There's actually a good reason why Microsoft doesn't want Xbox Live! to be compatible with PS2 and GameCube games. They can guarantee that every Xbox will be using a broadband connection.
What about the people who have a lan in there house, but have a dialup router? How is the XBOX really determining that the user is on broadband?
Why do they not make a platform independent satalite connection system? Instead of forcing it to be plugged into a primary usb slot on a windows machine, have the satalite plug into a little black box that sits on the floor with a cat5 jack in it?
Having something that is limited to the os like this does not seem like a good marketing move. Most cable and dsl internets are not platform specific, so why make satalite this way?
This would make installation easier. It would also hit 100% of the market.
There's actually a good reason why Microsoft doesn't want Xbox Live! to be compatible with PS2 and GameCube games. They can guarantee that every Xbox will be using a broadband connection. What about the people who have a lan in there house, but have a dialup router? How is the XBOX really determining that the user is on broadband?
I think you are a little off... I just went to there website and a 128bit QuickSSL Web certi si $119 Is there something I am missing?
Why do they not make a platform independent satalite connection system? Instead of forcing it to be plugged into a primary usb slot on a windows machine, have the satalite plug into a little black box that sits on the floor with a cat5 jack in it?
Having something that is limited to the os like this does not seem like a good marketing move. Most cable and dsl internets are not platform specific, so why make satalite this way?
This would make installation easier. It would also hit 100% of the market.
Any reasons not to develop this?