I wish your opinions were true, but they are not the opinion of the court.
BlackSnow Interactive took Mythic Entertainment to court in order to challenge the EULA and lost.
For details, go to Google and search on "BlackSnow Mythic EULA"
So don't sit there, contact your representative.
on
Lofgren's Anti-DRM Bill
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· Score: 2, Insightful
It's easy to contact your Representative and express your support (or lack of) for any bill.
1. Find out who your Representative is at www.house.gov/writerep . The form wants your zip+4, and they give you the link to the USPS to find your 4 digit extension.
2. The next form will tell you who your Representative is, and let you send a text message to your Representative, -or-
3. Go to clerk.house.gov/members/index.php and find the office of your Representative and give them a call. They have nice people there to take down exactly these types of calls. Tell the person that you want to express your support for "Zoe Lofgren's Digital Choice and Freedom Act of 2002", and they will ask for your name and there you go.
So don't just sit there, call/write/email your Representative and let them know how you feel.
I'd really like to see a "forward this email" campaign with information about why this bill/proposal is so good, and including the information on how to contact your Representative. I'd start one but I don't know the best way to phrase the rest of the information.
Game publishers don't believe that a Linux game will sell, but many of you do.
Forget the technical issues of drivers and APIs, those don't matter (a good development team will solve them). What matters is getting the rights to port a title. A good, class A title.
If you really are willing to buy Linux games and want to stop the chicken and egg dilemma, pony up and start a gaming "trust fund" or some such beast. Use the capital to buy the porting rights (you do know that you have to buy the rights to do the port, don't you? Expect to pay $50k or more) and pay the programmers.
If the title is ported succesfully and sells succesfully, then do it again.
People usually hire others that they feel are similar to themselves. If you have had a bad run in hiring good programmers, perhaps you shouldn't be interviewing them (seriously, this isn't meant as an insult).
It could also be that your organization isn't attracting the top talent. Most places think that they are the end-all, be-all of great places to work, but most of them are not. Good luck telling them that, though.
BlackSnow Interactive took Mythic Entertainment to court in order to challenge the EULA and lost.
For details, go to Google and search on "BlackSnow Mythic EULA"
1. Find out who your Representative is at www.house.gov/writerep . The form wants your zip+4, and they give you the link to the USPS to find your 4 digit extension.
2. The next form will tell you who your Representative is, and let you send a text message to your Representative, -or-
3. Go to clerk.house.gov/members/index.php and find the office of your Representative and give them a call. They have nice people there to take down exactly these types of calls. Tell the person that you want to express your support for "Zoe Lofgren's Digital Choice and Freedom Act of 2002", and they will ask for your name and there you go.
So don't just sit there, call/write/email your Representative and let them know how you feel.
I'd really like to see a "forward this email" campaign with information about why this bill/proposal is so good, and including the information on how to contact your Representative. I'd start one but I don't know the best way to phrase the rest of the information.
Game publishers don't believe that a Linux game will sell, but many of you do.
Forget the technical issues of drivers and APIs, those don't matter (a good development team will solve them). What matters is getting the rights to port a title. A good, class A title.
If you really are willing to buy Linux games and want to stop the chicken and egg dilemma, pony up and start a gaming "trust fund" or some such beast. Use the capital to buy the porting rights (you do know that you have to buy the rights to do the port, don't you? Expect to pay $50k or more) and pay the programmers.
If the title is ported succesfully and sells succesfully, then do it again.
ESB
People usually hire others that they feel are similar to themselves. If you have had a bad run in hiring good programmers, perhaps you shouldn't be interviewing them (seriously, this isn't meant as an insult).
It could also be that your organization isn't attracting the top talent. Most places think that they are the end-all, be-all of great places to work, but most of them are not. Good luck telling them that, though.
ESB