or "organizer" cartridge that would be coming out soon. There was one you could get for the gameboy that had a datebook, note keeper, alarm clock, etc. These articles were usually headed with something like "Look! Nintendo Can Make Stuff That Is Not Just For Fun" to which I would reply "And no one buys it because they bought the thing to play games!"

    Perhaps this is not a parralel situation, but that's what I thought of.

  25. crusoe'd? by Anonymous Coward · · Score: 0

    So when does the Crusoe'd Emotion Engine arrive?
    And when do people start developing chips in crusoe first?

    1. Re:crusoe'd? by Anonymous Coward · · Score: 0

      wine opening, ty, pot

    2. Re:crusoe'd? by Hellasboy · · Score: 1

      off topic but ha! I'd like to see the crusoe try to emulate the emotion engine. But sony has the right idea... come out with some kick ass hardware so if people try to emulate your software (bleem) it would be slow as hell and not really worth it

      --

      "Tread softly because you tread on my dreams"
  26. You can by Pope · · Score: 2

    If you can plug a printer, mouse & keyboard into a PS2 then i'll consider it for my next upgrade.

    IIRC, IBM is starting to sell them off real cheap now... :P


    Pope

    --
    It doesn't mean much now, it's built for the future.
  27. why replace computers? by Mr.+Penguin · · Score: 4
    Why should we replace computers? I can think of several reasons.

    My guess is that it all started with Apple. Before that, computers were used just for business. Nobody had a need for a computer at home (an IMHO, very few do now). Instead, computers were used for complex calculations and such that people couldn't (or shouldn't waste their time) doing on their on. Now, everybody's got a computer so that they can print greeting cards, e-mail their Aunt Sue, or play backgammon on Yahoo! Games. They all think that it's economical because paper costs less than Halmark cards, e-mail is cheaper than postage stamps or telephone calls, and you don't have to actually own a backgammon board. Instead, let's spend a thousand dollars on a computer, twenty bucks a month for Internet, and we won't have to buy a Halmark card for $1.50 or a stamp for $0.32.

    The truth is that most computers are used for nothing more than fancy typewriters that can check your computer. Very few people actually use their Gateway or Dell for anything more than you could do much cheaper with simpler equipment. Programmers (what would we program for?), Hackers (what would there be to hack?) and businesses are the only true computer users these days.

    So if Sony wants their Playstation 2 to replace home computers, then by all means let them do it! I think that I'll be content with the four that I have as I write webpages. But then again, I just might not have a job if it weren't for all the people in the world who absolutely have to be on the Internet and have to have something to look at once they get there.


    Brad Johnson
    --We are the Music Makers, and we
    are the Dreamers of Dreams

    1. Re:why replace computers? by Anonymous Coward · · Score: 0

      Um... scientists and engineers (not always in businesses) all make extensive use of computers. I habitually run fluid dynamics simulations in the background of my home linux box, much as other people might run distributed.net...

      CAD programs are also computationally extremely intensive, particularly interactive 3D solid modellers.

    2. Re:why replace computers? by Elbereth · · Score: 1
      That is the silliest thing I've heard in a long time. While not everyone *needs* a computer, most people use their computer extensively in jobs that can only be done via a computer. I could list a thousand things that are commonly done on computers by the average person that would range from difficult to impossible without a home computer. It would be boring and take a lot of time, though. Let's just try to come up with a couple very common uses for multimedia over the internet.

      • Streaming audio and video - See the new years celebration in Paris. Keep in touch with your grandparents or grandchildren. See the latest music video from acts not popular enough to be on MTV. Meet people in Australia and Russia.
      • Interactive gaming - Play immersive games with people all over the globe. Buy a more versatile $1K computer instead of a $5K coin-op arcade machine that plays only one game.
      • Telecommuting - Don't just work from home, work from another state or country altogether. There's no need to relocate your family when the corporation moves. Participate in meetings, meet new clients, even do customer support all from home...
      • Information - There's a lot of knowledge out there. It's never been easier to take advantage of it. Searching the library was never as easy as AltaVista or Google. And the library never had much in the way of high tech books...

      This is all just multimedia internet stuff... never mind burning audio CDs, creating MP3s, household automation, hobbyist programming, single-player gaming, etc. There's a whole world of uses for computers out there. It sounds like you are extremely elitist and seek to keep other people away from your hobby...

  28. Dumb Terminal by adimarco · · Score: 3


    While I'm not sure if the Playstation has the capabilities to run boring application-level (word processor, etc.) software, it certainly has incredible potential as a dumb terminal.

    Computers are becoming more network centric every day. Remember the "Personal Computing" revolution? I don't either :) My computer is a paperweight without a network connection these days.

    If we could get a Playstation with an Ethernet jack, it might just make the best dumb terminal you've ever seen. Want the font for your terminal window 3d rendered and shimmering? The possibilities are endless. So long as the applications (or at least some of them) are hosted remotely...

    One step closer to VR. Waiting patiently.

    Anthony

    --

    "I think any time you expose vulnerabilities it's a good thing." -Attorney General Janet Reno
    1. Re:Dumb Terminal by Mattsson · · Score: 1

      Yepp. A ethernet port, a built in modem, a radio joypad and a radio keyboard with built in trackpoint...

      Then a cd/dvd with a browser, a irc clien, a icq client and a telnet client on it. (Or possibly in flash memory for instant boot.)

      With the games-performance promised by sony (if they are up to par) it would ba a perfect "home entertainment" machine.
      If combined with deascent dvd/vcd/mp3 playback and a look that fits in the tv-bench, that is...

      I would buy one. =) (Too bad Commodore was out too early with their CDTV.)

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    2. Re:Dumb Terminal by uglyduckling · · Score: 1
      The problem is that AFAIK Sony actually loses money on the Playstation, but gains it back from sales of games and licenses. While they're still selling games it's not a problem, but if the Playstation became a general device it may not be economically viable, and I don't know how Sony would respond.

      I expect the way they would limit this kind of thing is to keep things proprietary so that you use SonyNet to link Playstations together rather than ethernet etc. and use thier ISP and so on.

    3. Re:Dumb Terminal by Anonymous Coward · · Score: 0

      do you believe everything you read, you dumb fuck?

    4. Re:Dumb Terminal by Mattsson · · Score: 1

      Well, I shouldn't even honour this with a reply, but...

      I was describing what I think it *should* implement...
      *Not*, as you seem to belive, what I've read it *will* include..

      Ok?

      //The Dumb Fuck

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    5. Re:Dumb Terminal by Anonymous Coward · · Score: 0

      AFAIK, Sony hasn't lost money on the PSX hardware in well over 3 years. Sony is pushing the PS2 (in Japan, anyway) as a gaming rig first, and "oh yeah, it can do this other stuff, too." Sega, on the other hand, came out screaming "NETWORK GAMING" over and over again, shipped with a modem, then after the money was exchanged mumbled something about the fact that their network wouldn't be up for over a year. What's left? A console that can check your email sometimes, and surf 40% of the web pages out there due to improper javascript handling (Note: Official Dreamcast Magazine has a GDROM with an update for the browser that might solve some of these issues).
      Granted, while Sony is working with many Big Boys at developing it's own broadband network to provide thick pipes of streaming video, online gaming, and exclusive content from the likes of James Cameron and George Lucas, is that a Bad Thing?

  29. MODERATE UP by Anonymous Coward · · Score: 0

    FOR ONCE, A NON "FIRST POST" FIRST POST!

    NOW HOW'S ABOUT THE MODERATORS SHOW THEIR INTELLIGENCE, MATURITY AND TASTE BY DROPPING A FEW POSITIVE MODERATION POINTS ON THE GUY?

    1. Re:MODERATE UP by Anonymous Coward · · Score: 0

      BadEra, stop karma whoring. 2 replies to your own post?

  30. Yes, hopefully. by jw3 · · Score: 2
    For me, getting the "games-only-please" users away from PCs would be a very worthy thing. First, I believe in platform specialisation, something called in the evolution "radiation". It's when a species developes a cool new life form, like: something slimy creeping every out from water onto the land, soon the initial empty niche gets filled up, and new, specialized forms emerge. It's very quick on the beginning, and slows down later.

    As a scientist, I want to get a computer, OS and a software pack which are suitable for my needs, specialized for my computations and so on. It's nice to play Q3D, but this is an additional bonus, and anyway I spent more time in my life playing nethack then playing Q. I don't need them everything-inside multimedia-gamers-office-everything-computers. Linux changed my computer into something resembling much more this dream machine of mine, but it still isn't perfect.

    Next thing: I don't want to be forced into a silly arm race just because of new-extra-cool features which enable some people playing a real-time 3D flight simulator on their laptops, with 3D sound and a 72x CD-ROM and God-knows-what else. I would like a nice, laptop-sized machine, good for typing texts when travelling and with a decent acumulator, and *cheap*. Guess what? You can't. Yes, there are them old laptops, heavy as a hog, with an accumulator able to get the machine running for an hour or so (if you're lucky). Harh.

    Yes, hopefully there will be a specialized games-computer much better then a normal home-computer. So I don't have to buy it.

    Regards,

    January

  31. It has USB and i-Link by Flat+Feet+Pete · · Score: 1

    so it should be possible. Not sure waht the driver situ. would be though

  32. PSX2 *emulating* PC by Rayban · · Score: 4

    There's actually an emulator project for the PSX2 right now. No, it's not to run PSX2 stuff on the PC - it's to run PC stuff on the PSX2. It uses dynamic opcode translation and some other neat stuff to emulate a full x86 system.

    This means that you can boot up your copy of Win '98 (yeah right :)), plug in the USB peripherals and pretend as if the whole thing were a desktop PC.

    Cool stuff indeed. It might just serve as a low-cost PC alternative.

    --
    æeee!
  33. keyboard jockey by BadERA · · Score: 1

    You probably started out on the 'board and only started using ergonomically designed input devices at a later point in life, am I wrong? Keyboards are designed to enter textual data into a computer ... joysticks are designed to translate actual physical and locational information into a textual representation and interpretation of that data.

    --
    I am, therefore you think.
    1. Re:keyboard jockey by technos · · Score: 1

      Okay.. I'm a numpad freak. Tell me there is an easy to use joystick that will handle:
      8-way movement
      Fire
      Run
      Reload
      Switch to view 1
      Switch to view 2
      Weapon Cycle Up
      Weapon Cycle Down
      Use Item 1
      Use Item 2
      Jump
      Crouch
      Taunt

      And that I can still operate, ambidextrously, with one hand??

      --
      .sig: Now legally binding!
    2. Re:keyboard jockey by spinkham · · Score: 2

      It's not about the keyboard.. its' about the mouse..
      Every decent player I play against plays with the mouse/keyboard combo, bar none..
      Keyboard for all kinds of weapon switching, strafing, etc, and mouse for aiming..

      --
      Blessed are the pessimists, for they have made backups.
    3. Re:keyboard jockey by drivers · · Score: 2

      Keyboard + Mouse. Not much of a gamer are you?

      Here's what I use:
      Mouse down: aim/Look up
      Mouse up: aim/Look down (I use reversed control because I am used to the flight-simulator way of doing thing)
      Mouse left/right: Turn left/right

      The crosshairs on the screen end up being like a mouse pointer, but in 360 degrees. There is simply no substitute.

      Left mouse button: fire. (point click and kill interface)
      Right mouse button: next weapon.

      My unorthodox keyboard setup:
      Left shift: Run forward
      Left ctrl: Run backward
      A: sidestep left
      S: sidestep right
      left Alt: secondary fire
      space: jump

      Do you actually play using a joystick?

    4. Re:keyboard jockey by Wah · · Score: 1

      Left mouse button: fire. (point click and kill interface)
      Right mouse button: next weapon.


      Gets yourself a wheelmouse. I love teaching people how to play Q3 and say "to change weapons just roll the wheel." RMB is used for "zoom" or grapple if available.

      I tried using a joystick with lots of buttons when I started playing doom, but it just isn't fast enough. Kebo-mouse is the only way to go, everybodies already got 'em and after a couple hours (years) practice, it's just like breathing.

      --
      +&x
    5. Re:keyboard jockey by drivers · · Score: 1

      Heya,
      I have a wheel mouse... I just haven't found much use for it. In q3a where there is no secondary fire I use ALT for zoom view. Point taken though.

  34. Linux on PSX2 by Anonymous Coward · · Score: 0

    Without reverse engineering I dont think it is going to work. Console companies live by keeping the development for their machines under total control, they make money on levies payed on software from all developers not on hardware.

    And lets not forget who pushed the new copyright laws through now being used agains the DVD hacks... if Sony puts their minds to it reverse engineering will not be an option anymore even for hardware.

    Ill gladly pay premium on hardware to avoid it on software and loose the ability of freely developing on it.

    Id rather have the X-Box from m$ replace PC's for gaming than a machine from the classical console manufacturers.

    1. Re:Linux on PSX2 by Anonymous Coward · · Score: 0

      >if Sony puts their minds to it reverse engineering will not be an option anymore even for hardware. I think its unlikely that you`ll ever be able to stop reverse engineering. if the cpu can read software, it can be reverse engineered. Same goes for harder. Of course, they can make it more fun...

    2. Re:Linux on PSX2 by Kid_Eternity · · Score: 1

      I remember an article here on slashdot some time ago aboust Sony selecting Linux as the development platform for the PS2.

    3. Re:Linux on PSX2 by Anonymous Coward · · Score: 0

      Thats for the cross-development tool chain.

  35. Replace computers? Of Course!! by seeker · · Score: 1


    In a couple of years, the 'desktop' computer won't exist. There will be lot's of computers- the ones you wear, the ones you pickup and use, the ones you walk up to and use. The one you sit down at will just be another variant of the above, not the other way around.

    And Linux will be the dominant OS on all of them- because it's free (as in freedom), it has mindshare bigger and better than the *BSDs, or any other OS, and people will be free to create all these other uses for computing devices.

    Richard Stallman's vision is realized.

    --
    fox one fox one
  36. Mastah of the Obvious by phlake · · Score: 1
    From the article:

    Peter Glaskowsky, a senior editor for Microprocessor Report, said Thursday that a PlayStation 2 will be fundamentally easier to use than a PC.

    Give this journalist a prize! (Did he really need to quote somebody to say that?)

  37. Not my computer by TheTick21 · · Score: 1

    But it will probably replace my friends for a month or two.

  38. Cheap processor power.. by technos · · Score: 2

    This may sound, erm, (-1: Offtopic), but it isn't. When the inevitable Linux/BSD port to PSX2 happens, imagine the cost drop in commodity supercomputers! Put a bootimage on a DVD-ROM and use them as simplistic nodes. At $400, you could match the performance of a SGI Onyx 10000 Reality Engine for under $2000, (including the NFS server, network, etc).

    PSX2 Beowulf Cluster!

    --
    .sig: Now legally binding!
    1. Re:Cheap processor power.. by DefConOne · · Score: 1
      Keep it up technos, and somebody may be forced to drink a keg of beer:

      From the Slashdot drinking game:

      Drink if...

      ...someone suggests running Linux on anything other than a computer

      ...Drink again if they suggest a Beowulf cluster

    2. Re:Cheap processor power.. by technos · · Score: 2

      Hold on one second! We all know the bottle of Stoli in my desk is for sterilizing wounds after the inevitable end of society!

      (It'll happen any second now.. I've wired my Doomsday Device up to a Unix box. It's set to trigger the device on the first ping timeout to Ebay.)

      --
      .sig: Now legally binding!
  39. PCs are not alone! by Taurine · · Score: 2

    Anything that helps to bring non-PC type computing to mass attention is a good thing. PCs really suck, I look forward to being able to buy an inexpensive computing device that does the job and doesn't allow me to waste my money on crappy upgrades that I really don't need, the better.

    And what is the chance that MS will port Windows to PS2? Infinitessimally small I hope. What is the chance that Linux and *BSD will get ported to it? Pretty damn good, I hope. End the idiocy of PCs everywhere! Who knows, we might not have to put up with adverts claiming a CPU upgrade will increase the speed of your Inet connection ;-) And without the technical details of the hardware being required knowledge, we might not have to put up with people that don't know what they are talking about boasting to their colleagues about their computer - and getting it all cringefully wrong.

    1. Re:PCs are not alone! by Anonymous Coward · · Score: 0

      Anything that helps to bring non-PC type computing to mass attention is a good thing. PCs really suck, I look forward to being able to buy an inexpensive computing device that does the job and doesn't allow me to waste my money on crappy upgrades that I really don't need, the better

      you are mistaken,with all computers coming out...there will always be upgrades!..and what's better than the PC for the money and power?? mac?? yeah...right

    2. Re:PCs are not alone! by Taurine · · Score: 2

      There are _no_ upgrades for PlayStation. It has only the best kind of upgrades - improved understanding of the hardware on the part of the programmer. Compare Ridge Racer 1 to Final Fantasy 8. They look like they run on completely different machines.

      Perhaps PS2 will break through that price/performance point at last. But for now, Do not underestimate the power!

  40. Extensible architecture by reality-bytes · · Score: 1

    The PSX2's uptake as a 'replacement' or rather alternative to the desktop will hinge largely on its extensibility or upgradeability.

    Although the PSX2 is forecast around $340 dollars, you then need to buy some more add-ins from Sony to make it a semi-practical computing solution:

    1) Digital Display (You wouldn't like to wp on a 600line tv)
    $110

    2) Hard Drive (nothing like filling em up) - Sony 10Gb
    $140

    3) Keyboard+Mouse (also has to be Sony)
    $40

    4) Printer (for that paper-full office feeling)
    $135

    TOTAL $765 US

    Its a bit pricey when you consider what kind of kit you could buy PC wise for that money....

    However, I *really* like the idea of using the PSX2 (when I get one) as the centrepiece of my home entertainment system ie: Sony stereo, VCR and HDTV all controlled by the PSX2 :) kewl!!

    --
    Ripping an new rectum in the fabric of spacetime.
    1. Re:Extensible architecture by pf+kro · · Score: 1

      I hate to repeat the same things everyone else has been saying, but:
      Many of the peripherals you want for your PSX2 can be standard PC ones, and not necessarily made by Sony.
      Just make sure it has either: usb, firewire, or pc card support and you're in business.
      --

      --
      steve

      C-x i ~/.sig
    2. Re:Extensible architecture by reality-bytes · · Score: 1

      According to sony, the HD, Keyboard + Mouse have to be sony products: the other peripherals are the normal market price - not that the sony bits are even that expensive, its just that when you add it all up, you may as well have just bought a PC :)

      --
      Ripping an new rectum in the fabric of spacetime.
  41. Computers for Non-Elite: The PSX2 by Donut · · Score: 5

    We here in the game development community are live in awe/fear of the PSX2. It is an extremely capable device, beyond it's gaming characteristics. It has FireWire. It has DVD. It has PC Card. It cost $200. It will be in every living room, bought as a game device.

    But, with the right marketing and accessories, it could do everything that 80% of home computer users need in a computer. It will surf the web, do email, and play games. For way less than a PC, and no hassles with compatibility, no installation nightmares, no DirectX downloads, no problems at all.

    I predict this device will sneak into America's homes and become the home computer that everyone envisioned in Sci-Fi books 20 years ago.

    We here on /. sometimes forget how little of the market we represent. We are elite. Most people don't even know what we are talking about. While we argue about the suspensions in our sports cars, most of the world drives their Hondas, oblivious to our passions.

    By the way, everyone thought the IBM PC sucked when it first came out. Remember?

    1. Re:Computers for Non-Elite: The PSX2 by InTheWoods · · Score: 1

      This is correct.

    2. Re:Computers for Non-Elite: The PSX2 by Anonymous Coward · · Score: 0

      It cost $200.


      hahahahahahahahahahahahahahahahahahahahahahahaha hahahahahahhahahahahahahahah



      phewwwwwwwwwwww !!!!!!!!!!!! you made me piss my pants, buddy !

    3. Re:Computers for Non-Elite: The PSX2 by Rico_Suave · · Score: 1

      $200???? Try $350, minimum. It's going to debut in Japan for approximately $380 US, and I doubt it will drop significantly for the US market

    4. Re:Computers for Non-Elite: The PSX2 by nion · · Score: 1

      By the way, everyone thought the IBM PC sucked when it first came out. Remember?

      Um...it STILL does. The architecture SUCKS. However, it's what we're using, so it's got to have some merit. Not much, but some.

      I took a PCI archtecture class, and a LOT of the stuff in there dumbfounded me as to WHY things were made the way they were. I guess it all comes down to backwards compatibility, the bane of our existance.

      --
      der dee der.
    5. Re:Computers for Non-Elite: The PSX2 by Donut · · Score: 1

      2 comments on the price: 1. $350 is the launch price. What was the launch price for the N64? What was the price that most people payed? What price is it now? Early adopters (like us) will pay more, but the majority of purchases will be after the first year, at a much lower price point. Besides, Sony might "dump" it below cost anyway. 2. Word on the street is that Sony is going to make PSX2 an open hardware platform, and liscense it to other companies. Sony is making a "game" version, but Panasonic might be making a "DVD Home Theater + Game" version. If more people make a hardware, the hardware will be cheaper.

    6. Re:Computers for Non-Elite: The PSX2 by jonathanclark · · Score: 2

      Just a note: at $200 it doesn't come with a cable modem or hard-drive and will not be useful for anything other than gaming and watching DVDs. Sony's cable modem plans appear to still be up in the air, so it's definately no sure thing. I expect that the price of a cable modem and hard drive will make the PS2 no cheaper than PC counterparts.

    7. Re:Computers for Non-Elite: The PSX2 by Hnice · · Score: 1

      I agree -- at the very least, the sony product is going to house your cable box, your digital vcr, your current game system, your dvd player, your web browser, and your email.

      Re: $200, whoever laughed at you doesn't know much about his console history -- the original psx, or course, debuted at $350 bucks and now retails, 5 years later, at $99. It reached the $200 price point just 14 months after its release.

      Peripherals are going to be a big deal -- I've read about the possibilities of a PDA, they've released plans for a HD to hit shelves in spring 2001, and this will definitely be the first console in many, many years for which I will actually purchase the keyboard and mouse.

      Re: comparisons to other items-that-failed-to-replace-pcs, this is totally different. Did 12 year old kids whine until their parents bought them a pc on a chip or an All-In-One? Was there an installed base of 50 million of any of the predecessors of these machines?

      I dunno. Maybe i'm just rooting for it cause i love gaming so much, but it genuinely seems to me that sony has taken a broad view in terms of what this machine can do and the ways that people are going to use it. If it does everything they say it does, they deserve to win, and i anticipate that 18 months from now, we'll all be pissed off because of how much control Sony and its set-top dynamo have over all of the information that enters and leaves our homes.

      --

      god is just pretend.

    8. Re:Computers for Non-Elite: The PSX2 by Anonymous Coward · · Score: 1
      You're confusing Nintendo and Sony. Matsushita will be making a DVD + Game version of Nintendo's Dolphin, but Sony and Toshiba are the only two companies working with the Emotion Engine.

      However, that said, there are several other uses for the EE in process:

      • TOOL - a quad-processor graphics workstation, currently only available to game developers, but will eventually be made available to the academic and graphics software industries. I know for a fact that the Stanford Graphics Lab is extremely interested in replacing the Infinite Reality 2s with a farm of TOOLs. Total polygon throughput with all effects is estimated at about 100m/sec.
      • High-Speed Routers - Toshiba has mentioned the possibility of using the EE, without the Graphics Synthesizer in a low-cost high-speed router.
      • Advanced servers - a higher-clock speed version of the Emotion Engine is rumored to be in development (~500-600Mhz) which could then be used in servers.
      And as for price, the US launch is heavily expected to be less than $300, most likely $299. This is also what Merill Lynch predicts.
    9. Re:Computers for Non-Elite: The PSX2 by m3000 · · Score: 1

      The launch price of the N64 was $200. I couldn't tell you what most people payed for it though since I'm not sure of the distribution of N64's sold throught the years. I've also seen PS2 presale prices from $299 to $350, so it could be anythign in between.

    10. Re:Computers for Non-Elite: The PSX2 by Ella+the+Cat · · Score: 1

      $200 - eventually. Look at the Microprocessor Report article (my copy is not to hand). The PSX2 chips are huge, Sony have to pay for the fabs and the yields. They do this by charging you for the software which subsidises the hardware. Hence my axegrind, Linux won't subsidise PSX2, who pays?

    11. Re:Computers for Non-Elite: The PSX2 by Kris_J · · Score: 2
      It has firewire and a USB port. Hard drives and network interfaces are trivial.

      It's not about if it's going to "kill" the PC, the question is "Can a home do all the computing stuff it wants with just a PSX2?" - I tend to think it will be possible. Games, WWW, e-mail, "home acounting", essays/assignments - should be all quite do-able. Will it be easy to pull off? I've no idea. Does it matter? Not at all. It's just a tool in a huge collection of tools. It will either do the job or not.

    12. Re:Computers for Non-Elite: The PSX2 by pf+kro · · Score: 1

      The cable modems you will use with the PSX2 will be the PC counterparts.
      Maybe you won't even need to buy a(nother) one, just set up a linux masq box or a windows nat box and give it an internal address
      With pc-card and usb support, the PSX2 can easily take any peripherals from any pc with small driver changes.
      --

      --
      steve

      C-x i ~/.sig
  42. Replace, nah. But augment... by crovira · · Score: 1

    I just had two ideas.

    What if you were able to use a PlayStation2 as the user interface to your Linux/PC box in a really well integrated fashion?

    XWindows and really fast rendering with hard-/firm-ware acceleration without having to buy some ridiculously over priced PC card, and it can play some games too.

    Think of doing VR without watching the screen update about as quickly as glaciers flow.

    C'mon guys there must be a way we can USE this! :-)

    The second idea is unrelated but here goes:

    How many companies sell Linux distributions?
    And that's competition your honor...

    How many companies sell Windows distributions?
    And that's a monopoly your honor...

    Now lets put that topic to bed, without its supper.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
    1. Re:Replace, nah. But augment... by jimmypop · · Score: 1

      Why not run a USB cable directly to the PS2 and figure out a way to use it's processor for distributed or seti. -JP

      --
      (`._(`._( , , . JimmyPop[nL] . , , )_.)_.)
  43. Thats going to be ridiculously slow by Anonymous Coward · · Score: 0

    Its floating point prowess is well known... but for integer it wont compete, only dual issue RISC at 300 MHz, for branch heavy code I have my doubts if that will not hit it even harder and for stuff needing large caches you can forget about it altogether.

    Actually I dont think a PSX2 emu will be unattainable in the future. PSX2 development is moving away from low level programming to heavy library use, and as the PSX emu has shown emulating at the library level is a lot more efficient. Combined floating point capabilities of high end PC's plus hardware T&L will be beyond the PSX2 in a couple of months... I think PSX2 emulation will be possible somewhere in 2001.

    1. Re:Thats going to be ridiculously slow by Rayban · · Score: 2

      It's floating point is stronger than it's integer ops - but it might be able to emulate integer operations in floating point. Here's a quote about the floating point performance:

      "According to MicroDesign Resources, the processor can handle 6.2 gigaflops at 300MHz. A single gigaflop equals one billion floating-point operations per second. MDR says that makes the chip two times faster than a 733-MHz Pentium III"

      --
      æeee!
    2. Re:Thats going to be ridiculously slow by Anonymous Coward · · Score: 0

      Libraries? HAHAHAHAHA! You have no idea what you're talking about.

  44. Fixed FLOPS by Effugas · · Score: 2

    One of the things I discovered when I started looking more into the design of the Sound Blaster Live is that while it's got some ridiculous amount of MIPS, they're almost all hardcoded.

    In other words, yeah, you can do alot of processing, if you're specifically trying to process what they're trying to accelerate.

    Take a gigahertz X86 processor and toss 256x256 texture bilinear filtering at it, and it's gonna choke. Take a Voodoo 1 that has entire gate arrays devoted to doing nothing else *but* filtering 256x256 textures scaled to arbitrary sizes, and it'll do just fine. That doesn't mean a Voodoo 1 is by definition faster than a Gigahertz x86 chip; it means that a hardware architecture highly optimized for a specific type of processing can execute those specific operations or sets of operations much, much faster than software attempting to do the same with a more general architecture.

    Gate arrays beat emulation any day of the week ;-)

    What's interesting is that there's a rather large problem going on in the computer industry: General purpose processors are already quite fast enough to do almost anything that can be thrown at them, with the exception of those tasks that are wayyyyy outside of their design specifications. So you have servers at 10% load saturating their network bandwidth, but make that same server a rendering station and it could have ten times the power and still not meet demand.

    Makes an interesting case for FPGA architectures which can dynamically rewrite the actual logic gates, and for directly programming Transmeta's surprisingly versatile Crusoes.

    Incidentally, surfing web pages on a television sucks. Will PSX2 ship with VGA out? If so, it might have an interesting chance. By then, though, x86 webpads will likely be the standard.


    Yours Truly,

    Dan Kaminsky
    DoxPara Research
    http://www.doxpara.com

    1. Re:Fixed FLOPS by Anonymous Coward · · Score: 0

      You are absolutely right! - There are truths, lies and benchmarks. The article states: For the statistics-minded, the processor can handle 75 million 3D transformations per second. On NVIDIA's web site it is stated that the G-Force: ...is capable of processing a minimum of 10 million polygons per second. Now I could say: Each polygon consists of at least three 3D nodes. Each node must be transformed with up to three rotations and three translations. Ultimately that could be interpreted as the G-Force is capable of 3*3*3*10 million = 270 million 3D transformations per second! Allright, it might be otherwise - it all depends on how and where you measure the numbers. A benchmark it truly is! One thing for sure: I would like to see the PSX2 outperform a PIII or PowerPC in general purpose floating point calculations.

    2. Re:Fixed FLOPS by Anonymous Coward · · Score: 0

      (Sorry about the formatting folks!)

      You are absolutely right! - There are truths, lies and benchmarks.

      The article states:
      For the statistics-minded, the processor can handle 75 million 3D transformations per second.

      On NVIDIA's web site it is stated that the G-Force:
      ...is capable of processing a minimum of 10 million polygons per second.

      Now I could say:
      Each polygon consists of at least three 3D nodes. Each node must be transformed with up to three rotations and three translations. Ultimately that could be interpreted as the G-Force is capable of 3*3*3*10 million = 270 million 3D transformations per second!
      Allright, it might be otherwise - it all depends on how and where you measure the numbers. A benchmark it truly is!

      One thing for sure:
      I would like to see the PSX2 outperform a PIII or PowerPC in general purpose floating point calculations.

    3. Re:Fixed FLOPS by David+Greene · · Score: 1
      This is a good observation. However, what is the speed of a typical FPGA these days? I find it hard to believe they'd compete with the processes Intel, et. al. are using. Wouldn't it be smarter to have a chip with lots of different specialized function units on it?

      As for Crusoe, I think your observation makes the case not for coding to the bare metal but rather for having the ability to generate custom virtual instruction set architectures that can take advantage of the characteristics of individual applications. Once you have the OS loader loading a new ISA on program start, things get interesting. :)

      --

      --

    4. Re:Fixed FLOPS by Anonymous Coward · · Score: 0

      Actually... A 3D transformation is the multiplication of a vertex by a 4x4 matrix. Although a vertex can be specified with 3 elements, it is generally extended to 4 elements to become homogenous. Also, the matrix is ususally only a 3x4 matrix. The rotation and translation is all premultiplied into a single matrix. For a given vertex, you don't do 3 rotations, then a translation; you do a single matrix operation. That is a 3D transformation, not the individual x rotation, y rotation, z rotation, then translation. So it is better to say that the GeForce is more capable of doing 30 million vertices/second if it can do 10 million triangles/second. However, vertex throughput is not exactly 3 X triangle throughput. Top transformation efficiency is achieved when triangles share vertices, such as in a mesh. When nVidia claims to be able to do 10 million polys/second, they are transforming around 15-20 million vertices/second. Of course, it does depend on how you measure your numbers. Ideally all the geometry for a 3D scene is located on the card and is static. Otherwise you have to stream geometry across a bus, and even the fastest AGP can't sustain a 30 million vertices/second. (A typical vertex has 32 bytes; that's .96 gigs of data/second, and that doesn't account for triangle connectivity information, dynamically generated textures, state changes, etc.) For now, the PSX2 definitely kicks the GeForce's ass in raw power. I suspect nVidia's next gen cards will come close to PSX2, and then their next chipset after that will finally exceed PSX2.

  45. The PSX 2 is only part of the overall EE strategy by mbpark · · Score: 2

    From what I have read, I have heard that the Emotion Engine chip will be used not only in the PSX2, but also a line of PC's, and a line of high-end workstations.

    The PSX2 is a home system. Essentially, it's aimed at WebTV, Dreamcast, Dolphin, and AOL. That is their target user base for people that are going to use this as a device for connecting to the net. Not to say that I won't be connecting mine to play games, but still. :)

    The new line of VAIO computers in late 2000 or early 2001 will feature some integration of this technology also. I would look for some very kick-butt video and audio processing on them.

    However, they are also going after Sun, Fujitsu, HP, Dell, Apple, and the workstation market with a new line of workstations featuring a more powerful version of the EE chip in tandem with other processors. This I remember reading. This also looks very promising, especially if they can find a way to make Photoshop run like it does on a G4 in terms of processor optimization with the EE.

    This PSX2 will not replace computers. It's not aimed at that in Sony's overall stragegy. It's squarely aimed at the low-end market of people that buy WebTV, AOL, or Dreamcast (or Sega SaturnNet Link ).

  46. OBLIGATORY BEOWULF POST by Shin+Elendale · · Score: 1
    Ok, someone has probably already posted this, but why not? Y'know, they are relatively cheap...

    -Elendale (*drool*)

    --

    IANAT (I Am Not A Troll)

  47. A couple of thoughts by 348 · · Score: 2
    A couple of thoughts.

    One is the quote: experts predict the high-tech processor will offer unprecedented gaming power They say this before any new release, all the console game companies do, It doesn't allways pan out. The Playstation one is not all that "Oohh' LaLa, and Sony said it was the greatest thing ever or some spin like that. I bought one for my kids and they want to sell it to the neighbors kid and use the money to buy more N-64 games.

    But that kind of speed in a console is going to open up a whole new realm in gaming. Second was the DVD influence: Combine that with a DVD drive, and a modular design that will offer simple upgrades to Internet access.... I'm getting a little leary of DVD/Net connected anything. For one the technology is just advancing to fast to make it a sound investment and also Because a PlayStation 2 lacks a built-in storage device, he says new programs would likely run through the DVD drive. DVD Write will eventually come in to play and with it will come all the hassles with encription, keys, copyright infringement etc.

    Should be an interesting product to watch though, I wonder how Sony will target market it to the non-gamer community. Those chips could have so many other uses.

    Never knock on Death's door:

    --

    More race stuff in one place,
    than any one place on the net.

    1. Re:A couple of thoughts by Refrag · · Score: 1

      Sony said it was the greatest thing ever or some spin like that. I bought one for my kids and they want to sell it to the neighbors kid and use the money to buy more N-64 games.

      It was. The PlayStation revolutionized console gaming. The PlayStation was also at least 2 years old when the Nintendo 64 came out, and it is targeted at an audience that is probably older than your children (15+).

      --
      I have a website. It's about Macs.
  48. Low resolution, high processing power... by Inoshiro · · Score: 2

    "extraordinary processing power in a sub-$400 game console."

    Hmm...
    1) Get PSX2 that plays DVDs and a couple of games, and allows me to surf the web via dialup on my TV
    2) Get that TNT2 Ultra or GeForce256 DDR for the same price, and realise that upgrade cards can handle some work..

    " Peter Glaskowsky, a senior editor for Microprocessor Report, said Thursday that a PlayStation 2 will be fundamentally easier to use than a PC."

    Yes, the PSX2 gamepad seems to be so much easier on the wrists as compared to a 101-key QWERTY keyboard.

    "There are fewer ways for the average user to run into problems because read-only devices are harder to break, he says."

    Considering the "average user" intelligence level (12:00... 12:00... 12:00...) -- he's right. They'll likely not realise they can't save any of their files :-) Although I can break R/O CDROM devices just as easily as harddrives, given a proper height from which to drop them.

    So we have an expensive chimera unit. Not gaming console (like the ever loveable Super Nintendo I own), and not a computer (like the ever loveable homebuilts I own), and does the gaming not as well as a powerful PC, and does the PC stuff not as well as a cheap PC with an ancient monitor.

    "Success? Who needs it! We have the emotion engine."
    ---

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Low resolution, high processing power... by Snack+Cake · · Score: 1

      You are right in saying that it will make a poor computer, because it doesn't allow you to save anything. Other than that, your comments are totally uninformed and incorrect. A) Sorry, even a GeForce DDR is nowhere near as powerful, in terms of polygonal complexity as the hardware in the PSX2. A TNT2 isn't even comparable.

      TNT2 polys/sec ~ 15 million
      GeForce polys/sec ~ 20 million
      PS2 polys/sec ~ 60 million

      B) The resolution of the PSX2 isn't really that low. It will only be 640x480 on a standard TV, because that is all that a standard TV can display. However, the resolution that it uses internally is much higher, something like 1440x1024, or something like that. It downsamples for a TV disply. On the other hand, I believe that it will have the ability to display higher resolutions on an HDTV if you have one. I'm not sure about that, but I think so.

      C) How the hell is it a Chimera? It may look a bit chimeric, because it will probably play cds and dvds, but the playstation plays cds, and I don't know anyone who calls it a chimera. Just because CNN (or whoever) says that it has the power of a PC, doesn't mean that it is really like one at all. It isn't even shipping with a modem. It is a gaming machine, and one that inspite of your assertions, will blow any current pc out of the water, in terms of gaming power.

    2. Re:Low resolution, high processing power... by Refrag · · Score: 1

      The ability to which consoles are up to the task of beating a PC at gaming depends on the genre of game.

      First Person Shooter: PC wins, because there isn't an input device equivalent to the keyboard (other than a keyboard) for consoles. Were there an ergonomically designed multi-input control unit (kinda like a weapons control unit, but with many more buttons)

      Driving: Console wins, there are better controls for consoles (NeGcon), quicker startup, and the environement is much more relaxed (living room)

      Fighter: Console wins, there are better joysticks for consoles, quicker startup, and the environment is more relaxed

      Real-Time Strategy: PC wins, everything on screen it so small you need high resolution, and the ability to save dozens of games in the middle of a 4 hour long campaign helps

      --
      I have a website. It's about Macs.
    3. Re:Low resolution, high processing power... by Inoshiro · · Score: 2

      "It will only be 640x480 on a standard TV, because that is all that a standard TV can display. However, the resolution that it uses internally is much higher, something like 1440x1024, or something like that."

      Valid, but the TV is closer to 512x384 in terms of capabilties, thanks to the 1950s design it uses. HDTVs do, of course, do more. But this "downsampling" argument reminds me too much of the Voodoo3 "it uses 24-bit rendering internally."

      As for it being a gaming machine. Well, it's a very expensive gaming machine. Needlessly so, IMO. I can understand it playing DVDs and CDs, as you could just buy the unit for that, but the powerful graphics chip is too powerful. They are subsidizing it with the prices of the games, something I cannot stand. It's bad enough when games are 50$, but when they are subsidizing the unit, they end up at 75$ or more, thanks to draconian licencing.

      I say, because they have tried to make it do so much, it will do nothing as well as it could have, and cost too much in the process.
      ---

      --
      --
      Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    4. Re:Low resolution, high processing power... by Inoshiro · · Score: 2

      What driving sim requires something aprox 3x more powerful than a GeForce 256 DDR (as the other replier mentioned)? What fighter?

      It's sick the amount of triangle envy they are trying to elicit with this console. The chip for it costs 100$. Why not market it on a PCI board, and make millions? Because they also want to have the CD, DVD, and gaming all tied into a slick black console. An expensive black console.

      I just don't see the purpose. Clearly they've not designed something that is modular and upgradable, like a PC. There's nothing to justify the cost, except the "firstest-with-the-mostest" attitude of the developers.
      ---

      --
      --
      Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    5. Re:Low resolution, high processing power... by Snack+Cake · · Score: 1

      Believe me, I love my PCs(Homemade and/or cannablized). I love PC games. I want a GeForce DDR in a big way. However, I still want a PSX2. First, because I know some of the best games will be exclusive to it, or because the PC ports will suck (see FFVII & FFVIII). You're using some fallacious logic in your argument here. First, you say:

      What driving sim requires something aprox 3x more powerful than a GeForce 256 DDR (as the other replier mentioned)? What fighter?

      If you are just talking about gameplay, then you are correct. Everything could just be made up of flat-colored geometric objects. However, people generally like games to look good. Thus, the existence of totally useless, but pretty, things, such as colored lighting and curved surfaces. Further, prettiness is the very reason for the existence of the high-end PC graphics boards you talked about. So, this leads me to believe that you may mean that graphics couldn't possibly look better than they do on a modern gaming PC. Viewing any of the movies available on the web that show the PSX2 in action should dispel this idea. However, even without these movies, it isn't hard to imagine game graphics looking better than they do in modern PC games. Just go watch Toy Story 2. Single frames of animation in a movie like that can take hours, if not days, to render on clusters of expensive workstations. Hardware has a long way to go before that sort of thing can be done in realtime.

      As for your argument that the PSX2 will be overpriced, I seriosly disagree. Upon shipping in the US, it will probably cost $300, and certainly no more than $400. A Geforce DDR alone costs about $300, and that doesn't include a processor, main memory, sound hardware, etc. A system that could claim to be even 1/3 as powerful as a PSX2 would probably cost $2500. Further, assuming the PSX2 does play DVDs, which it sounds like it will, it won't cost much more than a standard DVD player, which clearly has a lot less features.

      Finally, on the issue of re-couping losses through games, this is nothing new. Nintendo did this with the N64, and the games were over-priced, but primarily because of the cost of manufacturing cartridges. Anyone can make DVDs, and just because Sony tries to re-coup its losses on game sales, doesn't mean that 3rd party manufacturers will need to.

  49. And how do you intend to program them? by Anonymous Coward · · Score: 0

    Development on consoles costs a lot of dough. And you can forget about open source development on it using their tools because of the severe license restrictions.

  50. PSX as a computer by eveso · · Score: 1

    What happens if someone brings out a PSX2 disc that enables you to connect to an ASP from home? Do you really need a computer at home then?

  51. The Hype Starts Here by Ralph+Bearpark · · Score: 1
    I see that Sony is in bed with George Lucas. Learning from the Hype Jedi himself we can expect Sony to hype early, hard and everywhere.

    Having said that, $400 is not a bad price for a DVD player alone.

    Regards, Ralph.

  52. Thanks, but ... by Daltorak · · Score: 2

    I really doubt people are itching to write emails like:

    Up Up Down Down Left Right Left Right B A Select Start.

    Daltorak

    1. Re:Thanks, but ... by jued0001 · · Score: 1

      Moderate that up to 99. =]

      --

      _______

      I just wish I could c:\format Internet

    2. Re:Thanks, but ... by Dj · · Score: 1

      And that USB port on the PS2 takes a frikkin keyboard...

      It's not funny if it's clueless. :)


      --
      "You know you want me baby!" - Crow T Robot
  53. Only if your PC is eneterainment-only... by Rico_Suave · · Score: 1

    The only way the PSX2 will replace your PC is if you only use your PC for entertainment - basically, the iMac/WebTV crowd. Sure, I could play games, surf the web, or watch a movie. But I doubt I would ever be able to (or desire to) do serious work in front of my TV.

    1. Re:Only if your PC is eneterainment-only... by Anonymous Coward · · Score: 0
      The only way the PSX2 will replace your PC is if you only use your PC for entertainment - basically, the iMac/WebTV crowd.

      Don't underestimate the influence of the "iMac/WebTV" crowd -- they're the biggest target for all major hardware manufacturers. Example: Compaq, probably the slowest and least market-reactive company in the world, and the one that relies most on selling beige boxes. Yet they've launched that IPAQ -- an "appliance", not a computer. It's technically slow and crap. It's "legacy-free" (ie. obselete within three years). And the company says it'll take about a quarter of its current desktop sales by the end of 2000.

      Most users don't need a mainframe-complex machine sitting on their desktop. They need something that'll get them on the internet to look at porn. They need something that'lll work consistently when they press the "on" button, without having to worry about drivers and operating systems. If Sony can provide this, PC manufacturers should be unloading in their pants.

      Look, you geek-types: computing isn't a bloody vintage car club any more. You shouldn't need to put in the maintenence when most users just want to go from A to B.

  54. Hmm by Anonymous Coward · · Score: 0

    Gee, let me think really hard on this:

    No.

    That wasn't so tough.

  55. by BilldaCat · · Score: 1

    Like it wasn't enough having to write code that NS, IE, and AOL would display somewhat similar, now you have the Dreamcast (and god how horrible is the Dreamcast browser. I'll concede it -might- be somewhat useable if I had the Dreamcast keyboard, but .. why would I go buy that? So I can browse at 320x200 resolution?), and soon the PSX2 to worry about?

    ...

    It is a -bitch- to view pages on the Dreamcast. In my routine surfing on one for testing, I don't think I came across one I didn't have to scroll horizontally on. I envision the PSX2 is going to suffer from the same shortcomings.

    --
    BilldaCat
  56. In bed? by Rico_Suave · · Score: 1

    How does using a manufacturer's product mean you're "in bed" with them? In that case we're all whores.

  57. They just don't get it... by ronfar · · Score: 2
    Game systems will never replace PCs and they aren't meant to. A game system is supposed to be a relatively cheap, relatively portable and relatively stable platform for games. A lot of PC gamers don't understand that notpushing the technology is an advantage for consoles. You see, this means that for the lifespan of the console you will always be able to get the best games (and this is why accessories for game systems like CD-Roms drives and 32X for Sega and the double D drive for N64 weren't too sucessful. Console gamers just want to put the game in, turn the machine on and play.)

    PC gamers, though, enjoy pushing the technology. Stuff like getting inside the machine and overclocking it or installing the latest graphics cards. PC Gamers also love being able to create modded levels to exercise their creativity. One thing that will probably change is online play, which console gamers may pick up.

    I'm going to probably switch to being mainly a PC gamer now, after years of supporting consoles. I don't like what Sega did to consumers when they locked out the import light guns for Dreamcast (you cannot play House of the Dead without a light gun. Minor game, maybe, but I like it.), and I don't like Sony's way of treating consumers with region codes and the latest DVD fiasco. So, for me that leaves Nintendo's Dolphin, but I haven't made up my mind on that one yet.

    PC's on the other hand, have started to look really good for gamers, even more so than they have for years. Of course, the habit does seem slightly more expensive to support on a PC... but I'd rather do that than give chum to the Sony shark.

    Oh, and I'm sick of the whole, "...will replace the PC line of reasoning." This is just old fashioned "conventional wisdom" that the "average joe" neither needs nor wants a PC, but wants to be on the Internet. PCs are great, cool and fun (yes, even fun beyond just games... though I fear to utter near-heresy like that) and I think people have been buying them because they want to, not because they are forced to because there are no alternatives. PCs are going to be just fine... they aren't going anywhere, and neither are consoles.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  58. 502's again by Anonymous Coward · · Score: 0

    slash sucks

  59. bitch maybe, but it works well on my large-screen by Anonymous Coward · · Score: 0

    The value of Dreamcast hit home when I was able to show 10 people in the room the news of the Indian Airlines hijacking from CNN.com as it came up live. Oh- and there was no side-scrolling on CNN.com using the Dreamcast browser.

  60. Just another worthless propriatery design. by Anonymous Coward · · Score: 0

    I don't play games and really think that this is nothing but hype. We need open (and free) hardware standards, not this propriatery crap that we get forced into using.

  61. Re:Playstation vs Computer - the reality by JabberWokky · · Score: 2
    .
    Hey... let's read a few reviews or the specs and rethink your rather uninformed rant.

    The hardware is entirely proprietary,

    Like those USB ports? or the FireWire (IEEE1394, isn't the IEEE a standards group?), or are you referring to the Type III PCMCIA slot?

    meaning that the upgrade possibilities if you replaced your computer with a gaming console are ... limited.

    Unless you slap in a few standardized PCMCIA devices... or chain a few USB devices... or drop your camcorder on the FireWire port.

    Similarly, there are other strange quirks. Sure, all the new consoles will have keyboards and everything, but they require special internet service -- I highly doubt they're PPP compliant, and Ethernet compliance? Probably not, in all fairness.

    Yeah, because you can't put a Ethernet card as a standard feature... oh, wait... they are going to ship with one. They say that they prefer that you use their broadband network optimized for games, but you can put a modem into one and dial into any ISP, or use DSL or a cablemodem. Funny... it sounds like they've got a Ethernet and PPP stack.

    Lastly -- text on TVs is hard to read. It's getting better, but it will never be a computer monitor, because it's designed for an entirely different effect. Those of us who sit near our computer screens, for lack of a better `ergonomic' setup, can tell you that it looks vastly different from close up from a television.

    So, until you can afford HDTV, just in case I'm remembering wrong about it having a VGA output (it just lists a multi AV cable), slap a HTDV converter on your monitor.

    Oh, and it comes in a tower configuration when you buy the workstation model... or you can put the regular model and it runs the DVDs sideways.

    Just in case you think I'm a rabid gamer, the last game system I owned was an 8-bit Nintendo. I have no clue what's come out since then, never seen a Nintendo 64, just recently found out that GameBoys are now in color. The specs and positioning for the PS2 (it looks like a sterio component!) are nice. I'm holding off on a DVD player for it.

    Links:
    Sony Japan (specs are in english:) http://www.scei.co.jp/ps2/hard.html

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  62. Slashdot is becoming really desperate about news by Anonymous Coward · · Score: 0

    Really, guys, can't you come up with something that really matters?

  63. Its not the hardware... by Anonymous Coward · · Score: 0

    Its the software, like some have said, Sony keeps a very tight reign on the development side of things because thats how they make money. Even if they top the 60million PSX1 units out there, they aren't likely to open development. This is what will kill the pc replacement idea. Even the little PSX1 has lots of potential as a cheap educational/training tool, but it costs too much to get around the protections. Also the PSX2 won't 'run' linux, the devlopment environment is in linux. They're using GNU gcc with proprietary libs. jmr

  64. Beowolf Cluster by Anonymous Coward · · Score: 0

    I saw a post on www.sourceforge.com asking for developers on a PSX2 cluster project.

    Could be tasty...

    J

    1. Re:Beowolf Cluster by Anonymous Coward · · Score: 0

      Pardon me, but you posted this already. Stop it, now. Thanks!

  65. Beowolf Cluster by Anonymous Coward · · Score: 0

    I saw a post on http://www.sourceforge.com asking for developers on a PSX2 cluster project.

    Could be tasty...

    J

  66. to clarify a few things. by Mog+The+Moogle · · Score: 2

    allright... the hardware specs first:

    1) it has 2 USB ports. with an adapter, it'll support up to 127 usb devices... plug in that mouse, and watch it work (more on this later).

    2) Video Games almost always use peak performance out of a system. If you don't believe me, read some interviews with the people of Naughty Dog, or Polyphony Digital, who created Crash Bandicoot 1/2/3 and Gran Turismo 1-2, respectively. that Emotion Engine is gonna be getting a pretty good butt-whoop'n in the begining, and totally maxed out to peak performance when the software demands (Polyphony Digital has already talked about wanting to make the system bleed.)

    3) it will support normal Televisions and HDTV. the hell with small resolution, you'll be more than happy with HDTV, Daniel-san.

    ...and now for the software end...

    1) IT RUNS LINUX. all you freaks saying "port linux to it and I'll use it" are in need of a SERIOUS swat with the clue stick.

    2) because it runs linux, I'm pretty sure that there will be ways to flash the PS2's BIOS so that it supports more peripherals.... i.e. USB Mice, USB Keyboards USB Printers (mmmm.... HP 970cxi), USB Scanners, and.... heh... prolly that N64 to USB adapter too. :)

    3) Breakpoint (the man behind Project Unreality - the first N64 Emulator) is actually working on a PC-to-PS2 emulator.... he summed it up quite well by saying "Imagine a 3DSM rendering farm running on REALLY FAST computers"

    now, on to the demographics of the average PS2 user

    1) The average PS2 owner is going to be between the ages of 14-23, as this is who's buying the most games. Most of this age group either has a computer, or is going to get one in the near future. Most won't have a DVD player, and will be more than happy to use that as an excuse for purchasing/getting someone to purchase the PS2.

    2) more people will jump on the "We can surf from the couch with WebTV" market. You see, most of these 14-23 year olds live at home, and their families will be using this as a web terminal (probably a major way to con the parents into getting one). No matter what one thinks of net surfers without computers, this is gonna become more widespread... so get used to the idea.

    3) since GCC is being ported to the PS2, I'm thinking that there will be a few more people out there wanting to create their own PS/2 games, and have a comparable system to run/compile with. No longer will aspiring Game Creators have to spend $400 on a Net Yaroze to make half-baked games... no. they'll use their 3,000 PC!

    4) speaking of games... now that Quake 3 Arena is being ported to the dreamcast, don't be surprised if Q3A and Unreal Tournament pop up on the PS2. John Carmack and Tim Sweeney have both mentioned the large possibility of porting the games.


    but I really don't care... I won't even consider owning a PS2 untill Bleem, LLC kicks sony's large corporate ass in court....

    1. Re:to clarify a few things. by Anonymous Coward · · Score: 0

      IT RUNS LINUX

      Is that your final answer? I hope not because that is incorrect. The development of the system is done on Linux systems. The PSX2 itself does not run Linux.

      This is what happens when you get all your information from slashdot. You should try that thing called a search engine. They work wonders.

    2. Re:to clarify a few things. by digitalbeing · · Score: 1

      Request clarification of clarification.

      Please provide a reference to the PSX2 running
      linux. AFAIK, Sony has a playstation2 development
      workstation (cost ~ $20,000) that runs linux,
      but that is for game developers, not end-users.
      I have seen no information to the effect that
      end-users will be able to "insert a linux CD" and
      boot linux, but would love to see it.

      In a similar vein, are you sure GCC is being
      ported TO the PSX2, or is just being modified
      to cross-compile for the Emotion Engine.
      Please provide a reference.

      Epic already has UT running in "barely working"
      mode. See http://unreal.epicgames.com/.

      AFAIK, the Graphics Synthesizer has 4MB for framebuffer/texture memory, which will ultimately limit the potential output resolution.

  67. My floppy drive, ok. My hard drive, never. by bons · · Score: 2
    "Because a PlayStation 2 lacks a built-in storage device, he says new programs would likely run through the DVD drive. There are fewer ways for the average user to run into problems because read-only devices are harder to break, he says."

    Oh yeah, like I want a computer without a hard drive. No more mods for Quake & Unreal, No more custom levels or skins. It may make a cool DVD player and arcade station, but it can't even replace the gaming functions on my computer, nevermind the useful things like Browser plugins. You can't even download patches...

    -----

    1. Re:My floppy drive, ok. My hard drive, never. by torment · · Score: 1

      PSX2 includes one (if not two) PCMCIA slots. I don't see why one couldn't insert a PCMCIA Iomega Clik drive. It may be only 40mb, but it sure beats paying 10$ for a little 256k memory card.

    2. Re:My floppy drive, ok. My hard drive, never. by brain159 · · Score: 1

      or you could break the habit of a lifetime and use the 8mb ps2 memory card which comes with your lovely new device.

    3. Re:My floppy drive, ok. My hard drive, never. by brain159 · · Score: 1
      damn damn damn arse bum and poo, this was meant to be up a thread level... boltlocks :o)

  68. Another perspective on the matter by Zaffle · · Score: 2

    Most people who debate in the matter of "Consoles" replacing desktops than I've talked to tend to miss a couple of things.

    There is a reason why Linux isn't currently running on the desktop of CEOs of fortune 500 companies. What that reason is, isn't the matter here, its the fact that it exists. Can you *really* see Microsoft dumping desktop/servers. They could port their software to consols, but Microsofts attempts at porting tend to be less than sucesful.

    Another point that is mentioned more, but not enough is viewing device. 17" monitors may be small compared to your 28" at home. But just try *reading* that 28". So it looks like for now, the legacy monitor will remain (Till something else with sharp clarity comes along (read: LCD, Plastic that glows, etc).

    I suspect that Consoles won't replace PCs, and PCs won't replace consoles. PCs will on the whole get smaller, however, there is a possibility of having many small devices, like consoles, that do different things. A Games computer, an Office tools computer, Development computer, an Internet Computer. However, that won't happen till each device can communicate perfectly with every other device, preferably wireless. And the protocol and standards for such devices are open.

    I suspect if the console was more Open, and you could play the same game on many different machines without having to go buy another copy, it could begin to replace the PC. But thats sounding more and more like a PC. One reason why they won't be more open is consoles can do such cool stuff because they are specifically designed to do it, and the games and specifically designed to work on one console, and the hardware is generally known at the time of game creation.

    As far as I can tell, in the near future (say 5-10 years), consoles will remain primarily games only device.

    ---

    --

    I use to have a funny sig, but slash cut it off, and I forgot what the punchline was.
    1. Re:Another perspective on the matter by Anonymous Coward · · Score: 0
      there is a possibility of having many small devices, like consoles, that do different things. A Games computer, an Office tools computer, Development computer, an Internet Computer

      How many of us have at home already started doing this? My old Sparc20? Not terribly fast, but a great file server. My P200? More than handles duty as an MP3 (hooked through the stereo) player, e-mail server, and web server. This means that my newer p3-500 is not doing those things so I have every spare bit of power available to me when I want to play q3a or otherwise push my processor.

      While TV's do not yet have the resolution, run on down to your local electronics/geek lust swindler and spend some time with an HDTV. They have good resolution.

      So now I have to wonder if I can get a PSX2 with 10/100 ethernet and HDTV output. If the answer is yes (and I have purchased an HDTV) then absolutely I will purchase and play with a PSX2, and then do everything possible help the linux port.

      Chris Pugrud
      chris at pugrud dot net
      -- Not anonymous, Not a coward

  69. whatta flashback! by Mog+The+Moogle · · Score: 1

    man.....

    just for the pure nostalgia that was conjured up by the mere utterance of the Konami Code, you deserve some moderation points. :-)

  70. The network computer is alive as well. by um...+Lucas · · Score: 2

    It's just that rather than becoming a separate entity, the PC morphed into it, while still retaining it's own properties.

    Browswer based apps are already here. They're still wimpy, but in a few years consumers and regular office workers will be able to accomplish everything they do now via a computer with a web browser.

    The NC's not dead. It's just the PC became the NC.

  71. Look, the point isn't whether WE give up our boxes by mckwant · · Score: 1

    IMHO, the point appears to be that one could easily surrender the confusion of a PC if all one does is gaming, quicken/checkbook, WWW, email, and minor word processing. I would claim (without reference to anything) the the 80/20 rule would easily apply here, and a system like a PS2 would be of incredible use to home users. Besides, plug it into your suburban family cable modem, and you've got instant multiplayer possibilities without having to worry about modem hookups.

    Yes, there are security issues, yes, there are privacy issues, yes, there are issues of usability and access, but if grandma wants a web connection, this might be a good way to go.

    --
    ceci n'est pas un sig.
  72. Read the specs, please... by RobM · · Score: 4

    From the posts, a lot of people seems to think that this is another case of the MSX syndrome, and that the PC will destroy PSX2 as it destroyed other contenders

    But if you look at PSX2 specs, you'll see it has USB ports (Keyboard, mouse, scanners, printers, Modem/ADSL, even *GASP!* floppies), a FireWire port (Video, but even big and fast HDs), and a Type III PCCard/PCMCIA Slot where you can plug lots of things, from HDs to Video Cards. And all these devices are/should be STANDARD PC PERIPHERALS, not Sony proprietary dongles.

    And all this without knowing for sure what PSX2 can do by itself. Is it limited to TV video freqs, or can it do better? Will it have some expansion capabilities (RAM, internal devices) or not?

    Maybe after all PSX2 will be able to replace some (lots of?) PCs, since it's not very different from what PCs are becoming these days (think of the new all-usb machines...), and as someone stated in the article, it won't fsck itself up every two games you play "since it doesn't have an HD" (since it doesn't have an idiotic OS on it, i'd say ;).

    Even Linux-wise the thing is really cool, because its processor is MIPS4000 compatible and its developement system is Linux-based, so it should be easy to port Linux to it, if Sony itself doesn't do it.


    If Sony doesn't do something VERY wrong and stupid with this thing (think Commodore... ;), PC resellers will see some though competition: not from a 'console', but from a Sony-branded, home-targeted PC that just happens to be called like a console.

    Ciao,
    Rob!

    -- since English isn't my native language, corrections are welcome! --

    --
    AniToolBox! An Open Source animation program!
  73. they should be happy to replace the psx1 by Anonymous Coward · · Score: 1

    Sony should be happy just replacing the psx1. They are making the exact same mistakes so many others have made. They think that because they are all mighty Sony they can make these mistakes and still come out ahead -- I am betting that they are wrong. A video game console that plays last generation games? It didn't work with the atari 7800, the Sega Nomad or the Sega Genesis (which would play master system games with an add-on.) A console that is really a computer? Both atari and Coleco failed in their attempts at such a device. How about a console that plays movies? This feature didn't help the 3do. And while Sony is sitting there blowing hot air about how great their new system is going to be -- Sega is actually selling honest to god next generation consoles right now. They already smashed the record for the shortest amount of time needed to sell a million units in north america. By the time the psx2 comes out there will be at least 5 million DC in North America complete with an entire library of great 2nd and 3rd generation games. If I were Sony I would just worry about selling video game consoles -- no video game console maker has ever made it selling computers and I don't think Sony has any idea how much of a headache that little dreamcast can cause them! It is cheap, easy to program for and although not the most powerful console of its day it does hold it own against the competition. Sounds like both the DC and the psx1 to me!

  74. Yawn by dsaxena · · Score: 2
    The PSX2 is a cool machine...however I don't have any plans on getting one. Why? Because it's can only 480 interlaced NTSC...ick. I'm dishing out $3K for a HDTV ready TV, so why would I want to buy something that has lower resolution than my PC? Maybe for the everyday person, but I just don't think it's quite worth it. Also...by this time next year, PC GFX will probably outperform the PSX2. Yawn.

    Deepak
    --
    Deepak Saxena

    --
    Deepak Saxena
    "Computers are useless, they can only give you answers" - Picasso
  75. Games push Megahertz by Anonymous Coward · · Score: 0

    My TFC gaming machine is a windowsNT dual celeron running at 400Mhz. My Linux development box is a 486/66.

    I'd say yer probably right.

    Just Another Anonymous Coward
    JAAC

  76. PS2 will not replace PC, but the workstations will by greendot · · Score: 1

    We've covered it before in here, but the article here gives a hint at their workstations based on the emotion engine.

    As far as current PS2 replacing PC, I don't think it could happen considering that the PS2 is so limited in CPU direction. From what I hear, if you tried to run a program like Excel (shiver), it would run slower than if you tried to run it on a 486.

    If you think about it, the price of the EE makes it nice and easy to plop into a slot and take advantage of those new GPU API's DirectX uses. I seriously doubt Sony would ever put a PSX emulator on a card and sell it to the general public, but having an add-on won't threaten the PSX at all. But, the huge bus of the EE and reliance on Rambus would probably hinder a few things.

  77. This says it all by DerFeuervogel · · Score: 1
    Because a PlayStation 2 lacks a built-in storage device, he says new programs would likely run through the DVD drive. There are fewer ways for the average user to run into problems because read-only devices are harder to break, he says.

    No storage, no PC replacement period.

  78. Very Risky Comment... by dougman · · Score: 2

    ...as this may incur some wrath from the masses, but I think it's a comment needing (and thus far not) to appear in this discussion..

    The topic is "Will PSX2 replace the PC?". Obviously, a relevant subtopic would be "Will the Slashdot audience support the PSX2 replacing the PC, or for that matter being a success?"

    IF you agree this is a valid sub-topic, then I am amazed that noone has yet brought up the (now political/social) issue of DVD. Remember, the PSX2 is amoung other things, a DVD player. Not by an option, but by default. And a lot of people that I see drooling over the PSX2 in this convo are also very passionate in other fora about boycotting DVD, and all who back it, about boycotting the MEDIA companies in cahoots with the DVD CCA (of which, in THIS case, Sony is BOTH). So, regardless of whether you believe the DVD makers or the DVD content providers should feel the pressure from us, realize that Sony is in both camps and therefore, if you believe that we should resist funding the pockets of those who are trying to squash our freedoms, Sony, like it or not, should be a prime target.

    I agree I'm as bummed as the next guy to admit that, the PSX2 looks like it will be one kick-ass machine, but on principle, I will not support it until the DVD issues are resolved in a manner acceptable to the principles and freedoms at stake.

    And as such, at the moment, I as a Slashdot reader cannont in good conscience wish the PSX2 to "Replace the PC", or even have success.

    Just my 2 cents.

    1. Re:Very Risky Comment... by ronfar · · Score: 1
      Actually, as a long time console fanatic (yes, I love computers too, but they don't have the same types of games) I want you to know I agree with you 100%, but actually it goes beyond DVD. Sony has worked long and hard to enforce regional coding in the PSX, in fact when enterprising gamers find a way to defeat regional coding Sony comes up with some new wrinkle to enforce it. so, for example, when I bought and paid for an American version of Dino Crisis new, I got a message from Sony (in Japanese) saying, I assume, "Naughty, you've modded your Playstation, no Dino Crisis for you!" Incidentally, pirate versions of Dino Crisis work fine in Playstations, because the pirates came up with a way to avoid this problem. All this just because I wanted to be able to by Japanese versions of Samurai Spiriits and Last Blade, which weren't brought to the US because it was assumed they wouldn't sell. Not to mention what Sony has been trying to do with Bleem!

      So, even before the DVD thing came up I was going to boycott Playstation2 (and Dreamcast for similar abuses.)

      So, basically, I say if you plan to boycott content controls, remember Sony may be the driving force behind the whole thing! Did you know it is illegal to sell used tapes or video games in Japan? Who do you think is behind that? Sony helped rob the Japanese people of ownership of their own property (the right to sell things you own is part of that), and now they are in cahoots with people who want to do something similar here!

      Playstation predates DVD, Playstation paved the way for DVD CCA. Boycott Sony if you plan on boycotting the MPAA and DVD CCA.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  79. how is crusoe that much better than an emulator by Anonymous Coward · · Score: 0

    from what i read it looks like crusoe spends some of its cpu time running the recompilation/translation/optimization of x86 into VLIW crusoe instructions.... now the translated-code-cache and the optimize-by-learning might be sort of equivalent to having a CPU optimized for a specific task,,, on the other hand its still just a 400mhz general purpose cpu chip... do you think such a general purpose chip can really be faster than an FPGA.. just by doing clever software translation/optimization-by-learning tricks?

    1. Re:how is crusoe that much better than an emulator by Effugas · · Score: 2

      Well, one of the points they brought up in the technical documentation is that the morpher has a larger scale picture of the codeforms than any branch prediction / out of order execution engines could possibly hope for. That, combined with some rather elegant sidesteps around the multi-store/read problem, means you're talking about a system that can possibly be the bridge between x86 and VLIW technology.

      In the long run, I see code directly compiled to or written for the Transmeta processors. FX/32 was never the killer app for Alphas; Linux is.

      As for FPGA's, we've heard alot of hype but surprisingly little results--a more efficient image capture board here, a bunch of hype about a FPGA programming language there...I'm in the post-hype, I'll believe it when I see it mode for those things.

      Yours Truly,

      Dan Kaminsky
      DoxPara Research
      http://www.doxpara.com

  80. A few points by mfterman · · Score: 2

    First off, most people don't really use their PCs for all that much. People talk about running sophisticated code on their home machines but they tend to be the exception. Most people want to surf the web, read and write mail, play games, movies and music and that's sufficient for them. A PSX2 is actually overkill for everything but games.

    Second off, while TVs are not an ideal display device, if there isn't a monitor adapter somewhere for them, I'll be extremely surprised. That makes things a lot more readable. But strangely enough I think we're really going to end up waiting for the flat panel market before people really start dumping their televisions for plugging their consoles into.

    Third off, no need to assume that people will just have one of them in the house. These things will drop to the $150 and even to the $100 range in time. That makes having two or three affordable to a far wider audiance. That leads to the next point.

    Fourth off, yes, they are limited compared to PCs, but envision a home network of PSX2 boxes linked by ethernet to a Linux box that serves as a file/printer server as well as gateway. Not that I envision that PSX2 boxes will be usable in a configuration like that, but my vision of home computing is that PC's will eventually evolve into home servers while the consoles become the home network computers that plug into them. The PCs can run Linux (or even some icky OS) and be the servers that run continuously plugged into the Net as well as being the focal point for commonly used devices such as printers. If Sony was really thinking though, they'd copy Apple and produce their own version of the Airport. That would encourage multiple PSX2's in one house and increase their sales through easy wireless networking.

    The fifth point is that it has been pointed out that PCs did a lot of damage to the minicomputer market by eroding it from below. Exactly the same thing is happening now to the PC market. PC folks are scoffing in nearly identical fashions to what the minicomputer folks said about PCs.

    However, the sixth point is that there is going to be trouble here. All Sony has to do is put a Java virtual machine on their PSX2 and that destroys their whole economic model. Sony makes money by charging a fee to developers who produce and sell software on their consoles. The moment someone puts a Java machine on, which allows anyone to code and load software and run it on a PSX2 without giving a cut to Sony, everything falls apart.

    In time, we're going to see the collision between the PC free development model (and bitch all you like about Microsoft, they don't try to control who writes what on their machines) and the console controlled development model. I think in the end we'll see a bump up in console prices and the PC model taking over. It probably won't happen from a traditional vendor, or if it does, through a court case.

    So in short I see these things shoving PC's up into the high end server market, where the modularity of the PC and its flexibility are a real advantage. However in colliding with the PC market they are going to be changed by the more robust PC economic model. A home will have a console plugged into the big screen television and associated stereo system (eliminating the need for an MP3 box in the stereo rack), but there will be a couple of others in the house for personal network computer use and networked game play.

  81. Comments and Final Fantasy 10 captures and movies by tenchiken · · Score: 1

    Will it replace the PC? Of course not. Will it replace Dreamcast/PSX/N64 absolutly. For proof
    of this, check out Square Gamer which somehow managed to sneak a movie out of ff10 that they demoed. FF9 which is on the original play station (backwords compatable with PSX1) looked how I expected it to look on a PSX2... What does 10 (which is on the PSX2) and 11 look like? Take a gander.

  82. Sony doesn't want PSX2 to replace the PC... by Capt+Dan · · Score: 3

    IT's not about replacing the PC. Sony's much too evil for that. (quite frankly, Microsoft pales in comparison...)

    The PSX2 will be the core of Sony's "home entertainment universe" (remember their new commercials about how all their stuff is interconnected? What's missing? hmmm...). It is designed as the gateway unit for all of your home multimedia equipment, this includes your PC if it is equiped with 1394 oops I mean firewire oops I mean iLink Sony's proprietary protocol built on top of 1394.

    Sony has come out publicly to state that PSX2 is a settop box, which is not the same genre of equipment as a game console. PSX2 is Sony's bid to completely and totally control your living room.

    There's a company called Bleem that makes PSX2 emulation software for the PC. They made about 4 million in sales last year. Sony has spent about 10 million so far trying to shut them down. Why should they care when they sell their consoles at a loss and Tekken3 was their highest grossing product last year? Becuase if you can play playstation games on your PC you don't need a playstation, or the PSX2. The PSX2 is what will enable you to take your Sony camcorder, and plug it into your home network to connect to your Sony TV, Sony VAIO computer, and your Sony microwave, bathroom scale and toothbrush.

    So of course you will see all kinds of releases about how great and wonderfull emotion engine is and how PSX2 (*cough*with-iLink*cough*) will make everyone's lives easier and better and make you more attractive to members of the opposite sex.

    Patiently I await Dolphin or NUON.


    "You want to kiss the sky? Better learn how to kneel." - U2

    --
    Sig:
    Barbeque is a noun. Not a verb.
    1. Re:Sony doesn't want PSX2 to replace the PC... by greendot · · Score: 1

      Bleem only emulates PSX, not PSX2. (not yet at least)

      Playstation currently does not sell for a loss. It initially did but after manufacturing costs leveled out, even at $99 there is a nice chunk of profit made.

      Dolphin will be a workhorse, but the way Nintendo is dealing with the development community, you'll probably only be able to play 10 games based around Mario, Zelda, or Donkey Kong.

      NUON is dead. It would have been interesting to see when it was anounced a few years ago, but they went into hiding soon after they announced it. All the recent buzz (that I've seen) puts NUON only a few pegs above PSX-1 in 3D. But, maybe in these years they've been so secret, they've pulled out some magic and it will seriously stomp.

    2. Re:Sony doesn't want PSX2 to replace the PC... by Kyrrin · · Score: 1

      > Dolphin will be a workhorse, but the way Nintendo is dealing with the development
      > community, you'll probably only be able to play 10 games based around Mario, Zelda,
      > or Donkey Kong.

      The other reason to avoid Nintendo is their draconian content guidelines, which are a notorious source of amusement and derision in the RPG community. Such things as Final Fantasy IV (IIUS)'s infamous "You spoony bard"... Basically, you're not allowed to show anything having to do with sex or religion, you're not allowed to suggest at certain themes, etc, etc...

      They might have changed things for the Dolphin -- I'm not entirely certain, as I've abandoned Nintendo -- but I was /so/ happy to hear that Squaresoft had jumped ship over to the original PSX. (And looking at FFVIII, I'm glad all over again...)

    3. Re:Sony doesn't want PSX2 to replace the PC... by DrEldarion · · Score: 1

      IT's not about replacing the PC. Sony's much too evil for that. (quite frankly, Microsoft pales in comparison...)

      Well, maybe. But the thing is... Sony's stuff WORKS... and it works WELL. Can't say much to that extent about MicroShaft.

      Also, you're not FORCED... or at least PRESSURED to use all this Sony equipment. With Microsoft stuff... as stated MANY times, people feel that they have to run Windows in order to be compatible with everyone else...

      -- Dr. E --

    4. Re:Sony doesn't want PSX2 to replace the PC... by sjx · · Score: 1

      I'll admit, *I* thought NUON was dead... until I checked out YaK's recent homepage update. Vapourware, it is not... although I'm vaguely worried about the size of that Red Bull mountain. :)

      --
      -- /sjx.
  83. Daily Radar has a good article by Shaheen · · Score: 2

    Daily Radar has a good article on this same topic. It's more about the pros and cons of the PSX2 in the gaming arena than just "Well, it's powerful and there's a lotta hype, so it's gonna replace the PC."

    --
    You should never take life too seriously - You'll never get out of it alive.
  84. I can already do that with my rock by / · · Score: 4

    I hold in my hand a simple igneous rock that is capable of 6.2 Gflops/s. Think about it: all by itself, it can solve countless (and many as yet undiscovered) laws of fluid dynamics as a throw it at people through the air. It easily and comfortably interfaces with both my hands, and it has a far finer resolution than any tv or monitor: it has a fractal-surface display. It's multi-user (we can both take turns throwing the rock) and it's fully networked (it interacts well with human hands and other rocks). It's fully backwards compatible with sedimentary rocks, and it holds great promise for future developments in becoming a metamorphic rock. And it's far more durable that this newfangled PSX2 device -- long after the last PSX2 crumbles to dust, our descendants will still be digging up rocks.

    Rocks. They're not just for breakfast anymore.

    --
    "If one is really a superior person, the fact is likely to leak out without too much assistance" -- John Andrew Holmes
    1. Re:I can already do that with my rock by nEoN+nOoDlE · · Score: 1

      Rock - the other OTHER white meat!

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
  85. Have you lost it? by jued0001 · · Score: 1
    Without those "games only please" PC users, you wouldn't have access to anything faster than a 200 Mghtz Pentium without MMX, and you'd be paying mucho denero for it. As much as you "PC purists" would like us high end gamers off your technological wonders, you will have to admit that we are forcing technology ahead because of the *demand* for better/faster hardware that we create.

    Even though I just don't play games on my PC, comments like this piss me off. There aren't two classes, one "PC purists" and the other "Gamers." It's foolish to even attempt such generalizations.

    --

    _______

    I just wish I could c:\format Internet

    1. Re:Have you lost it? by jw3 · · Score: 2
      MGHtz? Mega-Giga Hertz? :-)

      Seriously, though. I have a 200 Mhz computer. An AMD K6. I didn't pay a cent for it because it was so obsolate, and I'm quite happy about it (the CPU consuming computations like sequence searches I do using a Convex, so don't "PC purist" me).

      Anyway, you seem to have missed my point. Which is: OK, we had a nice technology race, but this is my station, and I want to get out. Other words: the race was nice, it brought us here where we are, now the specialization / radiation and so on shall begin. You seriously think that a little of optimization in one of the many tasks computers are good for would not speed up the things you are working at?

      I'm not a PC-purist, and I don't believe that people fall in one of those two classes. What I long for is a scientific computer, which has as little to do with a Windows - based, popular PC as a Sony Playstation with such a computer. With an OS which suits my needs. You are now in a position of an amphibian, who says: "who needs reptiles? only because we were amphibians we could get out of water! when you are a reptile you cannot go back to water, so forget it!".

      Oh, just forget it.

      January

    2. Re:Have you lost it? by Anonymous Coward · · Score: 0

      I thought it was Microsoft that was driving computers to get faster and faster! ;)

    3. Re:Have you lost it? by jued0001 · · Score: 1
      If I'm to understand your quote, you mistake me for enjoying the MHTZ race. I enjoy the fact that it is forcing advancement, but I do get sick of it. I remember the days when my Atari 2600 was good enough for me, I didn't get my first computer until my first year of college. I spent years upgrading that sad 486DX2/66 until I ran out of options. I was able to play all of the DOS-based games that I loved (X-Com and Master of Magic to name a few). I didn't appreciate the fact that Pentium 75's were released literally 2 weeks later, making my system *obsolete*.

      My Atari became the 7800, then a Nintendo, then a Sega, then Sega-CD, and now Playstation. Anybody who likes to play video games, just sit down, turn the system on, and hit "Start" (no OS, no BSOD, etc) has been forced to follow this transition. I'm sure you can find Nintendo games somewhere, but why? Why go back to the "lizard?"

      As for finding a scientific computer, I don't know what to tell you. I don't think your OS or hardware is your issue, but rather the software in the OS. Everything depends on how the software interprets the data you input by hitting a key(s) or clicking a mouse button (I know, deep =] ). What if the PS2 came with the greatest analysis software available, would you spend the money to buy it?

      --

      _______

      I just wish I could c:\format Internet

  86. No level 2 cache by Anonymous Coward · · Score: 0

    The EE in the PS2 doesn't have any Level 2 cache. Theoretically, it can do vast numbers of floating-point operations, but unfortunately, the speed of a system also depends a lot on the rate that you can move data around.

    It's a nice system, but it is constricted in some ways. As always, if it's too good to be true, it probably is. The PS2 is not some supercomputer that can thrash a dual Athalon system into the ground for a tenth of the price, but it will be a nice gaming/DVD system, with a lot of expandability options.

    cheers.

    (Anon on purpose. I'm pretty sure the above info isn't covered by NDA, but it's better to be cautious... ;)

    1. Re:No level 2 cache by rcromwell2 · · Score: 2


      Yeah, but games on consoles can typically fit their main rendering code completely in the cache. (e.g. PSX-1 only had 2meg of RAM and 1 meg of VRAM)

      The PSX2 also uses 800Mhz RDRAM and the graphics processor uses embedded-dram with a 48gigabyte/sec bandwidth.

  87. consoles on the chopping block - relax! by mrtallyman · · Score: 2

    I agree that lots of claims have been made to indicate the emminent demise of the PC, but the key factor here is that technology is on a steady course of advancement. All things must change. The fact is, PCs are amazingly adaptable (excluding the processor - which still has a development track).

    Does anyone remember the amazing quotes the media gave the PSX version 1? That beast has a measly 4 MB of RAM (the new ones); it hit the streets initially with 2 MB!! Face it, consoles will always alternate between leading the pack and bringing up the rear. The lack of upgradability forces companies like Sony and Sega to shoot as high as possibile when introducing a platform. The last thing console games want is to have to upgrade their system. That is the beauty of the console, no?

    But look where the first mighty hype machine is now. It's a dinosaur. (The key that Sony has known all along is that performance is important, but to console players, the games matter most, so new PSX ver1 games still rock.)

    Computers will catch up to the PSX2, but in time. Let Sony have their heyday. They're shooting for the living room, not the teen's room (Apple) or the office (everyone else). They happen to have a great idea whose time has come.

    I still want one -- bad!
    --
    "My guitar wants to kill your mamma." - Frank Zappa
    1. Re:consoles on the chopping block - relax! by Altanar · · Score: 1

      It (PSX1) also has a processor speed of 66 MHz. (I think.) 66 MHz, 4 Megs of RAM and it still plays Diablo and FF7 better than my Pentium 200 w/ 60 Megs of RAM. Specialized gaming systems like the Playstation will, eventually, replace PCs as the main way to game. Of course, as consol systems get more complex, they become more and more like computers sans Windows and other useless junk. I'm not saying that PSX2 will do the job, I do believe that sometime within the forseable future, speciallized gaming systems will replace "do-everything" PCs.

  88. Beowulf supercomputer out of PSX2 machines by Anonymous Coward · · Score: 0

    Look at the Wulfstation project over at sourceforge.net. Sony is apparently donating hardware and dev kits to this open source project.

  89. Using a N64 controller with a PC by _Bean_ · · Score: 1

    You can use a N64 controller with a PC check out www.wishtech.com

  90. sure............ by cshifty · · Score: 1

    to play dvds on. standard audio cdroms. games most. but it'll never replace the computer. besides has anybody ported linux for it?

  91. Consoles WILL NOT replaces PCs anytime soon. by UnknownSoldier · · Score: 3

    Unfortunately some PC games just aren't suited for the console (and vice versa.)

    Game genres on PC and Dreamcast

    RTS are not very enjoyable on consoles. Check out Warcraft II for the PSX, if you don't believe me. At least the Dreamcast has 640x480 resolution.

    Most consoles also don't come with a keyboard and mouse. Playing Quake without a mouse and keyboard? Yeah, right.

    Don't get me wrong. Consoles have their place. (Look at the amount of R&D Sega, Sony, and Nintendo are spending on the next generation consoles.)

    Consoles were designed for one thing. Play games.
    PC's are more expensive because they are more versatile. Sometimes gaming is better on PCs, sometimes not. Soul Caliber on the DreamCast blows me away with the graphics and gameplay. Age of Empires II on the PC does likewise.

    Arguing which one is better is pointless. They were designed for different purposes.

    But what do I know, I'm just a game developer.

    Cheers

    Michael,
    3D game programmer

  92. PSX2 more likely to replace DVD player by Guppy · · Score: 1

    I don't know if the Playstation 2 can displace a PC, but it sure might displace DVD players. Supposedly, the PSX2 hardware is fully capable of doing the mpeg2 decompression needed to play back DVDs -- Sony just hasn't decided whether or not they want to compete with their own DVD players. Last I heard, they were planning to offer an "upgrade" to enable the feature.

    One thing about these guys -- they are the one company out there that really understands what convergence is all about. If there's anyone who finally manages to replace the PC after all the failed attempts, it's Sony.

    1. Re:PSX2 more likely to replace DVD player by gliadrachan · · Score: 1

      Some very cool hardware is going into the box, such as a Firewire port ( and how many other interesting Sony stereo pieces have Firewire, yummy ) and ethernet ports ( cable modem access ).

      This can bridge between your home computers and your home entertainment system; ... Sony jukebox player as a device on your desktop gui... surfing on the big screen through the cable modem...

      This will kill single-function boxes like WebTv.

    2. Re:PSX2 more likely to replace DVD player by otis+wildflower · · Score: 2

      I don't know if the Playstation 2 can displace a PC, but it sure might displace DVD players

      At the low-end, yes, and particularly among people who don't already have a DVD deck. However, mid and higher end DVD people want features that PSX2 can't handle (such as megachanger, component video out, progressive playback, etc).

      Still, this device should really help DVD go from manic growth to true explosion... And if the new users are shephereded in correctly, there'll be mounting pressure for DVD features, Anamorphic transfers, and lower prices.. This is a plus for DVD owners as long as the cattle don't ask 'why are all these people stretched out?'...

      Personally, I have a 200DVD jukebox. And I'll be getting a PSX2.

      Your Working Boy,

    3. Re:PSX2 more likely to replace DVD player by Rico_Suave · · Score: 1

      I don't think that being able to watch DVDs with the PSX2 will be a huge selling point. People who can afford a $350 console probably already have a DVD player. What about a wireless remote? And how many PSX owners actually use their CD-audio function? Very very few.

    4. Re:PSX2 more likely to replace DVD player by rcromwell2 · · Score: 2


      Yawn. High end DVD players are a rip-off. You can pay up to $1000 for items like progressive video, meanwhile, I can go out and buy a $79 DVD-ROM and get superior video on a 21" monitor. I have to chuckle at the people buying the high-end DVDs to hook them up to NTSC TV's, and getting such great features such as, gasp, de-interlacing. Wow.

      Anyway, the PSX2's DVD-Player is upgradeable, and since the decoding in done in software by the Emotion Engine (not hardware like expensive DVD players), you could easily upgrade it to progressive-out via software later, especially since some PSX2 models will have DigitalTV/HDTV out.

    5. Re:PSX2 more likely to replace DVD player by otis+wildflower · · Score: 1

      High end DVD players are a rip-off.

      Depends on the feature... I kinda like having 70+ DVDs (and growing) at my fingertips, catalogged by genre and random-shufflable.. ;)

      I have to chuckle at the people buying the high-end DVDs to hook them up to NTSC TV's

      Yeah, but then there's those of us hooking them up to large screen projectors that can handle 720p and SVGA (and even those "lowly" projs like the W400Q) that can appreciate features like component (Y/Pr/Pb) video out and progressive processing...

      (and yeah, PC + Matrox G400 = kickass DVD deck, but you can't hook an autochanger to your SCSI bus yet..)


      Your Working Boy,

  93. ROTMFFLMAO! by Anonymous Coward · · Score: 0
    ROTMFFLMAO! That was the best rant we've had here in weeks! Very clever.

    LAME ASS MODERATORS! MARK THIS UP!

  94. Re:Playstation vs Computer - the reality by Anonymous Coward · · Score: 0

    I'm holding off on a DVD player for it.

    you're stupid. the dvd player will not be full featured. i guess you bought into the hype.

  95. Not!! by Anonymous Coward · · Score: 0

    Yeah, whatever..... PC age is over. Theyve been saying that forever. They said it with SNES, playstation, N64, Dcast... Has it happened? No. And now everybody and their dog proclaim PCs to be dead. Internet devices, PSX2 - you name it - will take over. But I dont see it happen. I like my multipurpose PC. Ill keep it, even as I will get some small handheld idevice. The PC wont go away for awhile.

    TN

  96. i spit my water all over my blanket by Anonymous Coward · · Score: 0

    there is a big stain on my bed that was some funny shit my big rolls of tubby lard are firmly enwrapped round my arms, encasing my fat little cum stained fingers in a moist, warm environment, until i am ready to unfurl them in order to rant on irc, slashdot, or download bondage porn.

  97. Definitely an interview topic by Junks+Jerzey · · Score: 2
    What we need is an "Ask a Playstation 2 coder" interview so we can get see how of that machine is really hype. Even with NDAs, maybe we can at least get some impressions.

    How about this guy? The quote that caught my eye was "we had a four month jump on most developers." And doesn't the PS2 use Linux in some form or another?

  98. Flipping CDs like a madman by Esperandi · · Score: 2

    I don't relish the thought of putting in a new CD for each and every single app I want to put it. Surfing the web and you use a separate email client? Turn off the PSX2, take out the CD, put in a new one, reconnect to the Internet (forget cable modems, the thing has a 56k modem!), wait for it to read, read your mail, do the whole swap thing again to resume browsing.

    And the likelihood of having a fully functional web browser along with a news reader and email client in the limited memory space of the PSX2 is highly doubtful....

    Esperandi
    Plus, isn't 2D slower than polygons on this thing? I mean, its not made for 2D stuff... and I've never seen a proposal for a 3D GUI that didn't suck

  99. you can! by Anonymous Coward · · Score: 0

    the adapter costs about 30$ though. If you have the money it's worth it. And you should be playing descent.

  100. Its a natural step, evolution. by active8or · · Score: 1

    The PSX2 wil be an incredibily powerfull game machine, no doutb about that, and it's powers can be used for simple matters like doing homework, sending mail, browsing the web, chatting, and playing quake 3 online. In other words all the reasons normal users have to buy a computer. It is aslo vrey cheap compared to computers (seen from my norwegian point of view...) I think the PSX is a natural evolution towards a new all-use gizmo that will replace VCR, Computer and other thecnologies. Its going to be exiting to see what sort of add-ons we will se to the PSX. It wont replace computers for all the nerds in the world, but for the home user it could theorieticaly have all it needs. And some crazy developer will end up porting Linux too it, no doubt ;) ------------------------------ St4k1n

  101. Link to a similar article at www.psx2.com by Guppy · · Score: 1

    Battle Of The Multimedia Platforms

    "In the past, we've referred to it only as the Battle Of The Consoles; the ongoing wars between Sega and Nintendo, and the relentless pursuit of Sony. Now, a new war is being fought. This war, however, will bring a new enemy into the fray: The Personal Computer..."

    A different article with a topic similar to the one from CNN -- this time from a gamer-oriented site, with some game developer quotes. The site also has some other nifty Playstation 2 info as well.

  102. PC contender needed! PSX2 to fill void ! by Anonymous Coward · · Score: 0

    The PSX2 is going to fill a void that the PC is just incapable of filling. In the 1980s, there was a plethora of platforms available, competing with the PC, with a few standing above the rest: The Atari 8-bit computer is a good example of a technologically advanced, but overlooked low-cost home computer with a basis of gaming features that made it attractive to the general home user. For thousands of dollars less than a PC system, you could do what a home user in the 1980s would want to do - play games, use e-mail and online services, share and print documents and graphics, etc. It even had an option to hook up PC peripherals such as printers and modems. The 1990s were dominated by the PC and the PC has had no low-end competition as it had in the 1980s. Sure, you could spend less, and get a stripped down PC that does less. You can't spend less and get a better deal than a PC. This is the competition that computer makers like Atari provided. The PSX2 is going to fill the void that was left circa the early 1990s when platform competition faded and the PC platform was allowed to run rampant. I think many of us will be surprised at the technological sophistication of the PSX2 in terms of graphics and ease of use for such a low price. (Same 'power without the price' goal that Atari pursued). But there will be some who will be disappointed at the proprietary design of the PSX2. You can run Linux on an Atari computer, but will PSX2 allow it? I think Sony is going to be notorious for going to great lengths to disallow copying.. therefore potentially crippling the PSX2's abilities.. Just like their MiniDisc line of products. Ever see the Sony MiniDisc Data drive MDH-10? It does not allow copying or recording of MiniDisc audio data, and requires a completely different and incompatible type of MiniDisc "data" disc to allow it to function as a standard PC 140MB 'floppy' drive. Bottom line? The PSX2 holds a lot of promise, and may somewhat fulfill hopes of held out by the recent demise of the Amiga computer and all other non-PC based platforms before it. Just because it plays games is no reason to discount it as a contender, but it may be more to Sony's advantage if people are fooled into thinking this is just another game machine. I can't wait to see what the PSX2 can do better than the PC in a home environment.

  103. Dreamcast by Rico_Suave · · Score: 1
    Really? I *seriously* doubt the PSX2 will be able to sell 1.25 million units in three months (which the Dreamcast has already done). Not to mention that there are several "AAA" titles for the DC already. The DC is hardly "too little, too late".

    As for the Dreamcast shipping with a slow modem - do you know of a faster one? Last time I checked 56K is the fastest standard phone modem you can buy.

    1. Re:Dreamcast by Anonymous Coward · · Score: 0

      While the Dreamcast should not be placed on the "obsolete" trash pile yet, it does have some problems. The VMU (Visual Memory Unit) stuff is nice -- until the first time you have to replace the batteries. Two months life out of the batteries is FAR too little. The light guns available for the DC simply stink, being difficult to configure on many peoples TVs and not very accurate.

      The games have problems too (IMO): Sonic Adventure was great eye-candy, but it seemed to me that the programmers put almost all the flash into the first level -- the one that plays over and over in demo mode for the store windows, I'd guess. Higher levels were pale by comparison. And after playing the fantastic Soul Calibur, every other DC game looks awful beside it. I expect *every* DC game to look just as great as Soul Calibur -- so far few other DC games can match that standard.

      Whichever company puts out the most good playing and fantastic looking games, regardless of platform, will be successful. The Dreamcast will fail if it can't live up to the new higher standard that it itself created.

    2. Re:Dreamcast by Anonymous Coward · · Score: 0

      Although this will fall on deaf ears... Merill Lynch seems to think the PS2 will do 1.25 million units in 3 months. In fact, according to their estimates, the first million units launched in Japan (on March 4 and 5) will be gone by March 6. By the end of fiscal 2000 ML is predicting 16 million PS2s sold worldwide. That is enormous. Within 4 years the PS2 is expected to top 100 million, making it one of a handful of consumer electronics devices to reach that milestone (television, radio, telephone, VCR, etc.) Sony has been in the consumer electronics industry for decades (and there is some irony in the fact that their first big break was transistor radios), and I would imagine they have some experience in predicting consumer reaction - if they see fit to invest a billion dollars to build Emotion Engine factories, everyone better take notice.

    3. Re:Dreamcast by Hellasboy · · Score: 1

      >> Within 4 years the PS2 is expected to top 100 million Bull. Within 4 years the PS2 will be dead and there will be a PS3. DVD has been out for what? 2-3 years and it's nowhere near 100 million units. DVD players are also cheaper than a PS2. I really don't see the PS2 getting to 100 million units

      --

      "Tread softly because you tread on my dreams"
    4. Re:Dreamcast by Khalai · · Score: 1

      This is true it is consistant quality in the games graphics that will matter. But when you look at The Dreamcast launch you have to realize they went far beyond there own expectations. Nooo system before has had as many good and great games so soon after launch... PSX1 had like 5 games for the first two months.. N64 had even less.. And lets not forget the quality of the those launches.. PSX
      wowed because 3D was new and the big thing.. N64 wowed the kiddes with Mario64 and had nothing for a year that could compare from a third party.. Hell very few third parties can compare to DK64 now that Rare release that... So the problem of quality across the board has always been there and if anything I see it getting worse with PSX2 because the system is difficult to code for and the watermark will be set higher than Dreamcast even. Dreamcast I think will continue to grow undistrubed by the Sony wonder box but quietly.. And folks we will have actually duel on our hands before long....
      BTW you guys do realize that PSX2 does not ship with an ethernet card or a modem right? Which leads to the other question how is Sony gonna revolutionize online playwhen traditionally noone buys addons for Game Consoles?? I dont think that is going to change as quickly as people believe. Us tech heads we understand and buy the ethernet card and know the difference it will make vs a 56k modem.. But what about Joe Public??? He is likely to go out and get a WebTV instead... DVD player sure that is cool as well but again... This will confuse Joe Public... Is PSX2 a DVD Player or a Game system?? Do I want to give lil joey a $299+ dollar DVD player/Game system so he may break it(LIke the PSX... We all know little joey didnt do it but he got blame for the overheating problem
      Sony didnt find in Quality Control).. The answer more often than not will be no.... Now do I think PSX2 is going to bomb entirely??? No because with 70 million PSXes out there people will look at the new system fondly(I will wait long enough to see if the fail after 2 hours of play). But I certainly dont think it will be imediately flying off shelves either. Sony's Marketing Muscles will need to be flexed on this one... It is gonna be a fun ride...


      Khalai
      -Dont't take life seriously it is not permanent-

    5. Re:Dreamcast by Anonymous Coward · · Score: 0

      The dreamcast *still* doesnt have any good games out for it!! What are you talking about?

    6. Re:Dreamcast by Anonymous Coward · · Score: 0

      >PSX1 had like 5 games for the first two months

      Means nothing.

      >traditionally noone buys addons for Game Consoles

      you`re right. oh, apart from save game cards, analog pads, vibrator pads, 2 player link ups, pc connectors, light guns, 4 way pad adaptors...

      >PSX2 because the system is difficult to code for

      Really? Oh, you fell for all that `its too powerful...no-one will use its full potential for years` nonsense that journalists use to fill column space. What does this mean? Surely they`ll just calculate/plot as many polygons as they can in the time allowed?

      >Dreamcast I think will continue to grow undistrubed by the Sony wonder box

      Yeah, and undisturbed by most developers i`ve spoken to / heard about. The graphics chip is a joke compared to the Emotion engine. The dreamcast is just a souped up PC. Have you noticed how all the games for it have trouble keeping the frame rate up? Thats its PC heritage coming shining through...

      >about Joe Public??? He is likely to go out and get a WebTV instead

      No hes not - hes barely heard of dreamcast, if you`re talking about non-techy types... WebTv will mean *nothing* to him. Joe public thinks `internet....pc.....`. No-one will buy the dreamcast for their first internet use (for browsing, anyway)

      >And folks we will have actually duel on our hands before long.... (sic)

      I dont think we`ll have a duel soon. I just think that the 2nd hand computer game shops will have 2 types of discontinued sega consoles to choose from.

    7. Re:Dreamcast by Anonymous Coward · · Score: 0

      Sony predicts 2 million units in two days. http://psx.ign.com/news/14730.html

    8. Re:Dreamcast by Anonymous Coward · · Score: 0

      Well, it is hard to argue with a such a subjective statement. All I can say is that the vast majority of reviewers and gamers consider Soul Calibur, NFL2K, NBA2K, Power Stone, Ready to Rumble, Sonic Adventure, Shen Mue and Resident Evil CV (both imports at this time) to be true AAA titles and well worth the cost of the ENTIRE console!

  104. Motivation for HDTV? by mOdQuArK! · · Score: 2

    If these game consoles provide HDTV outputs, then this might provide motivation for a lot of people to get HDTV sets (once the feedback loop has created enough demand to bring the price down to "reasonable" levels).

    And once you've got HDTV sets (at least the 1024 level), then you've got acceptable mininum resolution for doing web surfing and/or gaming.

    These consoles, acting as smart terminals & working with a subscription service over a DSL-speed line, could very well provide all the functionality that your "average" family could want out of a PC, and be a hell of a lot cheaper than a typical PC as well.

  105. Linux is already on the PS2! by vil · · Score: 1

    There have been a lot of posts mentioning the possibility of getting Linux ported to the PS2. The fact is that it's actually already been done and by none other than... Sony. If their press releases and other publicity is to be believed, the development machines that they are producing are workstations based around the Emotion Engine chip, running a modified version of Linux. For anyone that wants to check it out, the press release is at http://www.playstation-europe.com/ps2/press_releas e_html/tools.html

    Vil.

    1. Re:Linux is already on the PS2! by berks · · Score: 1

      Take a look at the povray benchmarks!
      PSx2 bety board running Linux 2.2.2
      5 seconds (96 PIII cluster runs in 2 seconds)

      www.haveland.com/povbench

  106. Will computers replace God? by Anonymous Coward · · Score: 0

    Will computers replace God? Will neck ties be able to tell you the date? Will these "tech" reporters ever stop asking stupid questions just to start some controversy? The answer to all this is no.

  107. Re:Lara Croft and Moral Decline by Rico_Suave · · Score: 1

    Troll.

  108. Re:Lara Croft and Moral Decline by Rico_Suave · · Score: 0

    Troll. People, take note - this is *not* the mindset of most Christians, and should not be viewed as such.

  109. Re:semantics ... remote by meebs · · Score: 1

    Actually... the controller is your remote. I don't see that being too big of a problem, especially since most of us play games/watch movies sitting in our coutch. And in all honesty, I use my DVD remote rarely. A gentle push on the drawer and the disc goes in and starts up. After I've seen the "special features" once or twice, it's a rare occasion to return to them. Hopefully the cords on the controllers will be a bit longer this time around.

  110. apples and oranges by Anonymous Coward · · Score: 0

    look PCs are for personal and business computing. Consoles are for games. You could do computing on a console but it would suck. You could play zelda 64 on a pc but I've seen it and believe me it does suck. does your oven have a cold setting? does your refrigerator cook? certain things have sertain jobs. Nothing is being replaced because you need both.
    thank you.
    "Whoa" (Kianou Reevs)

  111. PSX2 vs PC? One hold up -- the TV! by louzerr · · Score: 1

    I was explaining to a friend of mine similar thoughts -- do all my gaming on the playstation, and development on the PC. He laughed, and asked if I had John Madden Football on my Playstation. Then, lauching it on his 1024x768 display, he asked me 'does it look anything like this?'. The answer -- 'No.'

    There might be some promise when the price of HD-TV starts dropping, but for now, playing games on a TV just plain sucks.

    Damn, I didn't know the players had faces!

    Webmaster, City of Saint Paul

    --
    "The large print giveth, and the small print taketh away" -- "Step Right Up", Tom Waits
  112. Re:Lara Croft and Moral Decline by Anonymous Coward · · Score: 0


    well, the way that I read it, it is not so much about christains but instead about what is right and what is wrong. there are some things that are right regardless of anything, and there are some things that are wrong regardless of anything, including what you're particular religion is (christain, muslim, hindu, even atheistic.) fact of the matter is, it is **generally considered** to be a universal truth that there are some things that women just should keep away from. this is independent of christainity, or islam. the post will get moderated down of course, but that's just because it is not politically correct karma whoring.

  113. uhh by jrs · · Score: 1

    dsl :)

    1. Re:uhh by Rico_Suave · · Score: 1

      "standard" phone modem. DSL is hardly standard or widespread right now.

  114. Firewire and USB by Ewan · · Score: 1

    Simple as that really, Firewire to connect to hard drives, etc, that will be addons, and USB to hook up joypads, mice, etc.

    Ewan

  115. Web-enabled applications and PSX2 by hanssm · · Score: 2

    OK, I'll throw in a hand grenade just to see what happens. Here goes.

    We had a discussion on /. the other day about wireless and how the actual OS used becomes of less importance for web-pads and similar gadgets. Well, take that to the next level by starting to look at productivity software used by corporations.

    In my work I'm often faced with web-enabling legacy applications for companies such as banks and insurance companies. And if you take the web paradigm to the next level by putting it in the context of a dynamic dashboard, where a user is presented with the appropriate functionality based on user preferences and permissions, then suddenly it starts to come together really well.
    OK, you say, fine, but where does the PSX2 fit in?
    Well, it's got a browser, right? And it will have broad-band capacity, non? Fit that into an application service provider context, and hey presto, you have a serious PC contender right in your living-room.

    After all, when you get down to it and look at individual users, they would most likely be just as happy to use Word2001 Web Edition (and yes, MS has ASP plans for the Office suit) from the convenience of their living room as they are to do it from the PC. When it comes down to it, all you need to do is to boot up the PSX2, load the browser and you're off.

    The only real thing holding this evolution back today is that too many applications today have a very tight coupling between underlying functionality and UI, making it very difficult to make them ready for web-presentment. I do belive, though, that the era of desktop use of software is coming to a close, and there will need to be a push for applications and suites to be accessible over a network through a web-client interface. And that has a very nice fit within a broad-band ASP strategy, where a vendor offers applications to its subscribers.

    But then again, what do I know? :)


    --
    "That's funny. I just had this conversation the other day!"
  116. THE CHINESE GOVERNMENT NEEDS TO BE EXTERMINATED (S by Anonymous Coward · · Score: 0

    Now they are going in to space? Russia is dead, china is next. The government is run by a bunch of idiots, just look at the accusations they make against us. They are not even rational, and I know you know what I'm talking about. They are growing so fast, and with that many people, they are advancing fast. they are advancing much faster than us and they will soon catch up. Just wait, you will see. The government leaders need to all be shot and let the people come up with something. Do something now or regret later. Now is the chance, in a few years it will be too late.

  117. New niche for Emotion Engine by Anonymous Coward · · Score: 0

    Sony should put one or two of those into the little robotic toy dogs they make.

  118. FPGAs vs. GP vs. custom by Christopher+Thomas · · Score: 2

    This is a good observation. However, what is the speed of a typical FPGA these days? I find it hard to believe they'd compete with the processes Intel, et. al. are using. Wouldn't it be smarter to have a chip with lots of different specialized function units on it?

    It turns out that there are a lot of trade-offs here.

    FPGAs are indeed much slower than custom integrated circuits. There are a variety of reasons for this, which are beyond the scope of this reply. Typically the speed difference is very substantial (FPGA is typically 5x-10x slower). You also have serious density problems (FPGA has 5x-10x fewer effective gates than a custom IC). This is enough to make FPGAs slower for almost all problems. A few very specialized problems might be better solved on a large FPGA array than an a custom (or even general-purpose IC), but most problems aren't in this category.

    Where FPGAs _are_ useful is in quick prototyping and validation of new IC designs, use as "glue logic" on boards, and for processing where performance isn't critical and you aren't shipping very many product units (custom ICs are only practical in lots of 10,000+).

    Now, there is the question extending general-purpose processors to contain "lots of specialized functional units". This is useful... to an extent. It depends on what you're doing, and how many units you try to add.

    Remember that a functional unit that isn't being used is dead weight - adding silicon and cost. If you have a dozen types of functional unit, each used for a few of the tasks you use your computer for, but each sitting idle most of the time - then I would argue that you have a computer that's 5x or 10x more expensive than it needs to be. While a custom functional unit is considerably faster than a general-purpose processor emulating the same operations, this speed difference isn't huge. On a good nicely-optimized superscalar processor, it might only be a factor of 2 or 3 (unless you're doing something really ugly, like emulating FP in integer or emulating quote notation numbers). So, for most cases, you'd be better off emulating the desired functions, paying 5x less, and living with a processor that was 2x slower for specialized tasks and just fine at everything else.

    Exceptions exist. SSE and 3DNow are good examples. While most general-purpose operations don't benefit from SIMD floating-point operations, several common applications do (most notably games). If enough demand exists for a feature, it becomes practical to add a functional unit to handle it. You just have to be careful not to let this get out of hand.

    Summary: Adding many new functional units would not be cost-effective, but adding one or two that make sense works very well. FPGAs can't compete with this, though they're useful for other things.

  119. Re:semantics ... -- USB and FireWire!! by batkiwi · · Score: 1

    Just FYI, it was announced quite a while ago that the PSX2 WILL indeed support DVD playback, and even has an optical DTS/DolbyDigital output for direct hookup into a reciever. Check http://www.playstation.com for details, as well as http://psx.ign.com .

  120. Bilinear filtering in software. by Christopher+Thomas · · Score: 2

    Take a gigahertz X86 processor and toss 256x256 texture bilinear filtering at it, and it's gonna choke. Take a Voodoo 1 that has entire gate arrays devoted to doing nothing else *but* filtering 256x256 textures scaled to arbitrary sizes, and it'll do just fine.

    While I agree that custom hardware will dramatically outperform general purpose hardware at dedicated tasts, I question a couple of your statements here.

    Firstly, there is a world of difference between a custom integrated circuit and an FPGA. FPGAs have very hefty overhead. While you can build custom logic with them, the slowdown just from using an FPGA will offset the advantage from this in the vast majority of cases (not all, but most). Click on "user info" above and see my previous post on the topic for a more detailed discussion.

    Secondly, a 1 GHz general purpose processor can handle texture filtering just fine. Work through the number of operaitons required.

    Nastiest case: each pixel drawn to the screen is from a different region of the texture.

    Operations needed:

    - Extraction of texture coordinates.

    Left as an exercise, since you seem to be focusing on filtering. In the absolute worst case, this involves four multiplications and four additions (one 2-element vector subtraction and one 2x2 vector-by-matrix multiplication to convert from screen coordinates to texel coordinates). Finding the origin vector and matrix in the first place are irrelevant, as that's done once for the whole polygon.
    Total operations needed: 4 fast, 4 medium (multiplication is slow compared to addition, but fast compared to division).

    - Filtering of the texture.
    Here's a naieve algorithm that still works pretty well:

    Step 1: Truncate texture coordinates, retaining only the fractional components. Call these p and q.
    Operations required: Two fast operations.

    Step 2: Blend pixel values, for each colour component. Formula is:
    result = q(ap + b(1-p)) + (1-q)(cp + d(1-p))
    Operations required: Extracting (1-p) and calculating it only once, this needs 4 fast operations and 6 medium applications (multiplication is slow compared to addition, but fast compared to division). You also need four texel fetches.

    Total number of operations required: 6 fast, 6 medium.

    Total operations for both steps: 10 fast, 10 medium.

    Fast operations happen once per clock. Medium would happen once every 3-4 clocks without pipelining, but can happen once per clock also with pipelining. We should have enough filler instructions for bit-twiddling and loads/saves to avoid stalls. Speaking of which, quadruple the instruction count; we need to shift, mask, and convert to floating-point for each colour component of each texel (whole texel is loaded as a 32-bit word, once and only once).

    Some of these instructions can be issued simultaneously due to superscaling, but there are also a handful of other instructions for loop control and so forth, so we'll call it even. Memory latency should be completely masked - we only do four fetches and one store per pixel drawn to the screen.

    This gives 80 clocks per pixel written to the screen, or a fill rate of about 12 megapixels per second in the worst case using naieve algorithms, for your 1 GHz processor. This gets you around 30 FPS at 640x480, assuming an overdraw of 1.3. Not beautiful, but pretty decent, given that this is non-optimized code doing bilinear filtering.

    A real game coder could easily produce a loop that does bilinear filtering in half the time that my illustration version does.

    A real game coder working with SSE could produce a loop that gets a factor of three speed gain over *that*, as all of the colour components could be filtered in parallel.


    To conclude, while I agree with the gist of your argument, I think you might want to re-check your numbers :).

    1. Re:Bilinear filtering in software. by Phil+Wilkins · · Score: 1

      Real games coders stopped writing rasterisers a few years back...

  121. Calculation error. by Christopher+Thomas · · Score: 2

    This gives 80 clocks per pixel written to the screen

    Erk. For one colour component.
    Add another 12x4 clocks per component for the additional components. Total is (8+12+12+12)*4 per pixel, or about 180 clocks. 80 clocks would be with SSE doing the component calculations in parallel.

    This seems slow. I'm going to have to try coding this to see what I can really get. An UberCoder, as mentioned, can certainly get a factor of two or three by using superscaling to issue several operations at once.

  122. PCWorld Article by Bernal+KC · · Score: 1

    As noted on Ars Technica, there is a meaty aritle about EE over on PCWorld: "The Sony Emotion Engine: We're Talking Gigaflops " More informative than CNN.

  123. Re:Slashdot is becoming really desperate about new by Anonymous Coward · · Score: 0

    This isn't about "stuff that matters" anymore. It's about "stuff that is controversal so people will want to post, and read the posts, and reply to the posts, thus raising the level of hits on Slashdot and hopefully also raising the number of click-throughs on the advertising so Andover can make more money".

    Slashdot went corporate -- didn't you notice?

  124. Do you really want to have one of these for games? by CosmicSheep · · Score: 1
    Sure - it looks nice and it has some nice hardware. It this really the future of games programming for the code-orientated hobbyist? I think not.

    To get access to a SDK for a console you need to sign NDAs. To publish your games you need to put your code through various conditions and a closed distribution process. Dev kits are only usually given to bone-fide developers and they cost a small fortune.

    In addition to this, the manufacturers are keen to keep developer knowledge a secret. Look at what happens with emulators and attempts to reverse engineer the hardware. Legal hassles for all. Nintendo maintain that emulators and reverse engineering is illegal and still keep leaping on anyone who produces anything they disagree with.

    Games programming is dying amongst amateurs. Most computers do not come with a compiler these days to encourage people to start (GNU tools excepted). Computers of the past used to have a built in language to get people started. Asm language could be learnt on these machines.

    People writing games today have built experience programming 8/16 bit computers and PCs. If consoles are the only way to play games, can the next generation be skilled and motivated in the same way?

    Consoles do not encourage tweaking being a black box, and a lot of younger games no have no impetus to write their own games. There is not even a keyboard or storage on these machines to learn how to program on these even if you could..

    Having a console only future would be a nightmare. Talented people would not develop skills to write games, and the large companies will employ the people they want to write the game that they want. No innovation, No hacker spirit.

    Console games now dominate the market where PC games are down to a third or less of market share. Profits on console games are much higher and therefore much more desirable..

    With Sony et al wanting gaming to be a closed console affair, and MS trying to turn the home PC into a set top box/ X-box games console - I am really worried that a lot of potential talented games programmers will not have the options of learning to program and developing skills to help move the existing games industry out of a rut..

    Thank goodness for Linux. A proper low-cost environment for learning to program on. All we need now are complete device drivers to cover new hardware and the Linux games industry can really take off :-)

  125. Room for both the PlayStation and PC in house hold by IEE1394a · · Score: 1

    Both have benefited and borrowed from each other. The PS 2 will beat the PC games when it debuts, but the PC market will catch up. They always do. If the PS was meant to compete head to head with the PC market Sony would merge its consumer computer and entertainment divisions. Sony is serious about pushing the capabilities of the console market. It is rumored that Sony will have two million units and eighty-four games ready for the debut. Check out the the list of games or the PS 2 video.

  126. Actually it doesnt say that... by Anonymous Coward · · Score: 0

    It says it can run in two modes, and it has a x86 chip on board. I can think of an alternative explanation.

    If they ported Linux to the PSX2 they would have to provide sources the minute they start spreading the machines. (wich they have already started doing...) I think some developer would have already leaked it if no legal barrier existed to stop him. Of course they could have closed source binary modules wich are necessary to run... but still I dont see any PSX2 source code at all.

    1. Re:Actually it doesnt say that... by swingerman · · Score: 1

      Not quite. They would have to start providing source once they start spreading the modified Linux. If they spread machines without Linux on them, they don't have to do diddly about providing source.

    2. Re:Actually it doesnt say that... by Anonymous Coward · · Score: 0

      Pfffttt do you really have to split hairs on a AC post? :) People are using those machines already, I think the OS for the development tools is present.

  127. It's called camping. :) [nt] by ooPo · · Score: 1

    .

  128. Giga Flops not a good performance indicator by NeverSayNever · · Score: 2

    Companies release these benchmarks as to what the actual chip can do when in fact it couldn't do that well. Using flops is a synthetic benchmark, ie it has no real world relievance.

    There is nothing preventing Sony from putting a set of completely unrelated set of instructions together to acheive this figure. Don't trust Giga Flops.

    The only benchmark you should trust is one such as SPEC. That one tests the all around ability of the chip and is useful since we use a variety of applications.

    As well, I don't think that figure is much greater than what an Intel,Alpha or MIPS chip could acheive if the same benchmark was used.

    I will play the Playstation but I am not prepared to through away my computer.

  129. Re:It really does run Linux by Anonymous Coward · · Score: 0
    -loud blaring horn - Wrong Answer!

    Try reading the press releases at www.playstation.com. The "Development Tool" is a PSX2 w/ 128 MB RAM running Linux!

    - an anonymous twit deserves an anonymous swat

  130. I meant as in illegal by Anonymous Coward · · Score: 0

    Not impossible. If you can have a shrink wrap license for software forbidding it I dont see why they couldn't put the same in a box with hardware.

    Thats another problem with shrink wrap licenses, once its allowed on software it wont be long till "they" try (yet again) to get them legal for hardware too.

    And its digital hardware, I dont think it would be too hard to "convince" the legislators from making the jump from software to instruction sets. (with money and cluelessness combined it should be an easy one)

    BTW a scheme could be thought up making the loading of self made code impossible by design... have an instruction wich does a digital signature check on code. (you need some extra care in the architecture to make sure everything executable follows that path, but I think its feasible) They could even have the encryption only accessible online on their own secure server so you couldnt steal their secret key from the compiler. Scary thoughts... hmmm maybe I should patent this? (Im 99% sure somoene already has, its usually the case with any obvious solution to a presently incommon problem)

  131. PSX by FigBug · · Score: 1

    What does the 'X' stand for? This has been bothering me for months. Please help!!!

  132. Re:Lara Croft and Moral Decline by Anonymous Coward · · Score: 0


    all right, it's **generally considered** to be true that women would not make very good professional football players. forklift drivers? maybe, but that's not their forte. In general, it is **generally considered** that tasks that require physical strength and stamina are better suited for men. do you contest this?

    gee, what a hateful person I am, pointing out that men and women are physiologically different! better get the aclu into action and sue, sue, sue! litigate in the name of feminazism!

  133. Wulfstation by Gerakis · · Score: 1

    Actually, their is already a project underway to make a beowulf using Playstation 2 boxes. Check out http://wulfstation.sourceforge.com. Sony, sensing the PR opportunities there, is donating Playstation 2 dev kits to the team, and a working prototype is expected this year.

  134. How Sony can afford to sell PS2 so cheap by wurzle · · Score: 1

    Some of the skepticism on the power to performance price point that Sony is going for is warranted, however keep in mind that they are intending to LOSE money on every single playstation sold. Sony charces a liscencing fee to developers for the privelage of releasing a game on the PS2, and take a cut of every disc sold. Eventually economies of scale will allow Sony to cut their production costs considerably, but for the time being the idea is to get the console into so many homes that the installaed userbase will garauntee a revenue stream from software sales. Most people in the know estimate that the PS2 will debut at a 299$ price point, and Sony will eat as much as a 100$ loss on every unit. Another thing to think about -- is sony forced to pay any liscensing fees besides their base hardware costs? From what I understand to obtain a liscense to manufacture a DVD player, part of the contact is you have to pay 20$ per unit produced. Perhaps it would be in Sony's best interests to fight the DVD-cartel along side the Linux community. After all, the dev kits they supply are Linux based...

  135. Quibble Re:I can already do that with my rock by Error+404 · · Score: 1


    Rock 1.0 - Igneous
    Rock 1.1 - Sand
    Rock 2.0 - Sedimentary
    Rock 2.1 - Sand Plus
    Rock 2.5 - Metamorphic
    Rock 2.7 - Turbo Sand Plus 2000

    Our secret is gamma-irradiated cow manure
    Mitsubishi ad

    --
    We apologize for the inconvenience.
  136. $22,000 is the price for the PSX2 devel platform by Anonymous Coward · · Score: 0

    The psx2 devel platform, the one that allows the PSX2 to use a monitor, disk devices, etc, is $22,000 I don't think it's even going to replace computers for complex games at that price. Looks like we're stuck with the cheesy NTSC graphics for consoles

  137. Re:It really does run Linux by Anonymous Coward · · Score: 0

    But do you think the consumer version will run Linux? Nooooo....... Why the hell would it need to run Linux anyways?

  138. What type of "FP performance" Do not be confused! by Ogerman · · Score: 1

    I could be mistaken, but it seems to me that they are comparing specialized floating point operations used for 3D graphics processing with general purpose FP instructions used a general purpose CPU like the Intel PentiumIII or Celeron or Athlon or G4. If this is true, then this is 'Apples to Oranges' and says NOTHING about the supposed engineering marvel of the EE. That would be like saying "The NVidia G-Force outperforms the PentiumIII in floating point by x times" when all they really mean is that a specialized set of long instructions on the G-Force for doing say.. texture and lighting, is more efficient than doing the same operations with general purpose FP instructions on a standard CPU. Granted, the PSX2 will be impressive for it's price and probably be a great gaming platform / DVD decoder, but I really doubt it's CPU will be suitable for much else. .. Now if only Sony would make 3D accelerators for the PC..

  139. Firewire HD by Bill+Daras · · Score: 1

    Just plug in a Firewire HD, and there you go.

  140. Re:Lara Croft and Moral Decline by Anonymous Coward · · Score: 0

    this is a test

    sub {
    print "this is a test\n";
    }

  141. Re:Lara Croft and Moral Decline by Anonymous Coward · · Score: 0
    • test
      • test
      • test
  142. Re:semantics ... remote by Anonymous Coward · · Score: 0

    why would they make cord longer?... never sell extention cords that way. I see psx2 becoming more of a gameroom 1 in all (2nd cd player 2nd dvdplayer and game consol for the "game room or equivalent" DERRICK

  143. Another case of MSX syndrome? by NatePWIII · · Score: 1

    From the posts, a lot of people seems to think that this is another case of the MSX syndrome, and that the PC will destroy PSX2 as it destroyed other contenders
    But if you look at PSX2 specs, you'll see it has USB ports (Keyboard, mouse, scanners, printers, Modem/ADSL, even *GASP!* floppies), a FireWire port (Video, but even big and fast HDs), and a Type III PCCard/PCMCIA Slot where you can plug lots of things, from HDs to Video Cards. And all these devices are/should be STANDARD PC PERIPHERALS, not Sony proprietary dongles.
    And all this without knowing for sure what PSX2 can do by itself. Is it limited to TV video freqs, or can it do better? Will it have some expansion capabilities (RAM, internal devices) or not?
    Maybe after all PSX2 will be able to replace some (lots of?) PCs, since it's not very different from what PCs are becoming these days (think of the new all-usb machines...), and as someone stated in the article, it won't fsck itself up every two games you play "since it doesn't have an HD" (since it doesn't have an idiotic OS on it, i'd say ;).
    Even Linux-wise the thing is really cool, because its processor is MIPS4000 compatible and its developement system is Linux-based, so it should be easy to port Linux to it, if Sony itself doesn't do it.
    If Sony doesn't do something VERY wrong and stupid with this thing (think Commodore... ;), PC resellers will see some though competition: not from a 'console', but from a Sony-branded, home-targeted PC that just happens to be called like a console.


    Nathaniel P. Wilkerson
    NPS Internet Solutions, LLC
    www.npsis.com

    --

    Nathaniel P. Wilkerson
    www.haidacarver.com
    1. Re:Another case of MSX syndrome? by Graymalkin · · Score: 2

      The development system is WinCE, not Linux. A Linux port is conceivable but probably not very likely until someone comes up with a much better GUI et all than X. Your Dreamcast Linux distro would need lots of customized tools considering you don't have a good deal of internal hardware like AnyOld PC would.

      --
      I'm a loner Dottie, a Rebel.
  144. Money and Greed by NatePWIII · · Score: 1

    Its all about money anymore. That's what makes the world go 'round, remember.
    Forget about your karma... who cares, if your a millionaire.


    Nathaniel P. Wilkerson
    NPS Internet Solutions, LLC
    www.npsis.com

    --

    Nathaniel P. Wilkerson
    www.haidacarver.com
  145. Re:Lara Croft and Moral Decline by SaintAlex · · Score: 1

    you dumbasses... it's a *JOKE*!!
    This is actually one of the more humourous things I've read on /. in quite some time...


    Brought to you by the new generation of Karma whores...



    Observe, reason, and experiment.

    --



    Observe, reason, and experiment.
    (if you're too dumb, just pray)
  146. a by Anonymous Coward · · Score: 0

    (First time I have posted here so be patient) Something that PC's allow is freedom, if I don't like how fast the game is going, I can upgrade it with a new 3D card, processor etc. If I want to do something different from the norm like play Quake with a keyboard and trackball, I can do that to. With a console the game devopers are the ones who decide how much FPS is enough. I like my games to be able to sustain 35 FPS at least, when I played Goldeneye a bit, I obsereved 5 FPS a hell of a lot. And because you're using a TV you're limited to 30 or 25 FPS anyway (depending on NTSC or PAL). And what is it that makes the Quake series popular? MOD's. You can get MOD's that completely change the game, and almost anyone can make one provided they have the skills. Will consoles allow all this? No.

    1. Re:a by Anonymous Coward · · Score: 0

      um i buggered the formatting

  147. xservers.../sun rays by willis · · Score: 1

    Something like this could be a pretty good xserver .

    -- imagine having an application server at the concentrator for your block, and everybody running applications from the cable modems...

    --imagine everybody with non-technical positions at an office all having a play station (200 bucks! swap it out if it breaks!)

    willis/

    --

    there is no thing
    what else could you want?
  148. Emotion Engine by wadeb · · Score: 1

    Nah, the Emotion Engine is the CPU. It has a main RISC processor and two floating point vector coprocessors built into it. The Graphics Synthesizer is the graphics chip. Also, when you make your comparisons between the PS2 and PCs, remember that those coding for the PS2 have -complete- control over the system. In my experience programming console and PC games, this allows you to squeeze an additional 10-20% out of the system.

  149. PC / PSX2 Hybrid by aancsiid · · Score: 1

    Connect a PSX2 to your computer...?

    Possible? It might be, and if so just what implications would that have?

  150. Replace Computers... by vedas^2 · · Score: 1

    Its gonna be very hard to replace the little powerfull multi-purpose box we have on our desks. No other appliance in our house rivals to it. Today's PC is such a powerfull and diverse device, that even if a PSX2 could give me faster FPS in Quake, I still wouldnt replace it. Dont worry guys, it aint going nowhere.

  151. PS2 by kiptech7 · · Score: 1

    I build my own boxes like everybody else - but i want to run corel draw, scala, imagefx and whatever other amiga stuff survives as well as datacad, and word perfect on a ps2 and dump this supercharged forklift piece of shit.

    in the end there will be AOL, Sony and ATT/Microsoft left standing. The rest is irrelevant

    kiptech7
    age 60

  152. Re:semantics ... Goldeneye by Anonymous Coward · · Score: 0

    Err... Ok, Goldeneye is a fantastic game (probably the best ever FPS, IMO), but you really would not want that style of control for a game like Q3. if you think it's feasible, play more Q3 using keybd/mouse; you just can't rail, rocket juggle, do 180 degree turns, without the speed of the mouse.

    the reason that the N64 controller works so well for Goldeneye is that Goldeneye was specifically designed to accomadate the controller.

  153. Oh come on.. by Graymalkin · · Score: 2

    the 6.2Gflops is not every day program operations, it's specialty float instructions like AltiVec and stuff. I can't tout the speed of 3DNow!, MMX, AltiVec and claim those speeds as speeds of the processor. I would suspect this huge number of operations with the PSX2 is do to using 32 and 64 bit instructions on 128bit chips getting twice to four times the number of operations they could get using 128bit instructions. I'm not saying this is a bad thing either, it's a very good idea and efficient use of the processor. I do however remain skeptical the PSX@ will replace the PC. We are definitely moving in the direction of thinner systems that use a single application (the browser) to do multiple jobs by using plugins and Java applets but I don't think Sony understands the PC industry yet. Processing power might grab some eyeballs but it probably won't grab developers and SOHO users. This is due to SOHO people wanting to work quickly and not have to mess with the hardware, Gateway and Dell cater to this desire well. I don't think a serious SOHO user is going to use a box with all of the hardware connected using FireWire connections, the fact wireless networking devices are becoming popular are a testament to this. Will the Sony web browser get the same kind of support that IE and Netscape have had? Just look at AOL's browser, for a number of years you wouldn't view jack shoes with it. In general I don't think America is really set up for thin computers in the mainstream. The main thing is storage, Jonny User likes to download his mp3s and porn and keep them on his 34GB hard drive, I think he might be really bothered if he tried to keep these sorts of files on a networked drive for privacy/legal/personal reasons. Sure he can buy a 4GB FireWire drive to save all his stuff on but the added cost of periphrials is inversely related to your savings from not buying a fully loaded PC. Until it is common to see a networked RAID with a 1Mb+ connection to the internet sitting in the closet with a dozen little wireless devices networked to it in people's homes you probably won't see many thin computer systems raiding the market.

    --
    I'm a loner Dottie, a Rebel.
  154. perfect family computer - like c64 of yesteryear by Anonymous Coward · · Score: 0

    Remember years ago when home users could buy an inexpensive computer like a Commodore or Atari, plug it into their TV set, and use it for both games and simple general applications? I've thought for a while that this is a market where no products exist to fill. Sure its limited compared to normal computers, but there are benefits for the average Joe (especially with kids): its inexpensive, great for games, web browsing, easy to setup- just plug it into your TV, and has the capability to run real applications.

    Yeah there are a shitload of cheap PCs nowadays, but I bet PSX2 will run circles around them in game performance. And in a year or two that cheap PC will be too outdated to get good performance on the newest and coolest games. Consoles tend to have more of a life than PCs. PC game programmers always think that the end user has brand new top-of-the-line equipment, whilst console programmers always seem to find some new way to get the console to give the effects they need.

    Yes, for the average non-geek household, games and internet browsing are the top uses for computers. I'm definately not saying that I would replace my computer with one, but I wouldn't mind having one.
    If simple word processors, spreadsheets, paint programs and other apps are developed, and drivers for printers and such become available, why wouldn't these be a perfect family computer? Or second computer for the kids? Alot of people don't really need more than what this could offer.

    It would be really cool if Sony had no ties with Microsoft for this thing. These things ARE going to sell, and it would help that much more to move ppl away from a Microsoft OS.

    If Sony could just put TIVO-ish functionality in this thing it would kick some serious ass.
    ...and maybe ship with a copy of SonyLinux too...could you imagine the crazy shit Gnome could do on a PSX2? ;-)

    ~J

  155. Sony... by Jeff+DeMaagd · · Score: 1

    Sony's much too evil for that.

    What evil does Sony do other than oppose MP3? Sure, they try to promote their own standards sometimes, but some other companies do licence them too.

    oops I mean iLink Sony's proprietary protocol built on top of 1394.

    What information do you have to indicate that Sony's version is different or incompatible from other 1394 devices? Everything I've seen seems to indicate that iLink is simply a marketing name as IEEE-1394 is pretty stuffy and Firewire is a trademark by Apple.

  156. Leave yo stinking SGi workstation in the dirt. by Anonymous Coward · · Score: 0

    This thing kicks ass. Check out its 2056 bit wide data bus. Here are some stats. GS Core: Parallel Rendering Processor with embedded DRAM Clock Frequency: 150 MHz No. of Pixel Engines: 16 (in Parallel) Embedded DRAM: 4 MB of multi-port DRAM (Synced at 150MHz) Total Memory Bandwidth: 48 gigabytes per second Combined Internal Data Bus Bandwidth: 2,560 bit Read: 1,024 bit Write: 1,024 bit Texture: 512 bit Display Color Depth: 32 bit (RGBA: 8 bits each) Z Buffering: 32 bit Rendering Functions: Texture Mapping, Bump Mapping, Fogging, Alpha Blending, Bi- and Tri-Linear Filtering, MIPMAP, Anti-aliasing, Multi-pass Rendering Rendering Performance Pixel Fill Rate: 2.4 giga pixel per second (with Z buffer and Alphablend enabled), 1.2 giga pixel per second (with Z buffer, Alpha and Texture) Particle Drawing Rate: 150 million/sec Polygon Drawing Rate: 75 million/sec (small polygon), 50 million/sec (48 pixel quad with Z and A), 30 million/sec (50 pixel triangle with Z and A), 25 million/sec (48 pixel quad with Z, A and T) Sprite Drawing Rate: 18.75 million (8 x 8 pixels) Display Output NTSC/PAL Digital TV (DTV) VESA (maximum 1280 x 1024 pixels) Accessories included: "Dual Shock"2 analog controller High capacity 8MB Memory Card PlayStation2 Demo Disc AV Multi Cable AC Power Cord Dimensions: 301mm (W) x 178mm (H) x 78mm (D) (12" x 7" x 3") Weight: 2.1 kg (4 lbs. 10 oz.) Media: PlayStation2 CD-ROM, DVD-ROM PlayStation CD-ROM Formats supported: Audio CD, DVD-Video Interfaces: Controller Port (2) Memory Card Slot (2) AV Multi Cable Output (1) Optical Digital Output (1) USB Port (2) I.Link (IEEE1394) (1) Type III PCMCIA Card Slot

  157. Formatted by Anonymous Coward · · Score: 0
    This thing kicks ass. Check out its 2056 bit wide data bus. Here are some stats.

    GS Core: Parallel Rendering Processor with embedded DRAM

    Clock Frequency: 150 MHz

    No. of Pixel Engines: 16 (in Parallel)

    Embedded DRAM: 4 MB of multi-port DRAM (Synced at 150MHz)

    Total Memory Bandwidth: 48 gigabytes per second

    Combined Internal Data Bus Bandwidth: 2,560 bit

    Read: 1,024 bit

    Write: 1,024 bit

    Texture: 512 bit

    Display Color Depth: 32 bit (RGBA: 8 bits each)

    Z Buffering: 32 bit

    Rendering Functions: Texture Mapping, Bump Mapping, Fogging, Alpha Blending, Bi- and Tri-Linear Filtering, MIPMAP, Anti-aliasing, Multi-pass Rendering

    Rendering Performance

    Pixel Fill Rate: 2.4 giga pixel per second (with Z buffer and Alphablend enabled), 1.2 giga pixel per second (with Z buffer, Alpha and Texture) Particle Drawing Rate: 150 million/sec

    Polygon Drawing Rate: 75 million/sec (small polygon), 50 million/sec (48 pixel quad with Z and A), 30 million/sec (50 pixel triangle with Z and A), 25 million/sec (48 pixel quad with Z, A and T) Sprite Drawing Rate: 18.75 million (8 x 8 pixels) Display Output NTSC/PAL Digital TV (DTV) VESA (maximum 1280 x 1024 pixels)

    Accessories included:

    "Dual Shock"2 analog controller High capacity 8MB Memory Card PlayStation2 Demo Disc AV Multi Cable AC Power Cord

    Dimensions: 301mm (W) x 178mm (H) x 78mm (D) (12" x 7" x 3") Weight: 2.1 kg (4 lbs. 10 oz.) Media: PlayStation2 CD-ROM, DVD-ROM PlayStation CD-ROM

    Formats supported:

    Audio CD, DVD-Video

    Interfaces: Controller Port (2) Memory Card Slot (2) AV Multi Cable Output (1) Optical Digital Output (1) USB Port (2) I.Link (IEEE1394) (1) Type III PCMCIA Card Slot

  158. Your all forgetting something... by Anonymous Coward · · Score: 0

    okay, right now the playstation2 is a system that can play games and watch movies, nothing more. One has to upgrade to the Hard Drive, The Cable Modem and all that other fancy stuff..If You look at the history in the videogame Market add on perephials don't succeed ie...the segaCD and the 32X. Dreamcast has internet now, and they are coming out with an adapter so you can use broadband modems and the such. All sony is doing is hyping the system. I see what happend to sega and nintendo happening to sony...SNES=Great System, N64=Horrid Genesis=Great Saturn= Dismal. I think sony's big head is going to hurt them. And with sega making the deal with 30 Japanese Cable providers (including the 2 largest) that equals 70% of japans cable. Sony is falling down the ladder when it comes to network. Dreamcast is there now, not promising anything, they deliverd, sony hasn't. So you add all the costs of the modem, the hard drive and all those other little acesories and it will cost about as much as a low end computer, maybe even more...And how many people know what a firewire port is? To most that is some big fancy word that to them means the Playstation2 is going to be better, but why? they have absolutly no idea. todays's society is sad when it comes to some things. MAn...you people hate microsft so much cause they are taking over the world...look at sony :p ......

  159. History Repeats by Baldrson · · Score: 2
    The first 3d multiuser game ever written, "spasim" was on the Plato system (now known as Novanet) back in 1974. It ran on a "dumb" graphics terminal over a 1200 bps modem (1/4 sec response time). I should know since I wrote it. After a few 3d games spawned by it evolved into Sublogic's Flightsimulator but it is only recently that multiuser dynamics have been reentering the scene. Since 1974, Moore's law has given us at least a factor of 100,000 cost effectiveness to work with.

    It's time to recognize that the "connectionless" mode of the Web was crucial in getting the infrastructure boot-strapped, but that high rates of interaction are about to become important once again -- and not simply for "games".

    Once we admit the existence of a solid connection to well balanced client-server functions the Sony Playstation becomes an obvious evolution of the old Plato graphics terminal -- only 100,000 times more cost effective.

    PS: Control Data could have deployed Plato to the mass market at $40/month flat rate including terminal rental and amortized their system costs in 3 years -- and that was in 1979. However, Bill Norris's vision wasn't fashionable among Wall Street analysts nor among middle management at CDC (who thought of it as a corporate elite training system). I should know, I was among the 5 or so people who had put together the technologies for the mass market Plato system based on the Cyber 750's and the then new extended semiconductor memory systems that would support thousands of interactive users on a single mainframe. Too bad we all had to wait 20 years to repair the damage. Too bad it has to be the Japanese to do it for us.

  160. Maybe for a few Months by nachoman · · Score: 1

    Right now 300 MHz sounds like quite the powerful machine. It could replace some of the lower-end computers. But it lacks in the software to do so. By the time that you get all the software to do computing then they will have the PSX3, which will be faster, and people will say it will replace the computer...

    My point is that 800 MHz machines are becoming more popular. Soon the 300 MHz PSX2 will be less and less powerful with todays standards.

    (and in a few years we will be emulating the "old" PSX2 on our 1.3 GHz machines...)

  161. But... by Sq · · Score: 1

    ... does it run Linux ?

  162. PS2 mouse and PS2 keyboard for PS2? by Anonymous Coward · · Score: 0

    Will the PS2 let you use a PS2 keyboard and mouse? :-)

  163. PSX for a computer? by double_down · · Score: 1

    PSX2 wasn't made to replace a computer. It made as a DVD drive and a gaming system and although it is going to rock at that, it will never replace computer. How am I going to compile my latest code with those funny little controllers:)

  164. Pushing envelopes by Thiarna · · Score: 1

    Id give them more than a couple of months.

    As far as I see, games programmers on PCs arent pushing the envelopes on the equipment they have, because there is always something better to support. I think when console programmers work on the exact same system for some time they will find what works best for it, maybe even get the hardware to do a few tricks that the designers hadnt planned on. It may or may not compare well with the very latest hardware being used badly (programmers rush through support for a new card just so they can say they did it) but at least it doesnt mean changing hardware every few months just to see a new game as it was intended.

  165. I wonder if they are planning this? by Andy_R · · Score: 1
    Consider a PS2, minus the box and the DVD player.

    Make it PCI card shaped.

    If I was in the PC graphics card/soundcard industry, I'd be scared, very scared.

    ...and as a Mac user, It would be a dream come true - the extra graphics horespower might just be enough to run Aqua at a useable speed ;-)

    - Andy R

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  166. Here is the homepage by Anonymous Coward · · Score: 0

    http://ps2pc.parodius.com/

  167. If PSX2 replaced computer then... by Krodge · · Score: 1
    1. It would most definitely have to have a keyboard and mouse. Try typing papers without a keyboard or surfing the web without a mouse.

    2. It would have to have the Microsoft Office software on it. Everyone uses it and I don't see people giving that up anytime soon.

    3. It would have to be on at least a HDTV, ever try to read 12 point font on a TV, it ain't easy and hard on the eyes too!

    The only problem is, that if this happened the PSX2 would be just like a computer. Therefore making it a computer duh!