I should have emphasized some points on instrumentation in a flight sim. Display only (e.g. no input from the user) is fine when you just want to read it (radar alt, airspeed, attitude/adi, etc). However, maps, radios, or multifunction displays require you to touch/mouse the bezel buttons, knobs, etc. This applies to both commercial or military. You can alleviate this by having controls on the grips, but there will be things that are not typically reachable from the cyclic or throttle/collective in the real aircraft. So, you can bend the realism and put in there so that you can change it while your helmet is on - or just ignore it. That's why the helmet is more of a niche device and not typically used for training - but would be ok for gaming.
People have done this for a while. Sadly, the effect isn't that great - you lack your peripheral vision - which is what you hope to add from say a single/dual monitor simplistic setup. So for straight up flying it is interesting but doesn't add anything much. Not to say it would have some niche used; it is interesting to look around your cockpit to SEE where displays/instruments/circuit breakers will be. The act of using those displays would be disconcerting if not impossible - grip/throttle/collective buttons/hats would be fine however. I could see it for recon to scout for people/landing zones - but again you would run into the limits in the cockpit interaction.
Hey why not call them Ultima Underworld clones (and that game(s) STILL does things better.. you can write on the maps for starters!). Que somebody pointing an older game till we go to Sega's Missile to Macala to "Me throw rock at you face" (Gameplay = 2. Graphics = 10. Replay = 1).
2 friends of my sister's in highschool got in a wreck (a light post in this - but same premise), Neither was wearing the seatbelt, and I wish I remembered the details, one survived (no lasting injuries either) and one died (he flew threw the windshield). I remember her saying if they had worn seatbelts it might have been switched.
Paul McElroy: A lot of people don't realize that change is a two-way street. You can come in with sixteen quarters, eight dimes, and four nickels - we can give you a five-dollar bill. Or we can give you five singles. Or two singles, eight quarters, and ten dimes. You'd be amazed at the variety of the options you have.
Customer #3: I was driving through Pennsylvania on the tollway, and to save time I was using the exact-change lanes. I had just run out of quarters, and I was getting a bit nervous when I spotted a sign for a Citiwide branch at the next exit. Let me tell you, it was a pretty good feeling.
Paul McElroy: I have had people come in with wrinkled ten-dollar bills to exchange for new crisp bills to put in birthday cards. We can handle special requests like that, usually in the same day.
Customer #4: I'd just returned from a business trip to London, and all the cash I had was a five-pound note. Citiwide wasn't able to convert it to dollars, but they did give me four guineas, two crowns, four shillings, and ten pence.
Paul McElroy: All the time, our customers ask us, "How do you make money doing this?" The answer is simple: Volume. That's what we do.
My exact sentiment. You would either "play nice" or not play at all until it goes live. Even then... you might wait for the PUBLIC to gain confidence, then launch what ever human/computer methodology to pump up your desired links.
Glad to know. Reminds me of people doing time runs in games (course this makes more sense as emulators can mess up timing); the pieces should be viewed the lens of the process (e.g. Anne Frank's diary is inseparable from it). Hell, art forgeries can gain their own fame if good enough:
Points for most even handed comment in thread so far (except mine of course:). The problems with this isn't technology but people (they are always getting in the way!). UAVs could serve a niche use, but the benefits of using locals (where applicable) can't be over emphasized. Teach a man to fish and all that.
Love the Coca-Cola distribution system. Talk about thinking inside the crate.
Schizo doesn't count as even handed? Who said that?
>> These high tech devices will be stolen by the bucket load.
If these "high tech devices" were just parachuted modules, that wouldn't be the issue. This thing, well yeah. Parachuted supplies might be spotted. If technique is used long enough, you might have people watching out for them. Then stealing them before the intended recipient or shaking them down. If THAT became a problem, the people needing it wouldn't want these drops drawing attention them because they don't want to be curb stomped by some thug.
>> Google for copper theft and that even happens in the west.
The bigger concern wouldn't be flying UAVs in bad conditions as GP mentioned, but protecting the supplies from drop to receipt. Honestly, snow storms would help for lot of medical supplies (e.g. penicillin) - too bad the places that could benefit the most are in hot/arid/desert conditions.
This submission is lacking, but not for the reasons given. These are not the first people to do this - and really it is just combo thing anyways (i.e. airdrops + UAVs) like smartphones so it's all about execution and detail.
I agree talking about storms is misleading, but if not talking geomagnetic, solar, or severe thunder storms it shouldn't be issue for radio communication at the proper frequency range. If you can, you're better off waiting for conditions to clear. If the supplies had to be flown, you could mitigate some problems by flying above the cloud.
The signal should be encrypted, but physically intercepting aid is ALWAYS a problem. Probably not a big deal in this case though. 1. Not as much supplies, so not as much motivation to intercept. 2. These would probably not be Predator sized UAVs, so difficult to detect. 3. Hitting a small target at a high altitude with conventional guns? This is real life.
It would be disingenuous to not mention world editors when talking about "cheating" in minecraft. Not to say I even agree with that label (and it usually comes from ones that haven't created huge in game constructions), however there is editor haters and in-world builders are keen to emphasize the methodology used (often recording it). Again, I think art can be judged on the product (e.g. "classical" ) AND/OR the process (e.g. sand mandalas). Creating something in a computer modeler/editor takes some skill and good eye for symmetry, lines, and details as well. Does it take as long? Of course not; the process/product is just a different school of art. Adversity can produce great art, but it is not the only progenitor.
Google "minecraft ghibli world" and read some of the comments by the "haters". I don't even know (or care) if it is editor or in-game created, and maybe it was just one or two comments. I should know better than to read youtube comments.
For something almost purely process, see "minecraft far lands or bust". I would argue that this too is art.
You'll never top the universe... until the end when get to pop out our own bubble universes. Mine's going to have blackjack and hookers. Course the Me in Mine is an amalgamation of entities spread out over space-time. You know, on second thought.. forget the blackjack.
I should have emphasized some points on instrumentation in a flight sim. Display only (e.g. no input from the user) is fine when you just want to read it (radar alt, airspeed, attitude/adi, etc). However, maps, radios, or multifunction displays require you to touch/mouse the bezel buttons, knobs, etc. This applies to both commercial or military. You can alleviate this by having controls on the grips, but there will be things that are not typically reachable from the cyclic or throttle/collective in the real aircraft. So, you can bend the realism and put in there so that you can change it while your helmet is on - or just ignore it. That's why the helmet is more of a niche device and not typically used for training - but would be ok for gaming.
People have done this for a while. Sadly, the effect isn't that great - you lack your peripheral vision - which is what you hope to add from say a single/dual monitor simplistic setup. So for straight up flying it is interesting but doesn't add anything much. Not to say it would have some niche used; it is interesting to look around your cockpit to SEE where displays/instruments/circuit breakers will be. The act of using those displays would be disconcerting if not impossible - grip/throttle/collective buttons/hats would be fine however. I could see it for recon to scout for people/landing zones - but again you would run into the limits in the cockpit interaction.
Besides the other replies showing you the error of your thinking ... ~900 mins into the future keeps it going.
http://hardware.slashdot.org/story/11/09/01/0259212/Sony-To-Sell-3D-Head-Mounted-Display
No one played that. Course only a few people played Ultima Underworld (mostly Ultima fans).
Worth mentioning Ultima Underworld which inspired System Shock. It is a great game itself.
Hey why not call them Ultima Underworld clones (and that game(s) STILL does things better .. you can write on the maps for starters!). Que somebody pointing an older game till we go to Sega's Missile to Macala to "Me throw rock at you face" (Gameplay = 2. Graphics = 10. Replay = 1).
Now you can jump.
China is the one that shoots down shit in the sky ...
http://news.bbc.co.uk/2/hi/asia-pacific/6289519.stm
See chart (probably in other places)
http://gallery.burrowowl.net/index.php?q=/post/view/11642
2 friends of my sister's in highschool got in a wreck (a light post in this - but same premise), Neither was wearing the seatbelt, and I wish I remembered the details, one survived (no lasting injuries either) and one died (he flew threw the windshield). I remember her saying if they had worn seatbelts it might have been switched.
You'll want to avoid the lost-and-found box.
Reminds me of that SNL Change Bank commerical:
====================
Paul McElroy: A lot of people don't realize that change is a two-way street. You can come in with sixteen quarters, eight dimes, and four nickels - we can give you a five-dollar bill. Or we can give you five singles. Or two singles, eight quarters, and ten dimes. You'd be amazed at the variety of the options you have.
Customer #3: I was driving through Pennsylvania on the tollway, and to save time I was using the exact-change lanes. I had just run out of quarters, and I was getting a bit nervous when I spotted a sign for a Citiwide branch at the next exit. Let me tell you, it was a pretty good feeling.
Paul McElroy: I have had people come in with wrinkled ten-dollar bills to exchange for new crisp bills to put in birthday cards. We can handle special requests like that, usually in the same day.
Customer #4: I'd just returned from a business trip to London, and all the cash I had was a five-pound note. Citiwide wasn't able to convert it to dollars, but they did give me four guineas, two crowns, four shillings, and ten pence.
Paul McElroy: All the time, our customers ask us, "How do you make money doing this?" The answer is simple: Volume. That's what we do.
I'm worried our future generations won't know the proper hate for the prequels. All should watch the Plinket reviews.
Man, there goes my "Peach Porks Portals" game.
My exact sentiment. You would either "play nice" or not play at all until it goes live. Even then ... you might wait for the PUBLIC to gain confidence, then launch what ever human/computer methodology to pump up your desired links.
>> Fortunately it's usually pretty easy to tell
Glad to know. Reminds me of people doing time runs in games (course this makes more sense as emulators can mess up timing); the pieces should be viewed the lens of the process (e.g. Anne Frank's diary is inseparable from it). Hell, art forgeries can gain their own fame if good enough:
http://en.wikipedia.org/wiki/Elmyr_de_Hory
"I thought Raul Julia was Puerto Rican. I didn't know he was ... Cuban!" - mst3k, Overdrawn at the Memory Bank
Points for most even handed comment in thread so far (except mine of course :). The problems with this isn't technology but people (they are always getting in the way!). UAVs could serve a niche use, but the benefits of using locals (where applicable) can't be over emphasized. Teach a man to fish and all that.
Love the Coca-Cola distribution system. Talk about thinking inside the crate.
Schizo doesn't count as even handed? Who said that?
>> These high tech devices will be stolen by the bucket load.
If these "high tech devices" were just parachuted modules, that wouldn't be the issue. This thing, well yeah. Parachuted supplies might be spotted. If technique is used long enough, you might have people watching out for them. Then stealing them before the intended recipient or shaking them down. If THAT became a problem, the people needing it wouldn't want these drops drawing attention them because they don't want to be curb stomped by some thug.
>> Google for copper theft and that even happens in the west.
Alabama =? National Champions ... Roll tide I guess...
http://blog.al.com/wire/2011/08/alabama_leads_the_nation_in_th.html
So bad, they park police next to the utility trucks now.
The bigger concern wouldn't be flying UAVs in bad conditions as GP mentioned, but protecting the supplies from drop to receipt. Honestly, snow storms would help for lot of medical supplies (e.g. penicillin) - too bad the places that could benefit the most are in hot/arid/desert conditions.
This submission is lacking, but not for the reasons given. These are not the first people to do this - and really it is just combo thing anyways (i.e. airdrops + UAVs) like smartphones so it's all about execution and detail.
I agree talking about storms is misleading, but if not talking geomagnetic, solar, or severe thunder storms it shouldn't be issue for radio communication at the proper frequency range. If you can, you're better off waiting for conditions to clear. If the supplies had to be flown, you could mitigate some problems by flying above the cloud.
The signal should be encrypted, but physically intercepting aid is ALWAYS a problem. Probably not a big deal in this case though. 1. Not as much supplies, so not as much motivation to intercept. 2. These would probably not be Predator sized UAVs, so difficult to detect. 3. Hitting a small target at a high altitude with conventional guns? This is real life.
Spot
There is already different levels of testing/fielding of this technology. See:
http://defense-update.com/products/q/quickmeds.htm
http://en.wikipedia.org/wiki/AAI_RQ-7_Shadow
See shadow:
http://en.wikipedia.org/wiki/AAI_RQ-7_Shadow
It would be disingenuous to not mention world editors when talking about "cheating" in minecraft. Not to say I even agree with that label (and it usually comes from ones that haven't created huge in game constructions), however there is editor haters and in-world builders are keen to emphasize the methodology used (often recording it). Again, I think art can be judged on the product (e.g. "classical" ) AND/OR the process (e.g. sand mandalas). Creating something in a computer modeler/editor takes some skill and good eye for symmetry, lines, and details as well. Does it take as long? Of course not; the process/product is just a different school of art. Adversity can produce great art, but it is not the only progenitor.
Google "minecraft ghibli world" and read some of the comments by the "haters". I don't even know (or care) if it is editor or in-game created, and maybe it was just one or two comments. I should know better than to read youtube comments.
For something almost purely process, see "minecraft far lands or bust". I would argue that this too is art.
You'll never top the universe ... until the end when get to pop out our own bubble universes. Mine's going to have blackjack and hookers. Course the Me in Mine is an amalgamation of entities spread out over space-time. You know, on second thought .. forget the blackjack.
>> they'll have forgotten about it in a month or two anyway
Huh? Women (hell even 8yr old girls) don't forget ANYTHING done or said to them.