There is a high-level Cg language, deleloped by NVIDIA, however supporting ARB_vertex_program and ARB_fragment_program, meaning it would work on both NVIDIA and ATI cards. Through those, you get perfect support of most of the modern card functionality, through OpenGL.
And OpenGL 2.0 is something that 3Dlabs are playing around, but since it hasn't been discussed or approved by Architecture Review Board, it's not really OpenGL, so probably it won't be around for some time.
Well, ballistic missiles have engines! :)
Does anybody know what kind of flight it is? Is it orbital or just ballistic (like first manned USA flight)?
More like flamebait. I was pretty offended. Keep in mind who first launched man into space, Mr.
There is a high-level Cg language, deleloped by NVIDIA, however supporting ARB_vertex_program and ARB_fragment_program, meaning it would work on both NVIDIA and ATI cards. Through those, you get perfect support of most of the modern card functionality, through OpenGL.
And OpenGL 2.0 is something that 3Dlabs are playing around, but since it hasn't been discussed or approved by Architecture Review Board, it's not really OpenGL, so probably it won't be around for some time.