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  1. Re:jizz-pumping negros on Creative Labs PC · · Score: 1

    Nutsack

  2. For most things uptime is worth nothing on Kernel 2.2.12 · · Score: 1

    People should not be trumpeting uptime as a measure of stability but actually how stable the machine is. If I run the exact same thing over and over again, it is not to demanding on a machine's os. But doing wildly different tasks all at the same time are. For example, instead of trumpeting, my email server has been up for 490490 days, instead see if that computer can handle sending 100 email messages to 1000 people on the network all at the same time. Or saying that your workstation handled a C++ compile, a 3D render and 10-20 instances of netscape running java apps all at the same time. I know Win95 will without a doubt lock up if I go anywhere near the compile button while rendering in Truespace.

  3. Re:Linux 64-bit ready? on Microsoft Bites It On 64-bit Microprocessors · · Score: 1

    1. Processors do not have kernels
    2. IA 64 will do tons for Apps that can execute order independant (matrix ops AKA 3D)
    3. Intel has so much research money that eventually the x86 will surpass RISC archs.
    4. IA64 is from HP, not Intel

  4. BILL DID NOT DO 640K on Ixnay WinNT on Alpha · · Score: 1

    640K barrier was nto Bill's fault. IBM decreed the 640K limit.

  5. Re:Cross-platform tooklit on GTK+ for BeOS Update · · Score: 1

    Yes lets turn this into a C/C++ flame fest! You outdated C people against you memory leaking C++ people. The truth is the two are so inteoperable, if you know C++ and some C library stuff, you know it all. If you don't take the object thing too far (ahem MFC) A C++ API is a better way to go. But GTK being ported to Be is okay long as it remains for PORTING purposes only. No point in such a nice API like Be's being sullied with Unix stuff.

  6. Re:Intel couldn't compete on Intel exiting graphics chips market · · Score: 1

    Actually I'm still right, i740 had a jump on Voodoo 2 by 2-3 months, by the time that article was published Voodoo 2 had started the 3rd gen accelerators. i740 came at the very end of the 2nd gen chips. 2 issues before that, i740 won a kickass award. BTW. The Verite won for best visual quality.

  7. Re:Intel lost that game... on Intel exiting graphics chips market · · Score: 1

    Thats bull, the only reason the TNT did not work on Super7 motherboards (not just Asus) is becuase the first generation were poorly designed (the motherboards) and did not allocate enough power to the graphics card. The 3Dfx Voodoo3 chips are just overclocked Voodoo 1s that don't really add anything that we haven't seen before. C'mon 16MB of memory AND no AGP support! What no 32 bit color! Plus the hercules dynamite TNT 2 ultra card is the fastest for D3D and the G400 MAX (I think with the new drivers and ICD) is the fastest GL card.

  8. Re:Intel couldn't compete on Intel exiting graphics chips market · · Score: 1

    The i740 was a kick-ass chipset for its time. Back then the 3D landscape was Riva 128, Rage Pro, and Voodoo 1. TNT was stil in development, and the GXXX were not announced yet. At a time when you had the choice of good visual quality (Voodoo), faster speed and bigger textures (Riva 128) or neither (Rage Pro) the i740 was almost as fast as a Riva 128, had better visual quality than a Voodoo and supported AGP 2X like the Rage Pro. Unfortunatly that only lasted until the Voodoo 2 came out but still.

  9. Re:Playstation the best? on Playstation 2 Outperforms Everything? · · Score: 1

    Ever heard of a MULTI tap. BTW. The average age of a PSX gamer is something like 2-3 years higher than the average age of an N64 gamer, hmm, makes you wonder. Also, the lack of RPGs is what made N64 bomb in Japan.

  10. Re:Outperforms everything? on Playstation 2 Outperforms Everything? · · Score: 1

    Doesn't matter what Hardware Nintendo has. Nintendo WILL come out later than PSX 2 (It is a Nintendo tradition SNES, N64, etc.) That worked fine when it's competition was Sega, but now, it's go Sony to deal with, and sony is no about to let Nintendo win, (PSX is a big money maker for sony)

  11. Re:Outperforms everything? on Playstation 2 Outperforms Everything? · · Score: 1

    3.68 MHZ in the SNES and 7.1 something mega hertz in Genisis. For comparison 4 MHz Z80 in game boy, and a earth shattering 10 and 6 MHz in the TI-89 an TI-83 respectivly. My 3 MHz SNES still outperforms my 25 MHz 486 for games.

  12. Consoles are more capable than PCs on Playstation 2 Outperforms Everything? · · Score: 1

    Think about it. A N64 blew away the current PCs when it came out. (P166 with Voodoo 1) The dreamcast was much more powerful than PCs a year ago (when it came out) and is still a match for current PCs. PSX 2 will blow away an Athlon/NV 10 combo becuase of its specialization. And don't say that this 5X -10X faster than a PII is bunk becuase it isn't. Look at the top 500 super compters. Number 3 (I think) is a 64 Hitachi processor, while with half the performance of a 9200 Pentium Pro processor machine. Sure these Hitachis only can do one thing (floating point on arrays) at that speed, but guess what 3D geometry consists of. I strongly think that if Sony is pimping 25 million poly's per second with PSX 2 that it can deliver. In any case so much for speed. Then their is ease of use, quality of games (when was the last time you saw a PSX game with a patch? How many times has Mario 64 crashed on you.)and a broader gaming library. And better use of technology becuase there is no blasted OS in your way, just some support librarys and a lightweight kernel. Plus since all hardware is the same, better code quality, optimization, and stability.

  13. Why PPC on Will PPC Become the Preferred Linux Platform? · · Score: 1

    Why go the PPC route when Alpha is already running at 1 GHz,(yes at room temperature, not super cooled. They demoed it at PC Expo I think) Either way the Alpha is faster, has Linux as well, and the user base is not that much smaller than PPC.

  14. Re:Maybe you don't understand on IBM opens PowerPC design to LinuxPPC · · Score: 1

    You've obviously never used AGP at a programming level have you. It is a godsend when you are making a game with a bunch of sprites that don't fit in video memory. It allows HW blitting for system to video memory, a thing you can't do with PCI no matter how fast the slot is. AGP was not meant to advane the technology, or make them more affordable. It was meant to take the existing PCI slot (AGP is a PCI slot with some special stuff) and allow large textures to be stored in video memory. Have you seen Unreal with S3TC. That shows you what AGP can do. If more HW manufacturerers support texture compression, and when 4X comes out, more games will look like that. (If you haven't seen it, take a look at the screen shots. 2048 X 2048 textures at no loss of speed!)

  15. Re:Remember when JUNIOR high schools had rifle clu on Evolution is a Myth in Kansas · · Score: 1

    ROTC students are probably not messed up enough to commit school shootings. No matter what, in todays society, the "freedom" of keeping a gun does not outway the advantages of getting rid of them. People don't need anything more than basic small arms to protect them selves (if that) and hunters should all use bows and arrows if you hunt for sport (using the term sport loosely) or if you hunt for food then small arms are still probably enough.

  16. Re:Remember when JUNIOR high schools had rifle clu on Evolution is a Myth in Kansas · · Score: 1

    ROTC students are probably not messed up enough to commit school shootings. No matter what, in todays society, the "freedom" of keeping a gun does not outway the advantages of getting rid of them. People don't need anything more than basic small arms to protect them selves (if that) and hunters should all use bows and arrows.

  17. Re:Future News (way off topic) DOH on 3-D Memory May Revolutionize PC Data Storage · · Score: 1

    what do you do after x,y,and z, go back to a?
    man's lack of foresight yet another problem.

  18. Only slightly unrelated point on IBM joins Trillian project · · Score: 1

    Will Microsoft be calling the 64-bit version of Windows, NT64? Then all the programs will be required to have the 64 suffix! (For the video-game knowledge challenged Nintendo64 =N64, N64, NT64 get it?)

  19. Re:Merced Sucks. Go with the Alpha. on IBM joins Trillian project · · Score: 1

    Not so. Merced is x86 compatible. Some one at Intel has even said that they would include a 32 bit CPU on the chip if neccessary in order to keep x86 compatibility. It will be slower than Willamite, but will keep x86. Looks like Merced as far as they eye can see.

  20. Re:Pathetic on Linux 2.2.11 Released · · Score: 1

    Actually, any version of Linux is infinate in value. If value is coolness/cost and cost=0, then now matter what the coolness is, value is infinity. That also means that if windows were free (it is, how many people actuall BOUGHT a copy of Windows 98?) it would also be infinite in value. Must be something wrong with my equation. Oh Well.

  21. Re:I'm Impressed... on Linux 2.2.11 Released · · Score: 1

    There is a difference between K/sec which means Kilobytes per second, and kbps, which means KiloBITS per second. Also take note that KB is kilobyte, and kb is kilobit. I doubt that in New York you can get 4 meg per second constantly. His dsl is about 160 kbps, which compare much better to you average. But still, 20K for dsl? BellAtt gets around 40 -50 average.

  22. Re:NT != DOS on Crack LinuxPPC Day 3:It Gets Better · · Score: 1

    No, NT is based on VAX.

  23. It is Pepsi's fault for not being careful on No Harrier Jet for Pepsi Points · · Score: 1

    Okay, Pepsi meant it to be a joke, most people took it as a joke, but something like reason never stopped the US courts before, has it? You read every day about people getting money for absurd reasons, suing for absurd reasons, etc. A lot of times they win. (ie. It took 18 years before the Supreme Court finally judged and outlaw on dancing to be unconstitutional.) Pepsi could have easily said 70 billion pepsi points, and who ever spent 7 billion dollars on Pepsi could have the jet. If not knowing the law does not stop you from being prosecuted, shouldn't not being careful not be an excuse not to be prosecuted?

  24. Re:What makes SGI great graphics machines... on NVIDIA and SGI Align · · Score: 1

    I was talking about High end rendering. The Awdvs-02 test is for 3D modeling. On another test that stresses textures, the Intergraph is only 12-15% faster. In addition the Intergraph Wildcat is an OpenGL high end card. As such it can't beat a RivaTNT in Quake gaming fps. Besides, most texture data for 3D modling (what else do you use an NT workstation for?) can fit into 64 megs of texture RAM. The kind of cases where it won't aren't the same cases where you would use and NT workstation.

  25. Apple and it's **** ByteMark on New PowerBook G3 & the iBook · · Score: 1

    Are they still pimping the bytemark? Its in the first paragraph of the page! As I remember Byte went out of bussiness. I don't think that you can say that a G3 is faster that any PII based on the Bytemark integer test. As I remember they said that the 233MHz iMac was faster than the 400MHz PII. When will Apple learn not to screw with the minds of the dumber group of its customers who actually belive this stuff. Face it a G3 is a hair faster than a PII in integer, and a lot slower in FP. It renders slower in 3D programs it plays games slower, etc. It is very wrong what they are doing. Almost as bad as the ZDnet 3D bench that said that a RagePro is faster than a Riva 128. (Don't get me started on that.)