I get your point, but nobody's interested in playing Quake 1 any more:). Generally speaking, with the recent/upcoming graphics-intensive games, when you're set to a reasonably high resolution and the pretties up, you'll have a hard time maintaining a steady 50+ FPS in the middle of an intense firefight. Which is exactly the moment when you need it the most, even if anywhere else you get 100 FPS. The lows are what you want to avoid.
Besides, the whole point of burning $550 on a top-of-the-line graphics card is the expectation of a performance level of X, and, well, you're going to feel ripped off when you find out that your store-bought $550 card, unlike the review sample, performs just slightly above the $400-ish one.
Fix the title please. Jim Marshall based his designs on Fender amps (basically "hotrodding" them). He didn't invent them. Having said that, I have no wish to diminish the impact of the Marshall amps, much the contrary. Music wouldn't be the same today without him/them.
MySQL has the concept of storage engines, in which, for every table type you create, you pick which storage engine you want to use: MyISAM, InnoDB, etc. That will determine what features one gets. However, most people don't even bother reading a single bit and get a knee-jerk reaction because the default type is the old MyISAM. Granted, it shouldn't be the default anymore, but still... bliss is only one click away for changing the table type.
InnoDB is the second most-common storage engine (the first being the old/kludgy MyISAM) and is ACID-compliant, supports foreign keys, etc. The only thing it lacks is full-text support which is only available on MyISAM tables, but that can be worked around of relatively easily.
There are also other storage engines available, some free, some commercial, and some that enable some neat tricks (like the Blackhole storage engine for replication purposes).
You bring up a good point there, and I won't try to dismiss it as it's certainly valid. Misfired releases, so to speak, have hurt MySQL in recent history and created division even in its own community.
I'm just trying to shake down these age-old misconceptions that no longer have any base in reality:) (no foreign keys! no transaactions! no ACID!).
I could see your point if MySQL weren't being used in some high-profile instances. However, even that isn't the case anymore. For instance, Google has submitted quite some patches of its own to MySQL.
Disclaimer: I am not in any way related to MySQL as more than a web developer. I'm even contemplating a move to PostgreSQL somewhere down the road due to the recent Oracle shenanigans. But nowadays, it is a pretty good product.
Dude, this is Slashdot.
For many of the "old timers" here (and a good portion of the new-timers), PHP is still a toy language, MySQL doesn't even have transactions, and Windows 95 is horrible.
For the rest of the world, times have changed.
You have to specifically create the tables with a non-standard SQL code to get them to use the right database backend to get foreign key support.
The what to the who, now?
Dude, if you're using MySQL and you have issues because you can't get past the default storage engine, I can't wait to see what happens when you have to do actual work.
It's not 2000 anymore. 99% of the problems people have historically with MySQL are simply not present in recent production versions. PostgreSQL and MySQL roughly have feature parity nowadays, Stop treating MySQL as if it's some toy. WikiVS has a good, up-to-date comparison: http://www.wikivs.com/wiki/MySQL_vs_PostgreSQL
I also find it amusing that an AC below complains about "how many storage engines"? Whoosh, that's the sound of the point flying over his head.
By the way, I'm not dissing PostgreSQL in any way, I think it's great. But it's about time some meaningless mantras stop being chanted.
I'm sorry? "there's not practical difference between 24fps and 60fps"?
Few people will be able to tell motion above 60fps, sure, but up to that point any human can and will notice the difference. Ever wondered why a movie's motion will look completely different that the motion of your standard news / soap opera / etc? That's the 24-to-30fps difference alone.
... and then watch as you lose your biggest contract because you just banned the whole of company X due to John_Doe inside their building having a spambot-infected machine.
Seriously, I'm sure they would come up with something. And I would be okay with BG3 not following BG2 in terms of story. NWN was nice but it wasn't really a sequel IMO. Little actual roleplaying, and the main campaign was short and kinda weak. Personal opinion anyway.
So, OpenMoko is a great tool for learning, that much is proven. However... what is it really good for? A phone? Because it really looks like the typical "you can run Linux on it" thingie: you spend 95% of your time tinkering with it and the remaining 5% using it... if you're lucky.
As the Tech Report benchmarked some time ago, more than 512MB on any non-workstation graphics card at this point in time (and probably for some time too) is nothing more than useless.
This is just made to hunt those that don't know any better... "OMG 2GB RAM TEH IS FASTUR!!!!"
I didn't say it was meant to be a collector's item, that would be quite ridiculous:) What I mean is that for me, a proper investment is to stay on top of what I intend to have in regards of resolution/image quality (1680 @ 4xAA) for a reasonable timeframe without upgrades.
My 8800GTX has served me extremely well in this regard, as I can now still sell it for almost half its original value and pay roughly half or more of a new card, give or take a few.
Not everyone who makes a relatively large investment is "mindless", so to speak. That's what I call an expensive graphics card, an investment. And even the big ones must pay off somehow, and these new cards don't.
and in some cases beat â" two 9800 GTX cards running in SLI, a fact that explains why Nvidia expects the 9800 GX2 to fade from the scene rather quickly.
Bullshit. The 9800GX2 is consistently quite a bit faster (TechReport's very detailed review here), and it costs around $450, while the GTX 280 costs $650 (with the younger brother the 260 at $400), with the only drawbacks being more power drawn and higher noise. Even then, I think it's a no-brainer.
Don't get me wrong, these are impressive single-GPU cards, but their price points are TOTALLY wrong. ATI's 4870 and 4850 cards are coming up at $450 and $200 respectively, and I think they'll eat these for lunch, at least in the value angle.
FLASH NEWS: [H]ardOCP throws such outdated concepts such as "controlled testing environment" and "repeatability" out the window and calls it revolutionary! Yay!
Nice try. Unless his customer is someone with a technical mind (which I doubt, since apparently it's a web product), he isn't going to give a rat's ass about what's the underlying technology for his site/web-app/whatever.
For Gord's sake, not THG... They're well-known for accepting "tips" in the past, have a horribly laid-out site that favors 90% ads with 10% content, and their reviews are anything but "in-depth", catering for the lowest denominator. I also love it when they draw brilliant "conclusions" that contradict their own data.
THG is a wart on the face of internet journalism, in fact, it can't even be called that. Unfortunately they still have too much weight for $ome rea$on.
I get your point, but nobody's interested in playing Quake 1 any more :). Generally speaking, with the recent/upcoming graphics-intensive games, when you're set to a reasonably high resolution and the pretties up, you'll have a hard time maintaining a steady 50+ FPS in the middle of an intense firefight. Which is exactly the moment when you need it the most, even if anywhere else you get 100 FPS. The lows are what you want to avoid.
Besides, the whole point of burning $550 on a top-of-the-line graphics card is the expectation of a performance level of X, and, well, you're going to feel ripped off when you find out that your store-bought $550 card, unlike the review sample, performs just slightly above the $400-ish one.
Fix the title please. Jim Marshall based his designs on Fender amps (basically "hotrodding" them). He didn't invent them. Having said that, I have no wish to diminish the impact of the Marshall amps, much the contrary. Music wouldn't be the same today without him/them.
No, not really.
MySQL has the concept of storage engines, in which, for every table type you create, you pick which storage engine you want to use: MyISAM, InnoDB, etc. That will determine what features one gets. However, most people don't even bother reading a single bit and get a knee-jerk reaction because the default type is the old MyISAM. Granted, it shouldn't be the default anymore, but still... bliss is only one click away for changing the table type.
InnoDB is the second most-common storage engine (the first being the old/kludgy MyISAM) and is ACID-compliant, supports foreign keys, etc. The only thing it lacks is full-text support which is only available on MyISAM tables, but that can be worked around of relatively easily.
There are also other storage engines available, some free, some commercial, and some that enable some neat tricks (like the Blackhole storage engine for replication purposes).
You bring up a good point there, and I won't try to dismiss it as it's certainly valid. Misfired releases, so to speak, have hurt MySQL in recent history and created division even in its own community.
I'm just trying to shake down these age-old misconceptions that no longer have any base in reality :) (no foreign keys! no transaactions! no ACID!).
I could see your point if MySQL weren't being used in some high-profile instances. However, even that isn't the case anymore. For instance, Google has submitted quite some patches of its own to MySQL.
See MySQL's case studies here: http://www.mysql.com/why-mysql/case-studies/
Disclaimer: I am not in any way related to MySQL as more than a web developer. I'm even contemplating a move to PostgreSQL somewhere down the road due to the recent Oracle shenanigans. But nowadays, it is a pretty good product.
Dude, this is Slashdot. For many of the "old timers" here (and a good portion of the new-timers), PHP is still a toy language, MySQL doesn't even have transactions, and Windows 95 is horrible. For the rest of the world, times have changed.
2000 has called, they want their knee-jerk mantras back: http://www.wikivs.com/wiki/MySQL_vs_PostgreSQL
You have to specifically create the tables with a non-standard SQL code to get them to use the right database backend to get foreign key support.
The what to the who, now? Dude, if you're using MySQL and you have issues because you can't get past the default storage engine, I can't wait to see what happens when you have to do actual work.
It's not 2000 anymore. 99% of the problems people have historically with MySQL are simply not present in recent production versions. PostgreSQL and MySQL roughly have feature parity nowadays, Stop treating MySQL as if it's some toy. WikiVS has a good, up-to-date comparison: http://www.wikivs.com/wiki/MySQL_vs_PostgreSQL
I also find it amusing that an AC below complains about "how many storage engines"? Whoosh, that's the sound of the point flying over his head.
By the way, I'm not dissing PostgreSQL in any way, I think it's great. But it's about time some meaningless mantras stop being chanted.
I'm sorry? "there's not practical difference between 24fps and 60fps"?
Few people will be able to tell motion above 60fps, sure, but up to that point any human can and will notice the difference. Ever wondered why a movie's motion will look completely different that the motion of your standard news / soap opera / etc? That's the 24-to-30fps difference alone.
... and then watch as you lose your biggest contract because you just banned the whole of company X due to John_Doe inside their building having a spambot-infected machine.
Look in the later pages of the review. There's a bit of everything. There are IOMeter benches there, with very enligthening results.
Conquering the world :D
Seriously, I'm sure they would come up with something. And I would be okay with BG3 not following BG2 in terms of story. NWN was nice but it wasn't really a sequel IMO. Little actual roleplaying, and the main campaign was short and kinda weak. Personal opinion anyway.
Just in! "Geek wonders why product X that he loves to hack but is only used by 0.0000001% of the market is going the way of the dodo". Film at 11!
Hey, for example, I wanted Baldur's Gate 3 too :( (yes, I know that Stardock's founder wants to renew some old franchises).
Yeah, because the Inquirer is such a steady and accurate news source.
I'll believe this when I see more proof.
So, OpenMoko is a great tool for learning, that much is proven. However... what is it really good for? A phone? Because it really looks like the typical "you can run Linux on it" thingie: you spend 95% of your time tinkering with it and the remaining 5% using it... if you're lucky.
Useless.
As the Tech Report benchmarked some time ago, more than 512MB on any non-workstation graphics card at this point in time (and probably for some time too) is nothing more than useless.
This is just made to hunt those that don't know any better... "OMG 2GB RAM TEH IS FASTUR!!!!"
Depending on the font used, not even using numbers may be safe. 8008135.
I didn't say it was meant to be a collector's item, that would be quite ridiculous :) What I mean is that for me, a proper investment is to stay on top of what I intend to have in regards of resolution/image quality (1680 @ 4xAA) for a reasonable timeframe without upgrades.
My 8800GTX has served me extremely well in this regard, as I can now still sell it for almost half its original value and pay roughly half or more of a new card, give or take a few.
Not everyone who makes a relatively large investment is "mindless", so to speak. That's what I call an expensive graphics card, an investment. And even the big ones must pay off somehow, and these new cards don't.
and in some cases beat â" two 9800 GTX cards running in SLI, a fact that explains why Nvidia expects the 9800 GX2 to fade from the scene rather quickly.
Bullshit. The 9800GX2 is consistently quite a bit faster (TechReport's very detailed review here), and it costs around $450, while the GTX 280 costs $650 (with the younger brother the 260 at $400), with the only drawbacks being more power drawn and higher noise. Even then, I think it's a no-brainer.
Don't get me wrong, these are impressive single-GPU cards, but their price points are TOTALLY wrong. ATI's 4870 and 4850 cards are coming up at $450 and $200 respectively, and I think they'll eat these for lunch, at least in the value angle.
The Tech Report has their usual in-depth coverage here: link
FLASH NEWS: [H]ardOCP throws such outdated concepts such as "controlled testing environment" and "repeatability" out the window and calls it revolutionary! Yay!
Nice try. Unless his customer is someone with a technical mind (which I doubt, since apparently it's a web product), he isn't going to give a rat's ass about what's the underlying technology for his site/web-app/whatever.
For Gord's sake, not THG... They're well-known for accepting "tips" in the past, have a horribly laid-out site that favors 90% ads with 10% content, and their reviews are anything but "in-depth", catering for the lowest denominator. I also love it when they draw brilliant "conclusions" that contradict their own data.
THG is a wart on the face of internet journalism, in fact, it can't even be called that. Unfortunately they still have too much weight for $ome rea$on.