Well, that's basically the model that all MMORPGs are taking lately. I betatested Eve: The Second Genesis, and that game was certainly not finished, all the content was not available during the test, and there were tons of things to be worked out. But it seems like companies want to get cash flowing in after spending money on a product for 2 years of development. But then you have the problems of games like Anarchy Online, which had such a horrid launch that people ran away as fast as possible. But with time, that game has matured into one of the best available in the market.
The input from players helps to create a better world as the game progresses too. Especially in games where the economy is player driven, time is needed before the best items are available at all, let alone in quantities that make the prices reasonable for the average (ie not completely without better things to do) player.
That's because the game was released too early for the space content to be included. I've heard repeatedly that there will be future programming that adds the options for space based battles, owning your personal spacecraft and travelling between the planets. But that's awhile away yet, since they have to finish the normal ground based part of the game first. I wouldn't be suprised to see a space expansion for sale in the not so near future.
My personal experience in College is that a desktop is more than adequate for the needs of an average student. However, I'd suggest checking with the program that you're going into.
For example, the University of Dayton (I'm an alumni now!) is starting to require all students to obtain a notebook, and they're going to do their best to integrate the use in the classroom. The school of business administration is especially utilizing the portability aspect.
Even if you aren't going to be able to use the notebook in class (i'm going to agree with people and say that paper and a pencil is vastly superior for note taking in class) it might be your best choice for a few reasons.
1. You don't have to lug a freaking desktop around. Monitor either. Especially if you want a nice big monitor but can't afford an lcd.
2. Solitare. Nuff said.
3. Some schools with technology on the brain are adding wireless everywhere; check to see if this is available, cause surfing the web outside in the grassy areas of campus is cool.
Just some of my thoughts. Oh, and if you're going to game, then the answer should be obvious. Buy the big honking box!
Well, that's basically the model that all MMORPGs are taking lately. I betatested Eve: The Second Genesis, and that game was certainly not finished, all the content was not available during the test, and there were tons of things to be worked out. But it seems like companies want to get cash flowing in after spending money on a product for 2 years of development. But then you have the problems of games like Anarchy Online, which had such a horrid launch that people ran away as fast as possible. But with time, that game has matured into one of the best available in the market. The input from players helps to create a better world as the game progresses too. Especially in games where the economy is player driven, time is needed before the best items are available at all, let alone in quantities that make the prices reasonable for the average (ie not completely without better things to do) player.
That's because the game was released too early for the space content to be included. I've heard repeatedly that there will be future programming that adds the options for space based battles, owning your personal spacecraft and travelling between the planets. But that's awhile away yet, since they have to finish the normal ground based part of the game first. I wouldn't be suprised to see a space expansion for sale in the not so near future.
My personal experience in College is that a desktop is more than adequate for the needs of an average student. However, I'd suggest checking with the program that you're going into. For example, the University of Dayton (I'm an alumni now!) is starting to require all students to obtain a notebook, and they're going to do their best to integrate the use in the classroom. The school of business administration is especially utilizing the portability aspect. Even if you aren't going to be able to use the notebook in class (i'm going to agree with people and say that paper and a pencil is vastly superior for note taking in class) it might be your best choice for a few reasons. 1. You don't have to lug a freaking desktop around. Monitor either. Especially if you want a nice big monitor but can't afford an lcd. 2. Solitare. Nuff said. 3. Some schools with technology on the brain are adding wireless everywhere; check to see if this is available, cause surfing the web outside in the grassy areas of campus is cool. Just some of my thoughts. Oh, and if you're going to game, then the answer should be obvious. Buy the big honking box!